use std::sync::{Arc, Mutex};
use super::Platform;
use crate::error::PlatformError;
use crate::traits::ui::UIUpdate;
type WindowsUiUpdateHandler = Arc<dyn Fn(String) + Send + Sync>;
static WINDOWS_UI_UPDATE_HANDLER: Mutex<Option<WindowsUiUpdateHandler>> = Mutex::new(None);
pub fn set_windows_ui_update_handler(handler: WindowsUiUpdateHandler) {
if let Ok(mut slot) = WINDOWS_UI_UPDATE_HANDLER.lock() {
*slot = Some(handler);
}
}
fn invoke_windows_ui_update_handler(appid: String) {
let handler = WINDOWS_UI_UPDATE_HANDLER
.lock()
.ok()
.and_then(|slot| slot.clone());
if let Some(handler) = handler {
handler(appid);
}
}
pub(super) fn sync_windows_ui(appid: &str) {
invoke_windows_ui_update_handler(appid.to_string());
}
impl UIUpdate for Platform {
fn update_navbar_ui(&self, appid: String) -> Result<(), PlatformError> {
invoke_windows_ui_update_handler(appid);
Ok(())
}
fn update_tabbar_ui(&self, appid: String) -> Result<(), PlatformError> {
invoke_windows_ui_update_handler(appid);
Ok(())
}
}