1use std::cell::RefCell;
3use std::collections::HashMap;
4use crate::parser::ast::*;
5use crate::gfx::{GfxState, Light};
6#[cfg(not(target_arch = "wasm32"))]
7use crate::gfx::raster::{fill_triangle, draw_line};
8#[cfg(not(target_arch = "wasm32"))]
9use ling_audio::{AudioEngine, ToneParams, Wave};
10
11#[cfg(not(target_arch = "wasm32"))]
12use ling_audio::FftAnalyzer;
13
14#[cfg(not(target_arch = "wasm32"))]
15use ling_mic;
16
17#[derive(Debug, Clone)]
20pub enum Value {
21 Str(String),
22 Number(f64),
23 Bool(bool),
24 Unit,
25 List(Vec<Value>),
26 Ok(Box<Value>),
27 Err(Box<Value>),
28 Fn(Vec<String>, Vec<Stmt>, Env),
29}
30
31type Env = HashMap<String, Value>;
32
33impl std::fmt::Display for Value {
34 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
35 match self {
36 Value::Str(s) => write!(f, "{s}"),
37 Value::Number(n) => {
38 if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
39 else { write!(f, "{n}") }
40 }
41 Value::Bool(b) => write!(f, "{b}"),
42 Value::Unit => write!(f, "()"),
43 Value::List(v) => {
44 write!(f, "[")?;
45 for (i, x) in v.iter().enumerate() {
46 if i > 0 { write!(f, ", ")?; }
47 write!(f, "{x}")?;
48 }
49 write!(f, "]")
50 }
51 Value::Ok(v) => write!(f, "Ok({v})"),
52 Value::Err(v) => write!(f, "Err({v})"),
53 Value::Fn(_, _, _) => write!(f, "<fn>"),
54 }
55 }
56}
57
58#[derive(Debug)]
61enum EvalErr {
62 Runtime(String),
63 Return(Value),
64 #[allow(dead_code)] Break,
66}
67
68impl From<String> for EvalErr {
69 fn from(s: String) -> Self { EvalErr::Runtime(s) }
70}
71
72type EvalResult = Result<Value, EvalErr>;
73
74struct SvgWriter {
79 path: String,
80 width: f64,
81 height: f64,
82 elements: Vec<String>,
83}
84
85impl SvgWriter {
86 fn new(path: String, width: f64, height: f64) -> Self {
87 let bg = format!(
88 "<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
89 );
90 Self { path, width, height, elements: vec![bg] }
91 }
92
93 fn save(&self) -> std::io::Result<()> {
94 let w = self.width;
95 let h = self.height;
96 let mut out = format!(
97 "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
98 <svg xmlns=\"http://www.w3.org/2000/svg\" \
99 width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
100 );
101 for elem in &self.elements {
102 out.push_str(" ");
103 out.push_str(elem);
104 out.push('\n');
105 }
106 out.push_str("</svg>\n");
107 if let Some(parent) = std::path::Path::new(&self.path).parent() {
109 if !parent.as_os_str().is_empty() {
110 let _ = std::fs::create_dir_all(parent);
111 }
112 }
113 std::fs::write(&self.path, out.as_bytes())
114 }
115}
116
117fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
118 let s = s / 100.0;
119 let l = l / 100.0;
120 let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
121 let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
122 let m = l - c / 2.0;
123 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
124 else if h < 120.0 { (x, c, 0.0) }
125 else if h < 180.0 { (0.0, c, x) }
126 else if h < 240.0 { (0.0, x, c) }
127 else if h < 300.0 { (x, 0.0, c) }
128 else { (c, 0.0, x) };
129 let r = ((r1 + m) * 255.0).round() as u8;
130 let g = ((g1 + m) * 255.0).round() as u8;
131 let b = ((b1 + m) * 255.0).round() as u8;
132 format!("#{r:02x}{g:02x}{b:02x}")
133}
134
135fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
138 let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
139 h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
140 h as f32 / u32::MAX as f32
141}
142
143fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
144 let xi = x.floor() as i32; let yi = y.floor() as i32;
145 let sm = |t: f32| t * t * (3.0 - 2.0 * t);
146 let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
147 let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
148 let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
149 a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
150}
151
152fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
153 let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
154 for i in 0..octaves {
155 v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
156 amp *= 0.5; f *= 2.0;
157 }
158 v
159}
160
161fn tex_palette(name: &str, t: f32) -> [f32; 3] {
162 let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
163 "fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
164 "ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
165 "psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
166 "neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
167 "forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
168 _ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
169 };
170 [0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
171}
172
173#[cfg(not(target_arch = "wasm32"))]
175fn key_char(k: minifb::Key) -> Option<char> {
176 use minifb::Key::*;
177 Some(match k {
178 A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
179 N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
180 Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
181 Space=>' ', Minus=>'-', Period=>'.',
182 _ => return None,
183 })
184}
185
186fn hex_encode(bytes: &[u8]) -> String {
188 let mut s = String::with_capacity(bytes.len() * 2);
189 for b in bytes { s.push_str(&format!("{b:02x}")); }
190 s
191}
192
193#[cfg(not(target_arch = "wasm32"))]
195fn decode_blob(s: &str) -> Result<Vec<u8>, String> {
196 use base64::Engine as _;
197 use std::io::Read as _;
198 let comp = base64::engine::general_purpose::STANDARD
199 .decode(s.trim())
200 .map_err(|e| format!("base64: {e}"))?;
201 let mut out = Vec::new();
202 flate2::read::ZlibDecoder::new(&comp[..])
203 .read_to_end(&mut out)
204 .map_err(|e| format!("inflate: {e}"))?;
205 Ok(out)
206}
207
208fn hex_decode(s: &str) -> Vec<u8> {
210 let s = s.trim();
211 (0..s.len() / 2)
212 .filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
213 .collect()
214}
215
216fn hex_to_32(s: &str) -> [u8; 32] {
218 let v = hex_decode(s);
219 let mut out = [0u8; 32];
220 let n = v.len().min(32);
221 out[..n].copy_from_slice(&v[..n]);
222 out
223}
224
225fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
226 ((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
227}
228
229const PERM: [u8; 512] = [
232 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
233 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
234 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
235 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
236 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
237 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
238 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
239 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
240 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
241 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
242 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
243 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
244 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
245 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
246 8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
247 138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
248 158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
249 223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
250 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
252 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
253 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
254 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
255 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
256 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
257 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
258 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
259 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
260 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
261 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
262 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
263 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
264 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
265];
266
267fn fade(t: f32) -> f32 {
268 t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
269}
270
271fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
272 let h = hash & 15;
273 let u = if h < 8 { x } else { y };
274 let v = if h < 8 { y } else { z };
275 (if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
276}
277
278fn perlin3(x: f32, y: f32, z: f32) -> f32 {
279 let xi = (x.floor() as i32) & 255;
280 let yi = (y.floor() as i32) & 255;
281 let zi = (z.floor() as i32) & 255;
282
283 let xf = x - x.floor();
284 let yf = y - y.floor();
285 let zf = z - z.floor();
286
287 let u = fade(xf);
288 let v = fade(yf);
289 let w = fade(zf);
290
291 let p0 = PERM[xi as usize] as usize;
292 let p1 = PERM[((xi + 1) & 255) as usize] as usize;
293 let pa = PERM[(p0 + yi as usize) & 255] as usize;
294 let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
295 let pc = PERM[(p1 + yi as usize) & 255] as usize;
296 let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
297
298 let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
299 let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
300 let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
301 let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
302 let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
303 let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
304 let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
305 let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
306
307 let l00 = g000 + u * (g100 - g000);
308 let l01 = g001 + u * (g101 - g001);
309 let l10 = g010 + u * (g110 - g010);
310 let l11 = g011 + u * (g111 - g011);
311
312 let l0 = l00 + v * (l10 - l00);
313 let l1 = l01 + v * (l11 - l01);
314
315 l0 + w * (l1 - l0)
316}
317
318fn fast_rand_f64(state: &mut u64) -> f64 {
319 *state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
320 ((*state >> 32) as u32) as f64 / 4294967296.0
321}
322
323#[inline]
327fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
328 if idx >= buf.len() { return; }
329 if blend == 0 {
330 buf[idx] = color;
331 } else {
332 let old = buf[idx];
333 let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
334 let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
335 let b = ((old & 255) + (color & 255)).min(255);
336 buf[idx] = (r << 16) | (g << 8) | b;
337 }
338}
339
340fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
341 let r = r.clamp(0, 20000); if r == 0 { return; }
343 let mut x = 0;
344 let mut y = r;
345 let mut d = 3 - 2 * r;
346 while x <= y {
347 plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
348 if d < 0 {
349 d += 4 * x + 6;
350 } else {
351 d += 4 * (x - y) + 10;
352 y -= 1;
353 }
354 x += 1;
355 }
356}
357
358fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
359 let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
360 (cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
361 for &(px, py) in &points {
362 if px >= 0 && px < w && py >= 0 && py < h {
363 put_px(buf, (py * w + px) as usize, color, blend);
364 }
365 }
366}
367
368fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
369 if r <= 0 { return; }
370 for dy in -r..=r {
371 let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
372 let py = cy + dy;
373 if py < 0 || py >= h { continue; }
374 for dx in -dx_max..=dx_max {
375 let px = cx + dx;
376 if px >= 0 && px < w {
377 put_px(buf, (py * w + px) as usize, color, blend);
378 }
379 }
380 }
381}
382
383#[cfg(test)]
384mod draw_tests {
385 use super::*;
386
387 #[test]
388 fn filled_circle_actually_writes_pixels() {
389 let mut buf = vec![0u32; 100 * 100];
390 draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
391 assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
392 assert_eq!(buf[0], 0, "far corner must stay clear");
393 let n = buf.iter().filter(|&&p| p != 0).count();
394 assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
395 }
396
397 #[test]
398 fn circle_outline_writes_a_ring() {
399 let mut buf = vec![0u32; 100 * 100];
400 draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
401 assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
402 assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
403 }
404
405 #[test]
406 fn additive_blend_accumulates_channels() {
407 let mut buf = vec![0x202020u32; 1];
408 put_px(&mut buf, 0, 0x404040, 1);
409 assert_eq!(buf[0], 0x606060);
410 }
411}
412
413#[derive(Clone, Copy)]
419pub struct UiTheme {
420 pub primary: u32,
421 pub accent: u32,
422 pub track: u32,
423 pub warn: u32,
424 pub text: u32,
425 pub bg: u32,
426}
427
428impl Default for UiTheme {
429 fn default() -> Self {
430 Self {
431 primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
438 }
439}
440
441pub struct Interpreter {
442 globals: HashMap<String, Expr>,
443 functions: HashMap<String, FnDef>,
444 _modules: HashMap<String, Vec<FnDef>>,
445 gfx: RefCell<GfxState>,
446 svg: RefCell<Option<SvgWriter>>,
447 pub source_dir: Option<std::path::PathBuf>,
449 loaded_files: std::collections::HashSet<String>,
451 #[cfg(not(target_arch = "wasm32"))]
453 audio: Option<AudioEngine>,
454 #[cfg(not(target_arch = "wasm32"))]
455 fft: RefCell<FftAnalyzer>,
456 fft_bands_cache: RefCell<Vec<f32>>,
457 start_time: std::time::Instant,
459 frame_num: u64,
461 rand_state: u64,
463 #[cfg(not(target_arch = "wasm32"))]
465 mic: Option<ling_mic::MicInput>,
466 #[cfg(not(target_arch = "wasm32"))]
468 crypto_ids: Vec<ling_crypto::KnotIdentity>,
469 text_buffer: String,
471 record_n: u32,
473 #[cfg(not(target_arch = "wasm32"))]
475 mic_buffer: Vec<f32>,
476 #[cfg(not(target_arch = "wasm32"))]
478 fonts: Vec<ling_graphics::VectorFont>,
479 ui_theme: UiTheme,
481 mouse_was_down: bool,
483 #[cfg(not(target_arch = "wasm32"))]
485 music: Option<ling_music::MusicEngine>,
486 #[cfg(not(target_arch = "wasm32"))]
487 music_init: bool,
488 #[cfg(not(target_arch = "wasm32"))]
490 tracks: Vec<ling_music::DecodedAudio>,
491 #[cfg(not(target_arch = "wasm32"))]
493 lyrics: Vec<ling_music::Lyrics>,
494 #[cfg(not(target_arch = "wasm32"))]
496 midis: Vec<ling_music::MidiSong>,
497 soft_bodies: Vec<ling_physics::soft::SoftBody>,
499 rigid_world: ling_physics::rigid::PhysicsWorld,
501 liquids: Vec<ling_physics::liquid::LiquidGrid>,
503 dialog: Option<ling_game::dialog::Dialog>,
505 dialog_colors: [u32; 4],
507}
508
509impl Interpreter {
510 pub fn new() -> Self {
511 #[cfg(not(target_arch = "wasm32"))]
512 let audio = AudioEngine::new()
513 .map_err(|e| eprintln!("audio init failed (no sound): {e}"))
514 .ok();
515 Self {
516 globals: HashMap::new(),
517 functions: HashMap::new(),
518 _modules: HashMap::new(),
519 gfx: RefCell::new(GfxState::new()),
520 svg: RefCell::new(None),
521 source_dir: None,
522 loaded_files: std::collections::HashSet::new(),
523 #[cfg(not(target_arch = "wasm32"))]
524 audio,
525 #[cfg(not(target_arch = "wasm32"))]
526 fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
527 fft_bands_cache: RefCell::new(vec![]),
528 start_time: std::time::Instant::now(),
529 frame_num: 0,
530 rand_state: 0x123456789ABCDEF,
531 #[cfg(not(target_arch = "wasm32"))]
532 mic: None,
533 #[cfg(not(target_arch = "wasm32"))]
534 crypto_ids: Vec::new(),
535 text_buffer: String::new(),
536 record_n: 0,
537 #[cfg(not(target_arch = "wasm32"))]
538 mic_buffer: Vec::new(),
539 #[cfg(not(target_arch = "wasm32"))]
540 fonts: Vec::new(),
541 ui_theme: UiTheme::default(),
542 mouse_was_down: false,
543 #[cfg(not(target_arch = "wasm32"))]
544 music: None,
545 #[cfg(not(target_arch = "wasm32"))]
546 music_init: false,
547 #[cfg(not(target_arch = "wasm32"))]
548 tracks: Vec::new(),
549 #[cfg(not(target_arch = "wasm32"))]
550 lyrics: Vec::new(),
551 #[cfg(not(target_arch = "wasm32"))]
552 midis: Vec::new(),
553 soft_bodies: Vec::new(),
554 rigid_world: ling_physics::rigid::PhysicsWorld::new(),
555 liquids: Vec::new(),
556 dialog: None,
557 dialog_colors: [0xE6F2FF, 0xFFD24A, 0x4AD2FF, 0x6CFF8C], }
559 }
560
561 #[cfg(not(target_arch = "wasm32"))]
565 fn render_dialog(&mut self, x: f32, y: f32, w: f32, h: f32, font: i64, t: f32) {
566 let (runs, typing) = match &self.dialog {
567 Some(d) if !d.is_closed() => {
568 let runs: Vec<(String, usize, bool)> = d.visible_runs().into_iter()
569 .map(|r| (r.text, r.role.index(), r.newline_before)).collect();
570 (runs, d.is_typing())
571 }
572 _ => return,
573 };
574 let colors = self.dialog_colors;
575 let b = 12.0;
577 let corners: Vec<[f32; 2]> = vec![
578 [x+b,y],[x+w-b,y],[x+w,y+b],[x+w,y+h-b],[x+w-b,y+h],[x+b,y+h],[x,y+h-b],[x,y+b],[x+b,y],
579 ];
580 {
581 let mut gfx = self.gfx.borrow_mut();
582 let (bw, bh) = (gfx.width, gfx.height);
583 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x0A1018, false, std::slice::from_ref(&corners));
584 for seg in corners.windows(2) {
585 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false, seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
586 }
587 }
588 let px = 22.0f32;
590 let pad = 20.0f32;
591 let line_h = px * 1.45;
592 let mut cx = x + pad;
593 let mut cy = y + pad;
594 let use_font = font >= 0 && (font as usize) < self.fonts.len();
595 for (text, role, nl) in &runs {
596 if *nl { cx = x + pad; cy += line_h; }
597 for word in text.split_inclusive(' ') {
598 let wpx = if use_font { self.fonts[font as usize].measure(word, px) }
599 else { ling_ui::holo::text_width(word, px * 0.6, px * 0.24) };
600 if cx + wpx > x + w - pad && cx > x + pad + 1.0 { cx = x + pad; cy += line_h; }
601 if cy + line_h > y + h { break; }
602 let col = colors[(*role).min(3)];
603 if use_font {
604 let glyphs = self.font_layout_2d_glyphs(font as usize, cx, cy, px, word);
605 let mut gfx = self.gfx.borrow_mut();
606 let (bw, bh, add) = (gfx.width, gfx.height, gfx.blend == 1);
607 for contours in &glyphs {
608 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, col, add, contours);
609 }
610 } else {
611 let segs = ling_ui::holo::text_lines(word, cx, cy, px * 0.6, px, px * 0.24);
612 let mut gfx = self.gfx.borrow_mut();
613 let (bw, bh) = (gfx.width, gfx.height);
614 for s in segs { draw_line(&mut gfx.buffer, bw, bh, col, s[0], s[1], s[2], s[3]); }
615 }
616 cx += wpx;
617 }
618 }
619 if !typing && (t * 3.0).sin() > 0.0 {
621 let ax = x + w - 26.0; let ay = y + h - 22.0;
622 let mut gfx = self.gfx.borrow_mut();
623 let (bw, bh) = (gfx.width, gfx.height);
624 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false,
625 std::slice::from_ref(&vec![[ax-7.0,ay],[ax+7.0,ay],[ax,ay+9.0],[ax-7.0,ay]]));
626 }
627 }
628
629 #[cfg(not(target_arch = "wasm32"))]
632 fn ensure_music(&mut self) -> bool {
633 if self.music.is_some() { return true; }
634 if self.music_init { return false; }
635 self.music_init = true;
636 match ling_music::MusicEngine::new() {
637 Ok(m) => { self.music = Some(m); true }
638 Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
639 }
640 }
641
642 #[cfg(not(target_arch = "wasm32"))]
646 fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
647 let mut out = Vec::new();
648 for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
649 out
650 }
651
652 #[cfg(not(target_arch = "wasm32"))]
655 fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
656 let font = &mut self.fonts[id];
657 let asc = font.ascent();
658 let tol = 0.3 / px;
659 let mut pen = 0.0f32;
660 let mut glyphs = Vec::new();
661 for ch in text.chars() {
662 let go = font.glyph_outline(ch, tol);
663 let mut contours = Vec::with_capacity(go.polylines.len());
664 for pl in &go.polylines {
665 let mapped: Vec<[f32; 2]> = pl.iter()
666 .map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
667 .collect();
668 contours.push(mapped);
669 }
670 glyphs.push(contours);
671 pen += go.advance;
672 }
673 glyphs
674 }
675
676 pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
677 for item in &program.items {
678 self.register_item("", item)?;
679 }
680 let entry = self.find_entry()
681 .ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
682 let mut env = Env::new();
685 let non_do: Vec<_> = self.globals.iter()
686 .filter(|(_, e)| !matches!(e, Expr::Do(_)))
687 .map(|(k, e)| (k.clone(), e.clone()))
688 .collect();
689 let mut pending: Vec<(String, Expr)> = Vec::new();
690 for (k, expr) in &non_do {
691 let mut tmp = Env::new();
692 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
693 env.insert(k.clone(), v);
694 } else {
695 pending.push((k.clone(), expr.clone()));
696 }
697 }
698 for (k, expr) in &pending {
699 let mut tmp = env.clone();
700 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
701 env.insert(k.clone(), v);
702 }
703 }
704 self.eval_expr(&entry, &mut env).map(|_| ()).map_err(|e| match e {
705 EvalErr::Runtime(s) => s,
706 EvalErr::Return(_) => "unexpected top-level return".to_string(),
707 EvalErr::Break => "unexpected break at top level".to_string(),
708 })
709 }
710
711 fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
712 match item {
713 Item::Bind(name, expr) => {
714 let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
715 self.globals.insert(key, expr.clone());
716 }
717 Item::Fn(def) => {
718 let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
719 self.functions.insert(key, def.clone());
720 }
721 Item::Mod(name, body) => {
722 let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
723 for child in body {
724 self.register_item(&child_ns, child)?;
725 }
726 }
727 Item::TypeAlias(_, _) => {}
728 Item::Use { path, alias } => {
729 self.load_module(path, alias.as_deref(), ns)?;
730 }
731 }
732 Ok(())
733 }
734
735 fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
740 let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
742 let raw = std::path::Path::new(path);
743 let candidates: Vec<std::path::PathBuf> = vec![
744 base_dir.join(format!("{}.ling", path)),
745 base_dir.join(format!("{}.灵", path)),
746 base_dir.join(format!("{}.령", path)),
747 base_dir.join(format!("{}.霊", path)),
748 base_dir.join(format!("{}.ลิง", path)),
749 base_dir.join(raw),
751 std::path::PathBuf::from(format!("{}.ling", path)),
752 std::path::PathBuf::from(path),
753 ];
754
755 let resolved = candidates.into_iter().find(|p| p.exists())
756 .ok_or_else(|| format!("use: cannot find module '{path}'"))?;
757
758 let canonical = resolved.canonicalize()
759 .unwrap_or_else(|_| resolved.clone())
760 .to_string_lossy()
761 .to_string();
762
763 if self.loaded_files.contains(&canonical) {
765 return Ok(());
766 }
767 self.loaded_files.insert(canonical.clone());
768
769 let source = std::fs::read_to_string(&resolved)
770 .map_err(|e| format!("use: failed to read '{path}': {e}"))?;
771
772 let prev_dir = self.source_dir.clone();
774 self.source_dir = resolved.parent().map(|p| p.to_path_buf());
775
776 let program = crate::parser::parse(&source)
777 .map_err(|e| format!("use: parse error in '{path}': {e}"))?;
778
779 let target_ns = match (parent_ns.is_empty(), alias) {
781 (_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
782 (_, Some(a)) => a.to_string(),
783 (false, None) => parent_ns.to_string(),
784 (true, None) => String::new(),
785 };
786
787 for item in &program.items {
788 self.register_item(&target_ns, item)?;
789 }
790
791 self.source_dir = prev_dir;
792 Ok(())
793 }
794
795 fn find_entry(&self) -> Option<Expr> {
796 for key in &[
798 "start", "main",
799 "启",
800 "เริ่ม", "시작",
802 "начать", "начало",
803 "inicio", "comenzar",
804 "début", "commencer",
805 "anfang", "starten",
806 "início",
807 "शुरू",
808 "ابدأ",
809 ] {
810 if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
811 }
812 self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
813 }
814
815 fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
818 match expr {
819 Expr::Str(s) => Ok(Value::Str(s.clone())),
820 Expr::Number(n) => Ok(Value::Number(*n)),
821 Expr::Bool(b) => Ok(Value::Bool(*b)),
822 Expr::Unit => Ok(Value::Unit),
823 Expr::Array(elems) => {
824 let vs: Vec<_> = elems.iter()
825 .map(|e| self.eval_expr(e, env))
826 .collect::<Result<_,_>>()?;
827 Ok(Value::List(vs))
828 }
829
830 Expr::Ident(name) => self.lookup(name, env),
831
832 Expr::Path(segs) => {
833 if segs.len() == 1 { return self.lookup(&segs[0], env); }
834 Ok(Value::Str(segs.join("::")))
835 }
836
837 Expr::Ref(inner) => self.eval_expr(inner, env),
838 Expr::Await(inner) => self.eval_expr(inner, env),
839
840 Expr::Do(stmts) => {
841 let mut local = env.clone();
842 Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
843 }
844
845 Expr::BinOp(op, lhs, rhs) => {
846 let l = self.eval_expr(lhs, env)?;
847 let r = self.eval_expr(rhs, env)?;
848 self.apply_binop(op, l, r)
849 }
850
851 Expr::If { cond, then, elseifs, else_body } => {
852 let cond_val = self.eval_expr(cond, env)?;
853 if self.is_truthy(&cond_val) {
854 return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
855 }
856 for (ei_cond, ei_body) in elseifs {
857 let ei_cond_val = self.eval_expr(ei_cond, env)?;
858 if self.is_truthy(&ei_cond_val) {
859 return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
860 }
861 }
862 if let Some(eb) = else_body {
863 return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
864 }
865 Ok(Value::Unit)
866 }
867
868 Expr::While { cond, body } => {
869 loop {
873 let cv = self.eval_expr(cond, env)?;
874 if !self.is_truthy(&cv) { break; }
875 match self.exec_block(body, env) {
876 Ok(_) => {}
877 Err(EvalErr::Break) => break,
878 Err(e) => return Err(e),
879 }
880 }
881 Ok(Value::Unit)
882 }
883
884 Expr::For { var, iter, body } => {
885 let iter_val = self.eval_expr(iter, env)?;
886 let items = self.value_to_iter(iter_val)?;
887 for item in items {
888 let mut local = env.clone();
889 local.insert(var.clone(), item);
890 match self.exec_block(body, &mut local) {
891 Ok(_) => {}
892 Err(EvalErr::Break) => break,
893 Err(e) => return Err(e),
894 }
895 }
896 Ok(Value::Unit)
897 }
898
899 Expr::Match(subject, arms) => {
900 let subj = self.eval_expr(subject, env)?;
901 for arm in arms {
902 if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
903 let mut local = env.clone();
904 local.extend(bindings);
905 return self.eval_expr(&arm.body, &mut local);
906 }
907 }
908 Ok(Value::Unit)
909 }
910
911 Expr::Range(lo, hi) => {
912 let lo_v = self.eval_expr(lo, env)?;
913 let hi_v = self.eval_expr(hi, env)?;
914 let lo_n = self.to_number(&lo_v)? as i64;
915 let hi_n = self.to_number(&hi_v)? as i64;
916 Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
917 }
918
919 Expr::Index(base, idx) => {
920 let b = self.eval_expr(base, env)?;
921 let i = self.eval_expr(idx, env)?;
922 let n = self.to_number(&i)? as usize;
923 match b {
924 Value::List(v) => v.get(n).cloned()
925 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
926 Value::Str(s) => s.chars().nth(n)
927 .map(|c| Value::Str(c.to_string()))
928 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
929 other => Err(EvalErr::from(format!("cannot index {:?}", other))),
930 }
931 }
932
933 Expr::Call(callee, args) => {
934 let arg_vals: Vec<Value> = args.iter()
935 .map(|a| self.eval_expr(a, env))
936 .collect::<Result<_,_>>()?;
937 match callee.as_ref() {
938 Expr::Ident(name) => self.call_named(name, arg_vals, env),
939 Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
940 _ => {
941 let v = self.eval_expr(callee, env)?;
942 self.call_value(v, arg_vals)
943 }
944 }
945 }
946
947 Expr::MethodCall { receiver, method, args } => {
948 let recv = self.eval_expr(receiver, env)?;
949 let arg_vals: Vec<Value> = args.iter()
950 .map(|a| self.eval_expr(a, env))
951 .collect::<Result<_,_>>()?;
952 self.call_method(recv, method, arg_vals)
953 }
954
955 Expr::Closure(params, body) => {
956 Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
957 }
958 }
959 }
960
961 fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
964 let mut last: Option<Value> = None;
965 for stmt in stmts {
966 match stmt {
967 Stmt::Bind(name, expr) => {
968 let v = self.eval_expr(expr, env)?;
969 env.insert(name.clone(), v);
970 last = None;
971 }
972 Stmt::Return(expr) => {
973 let v = self.eval_expr(expr, env)?;
974 return Err(EvalErr::Return(v));
975 }
976 Stmt::Expr(expr) => {
977 last = Some(self.eval_expr(expr, env)?);
978 }
979 }
980 }
981 Ok(last)
982 }
983
984 fn lookup(&self, name: &str, env: &Env) -> EvalResult {
987 if let Some(v) = env.get(name) { return Ok(v.clone()); }
988 if self.functions.contains_key(name) {
989 let def = &self.functions[name];
990 return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
991 }
992 match name {
994 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
995 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
996 _ => {}
997 }
998 Err(EvalErr::from(format!("undefined: '{name}'")))
999 }
1000
1001 fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
1002 match name {
1003 "print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
1005 let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
1006 println!("{s}");
1007 return Ok(Value::Unit);
1008 }
1009 "format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
1011 return Ok(Value::Str(self.builtin_format(&args)?));
1012 }
1013 "格式::拼接" | "format::join" => {
1015 match args.first() {
1016 Some(Value::List(items)) => {
1017 return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
1018 }
1019 _ => return Ok(Value::Str(self.builtin_format(&args)?)),
1020 }
1021 }
1022 "ok" | "好" | "良し" | "좋아" | "โอเค" => {
1024 let val = args.into_iter().next().unwrap_or(Value::Unit);
1025 return Ok(Value::Ok(Box::new(val)));
1026 }
1027 "bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
1028 let val = args.into_iter().next().unwrap_or(Value::Unit);
1029 return Ok(Value::Err(Box::new(val)));
1030 }
1031 "向量::从" | "Vec::from" => {
1033 if let Some(Value::List(v)) = args.first() {
1034 return Ok(Value::List(v.clone()));
1035 }
1036 return Ok(Value::List(args));
1037 }
1038 "向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
1039 "计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
1041 "计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
1042 "sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
1044 if let Some(ms_val) = args.first() {
1045 if let Ok(ms) = self.to_number(ms_val) {
1046 std::thread::sleep(std::time::Duration::from_millis(ms as u64));
1047 }
1048 }
1049 return Ok(Value::Unit);
1050 }
1051 "流水::并行" | "Flow::parallel" => {
1053 if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
1054 let _ = params;
1055 match self.exec_block(&body, &mut cap) {
1056 Ok(Some(v)) => return Ok(v),
1057 Ok(None) => return Ok(Value::Unit),
1058 Err(EvalErr::Return(v)) => return Ok(v),
1059 Err(e) => return Err(e),
1060 }
1061 }
1062 return Ok(Value::Unit);
1063 }
1064
1065 "sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
1074 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
1075 }
1076 "cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
1077 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
1078 }
1079
1080 "tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
1083 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
1084 }
1085
1086
1087 "tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
1088 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
1089 }
1090 "asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
1091 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
1092 }
1093 "acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
1094 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
1095 }
1096 "atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
1097 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
1098 }
1099 "atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
1100 let y = self.arg_num(&args, 0, 0.0)?;
1101 let x = self.arg_num(&args, 1, 1.0)?;
1102 return Ok(Value::Number(y.atan2(x)));
1103 }
1104
1105 "sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
1107 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
1108 }
1109 "cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
1110 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
1111 }
1112 "pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
1113 let base = self.arg_num(&args, 0, 0.0)?;
1114 let exp = self.arg_num(&args, 1, 1.0)?;
1115 return Ok(Value::Number(base.powf(exp)));
1116 }
1117 "exp" | "指数" | "指数関数" | "지수" => {
1118 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
1119 }
1120 "hypot" | "斜边" | "斜辺" | "빗변" => {
1121 let x = self.arg_num(&args, 0, 0.0)?;
1122 let y = self.arg_num(&args, 1, 0.0)?;
1123 return Ok(Value::Number(x.hypot(y)));
1124 }
1125
1126 "ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
1128 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
1129 }
1130 "log2" | "对数2" | "対数2" | "로그2" => {
1131 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
1132 }
1133 "log10" | "对数10" | "対数10" | "로그10" => {
1134 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
1135 }
1136
1137 "abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
1139 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
1140 }
1141 "floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
1142 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
1143 }
1144 "ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
1145 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
1146 }
1147 "round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
1148 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
1149 }
1150 "trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
1151 | "정수화" | "정수" | "切り捨て" | "버림" => {
1152 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
1153 }
1154 "fract" | "小数部分" | "小数部" | "소수부" => {
1155 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
1156 }
1157
1158 "min" | "ต่ำสุด" | "最小" | "최솟값" => {
1160 let a = self.arg_num(&args, 0, 0.0)?;
1161 let b = self.arg_num(&args, 1, 0.0)?;
1162 return Ok(Value::Number(a.min(b)));
1163 }
1164 "max" | "สูงสุด" | "最大" | "최댓값" => {
1165 let a = self.arg_num(&args, 0, 0.0)?;
1166 let b = self.arg_num(&args, 1, 0.0)?;
1167 return Ok(Value::Number(a.max(b)));
1168 }
1169 "clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
1170 let x = self.arg_num(&args, 0, 0.0)?;
1171 let lo = self.arg_num(&args, 1, 0.0)?;
1172 let hi = self.arg_num(&args, 2, 1.0)?;
1173 return Ok(Value::Number(x.clamp(lo, hi)));
1174 }
1175
1176 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1178 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1179
1180 "vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
1186 let x = self.arg_num(&args, 0, 0.0)? as f32;
1187 let y = self.arg_num(&args, 1, 0.0)? as f32;
1188 let seed = self.arg_num(&args, 2, 0.0)? as u32;
1189 return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
1190 }
1191
1192 "fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
1193 let x = self.arg_num(&args, 0, 0.0)? as f32;
1194 let y = self.arg_num(&args, 1, 0.0)? as f32;
1195 let octaves = self.arg_num(&args, 2, 4.0)? as u32;
1196 let seed = self.arg_num(&args, 3, 0.0)? as u32;
1197 return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
1198 }
1199
1200 "perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
1201 let x = self.arg_num(&args, 0, 0.0)? as f32;
1202 let y = self.arg_num(&args, 1, 0.0)? as f32;
1203 let z = self.arg_num(&args, 2, 0.0)? as f32;
1204 return Ok(Value::Number(perlin3(x, y, z) as f64));
1205 }
1206
1207 "lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
1209 let a = self.arg_num(&args, 0, 0.0)?;
1210 let b = self.arg_num(&args, 1, 1.0)?;
1211 let t = self.arg_num(&args, 2, 0.0)?;
1212 return Ok(Value::Number(a + (b - a) * t));
1213 }
1214
1215 "smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
1216 let lo = self.arg_num(&args, 0, 0.0)?;
1217 let hi = self.arg_num(&args, 1, 1.0)?;
1218 let x = self.arg_num(&args, 2, 0.5)?;
1219 let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
1220 return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
1221 }
1222
1223 "rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
1224 let val = fast_rand_f64(&mut self.rand_state);
1225 return Ok(Value::Number(val));
1226 }
1227
1228 "sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
1229 let x = self.arg_num(&args, 0, 0.0)?;
1230 return Ok(Value::Number(x.signum()));
1231 }
1232
1233 "hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
1234 let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
1238 let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
1239 let m = v - c;
1240 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
1241 else if h < 120.0 { (x, c, 0.0) }
1242 else if h < 180.0 { (0.0, c, x) }
1243 else if h < 240.0 { (0.0, x, c) }
1244 else if h < 300.0 { (x, 0.0, c) }
1245 else { (c, 0.0, x) };
1246 let r = ((r1 + m) * 255.0).round();
1247 let g = ((g1 + m) * 255.0).round();
1248 let b = ((b1 + m) * 255.0).round();
1249 return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
1250 }
1251
1252 "lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
1253 let r1 = self.arg_num(&args, 0, 0.0)?;
1254 let g1 = self.arg_num(&args, 1, 0.0)?;
1255 let b1 = self.arg_num(&args, 2, 0.0)?;
1256 let r2 = self.arg_num(&args, 3, 255.0)?;
1257 let g2 = self.arg_num(&args, 4, 255.0)?;
1258 let b2 = self.arg_num(&args, 5, 255.0)?;
1259 let t = self.arg_num(&args, 6, 0.0)?;
1260 let r = r1 + (r2 - r1) * t;
1261 let g = g1 + (g2 - g1) * t;
1262 let b = b1 + (b2 - b1) * t;
1263 let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
1264 self.gfx.borrow_mut().color = c;
1265 return Ok(Value::Unit);
1266 }
1267
1268 "time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
1270 return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
1271 }
1272
1273 "frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
1274 return Ok(Value::Number(self.frame_num as f64));
1275 }
1276
1277 "mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
1279 #[cfg(not(target_arch = "wasm32"))]
1280 {
1281 match ling_mic::MicInput::open(Default::default()) {
1282 Ok(mic) => {
1283 let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
1285 return Ok(Value::Unit);
1286 }
1287 Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
1288 }
1289 }
1290 #[cfg(target_arch = "wasm32")]
1291 return Ok(Value::Unit);
1292 }
1293
1294 "mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
1295 #[cfg(not(target_arch = "wasm32"))]
1296 {
1297 let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
1298 return Ok(Value::Number(rms as f64));
1299 }
1300 #[cfg(target_arch = "wasm32")]
1301 return Ok(Value::Number(0.0));
1302 }
1303
1304 "mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
1305 #[cfg(not(target_arch = "wasm32"))]
1306 {
1307 let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
1308 return Ok(Value::Number(peak as f64));
1309 }
1310 #[cfg(target_arch = "wasm32")]
1311 return Ok(Value::Number(0.0));
1312 }
1313
1314 "mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
1315 #[cfg(not(target_arch = "wasm32"))]
1316 {
1317 let n = self.arg_num(&args, 0, 8.0)? as usize;
1318 if let Some(mic) = self.mic.as_ref() {
1319 let samples = mic.latest_samples();
1320 self.fft.borrow_mut().push_samples(&samples);
1321 }
1322 let bands = self.fft.borrow().freq_bands(n);
1323 let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
1324 return Ok(Value::List(result));
1325 }
1326 #[cfg(target_arch = "wasm32")]
1327 return Ok(Value::List(vec![]));
1328 }
1329
1330 "set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
1332 let mode = self.arg_num(&args, 0, 0.0)? as u8;
1333 self.gfx.borrow_mut().blend = mode;
1334 return Ok(Value::Unit);
1335 }
1336
1337 "draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
1339 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1340 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1341 let r = self.arg_num(&args, 2, 10.0)? as i32;
1342 let mut gfx = self.gfx.borrow_mut();
1343 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1344 draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1345 return Ok(Value::Unit);
1346 }
1347
1348 "draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
1349 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1350 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1351 let r = self.arg_num(&args, 2, 10.0)? as i32;
1352 let mut gfx = self.gfx.borrow_mut();
1353 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1354 draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1355 return Ok(Value::Unit);
1356 }
1357
1358 "เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
1365 let w = self.arg_num(&args, 0, 800.0)? as usize;
1366 let h = self.arg_num(&args, 1, 600.0)? as usize;
1367 #[cfg(not(target_arch = "wasm32"))]
1368 {
1369 let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1370 let mut gfx = self.gfx.borrow_mut();
1371 let mut win = minifb::Window::new(
1372 &title, w, h,
1373 minifb::WindowOptions {
1374 resize: false,
1375 scale: minifb::Scale::X1,
1376 ..Default::default()
1377 },
1378 ).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
1379 #[allow(deprecated)]
1380 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1381 gfx.buffer = vec![0u32; w * h];
1382 gfx.width = w;
1383 gfx.height = h;
1384 gfx.window = Some(win);
1385 gfx.sync_projection();
1386 hide_console_window();
1387 }
1388 #[cfg(target_arch = "wasm32")]
1389 {
1390 let mut gfx = self.gfx.borrow_mut();
1391 gfx.width = w;
1392 gfx.height = h;
1393 gfx.sync_projection();
1394 crate::gfx::webgl::resize(w as u32, h as u32);
1395 }
1396 return Ok(Value::Unit);
1397 }
1398
1399 "เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
1401 let r = self.arg_num(&args, 0, 0.0)? as u32;
1402 let g = self.arg_num(&args, 1, 0.0)? as u32;
1403 let b = self.arg_num(&args, 2, 0.0)? as u32;
1404 #[cfg(not(target_arch = "wasm32"))]
1405 {
1406 let c = (r << 16) | (g << 8) | b;
1407 self.gfx.borrow_mut().buffer.fill(c);
1408 }
1409 #[cfg(target_arch = "wasm32")]
1410 {
1411 let mut gfx = self.gfx.borrow_mut();
1412 gfx.fill_r = r as f32 / 255.0;
1413 gfx.fill_g = g as f32 / 255.0;
1414 gfx.fill_b = b as f32 / 255.0;
1415 }
1416 return Ok(Value::Unit);
1417 }
1418
1419 "set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
1422 let h = self.arg_num(&args, 0, 0.0)?;
1423 let s = self.arg_num(&args, 1, 70.0)?;
1424 let l = self.arg_num(&args, 2, 50.0)?;
1425 let hex = hsl_to_hex(h, s, l);
1426 let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
1427 let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
1428 let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
1429 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1430 return Ok(Value::Unit);
1431 }
1432
1433 "สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
1435 let r = self.arg_num(&args, 0, 255.0)? as u32;
1436 let g = self.arg_num(&args, 1, 255.0)? as u32;
1437 let b = self.arg_num(&args, 2, 255.0)? as u32;
1438 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1439 return Ok(Value::Unit);
1440 }
1441
1442 "วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
1444 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1445 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1446 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1447 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1448 let x2 = self.arg_num(&args, 4, 0.0)? as f32;
1449 let y2 = self.arg_num(&args, 5, 0.0)? as f32;
1450 let mut gfx = self.gfx.borrow_mut();
1451 let color = gfx.color;
1452 #[cfg(not(target_arch = "wasm32"))]
1453 {
1454 let w = gfx.width;
1455 let h = gfx.height;
1456 fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
1457 }
1458 #[cfg(target_arch = "wasm32")]
1459 gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
1460 return Ok(Value::Unit);
1461 }
1462
1463 "วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
1465 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1466 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1467 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1468 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1469 let mut gfx = self.gfx.borrow_mut();
1470 let color = gfx.color;
1471 #[cfg(not(target_arch = "wasm32"))]
1472 {
1473 let w = gfx.width;
1474 let h = gfx.height;
1475 draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
1476 }
1477 #[cfg(target_arch = "wasm32")]
1478 gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
1479 return Ok(Value::Unit);
1480 }
1481
1482 "วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
1484 let px = self.arg_num(&args, 0, 0.0)? as i32;
1485 let py = self.arg_num(&args, 1, 0.0)? as i32;
1486 #[cfg(not(target_arch = "wasm32"))]
1487 {
1488 let mut gfx = self.gfx.borrow_mut();
1489 let color = gfx.color;
1490 let w = gfx.width;
1491 let h = gfx.height;
1492 if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
1493 gfx.buffer[py as usize * w + px as usize] = color;
1494 }
1495 }
1496 #[cfg(target_arch = "wasm32")]
1497 {
1498 let mut gfx = self.gfx.borrow_mut();
1500 let color = gfx.color;
1501 let x = px as f32; let y = py as f32;
1502 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
1503 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
1504 }
1505 return Ok(Value::Unit);
1506 }
1507
1508 "แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
1510 #[cfg(not(target_arch = "wasm32"))]
1511 {
1512 {
1514 let mut gfx = self.gfx.borrow_mut();
1515 if !gfx.depth_queue.is_empty() {
1516 let w = gfx.width;
1517 let h = gfx.height;
1518 let queue = std::mem::take(&mut gfx.depth_queue);
1519 queue.flush(&mut gfx.buffer, w, h);
1520 }
1521 let buf = gfx.buffer.clone();
1522 let w = gfx.width;
1523 let h = gfx.height;
1524 if let Some(win) = gfx.window.as_mut() {
1525 win.update_with_buffer(&buf, w, h)
1526 .map_err(|e| EvalErr::from(format!("present error: {e}")))?;
1527 }
1528 }
1529 let mouse_pos = {
1531 let gfx = self.gfx.borrow();
1532 gfx.window.as_ref()
1533 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
1534 };
1535 let mut gfx = self.gfx.borrow_mut();
1536 if gfx.mouse_captured {
1537 if let Some((mx, my)) = mouse_pos {
1538 if gfx.last_mx.is_nan() {
1539 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1540 } else {
1541 gfx.mouse_dx = mx - gfx.last_mx;
1542 gfx.mouse_dy = my - gfx.last_my;
1543 }
1544 gfx.last_mx = mx; gfx.last_my = my;
1545 } else {
1546 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1547 }
1548 #[cfg(windows)]
1550 unsafe {
1551 #[repr(C)]
1552 struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
1553 extern "system" {
1554 fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32;
1555 fn GetForegroundWindow() -> isize;
1556 fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
1557 }
1558 let hwnd = GetForegroundWindow();
1559 let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
1560 if GetWindowRect(hwnd, &mut rect) != 0 {
1561 ClipCursor(&rect as *const RECT as *const std::ffi::c_void);
1562 }
1563 }
1564 } else if let Some((mx, my)) = mouse_pos {
1565 if gfx.last_mx.is_nan() {
1566 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1567 } else {
1568 gfx.mouse_dx = mx - gfx.last_mx;
1569 gfx.mouse_dy = my - gfx.last_my;
1570 }
1571 gfx.last_mx = mx; gfx.last_my = my;
1572 } else {
1573 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1574 }
1575 }
1576 #[cfg(target_arch = "wasm32")]
1577 {
1578 let mut gfx = self.gfx.borrow_mut();
1579 let w = gfx.width;
1580 let h = gfx.height;
1581 let fr = gfx.fill_r;
1582 let fg = gfx.fill_g;
1583 let fb = gfx.fill_b;
1584 let queue = std::mem::take(&mut gfx.depth_queue);
1585 queue.flush_to_webgl(fr, fg, fb, w, h);
1586 }
1587 #[cfg(not(target_arch = "wasm32"))]
1589 {
1590 let (_, _, down) = self.mouse_now();
1591 self.mouse_was_down = down;
1592 }
1593 self.frame_num += 1;
1595 return Ok(Value::Unit);
1596 }
1597
1598 "เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
1600 #[cfg(target_arch = "wasm32")]
1603 let (default_w, default_h) = {
1604 let (cw, ch) = crate::gfx::webgl::canvas_size();
1605 (cw as f64, ch as f64)
1606 };
1607 #[cfg(all(not(target_arch = "wasm32"), windows))]
1609 let (default_w, default_h) = unsafe {
1610 extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
1611 (GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
1612 };
1613 #[cfg(all(not(target_arch = "wasm32"), not(windows)))]
1614 let (default_w, default_h) = native_screen_size();
1615
1616 let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
1617 let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
1618 #[cfg(not(target_arch = "wasm32"))]
1619 {
1620 let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1621 let mut gfx = self.gfx.borrow_mut();
1622 let mut win = minifb::Window::new(
1623 &title, w, h,
1624 minifb::WindowOptions {
1625 borderless: true,
1626 title: false,
1627 resize: false,
1628 scale: minifb::Scale::X1,
1629 ..Default::default()
1630 },
1631 ).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
1632 #[allow(deprecated)]
1633 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1634 gfx.buffer = vec![0u32; w * h];
1635 gfx.width = w;
1636 gfx.height = h;
1637 gfx.window = Some(win);
1638 gfx.sync_projection();
1639 #[cfg(windows)]
1641 reposition_fullscreen(w as i32, h as i32);
1642 hide_console_window();
1643 }
1644 #[cfg(target_arch = "wasm32")]
1645 {
1646 let mut gfx = self.gfx.borrow_mut();
1647 gfx.width = w;
1648 gfx.height = h;
1649 gfx.sync_projection();
1650 crate::gfx::webgl::resize(w as u32, h as u32);
1651 }
1652 return Ok(Value::Unit);
1653 }
1654
1655 "get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
1657 return Ok(Value::Number(self.gfx.borrow().width as f64));
1658 }
1659 "get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
1660 return Ok(Value::Number(self.gfx.borrow().height as f64));
1661 }
1662
1663 "หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
1665 #[cfg(not(target_arch = "wasm32"))]
1666 {
1667 let gfx = self.gfx.borrow();
1668 let open = gfx.window.as_ref()
1669 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
1670 .unwrap_or(false);
1671 return Ok(Value::Bool(open));
1672 }
1673 #[cfg(target_arch = "wasm32")]
1674 return Ok(Value::Bool(true));
1675 }
1676
1677 "key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
1679 #[cfg(not(target_arch = "wasm32"))]
1680 {
1681 let name = self.arg_str(&args, 0, "");
1682 let gfx = self.gfx.borrow();
1683 let down = gfx.window.as_ref()
1684 .and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
1685 .unwrap_or(false);
1686 return Ok(Value::Bool(down));
1687 }
1688 #[cfg(target_arch = "wasm32")]
1689 return Ok(Value::Bool(false));
1690 }
1691
1692 "key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
1694 #[cfg(not(target_arch = "wasm32"))]
1695 {
1696 let name = self.arg_str(&args, 0, "");
1697 let gfx = self.gfx.borrow();
1698 let pressed = gfx.window.as_ref()
1699 .and_then(|w| str_to_minifb_key(&name)
1700 .map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
1701 .unwrap_or(false);
1702 return Ok(Value::Bool(pressed));
1703 }
1704 #[cfg(target_arch = "wasm32")]
1705 return Ok(Value::Bool(false));
1706 }
1707
1708 "mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
1710 #[cfg(not(target_arch = "wasm32"))]
1711 return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
1712 #[cfg(target_arch = "wasm32")]
1713 return Ok(Value::Number(0.0));
1714 }
1715 "mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
1716 #[cfg(not(target_arch = "wasm32"))]
1717 return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
1718 #[cfg(target_arch = "wasm32")]
1719 return Ok(Value::Number(0.0));
1720 }
1721
1722 "set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
1724 let x = self.arg_num(&args, 0, 0.0)? as f32;
1725 let y = self.arg_num(&args, 1, 0.0)? as f32;
1726 let z = self.arg_num(&args, 2, 0.0)? as f32;
1727 let mut gfx = self.gfx.borrow_mut();
1728 gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
1729 return Ok(Value::Unit);
1730 }
1731
1732 "move_camera" => {
1734 let dx = self.arg_num(&args, 0, 0.0)? as f32;
1735 let dy = self.arg_num(&args, 1, 0.0)? as f32;
1736 let dz = self.arg_num(&args, 2, 0.0)? as f32;
1737 let mut gfx = self.gfx.borrow_mut();
1738 gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
1739 return Ok(Value::Unit);
1740 }
1741
1742 "set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
1744 let d = self.arg_num(&args, 0, 5.0)? as f32;
1745 self.gfx.borrow_mut().camera.zdist = d;
1746 return Ok(Value::Unit);
1747 }
1748
1749 "capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
1751 #[cfg(not(target_arch = "wasm32"))]
1752 {
1753 let mut gfx = self.gfx.borrow_mut();
1754 gfx.mouse_captured = true;
1755 gfx.last_mx = f32::NAN;
1756 if let Some(win) = gfx.window.as_mut() {
1757 win.set_cursor_visibility(false);
1758 }
1759 }
1760 return Ok(Value::Unit);
1761 }
1762
1763 "release_mouse" => {
1765 #[cfg(not(target_arch = "wasm32"))]
1766 {
1767 let mut gfx = self.gfx.borrow_mut();
1768 gfx.mouse_captured = false;
1769 gfx.last_mx = f32::NAN;
1770 if let Some(win) = gfx.window.as_mut() {
1771 win.set_cursor_visibility(true);
1772 }
1773 #[cfg(windows)]
1774 unsafe {
1775 extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
1777 ClipCursor(std::ptr::null());
1778 }
1779 }
1780 return Ok(Value::Unit);
1781 }
1782
1783 "set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
1790 let cry = self.arg_num(&args, 0, 1.0)? as f32;
1791 let sry = self.arg_num(&args, 1, 0.0)? as f32;
1792 let crx = self.arg_num(&args, 2, 1.0)? as f32;
1793 let srx = self.arg_num(&args, 3, 0.0)? as f32;
1794 let mut gfx = self.gfx.borrow_mut();
1795 gfx.camera.cry = cry; gfx.camera.sry = sry;
1796 gfx.camera.crx = crx; gfx.camera.srx = srx;
1797 return Ok(Value::Unit);
1798 }
1799
1800 "set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
1803 let cx = self.arg_num(&args, 0, 960.0)? as f32;
1804 let cy = self.arg_num(&args, 1, 540.0)? as f32;
1805 let focal = self.arg_num(&args, 2, 1080.0)? as f32;
1806 let zdist = self.arg_num(&args, 3, 5.0)? as f32;
1807 let mut gfx = self.gfx.borrow_mut();
1808 gfx.camera.cx = cx;
1809 gfx.camera.cy = cy;
1810 gfx.camera.focal = focal;
1811 gfx.camera.zdist = zdist;
1812 return Ok(Value::Unit);
1813 }
1814
1815 "add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
1819 let x = self.arg_num(&args, 0, 0.0)? as f32;
1820 let y = self.arg_num(&args, 1, -3.0)? as f32;
1821 let z = self.arg_num(&args, 2, 3.0)? as f32;
1822 let mut r = self.arg_num(&args, 3, 1.0)? as f32;
1823 let mut g = self.arg_num(&args, 4, 1.0)? as f32;
1824 let mut b = self.arg_num(&args, 5, 1.0)? as f32;
1825 if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
1828 let intensity = self.arg_num(&args, 6, 1.0)? as f32;
1829 let radius = self.arg_num(&args, 7, 0.0)? as f32;
1830 self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
1831 return Ok(Value::Unit);
1832 }
1833
1834 "clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
1836 self.gfx.borrow_mut().lights.clear();
1837 return Ok(Value::Unit);
1838 }
1839
1840 "set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
1842 let v = self.arg_num(&args, 0, 0.15)? as f32;
1843 self.gfx.borrow_mut().ambient = v;
1844 return Ok(Value::Unit);
1845 }
1846
1847 "วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
1851 let ax = self.arg_num(&args, 0, 0.0)? as f32;
1852 let ay = self.arg_num(&args, 1, 0.0)? as f32;
1853 let az = self.arg_num(&args, 2, 0.0)? as f32;
1854 let bx = self.arg_num(&args, 3, 0.0)? as f32;
1855 let by = self.arg_num(&args, 4, 0.0)? as f32;
1856 let bz = self.arg_num(&args, 5, 0.0)? as f32;
1857 let cx = self.arg_num(&args, 6, 0.0)? as f32;
1858 let cy = self.arg_num(&args, 7, 0.0)? as f32;
1859 let cz = self.arg_num(&args, 8, 0.0)? as f32;
1860
1861 let mut gfx = self.gfx.borrow_mut();
1862
1863 let ux = bx-ax; let uy = by-ay; let uz = bz-az;
1865 let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
1866 let normal = [
1867 uy*vz - uz*vy,
1868 uz*vx - ux*vz,
1869 ux*vy - uy*vx,
1870 ];
1871 let centroid = [
1873 (ax+bx+cx)/3.0,
1874 (ay+by+cy)/3.0,
1875 (az+bz+cz)/3.0,
1876 ];
1877
1878 let lit_color = crate::gfx::light::compute_lit_color(
1880 gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
1881 );
1882
1883 let near = -gfx.camera.zdist + 0.05;
1886 let da_raw = gfx.camera.depth(ax, ay, az);
1887 let db_raw = gfx.camera.depth(bx, by, bz);
1888 let dc_raw = gfx.camera.depth(cx, cy, cz);
1889 if da_raw <= near || db_raw <= near || dc_raw <= near {
1890 return Ok(Value::Unit);
1891 }
1892
1893 let (sax, say, da) = gfx.camera.project(ax, ay, az);
1895 let (sbx, sby, db) = gfx.camera.project(bx, by, bz);
1896 let (scx, scy, dc) = gfx.camera.project(cx, cy, cz);
1897
1898 let depth = (da + db + dc) / 3.0;
1900
1901 gfx.depth_queue.push_triangle(
1902 depth, lit_color,
1903 sax, say, sbx, sby, scx, scy,
1904 );
1905 return Ok(Value::Unit);
1906 }
1907
1908 "วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
1912 let ax = self.arg_num(&args, 0, 0.0)? as f32;
1913 let ay = self.arg_num(&args, 1, 0.0)? as f32;
1914 let az = self.arg_num(&args, 2, 0.0)? as f32;
1915 let bx = self.arg_num(&args, 3, 0.0)? as f32;
1916 let by = self.arg_num(&args, 4, 0.0)? as f32;
1917 let bz = self.arg_num(&args, 5, 0.0)? as f32;
1918
1919 let mut gfx = self.gfx.borrow_mut();
1920 let color = gfx.color;
1921 let near = -gfx.camera.zdist + 0.05;
1923 let mut lax = ax; let mut lay = ay; let mut laz = az;
1924 let mut lbx = bx; let mut lby = by; let mut lbz = bz;
1925 let da_raw = gfx.camera.depth(lax, lay, laz);
1926 let db_raw = gfx.camera.depth(lbx, lby, lbz);
1927 if da_raw <= near && db_raw <= near {
1928 return Ok(Value::Unit);
1929 }
1930 if da_raw <= near {
1931 let t = (near - da_raw) / (db_raw - da_raw);
1932 lax += t * (lbx - lax);
1933 lay += t * (lby - lay);
1934 laz += t * (lbz - laz);
1935 } else if db_raw <= near {
1936 let t = (near - da_raw) / (db_raw - da_raw);
1937 lbx = lax + t * (lbx - lax);
1938 lby = lay + t * (lby - lay);
1939 lbz = laz + t * (lbz - laz);
1940 }
1941 let (sax, say, da) = gfx.camera.project(lax, lay, laz);
1942 let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
1943 let depth = (da + db) / 2.0;
1944 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
1945 return Ok(Value::Unit);
1946 }
1947
1948 #[cfg(not(target_arch = "wasm32"))]
1958 "orb_shell" | "球壳" | "オーブ殻" | "오브껍질" | "เปลือกทรงกลม" => {
1959 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
1960 let radius=self.arg_num(&args,3,1.0)? as f32;
1961 let ry=self.arg_num(&args,4,0.)? as f32; let rx=self.arg_num(&args,5,0.)? as f32;
1962 let density=(self.arg_num(&args,6,10.)? as i32).clamp(1, 48);
1963 let tr=(self.arg_num(&args,7,230.)? as f32).clamp(0.,255.);
1964 let tg=(self.arg_num(&args,8,230.)? as f32).clamp(0.,255.);
1965 let tb=(self.arg_num(&args,9,235.)? as f32).clamp(0.,255.);
1966 let (cyr, syr) = (ry.cos(), ry.sin());
1967 let (cxr, sxr) = (rx.cos(), rx.sin());
1968 let tau = std::f32::consts::TAU;
1969 let pi = std::f32::consts::PI;
1970 let turns = 6.0_f32; let nseg = 96; let inv_r = if radius.abs() > 1e-5 { 1.0 / radius } else { 0.0 };
1973 let pt = |u: f32, theta0: f32, dir: f32| -> ([f32;3], f32) {
1976 let phi = pi * u; let th = dir * turns * tau * u + theta0;
1978 let (mut x, mut y, mut z) = (phi.sin()*th.cos()*radius, phi.cos()*radius, phi.sin()*th.sin()*radius);
1979 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr;
1981 x = x1; z = z1;
1982 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
1984 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.0, 1.0);
1986 ([cx + x, cy + y2, cz + z2], facing)
1987 };
1988 let mut gfx = self.gfx.borrow_mut();
1989 let near = -gfx.camera.zdist + 0.05;
1990 let mut seg = |gfx: &mut crate::gfx::GfxState, a: [f32;3], b: [f32;3], lum: f32| {
1992 let (mut lax,mut lay,mut laz)=(a[0],a[1],a[2]);
1993 let (mut lbx,mut lby,mut lbz)=(b[0],b[1],b[2]);
1994 let da=gfx.camera.depth(lax,lay,laz); let db=gfx.camera.depth(lbx,lby,lbz);
1995 if da<=near && db<=near { return; }
1996 if da<=near { let t=(near-da)/(db-da); lax+=t*(lbx-lax); lay+=t*(lby-lay); laz+=t*(lbz-laz); }
1997 else if db<=near { let t=(near-da)/(db-da); lbx=lax+t*(lbx-lax); lby=lay+t*(lby-lay); lbz=laz+t*(lbz-laz); }
1998 let (sax,say,da2)=gfx.camera.project(lax,lay,laz);
1999 let (sbx,sby,db2)=gfx.camera.project(lbx,lby,lbz);
2000 let l = (0.12 + 0.88 * lum).clamp(0.0, 1.0);
2002 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2003 let color=(cr<<16)|(cg<<8)|cb;
2004 gfx.depth_queue.push_line((da2+db2)*0.5, color, sax,say, sbx,sby);
2005 };
2006 for &dir in &[1.0_f32, -1.0_f32] {
2008 for s in 0..density {
2009 let theta0 = s as f32 * tau / density as f32;
2010 let mut prev = pt(0.0, theta0, dir);
2011 for k in 1..=nseg {
2012 let cur = pt(k as f32 / nseg as f32, theta0, dir);
2013 seg(&mut gfx, prev.0, cur.0, (prev.1 + cur.1) * 0.5);
2014 prev = cur;
2015 }
2016 }
2017 }
2018 return Ok(Value::Unit);
2019 }
2020
2021 #[cfg(not(target_arch = "wasm32"))]
2029 "orb_particles" | "球内粒子" | "オーブ粒子" | "오브입자" | "อนุภาคทรงกลม" => {
2030 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2031 let radius=self.arg_num(&args,3,1.0)? as f32;
2032 let count=(self.arg_num(&args,4,160.)? as i32).clamp(1, 4000);
2033 let t=self.arg_num(&args,5,0.)? as f32;
2034 let tr=(self.arg_num(&args,6,255.)? as f32).clamp(0.,255.);
2035 let tg=(self.arg_num(&args,7,255.)? as f32).clamp(0.,255.);
2036 let tb=(self.arg_num(&args,8,255.)? as f32).clamp(0.,255.);
2037 let inv_r = if radius.abs() > 1e-5 { 1.0/radius } else { 0.0 };
2038 let h = |mut x: u32| -> f32 {
2040 x = x.wrapping_mul(747796405).wrapping_add(2891336453);
2041 x = ((x >> ((x >> 28).wrapping_add(4))) ^ x).wrapping_mul(277803737);
2042 (((x >> 22) ^ x) & 0xFFFFFF) as f32 / 16_777_216.0
2043 };
2044 let tau = std::f32::consts::TAU;
2045 let (cyr, syr) = ((t*0.5).cos(), (t*0.5).sin());
2047 let (cxr, sxr) = ((t*0.23).cos(), (t*0.23).sin());
2048 let mut gfx = self.gfx.borrow_mut();
2049 let near = -gfx.camera.zdist + 0.05;
2050 let (sw, sh) = (gfx.width as i32, gfx.height as i32);
2051 for i in 0..count {
2052 let i = i as u32;
2053 let u = h(i.wrapping_mul(3) + 1);
2055 let rr = u.cbrt() * radius * (0.85 + 0.15 * (t*1.3 + i as f32).sin()); let th = h(i.wrapping_mul(3) + 2) * tau + t * (0.3 + 0.5 * h(i*7+5)); let ph = (h(i.wrapping_mul(3) + 3) * 2.0 - 1.0).acos(); let (mut x, mut y, mut z) = (rr*ph.sin()*th.cos(), rr*ph.cos(), rr*ph.sin()*th.sin());
2059 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr; x = x1; z = z1;
2061 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2062 let (wx, wy, wz) = (cx + x, cy + y2, cz + z2);
2063 if gfx.camera.depth(wx, wy, wz) <= near { continue; }
2064 let (sx, sy, dep) = gfx.camera.project(wx, wy, wz);
2065 let sxi = sx as i32; let syi = sy as i32;
2066 if sxi < 0 || syi < 0 || sxi >= sw || syi >= sh { continue; }
2067 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.15, 1.0);
2069 let l = facing;
2070 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2071 let color=(cr<<16)|(cg<<8)|cb;
2072 let len = if facing > 0.7 { 1.0 } else { 0.0 };
2074 gfx.depth_queue.push_line(dep, color, sx, sy, sx + len, sy);
2075 }
2076 return Ok(Value::Unit);
2077 }
2078
2079 "project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
2083 let x = self.arg_num(&args,0,0.0)? as f32;
2084 let y = self.arg_num(&args,1,0.0)? as f32;
2085 let z = self.arg_num(&args,2,0.0)? as f32;
2086 let gfx = self.gfx.borrow();
2087 let near = -gfx.camera.zdist + 0.05;
2088 let d = gfx.camera.depth(x, y, z);
2089 if d <= near {
2090 return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
2091 }
2092 let (sx, sy, depth) = gfx.camera.project(x, y, z);
2093 return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
2094 }
2095 #[cfg(not(target_arch = "wasm32"))]
2098 "draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
2099 let mut pts: Vec<[f32; 2]> = Vec::new();
2100 if let Some(Value::List(v)) = args.first() {
2101 let mut i = 0;
2102 while i + 1 < v.len() {
2103 let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
2104 let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
2105 pts.push([x, y]);
2106 i += 2;
2107 }
2108 }
2109 if pts.len() >= 3 {
2110 if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
2112 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
2113 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
2114 }
2115 return Ok(Value::Unit);
2116 }
2117
2118 "vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
2127 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2128 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2129 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2130 let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2131 let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
2132 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2133 let mut gfx = self.gfx.borrow_mut();
2134 let cam = gfx.camera.clone();
2135 crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
2136 return Ok(Value::Unit);
2137 }
2138
2139 "vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
2141 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2142 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2143 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2144 let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
2145 let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
2146 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2147 let mut gfx = self.gfx.borrow_mut();
2148 let cam = gfx.camera.clone();
2149 crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
2150 return Ok(Value::Unit);
2151 }
2152
2153 "vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
2155 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2156 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2157 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2158 let np=self.arg_num(&args,9,6.)?as usize;
2159 let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
2160 let rs=self.arg_num(&args,12,0.01)?as f32;
2161 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2162 let mut gfx = self.gfx.borrow_mut();
2163 let cam = gfx.camera.clone();
2164 crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
2165 return Ok(Value::Unit);
2166 }
2167
2168 "vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
2170 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2171 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2172 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2173 let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
2174 let st=self.arg_num(&args,11,120.)?as usize;
2175 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2176 let mut gfx = self.gfx.borrow_mut();
2177 let cam = gfx.camera.clone();
2178 crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
2179 return Ok(Value::Unit);
2180 }
2181
2182 "vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
2184 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2185 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2186 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2187 let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
2188 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2189 let mut gfx = self.gfx.borrow_mut();
2190 let cam = gfx.camera.clone();
2191 crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2192 return Ok(Value::Unit);
2193 }
2194
2195 "vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
2197 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2198 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2199 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2200 let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
2201 let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
2202 let sp=self.arg_num(&args,13,0.025)?as f32;
2203 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2204 let mut gfx = self.gfx.borrow_mut();
2205 let cam = gfx.camera.clone();
2206 crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
2207 return Ok(Value::Unit);
2208 }
2209
2210 "vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
2212 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2213 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2214 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2215 let mr=self.arg_num(&args,9,5.)?as f32;
2216 let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
2217 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2218 let mut gfx = self.gfx.borrow_mut();
2219 let cam = gfx.camera.clone();
2220 crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
2221 return Ok(Value::Unit);
2222 }
2223
2224 "vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
2226 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2227 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2228 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2229 let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
2230 let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
2231 let dens=self.arg_num(&args,13,0.4)?as f32;
2232 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2233 let mut gfx = self.gfx.borrow_mut();
2234 let cam = gfx.camera.clone();
2235 crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
2236 return Ok(Value::Unit);
2237 }
2238
2239 "vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
2241 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2242 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2243 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2244 let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2245 let cell=self.arg_num(&args,11,0.6)?as f32;
2246 let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
2247 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2248 let mut gfx = self.gfx.borrow_mut();
2249 let cam = gfx.camera.clone();
2250 crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
2251 return Ok(Value::Unit);
2252 }
2253
2254 "vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
2256 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2257 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2258 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2259 let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
2260 let np=self.arg_num(&args,11,12.)?as usize;
2261 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2262 let mut gfx = self.gfx.borrow_mut();
2263 let cam = gfx.camera.clone();
2264 crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
2265 return Ok(Value::Unit);
2266 }
2267
2268 "vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
2270 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2271 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2272 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2273 let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
2274 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2275 let mut gfx = self.gfx.borrow_mut();
2276 let cam = gfx.camera.clone();
2277 crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2278 return Ok(Value::Unit);
2279 }
2280
2281 "vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
2283 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2284 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2285 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2286 let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
2287 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2288 let mut gfx = self.gfx.borrow_mut();
2289 let cam = gfx.camera.clone();
2290 crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
2291 return Ok(Value::Unit);
2292 }
2293
2294 "vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
2296 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2297 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2298 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2299 let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
2300 let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
2301 let ns=self.arg_num(&args,13,6.)?as usize;
2302 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2303 let mut gfx = self.gfx.borrow_mut();
2304 let cam = gfx.camera.clone();
2305 crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
2306 return Ok(Value::Unit);
2307 }
2308
2309 "vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
2311 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2312 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2313 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2314 let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
2315 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2316 let mut gfx = self.gfx.borrow_mut();
2317 let cam = gfx.camera.clone();
2318 crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
2319 return Ok(Value::Unit);
2320 }
2321
2322 "vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
2324 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2325 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2326 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2327 let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
2328 let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
2329 let eo=self.arg_num(&args,13,0.28)?as f32;
2330 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2331 let mut gfx = self.gfx.borrow_mut();
2332 let cam = gfx.camera.clone();
2333 crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
2334 return Ok(Value::Unit);
2335 }
2336
2337 #[cfg(not(target_arch = "wasm32"))]
2343 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2344 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2345 let x = self.arg_num(&args, 1, 0.0)? as f32;
2346 let y = self.arg_num(&args, 2, 0.0)? as f32;
2347 let z = self.arg_num(&args, 3, 0.0)? as f32;
2348 let w = self.arg_num(&args, 4, 1.0)? as f32;
2349 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2350 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2351 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2352 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2353 if let Some(audio) = &self.audio {
2354 audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
2355 }
2356 return Ok(Value::Unit);
2357 }
2358
2359 #[cfg(not(target_arch = "wasm32"))]
2360 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2361 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2362 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2363 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2364 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2365 if let Some(audio) = &self.audio {
2366 audio.set_listener(cry, sry, crx, srx);
2367 }
2368 return Ok(Value::Unit);
2369 }
2370
2371 #[cfg(not(target_arch = "wasm32"))]
2372 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2373 let path = match args.first() {
2374 Some(Value::Str(s)) => s.clone(),
2375 _ => return Ok(Value::Unit),
2376 };
2377 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2378 if let Some(audio) = &self.audio {
2379 audio.load_bgm(&path, vol);
2380 }
2381 return Ok(Value::Unit);
2382 }
2383
2384 #[cfg(not(target_arch = "wasm32"))]
2385 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2386 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2387 if let Some(audio) = &self.audio {
2388 audio.set_bgm_volume(vol);
2389 }
2390 return Ok(Value::Unit);
2391 }
2392
2393 #[cfg(not(target_arch = "wasm32"))]
2394 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2395 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2396 if let Some(audio) = &self.audio {
2397 audio.set_master_volume(vol);
2398 }
2399 return Ok(Value::Unit);
2400 }
2401
2402 #[cfg(target_arch = "wasm32")]
2404 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2405 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2406 let x = self.arg_num(&args, 1, 0.0)? as f32;
2407 let y = self.arg_num(&args, 2, 0.0)? as f32;
2408 let z = self.arg_num(&args, 3, 0.0)? as f32;
2409 let w = self.arg_num(&args, 4, 1.0)? as f32;
2410 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2411 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2412 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2413 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2414 crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
2415 return Ok(Value::Unit);
2416 }
2417
2418 #[cfg(target_arch = "wasm32")]
2419 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2420 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2421 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2422 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2423 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2424 crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
2425 return Ok(Value::Unit);
2426 }
2427
2428 #[cfg(target_arch = "wasm32")]
2429 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2430 let path = self.arg_str(&args, 0, "");
2431 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2432 crate::gfx::audio_web::load_bgm(&path, vol);
2433 return Ok(Value::Unit);
2434 }
2435
2436 #[cfg(target_arch = "wasm32")]
2437 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2438 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2439 crate::gfx::audio_web::set_bgm_volume(vol);
2440 return Ok(Value::Unit);
2441 }
2442
2443 #[cfg(target_arch = "wasm32")]
2444 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2445 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2446 crate::gfx::audio_web::set_master_volume(vol);
2447 return Ok(Value::Unit);
2448 }
2449
2450 "รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
2452 #[cfg(not(target_arch = "wasm32"))]
2453 loop {
2454 let still_open = {
2455 let gfx = self.gfx.borrow();
2456 gfx.window.as_ref()
2457 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
2458 .unwrap_or(false)
2459 };
2460 if !still_open { break; }
2461 let (buf, w, h) = {
2462 let gfx = self.gfx.borrow();
2463 (gfx.buffer.clone(), gfx.width, gfx.height)
2464 };
2465 let mut gfx = self.gfx.borrow_mut();
2466 if let Some(win) = gfx.window.as_mut() {
2467 if win.update_with_buffer(&buf, w, h).is_err() { break; }
2468 }
2469 }
2470 return Ok(Value::Unit);
2471 }
2472
2473 "read_file" | "อ่านไฟล์" => {
2475 let path = self.arg_str(&args, 0, "");
2476 return std::fs::read_to_string(&path)
2477 .map(Value::Str)
2478 .map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
2479 }
2480 "write_file" | "เขียนไฟล์" => {
2481 let path = self.arg_str(&args, 0, "");
2482 let content = self.arg_str(&args, 1, "");
2483 std::fs::write(&path, content.as_bytes())
2484 .map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
2485 return Ok(Value::Unit);
2486 }
2487 "print_file" | "พิมพ์ไฟล์" => {
2488 let content = self.arg_str(&args, 0, "");
2489 print!("{content}");
2490 return Ok(Value::Unit);
2491 }
2492
2493 "get_args" | "รับอาร์กิวเมนต์" => {
2495 let v: Vec<Value> = std::env::args().map(Value::Str).collect();
2496 return Ok(Value::List(v));
2497 }
2498
2499 "split" | "str_split" | "แยก" => {
2501 let s = self.arg_str(&args, 0, "");
2502 let sep = self.arg_str(&args, 1, "\n");
2503 let sep = if sep.is_empty() { "\n".into() } else { sep };
2504 let parts: Vec<Value> = s.split(sep.as_str())
2505 .map(|p| Value::Str(p.to_string())).collect();
2506 return Ok(Value::List(parts));
2507 }
2508 "trim" | "str_trim" | "ตัดช่องว่าง" => {
2509 let s = self.arg_str(&args, 0, "");
2510 return Ok(Value::Str(s.trim().to_string()));
2511 }
2512 "starts_with" | "str_starts_with" | "เริ่มด้วย" => {
2513 let s = self.arg_str(&args, 0, "");
2514 let prefix = self.arg_str(&args, 1, "");
2515 return Ok(Value::Bool(s.starts_with(prefix.as_str())));
2516 }
2517 "ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
2518 let s = self.arg_str(&args, 0, "");
2519 let suffix = self.arg_str(&args, 1, "");
2520 return Ok(Value::Bool(s.ends_with(suffix.as_str())));
2521 }
2522 "str_replace" | "แทนสตริง" => {
2523 let s = self.arg_str(&args, 0, "");
2524 let from = self.arg_str(&args, 1, "");
2525 let to = self.arg_str(&args, 2, "");
2526 return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
2527 }
2528 "str_find" | "หาในสตริง" => {
2529 let s = self.arg_str(&args, 0, "");
2530 let needle = self.arg_str(&args, 1, "");
2531 let pos = s.find(needle.as_str())
2533 .map(|byte_i| s[..byte_i].chars().count() as f64)
2534 .unwrap_or(-1.0);
2535 return Ok(Value::Number(pos));
2536 }
2537 "substr" | "str_slice" | "ส่วนสตริง" => {
2538 let s = self.arg_str(&args, 0, "");
2539 let start = self.arg_num(&args, 1, 0.0)? as usize;
2540 let len = args.get(2)
2541 .map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
2542 .unwrap_or_else(|| s.chars().count().saturating_sub(start));
2543 let chars: Vec<char> = s.chars().collect();
2544 let end = (start + len).min(chars.len());
2545 let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
2546 return Ok(Value::Str(slice));
2547 }
2548 "to_str" | "str" | "num_str" | "แปลงสตริง" => {
2549 let v = args.into_iter().next().unwrap_or(Value::Unit);
2550 return Ok(Value::Str(v.to_string()));
2551 }
2552 "str_repeat" | "ทำซ้ำสตริง" => {
2553 let s = self.arg_str(&args, 0, "");
2554 let n = self.arg_num(&args, 1, 1.0)? as usize;
2555 return Ok(Value::Str(s.repeat(n)));
2556 }
2557 "str_upper" => {
2558 let s = self.arg_str(&args, 0, "");
2559 return Ok(Value::Str(s.to_uppercase()));
2560 }
2561 "str_lower" => {
2562 let s = self.arg_str(&args, 0, "");
2563 return Ok(Value::Str(s.to_lowercase()));
2564 }
2565 "str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
2566 match args.first() {
2567 Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
2568 Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
2569 _ => return Ok(Value::Number(0.0)),
2570 }
2571 }
2572
2573 "hash_str" | "แฮช" => {
2575 let s = self.arg_str(&args, 0, "");
2576 let mut h: u64 = 14695981039346656037_u64;
2577 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2578 return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
2579 }
2580 "hash_int" | "แฮชจำนวน" => {
2581 let s = self.arg_str(&args, 0, "");
2582 let n = self.arg_num(&args, 1, 100.0)? as u64;
2583 let mut h: u64 = 14695981039346656037_u64;
2584 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2585 return Ok(Value::Number((h % n.max(1)) as f64));
2586 }
2587
2588 "list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
2590 return Ok(Value::List(Vec::new()));
2591 }
2592 "list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
2593 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2594 let val = args.get(1).cloned().unwrap_or(Value::Unit);
2595 if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
2596 return Ok(Value::List(vec![val]));
2597 }
2598 "list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
2599 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2600 let i = self.arg_num(&args, 1, 0.0)? as usize;
2601 if let Value::List(v) = lst {
2602 return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
2603 }
2604 return Ok(Value::Str(String::new()));
2605 }
2606 "list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
2607 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2608 let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
2609 if let Value::List(v) = lst {
2610 return Ok(Value::Str(v.iter().map(|x| x.to_string())
2611 .collect::<Vec<_>>().join(&sep)));
2612 }
2613 return Ok(Value::Str(String::new()));
2614 }
2615 #[cfg(not(target_arch = "wasm32"))]
2619 "blob_f32" | "blob_i32" => {
2620 let s = self.arg_str(&args, 0, "");
2621 let is_i32 = name == "blob_i32";
2622 match decode_blob(&s) {
2623 Ok(bytes) => {
2624 let mut out = Vec::with_capacity(bytes.len() / 4);
2625 for ch in bytes.chunks_exact(4) {
2626 let arr = [ch[0], ch[1], ch[2], ch[3]];
2627 let n = if is_i32 {
2628 i32::from_le_bytes(arr) as f64
2629 } else {
2630 f32::from_le_bytes(arr) as f64
2631 };
2632 out.push(Value::Number(n));
2633 }
2634 return Ok(Value::List(out));
2635 }
2636 Err(e) => {
2637 eprintln!("blob decode failed: {e}");
2638 return Ok(Value::List(vec![]));
2639 }
2640 }
2641 }
2642
2643 "svg_begin" | "开始SVG" | "เริ่มSVG" => {
2651 let path = self.arg_str(&args, 0, "output.svg");
2652 let width = self.arg_num(&args, 1, 800.0)?;
2653 let height = self.arg_num(&args, 2, 600.0)?;
2654 *self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
2655 return Ok(Value::Unit);
2656 }
2657
2658 "svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
2659 let x = self.arg_num(&args, 0, 0.0)?;
2660 let y = self.arg_num(&args, 1, 0.0)?;
2661 let w = self.arg_num(&args, 2, 10.0)?;
2662 let h = self.arg_num(&args, 3, 10.0)?;
2663 let fill = self.arg_str(&args, 4, "#ffffff");
2664 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2665 svg.elements.push(format!(
2666 "<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
2667 height=\"{h:.1}\" fill=\"{fill}\"/>"));
2668 }
2669 return Ok(Value::Unit);
2670 }
2671
2672 "svg_circle" | "SVG圆形" | "SVGวงกลม" => {
2673 let cx = self.arg_num(&args, 0, 0.0)?;
2674 let cy = self.arg_num(&args, 1, 0.0)?;
2675 let r = self.arg_num(&args, 2, 5.0)?;
2676 let fill = self.arg_str(&args, 3, "#ffffff");
2677 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2678 svg.elements.push(format!(
2679 "<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
2680 }
2681 return Ok(Value::Unit);
2682 }
2683
2684 "svg_line" | "SVG线段" | "SVGเส้น" => {
2685 let x1 = self.arg_num(&args, 0, 0.0)?;
2686 let y1 = self.arg_num(&args, 1, 0.0)?;
2687 let x2 = self.arg_num(&args, 2, 0.0)?;
2688 let y2 = self.arg_num(&args, 3, 0.0)?;
2689 let stroke = self.arg_str(&args, 4, "#ffffff");
2690 let sw = self.arg_num(&args, 5, 1.0)?;
2691 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2692 svg.elements.push(format!(
2693 "<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
2694 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2695 }
2696 return Ok(Value::Unit);
2697 }
2698
2699 "svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
2700 let pts = self.arg_str(&args, 0, "");
2701 let stroke = self.arg_str(&args, 1, "#ffffff");
2702 let sw = self.arg_num(&args, 2, 1.0)?;
2703 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2704 svg.elements.push(format!(
2705 "<polyline points=\"{pts}\" fill=\"none\" \
2706 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2707 }
2708 return Ok(Value::Unit);
2709 }
2710
2711 "svg_text" | "SVG文本" | "SVGข้อความ" => {
2712 let x = self.arg_num(&args, 0, 0.0)?;
2713 let y = self.arg_num(&args, 1, 0.0)?;
2714 let text = self.arg_str(&args, 2, "");
2715 let fill = self.arg_str(&args, 3, "#ffffff");
2716 let size = self.arg_num(&args, 4, 12.0)?;
2717 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2718 let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
2719 svg.elements.push(format!(
2720 "<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
2721 font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
2722 }
2723 return Ok(Value::Unit);
2724 }
2725
2726 "svg_end" | "结束SVG" | "จบSVG" => {
2727 {
2728 let borrow = self.svg.borrow();
2729 if let Some(svg) = borrow.as_ref() {
2730 svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
2731 }
2732 }
2733 *self.svg.borrow_mut() = None;
2734 return Ok(Value::Unit);
2735 }
2736
2737 "hsl_color" | "HSL颜色" | "สีHSL" => {
2738 let h = self.arg_num(&args, 0, 0.0)?;
2739 let s = self.arg_num(&args, 1, 70.0)?;
2740 let l = self.arg_num(&args, 2, 50.0)?;
2741 return Ok(Value::Str(hsl_to_hex(h, s, l)));
2742 }
2743
2744 #[cfg(not(target_arch = "wasm32"))]
2750 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
2751 if let Some(Value::List(v)) = args.first() {
2752 let samples: Vec<f32> = v.iter()
2753 .filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
2754 .collect();
2755 self.fft.borrow_mut().push_samples(&samples);
2756 }
2757 return Ok(Value::Unit);
2758 }
2759
2760 #[cfg(not(target_arch = "wasm32"))]
2762 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
2763 let n = self.arg_num(&args, 0, 32.0)? as usize;
2764 let bands = self.fft.borrow().freq_bands(n);
2765 *self.fft_bands_cache.borrow_mut() = bands.clone();
2766 return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
2767 }
2768
2769 #[cfg(not(target_arch = "wasm32"))]
2771 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
2772 return Ok(Value::Bool(self.fft.borrow().is_beat()));
2773 }
2774
2775 #[cfg(not(target_arch = "wasm32"))]
2777 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
2778 return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
2779 }
2780
2781 #[cfg(not(target_arch = "wasm32"))]
2783 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
2784 return Ok(Value::Number(self.fft.borrow().rms() as f64));
2785 }
2786
2787 #[cfg(not(target_arch = "wasm32"))]
2789 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
2790 return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
2791 }
2792
2793 #[cfg(target_arch = "wasm32")]
2795 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
2796 #[cfg(target_arch = "wasm32")]
2797 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
2798 let n = self.arg_num(&args, 0, 32.0)? as usize;
2799 return Ok(Value::List(vec![Value::Number(0.0); n]));
2800 }
2801 #[cfg(target_arch = "wasm32")]
2802 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
2803 #[cfg(target_arch = "wasm32")]
2804 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
2805 #[cfg(target_arch = "wasm32")]
2806 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
2807 #[cfg(target_arch = "wasm32")]
2808 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
2809
2810 "tex_checkerboard" | "ลายตารางหมากรุก" => {
2818 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2819 let tiles = self.arg_num(&args, 4, 8.0)? as u32;
2820 let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
2821 let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
2822 let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
2823 let mut gfx = self.gfx.borrow_mut();
2824 let (bw, bh) = (gfx.width, gfx.height);
2825 for row in 0..th { for col in 0..tw {
2826 let cx = col as u32 * tiles / tw as u32;
2827 let cy = row as u32 * tiles / th as u32;
2828 let (dx, dy) = (tx+col, ty+row);
2829 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
2830 }}
2831 return Ok(Value::Unit);
2832 }
2833
2834 "tex_gradient" | "ลายไล่สี" => {
2836 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2837 let angle = self.arg_num(&args, 4, 0.0)? as f32;
2838 let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
2839 let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
2840 let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
2841 let mut gfx = self.gfx.borrow_mut();
2842 let (bw, bh) = (gfx.width, gfx.height);
2843 for row in 0..th { for col in 0..tw {
2844 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
2845 let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
2846 let (dx, dy) = (tx+col, ty+row);
2847 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
2848 }}
2849 return Ok(Value::Unit);
2850 }
2851
2852 "tex_noise" | "ลายนอยส์" => {
2854 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2855 let scale = self.arg_num(&args, 4, 4.0)? as f32;
2856 let octaves = self.arg_num(&args, 5, 4.0)? as u32;
2857 let seed = self.arg_num(&args, 6, 0.0)? as u32;
2858 let palette = self.arg_str(&args, 7, "rainbow");
2859 let mut gfx = self.gfx.borrow_mut();
2860 let (bw, bh) = (gfx.width, gfx.height);
2861 for row in 0..th { for col in 0..tw {
2862 let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
2863 let [r,g,b] = tex_palette(&palette, v);
2864 let (dx, dy) = (tx+col, ty+row);
2865 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
2866 }}
2867 return Ok(Value::Unit);
2868 }
2869
2870 "tex_freq_map" | "ลายความถี่" => {
2873 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2874 let time = self.arg_num(&args, 4, 0.0)? as f32;
2875 let speed = self.arg_num(&args, 5, 0.3)? as f32;
2876 let palette = self.arg_str(&args, 6, "rainbow");
2877 let bands: Vec<f32> = {
2878 let c = self.fft_bands_cache.borrow();
2879 if c.is_empty() { vec![0.0; 32] } else { c.clone() }
2880 };
2881 let n = bands.len().max(1);
2882 let mut gfx = self.gfx.borrow_mut();
2883 let (bw, bh) = (gfx.width, gfx.height);
2884 for row in 0..th { for col in 0..tw {
2885 let band_idx = (col * n / tw.max(1)).min(n-1);
2886 let mag = bands[band_idx].clamp(0.,1.);
2887 let fill_y = (mag * th as f32) as usize;
2888 if row >= th.saturating_sub(fill_y) {
2889 let t = (col as f32/tw as f32 + time*speed) % 1.0;
2890 let [r,g,b] = tex_palette(&palette, t);
2891 let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
2892 let (dx, dy) = (tx+col, ty+row);
2893 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
2894 }
2895 }}
2896 return Ok(Value::Unit);
2897 }
2898
2899 "tex_spiral" | "ลายเกลียวหมุน" => {
2901 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2902 let freq = self.arg_num(&args, 4, 5.0)? as f32;
2903 let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
2904 let time = self.arg_num(&args, 6, 0.0)? as f32;
2905 let palette = self.arg_str(&args, 7, "rainbow");
2906 let mut gfx = self.gfx.borrow_mut();
2907 let (bw, bh) = (gfx.width, gfx.height);
2908 for row in 0..th { for col in 0..tw {
2909 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
2910 let r = (nx*nx + ny*ny).sqrt();
2911 let theta = ny.atan2(nx);
2912 let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
2913 let [cr,cg,cb] = tex_palette(&palette, t);
2914 let (dx, dy) = (tx+col, ty+row);
2915 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2916 }}
2917 return Ok(Value::Unit);
2918 }
2919
2920 "tex_ripple" | "ลายระลอก" => {
2922 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2923 let freq = self.arg_num(&args, 4, 10.0)? as f32;
2924 let rcx = self.arg_num(&args, 5, 0.5)? as f32;
2925 let rcy = self.arg_num(&args, 6, 0.5)? as f32;
2926 let time = self.arg_num(&args, 7, 0.0)? as f32;
2927 let palette = self.arg_str(&args, 8, "ocean");
2928 let mut gfx = self.gfx.borrow_mut();
2929 let (bw, bh) = (gfx.width, gfx.height);
2930 for row in 0..th { for col in 0..tw {
2931 let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
2932 let r = (nx*nx + ny*ny).sqrt();
2933 let t = ((r*freq - time) % 1.0).abs();
2934 let [cr,cg,cb] = tex_palette(&palette, t);
2935 let (dx, dy) = (tx+col, ty+row);
2936 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2937 }}
2938 return Ok(Value::Unit);
2939 }
2940
2941 "tex_mandelbrot" | "ลายแมนเดลบรอต" => {
2943 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2944 let zoom = self.arg_num(&args, 4, 1.0)?;
2945 let mcx = self.arg_num(&args, 5, -0.5)?;
2946 let mcy = self.arg_num(&args, 6, 0.0)?;
2947 let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
2948 let palette = self.arg_str(&args, 8, "psychedelic");
2949 let mut gfx = self.gfx.borrow_mut();
2950 let (bw, bh) = (gfx.width, gfx.height);
2951 for row in 0..th { for col in 0..tw {
2952 let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
2953 let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
2954 let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
2955 while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
2956 let t = if i==max_iter { 0.0f32 } else {
2957 (i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
2958 };
2959 let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
2960 let (dx, dy) = (tx+col, ty+row);
2961 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2962 }}
2963 return Ok(Value::Unit);
2964 }
2965
2966 "tex_julia" | "ลายจูเลีย" => {
2968 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2969 let c_re = self.arg_num(&args, 4, -0.7)?;
2970 let c_im = self.arg_num(&args, 5, 0.27)?;
2971 let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
2972 let palette = self.arg_str(&args, 7, "neon");
2973 let mut gfx = self.gfx.borrow_mut();
2974 let (bw, bh) = (gfx.width, gfx.height);
2975 for row in 0..th { for col in 0..tw {
2976 let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
2977 let mut zy = (row as f64/th as f64 - 0.5)*3.5;
2978 let mut i = 0u32;
2979 while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
2980 let t = i as f32 / max_iter as f32;
2981 let [cr,cg,cb] = tex_palette(&palette, t);
2982 let (dx, dy) = (tx+col, ty+row);
2983 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2984 }}
2985 return Ok(Value::Unit);
2986 }
2987
2988 "tex_voronoi" | "ลายโวโรนอย" => {
2990 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2991 let cells = self.arg_num(&args, 4, 16.0)? as u32;
2992 let seed = self.arg_num(&args, 5, 42.0)? as u32;
2993 let palette = self.arg_str(&args, 6, "rainbow");
2994 let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
2995 let mut gfx = self.gfx.borrow_mut();
2996 let (bw, bh) = (gfx.width, gfx.height);
2997 for row in 0..th { for col in 0..tw {
2998 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
2999 let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
3000 let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
3001 if dd < d { (dd,i) } else { (d,idx) }
3002 });
3003 let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
3004 let [cr,cg,cb] = tex_palette(&palette, t);
3005 let (dx, dy) = (tx+col, ty+row);
3006 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3007 }}
3008 return Ok(Value::Unit);
3009 }
3010
3011 "tex_halftone" | "ลายฮาล์ฟโทน" => {
3013 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3014 let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
3015 let time = self.arg_num(&args, 5, 0.0)? as f32;
3016 let palette = self.arg_str(&args, 6, "rainbow");
3017 let mut gfx = self.gfx.borrow_mut();
3018 let (bw, bh) = (gfx.width, gfx.height);
3019 for row in 0..th { for col in 0..tw {
3020 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3021 let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
3022 let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
3023 let r = (lx*lx + ly*ly).sqrt();
3024 let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
3025 let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
3026 if a > 0.0 {
3027 let [cr,cg,cb] = tex_palette(&palette, t);
3028 let (dx, dy) = (tx+col, ty+row);
3029 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3030 }
3031 }}
3032 return Ok(Value::Unit);
3033 }
3034
3035 "set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
3040 let m = self.arg_num(&args, 0, 2.0)? as u8;
3041 self.gfx.borrow_mut().shade_mode = m;
3042 return Ok(Value::Unit);
3043 }
3044 "set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
3046 let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
3047 self.gfx.borrow_mut().shade.bands = n;
3048 return Ok(Value::Unit);
3049 }
3050 "set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
3052 let r=self.arg_num(&args,0,26.)? as f32/255.0;
3053 let g=self.arg_num(&args,1,33.)? as f32/255.0;
3054 let b=self.arg_num(&args,2,77.)? as f32/255.0;
3055 self.gfx.borrow_mut().shade.shadow = [r,g,b];
3056 return Ok(Value::Unit);
3057 }
3058 #[cfg(not(target_arch = "wasm32"))]
3064 "crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
3065 let s = self.arg_str(&args, 0, "");
3066 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
3067 }
3068 #[cfg(not(target_arch = "wasm32"))]
3070 "knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
3071 let s = self.arg_str(&args, 0, "");
3072 let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
3073 let mut out = Vec::with_capacity(shape.points.len() * 3);
3074 for p in &shape.points {
3075 out.push(Value::Number(p[0] as f64));
3076 out.push(Value::Number(p[1] as f64));
3077 out.push(Value::Number(p[2] as f64));
3078 }
3079 return Ok(Value::List(out));
3080 }
3081 #[cfg(not(target_arch = "wasm32"))]
3082 "knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
3083 let s = self.arg_str(&args, 0, "");
3084 return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
3085 }
3086 #[cfg(not(target_arch = "wasm32"))]
3088 "knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
3089 self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
3090 return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
3091 }
3092 #[cfg(not(target_arch = "wasm32"))]
3093 "knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
3094 let h = self.arg_num(&args, 0, 0.0)? as usize;
3095 let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
3096 return Ok(Value::Str(pk));
3097 }
3098 #[cfg(not(target_arch = "wasm32"))]
3100 "knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
3101 let pk = hex_decode(&self.arg_str(&args, 0, ""));
3102 match ling_crypto::geo::knot_encapsulate(&pk) {
3103 Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
3104 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3105 }
3106 }
3107 #[cfg(not(target_arch = "wasm32"))]
3109 "knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
3110 let h = self.arg_num(&args, 0, 0.0)? as usize;
3111 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3112 let ss = self.crypto_ids.get(h)
3113 .and_then(|id| id.decapsulate(&ct).ok())
3114 .map(|s| hex_encode(&s)).unwrap_or_default();
3115 return Ok(Value::Str(ss));
3116 }
3117 #[cfg(not(target_arch = "wasm32"))]
3119 "crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
3120 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3121 let pt = self.arg_str(&args, 1, "");
3122 match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
3123 Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
3124 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3125 }
3126 }
3127 #[cfg(not(target_arch = "wasm32"))]
3128 "crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
3129 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3130 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3131 match ling_crypto::geo::holo_open(key, &ct) {
3132 Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
3133 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3134 }
3135 }
3136 #[cfg(not(target_arch = "wasm32"))]
3138 "holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
3139 let s = self.arg_str(&args, 0, "");
3140 let frags = ling_crypto::geo::scatter(s.as_bytes());
3141 let mut out = Vec::with_capacity(frags.len() * 4);
3142 for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
3143 return Ok(Value::List(out));
3144 }
3145 #[cfg(not(target_arch = "wasm32"))]
3146 "holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
3147 let s = self.arg_str(&args, 0, "");
3148 return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
3149 }
3150
3151 "ease" => {
3155 let name = self.arg_str(&args, 0, "ease");
3156 let t = self.arg_num(&args, 1, 0.0)? as f32;
3157 return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
3158 }
3159 #[cfg(not(target_arch = "wasm32"))]
3160 "mouse_x" => {
3161 let gfx = self.gfx.borrow();
3162 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
3163 return Ok(Value::Number(v));
3164 }
3165 #[cfg(not(target_arch = "wasm32"))]
3166 "mouse_y" => {
3167 let gfx = self.gfx.borrow();
3168 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
3169 return Ok(Value::Number(v));
3170 }
3171 #[cfg(not(target_arch = "wasm32"))]
3172 "mouse_down" => {
3173 let gfx = self.gfx.borrow();
3174 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
3175 return Ok(Value::Bool(d));
3176 }
3177 #[cfg(not(target_arch = "wasm32"))]
3178 "ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
3179 let x = self.arg_num(&args,0,0.0)? as f32;
3180 let y = self.arg_num(&args,1,0.0)? as f32;
3181 let w = self.arg_num(&args,2,0.0)? as f32;
3182 let h = self.arg_num(&args,3,0.0)? as f32;
3183 let gfx = self.gfx.borrow();
3184 let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
3185 return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
3186 }
3187 "ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
3189 let x = self.arg_num(&args,0,0.0)? as f32;
3190 let y = self.arg_num(&args,1,0.0)? as f32;
3191 let scale = self.arg_num(&args,2,16.0)? as f32;
3192 let s = self.arg_str(&args,3,"");
3193 let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
3194 let mut gfx = self.gfx.borrow_mut();
3195 let (w,h,color) = (gfx.width, gfx.height, gfx.color);
3196 for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
3197 return Ok(Value::Unit);
3198 }
3199 #[cfg(not(target_arch = "wasm32"))]
3202 "font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
3203 let path = self.arg_str(&args, 0, "");
3204 let weight = match self.arg_num(&args, 1, 0.0)? {
3206 w if w > 0.0 => Some(w as f32),
3207 _ => None,
3208 };
3209 let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
3211 if loaded.is_err() {
3212 if let Some(dir) = &self.source_dir {
3213 let joined = dir.join(&path);
3214 loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
3215 }
3216 }
3217 match loaded {
3218 Ok(f) => {
3219 let id = self.fonts.len();
3220 self.fonts.push(f);
3221 return Ok(Value::Number(id as f64));
3222 }
3223 Err(e) => {
3224 eprintln!("font_load failed ({path}): {e}");
3225 return Ok(Value::Number(-1.0));
3226 }
3227 }
3228 }
3229 #[cfg(not(target_arch = "wasm32"))]
3232 "font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
3233 let id = self.arg_num(&args, 0, 0.0)? as i64;
3234 let x = self.arg_num(&args, 1, 0.0)? as f32;
3235 let y = self.arg_num(&args, 2, 0.0)? as f32;
3236 let px = self.arg_num(&args, 3, 16.0)? as f32;
3237 let s = self.arg_str(&args, 4, "");
3238 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3239 let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
3240 let mut gfx = self.gfx.borrow_mut();
3241 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3242 for pl in &strokes {
3243 for seg in pl.windows(2) {
3244 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
3245 seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
3246 }
3247 }
3248 }
3249 return Ok(Value::Unit);
3250 }
3251 #[cfg(not(target_arch = "wasm32"))]
3253 "font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
3254 let id = self.arg_num(&args, 0, 0.0)? as i64;
3255 let x = self.arg_num(&args, 1, 0.0)? as f32;
3256 let y = self.arg_num(&args, 2, 0.0)? as f32;
3257 let px = self.arg_num(&args, 3, 16.0)? as f32;
3258 let s = self.arg_str(&args, 4, "");
3259 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3260 let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
3262 let mut gfx = self.gfx.borrow_mut();
3263 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3264 for contours in &glyphs {
3265 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
3266 }
3267 }
3268 return Ok(Value::Unit);
3269 }
3270 #[cfg(not(target_arch = "wasm32"))]
3274 "font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
3275 let id = self.arg_num(&args, 0, 0.0)? as i64;
3276 let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
3277 let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
3278 let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
3279 let size=self.arg_num(&args,10,1.0)? as f32;
3280 let s = self.arg_str(&args,11,"");
3281 if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
3282 let font = &mut self.fonts[id as usize];
3284 let asc = font.ascent();
3285 let mut pen = 0.0f32;
3286 let mut lines: Vec<[f32; 6]> = Vec::new();
3287 for ch in s.chars() {
3288 let go = font.glyph_outline(ch, 0.01);
3289 for pl in &go.polylines {
3290 for seg in pl.windows(2) {
3291 let map = |p: [f32; 2]| {
3292 let a = pen + p[0];
3293 let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
3295 cy + a*size*uy + b*size*vy,
3296 cz + a*size*uz + b*size*vz]
3297 };
3298 let p0 = map(seg[0]); let p1 = map(seg[1]);
3299 lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
3300 }
3301 }
3302 pen += go.advance;
3303 }
3304 let mut gfx = self.gfx.borrow_mut();
3305 let color = gfx.color;
3306 let near = -gfx.camera.zdist + 0.05;
3307 for l in &lines {
3308 let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
3309 let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
3310 let da = gfx.camera.depth(ax, ay, az);
3311 let db = gfx.camera.depth(bx, by, bz);
3312 if da <= near && db <= near { continue; }
3313 if da <= near {
3314 let t = (near - da) / (db - da);
3315 ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
3316 } else if db <= near {
3317 let t = (near - da) / (db - da);
3318 bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
3319 }
3320 let (sax, say, da2) = gfx.camera.project(ax, ay, az);
3321 let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
3322 let depth = (da2 + db2) / 2.0;
3323 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
3324 }
3325 }
3326 return Ok(Value::Unit);
3327 }
3328 #[cfg(not(target_arch = "wasm32"))]
3330 "font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
3331 let id = self.arg_num(&args, 0, 0.0)? as i64;
3332 let px = self.arg_num(&args, 1, 16.0)? as f32;
3333 let s = self.arg_str(&args, 2, "");
3334 if id >= 0 && (id as usize) < self.fonts.len() {
3335 return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
3336 }
3337 return Ok(Value::Number(0.0));
3338 }
3339 "ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
3341 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3342 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3343 let l=self.arg_num(&args,4,14.0)? as f32;
3344 let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
3345 let mut gfx = self.gfx.borrow_mut();
3346 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3347 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3348 return Ok(Value::Unit);
3349 }
3350 "ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
3352 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3353 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3354 let bv=self.arg_num(&args,4,10.0)? as f32;
3355 let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
3356 let mut gfx = self.gfx.borrow_mut();
3357 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3358 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3359 return Ok(Value::Unit);
3360 }
3361
3362 #[cfg(not(target_arch = "wasm32"))]
3368 "ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
3369 let cur = self.ui_theme;
3370 let primary = self.color_at(&args, 0, cur.primary);
3371 let accent = self.color_at(&args, 3, cur.accent);
3372 let track = self.color_at(&args, 6, cur.track);
3373 let warn = self.color_at(&args, 9, cur.warn);
3374 let text = self.color_at(&args, 12, cur.text);
3375 let bg = self.color_at(&args, 15, cur.bg);
3376 self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
3377 return Ok(Value::Unit);
3378 }
3379
3380 #[cfg(not(target_arch = "wasm32"))]
3382 "ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
3383 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3384 let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
3385 let th=self.ui_theme;
3386 let prim=self.color_at(&args,4,th.primary);
3387 self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
3388 return Ok(Value::Unit);
3389 }
3390 #[cfg(not(target_arch = "wasm32"))]
3391 "ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
3392 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3393 let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3394 let head=self.arg_num(&args,4,0.)? as f32;
3395 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3396 self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
3397 return Ok(Value::Unit);
3398 }
3399 #[cfg(not(target_arch = "wasm32"))]
3400 "ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
3401 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3402 let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
3403 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3404 self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
3405 return Ok(Value::Unit);
3406 }
3407 #[cfg(not(target_arch = "wasm32"))]
3408 "ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
3409 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3410 let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
3411 let lock=self.arg_num(&args,4,0.)? as f32;
3412 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3413 self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
3414 return Ok(Value::Unit);
3415 }
3416 #[cfg(not(target_arch = "wasm32"))]
3417 "ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
3418 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3419 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3420 let bv=self.arg_num(&args,4,12.)? as f32;
3421 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3422 self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
3423 return Ok(Value::Unit);
3424 }
3425 #[cfg(not(target_arch = "wasm32"))]
3426 "ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
3427 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3428 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3429 let dens=self.arg_num(&args,4,24.)? as usize;
3430 let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
3431 self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
3432 return Ok(Value::Unit);
3433 }
3434
3435 #[cfg(not(target_arch = "wasm32"))]
3437 "ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
3438 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3439 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3440 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3441 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3442 self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
3443 return Ok(Value::Unit);
3444 }
3445 #[cfg(not(target_arch = "wasm32"))]
3446 "ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
3447 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3448 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3449 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3450 let segs=self.arg_num(&args,6,10.)? as usize;
3451 let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
3452 self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
3453 return Ok(Value::Unit);
3454 }
3455 #[cfg(not(target_arch = "wasm32"))]
3456 "ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
3457 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3458 let r=self.arg_num(&args,2,50.)? as f32;
3459 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3460 let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
3461 self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
3462 return Ok(Value::Unit);
3463 }
3464 #[cfg(not(target_arch = "wasm32"))]
3465 "ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
3466 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3467 let r=self.arg_num(&args,2,40.)? as f32;
3468 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3469 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3470 self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
3471 return Ok(Value::Unit);
3472 }
3473 #[cfg(not(target_arch = "wasm32"))]
3474 "ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
3475 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3476 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
3477 let levels=self.arg_list_f32(&args,4);
3478 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3479 self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
3480 return Ok(Value::Unit);
3481 }
3482 #[cfg(not(target_arch = "wasm32"))]
3483 "ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
3484 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3485 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3486 let vals=self.arg_list_f32(&args,4);
3487 let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
3488 self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
3489 return Ok(Value::Unit);
3490 }
3491 #[cfg(not(target_arch = "wasm32"))]
3492 "ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
3493 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3494 let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
3495 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3496 let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
3497 self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
3498 return Ok(Value::Unit);
3499 }
3500
3501 #[cfg(not(target_arch = "wasm32"))]
3503 "ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
3504 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3505 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3506 let (mx,my,down)=self.mouse_now();
3507 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3508 let clicked = hover && down && !self.mouse_was_down;
3509 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3510 self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
3511 return Ok(Value::Number(if clicked {1.0} else {0.0}));
3512 }
3513 #[cfg(not(target_arch = "wasm32"))]
3514 "ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
3515 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3516 let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3517 let mut state=self.arg_num(&args,4,0.)? > 0.5;
3518 let (mx,my,down)=self.mouse_now();
3519 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3520 if hover && down && !self.mouse_was_down { state = !state; }
3521 let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
3522 self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
3523 return Ok(Value::Number(if state {1.0} else {0.0}));
3524 }
3525 #[cfg(not(target_arch = "wasm32"))]
3526 "ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
3527 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3528 let w0=self.arg_num(&args,2,160.)? as f32;
3529 let mut val=self.arg_num(&args,3,0.)? as f32;
3530 let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
3531 let (mx,my,down)=self.mouse_now();
3532 let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
3533 if hover && down {
3534 let frac=((mx-x)/w0).max(0.0).min(1.0);
3535 val = mn + (mx_-mn)*frac;
3536 }
3537 let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
3538 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3539 self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
3540 return Ok(Value::Number(val as f64));
3541 }
3542 #[cfg(not(target_arch = "wasm32"))]
3543 "ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
3544 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3545 let s=self.arg_num(&args,2,20.)? as f32;
3546 let mut checked=self.arg_num(&args,3,0.)? > 0.5;
3547 let (mx,my,down)=self.mouse_now();
3548 let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
3549 if hover && down && !self.mouse_was_down { checked = !checked; }
3550 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3551 self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
3552 return Ok(Value::Number(if checked {1.0} else {0.0}));
3553 }
3554 #[cfg(not(target_arch = "wasm32"))]
3555 "ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
3556 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3557 let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3558 let count=self.arg_num(&args,4,3.)? as usize;
3559 let mut active=self.arg_num(&args,5,0.)? as i32;
3560 let (mx,my,down)=self.mouse_now();
3561 let mut hover=-1;
3562 if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
3563 hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
3564 if down && !self.mouse_was_down { active = hover; }
3565 }
3566 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3567 self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
3568 return Ok(Value::Number(active as f64));
3569 }
3570 #[cfg(not(target_arch = "wasm32"))]
3571 "ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
3572 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3573 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
3574 let frac=self.arg_num(&args,4,0.)? as f32;
3575 let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
3576 self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
3577 return Ok(Value::Unit);
3578 }
3579 #[cfg(not(target_arch = "wasm32"))]
3580 "ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
3581 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3582 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3583 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3584 self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
3585 return Ok(Value::Unit);
3586 }
3587 #[cfg(not(target_arch = "wasm32"))]
3588 "ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
3589 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3590 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3591 let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
3592 let (mx,my,down)=self.mouse_now();
3593 let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
3594 let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
3595 if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
3596 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3597 self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
3598 return Ok(Value::Number(val as f64));
3599 }
3600
3601 #[cfg(not(target_arch = "wasm32"))]
3603 "ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
3604 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3605 let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3606 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3607 let pulse=self.arg_num(&args,6,0.)? as f32;
3608 let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
3609 self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
3610 return Ok(Value::Unit);
3611 }
3612 #[cfg(not(target_arch = "wasm32"))]
3613 "ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
3614 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3615 let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
3616 let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
3617 self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
3618 return Ok(Value::Unit);
3619 }
3620 #[cfg(not(target_arch = "wasm32"))]
3621 "ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
3622 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3623 let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
3624 let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
3625 let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
3626 let off=ling_ui::widgets::shade(th.track,0.5);
3627 self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
3628 return Ok(Value::Unit);
3629 }
3630 #[cfg(not(target_arch = "wasm32"))]
3631 "ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
3632 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3633 let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
3634 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3635 self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
3636 return Ok(Value::Unit);
3637 }
3638 #[cfg(not(target_arch = "wasm32"))]
3639 "ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
3640 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3641 let r=self.arg_num(&args,2,50.)? as f32;
3642 let (mx,my,down)=self.mouse_now();
3643 let mut dir=0;
3644 if down {
3645 let (dx,dy)=(mx-cx, my-cy);
3646 if dx*dx+dy*dy <= r*r {
3647 if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
3648 else { dir = if dy>0.0 {3} else {1}; }
3649 }
3650 }
3651 let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
3652 self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
3653 return Ok(Value::Number(dir as f64));
3654 }
3655 #[cfg(not(target_arch = "wasm32"))]
3656 "ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
3657 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3658 let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
3659 let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
3660 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3661 self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
3662 return Ok(Value::Unit);
3663 }
3664 #[cfg(not(target_arch = "wasm32"))]
3665 "ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
3666 let intensity=self.arg_num(&args,0,0.5)? as f32;
3667 let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
3668 let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
3669 self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
3670 return Ok(Value::Unit);
3671 }
3672
3673 #[cfg(not(target_arch = "wasm32"))]
3675 "ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
3676 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3677 let r=self.arg_num(&args,2,50.)? as f32;
3678 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3679 let spin=self.arg_num(&args,5,0.)? as f32;
3680 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3681 self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
3682 return Ok(Value::Unit);
3683 }
3684 #[cfg(not(target_arch = "wasm32"))]
3685 "ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
3686 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3687 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3688 let depth=self.arg_num(&args,4,14.)? as f32;
3689 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3690 self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
3691 return Ok(Value::Unit);
3692 }
3693 #[cfg(not(target_arch = "wasm32"))]
3694 "ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
3695 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3696 let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
3697 let sweep=self.arg_num(&args,4,0.)? as f32;
3698 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3699 self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
3700 return Ok(Value::Unit);
3701 }
3702
3703 #[cfg(not(target_arch = "wasm32"))]
3705 "audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
3706 let freq=self.arg_num(&args,0,660.)? as f32;
3707 let dur=self.arg_num(&args,1,0.08)? as f32;
3708 let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
3709 let amp=self.arg_num(&args,3,0.25)? as f32;
3710 if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
3711 return Ok(Value::Unit);
3712 }
3713 #[cfg(not(target_arch = "wasm32"))]
3714 "ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
3715 let name=self.arg_str(&args,0,"click");
3716 if let Some(audio)=&self.audio {
3717 match name.as_str() {
3718 "hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
3719 "confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
3720 "error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
3721 "toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
3722 "tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
3723 _ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
3725 }
3726 return Ok(Value::Unit);
3727 }
3728
3729 #[cfg(not(target_arch = "wasm32"))]
3737 "music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
3738 let path = self.arg_str(&args, 0, "");
3739 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3740 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3741 else { path.clone() };
3742 match ling_music::load(&resolved) {
3743 Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
3744 Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3745 }
3746 }
3747 #[cfg(not(target_arch = "wasm32"))]
3748 "music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
3749 let id = self.arg_num(&args,0,0.0)? as i64;
3750 let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
3751 return Ok(Value::Number(d as f64));
3752 }
3753 #[cfg(not(target_arch = "wasm32"))]
3754 "music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
3755 let id = self.arg_num(&args,0,0.0)? as i64;
3756 let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
3757 return Ok(Value::Number(b as f64));
3758 }
3759 #[cfg(not(target_arch = "wasm32"))]
3760 "music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
3761 let id = self.arg_num(&args,0,0.0)? as i64;
3762 let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
3763 return Ok(Value::Str(k));
3764 }
3765 #[cfg(not(target_arch = "wasm32"))]
3766 "music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
3767 let id = self.arg_num(&args,0,0.0)? as i64;
3768 let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
3769 return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
3770 }
3771 #[cfg(not(target_arch = "wasm32"))]
3772 "music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
3773 let id = self.arg_num(&args,0,0.0)? as i64;
3774 let beats = self.tracks.get(id as usize).map(|t| {
3775 let b = ling_music::analysis::bpm(&t.mono, t.rate);
3776 ling_music::analysis::beat_grid(&t.mono, t.rate, b)
3777 }).unwrap_or_default();
3778 return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
3779 }
3780
3781 #[cfg(not(target_arch = "wasm32"))]
3783 "music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
3784 let id = self.arg_num(&args,0,0.0)? as i64;
3785 if self.ensure_music() {
3786 let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
3787 if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
3788 else if let Some(m) = &self.music { m.play(); }
3789 }
3790 return Ok(Value::Unit);
3791 }
3792 #[cfg(not(target_arch = "wasm32"))]
3793 "music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
3794 if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
3795 }
3796 #[cfg(not(target_arch = "wasm32"))]
3797 "music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
3798 if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
3799 }
3800 #[cfg(not(target_arch = "wasm32"))]
3801 "music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
3802 let sec = self.arg_num(&args,0,0.0)? as f32;
3803 if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
3804 }
3805 #[cfg(not(target_arch = "wasm32"))]
3806 "music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
3807 let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
3808 return Ok(Value::Number(p as f64));
3809 }
3810 #[cfg(not(target_arch = "wasm32"))]
3811 "music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
3812 let v = self.arg_num(&args,0,0.8)? as f32;
3813 if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
3814 return Ok(Value::Unit);
3815 }
3816
3817 #[cfg(not(target_arch = "wasm32"))]
3819 "music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
3820 let path = self.arg_str(&args, 0, "");
3821 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3822 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3823 else { path.clone() };
3824 if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
3825 match ling_music::patch::from_path(&resolved) {
3826 Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
3827 Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3828 }
3829 }
3830 #[cfg(not(target_arch = "wasm32"))]
3831 "music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
3832 let inst = self.arg_num(&args,0,0.0)? as usize;
3833 let midi = self.pitch_arg(&args, 1, 60);
3834 let dur = self.arg_num(&args,2,0.5)? as f32;
3835 let vel = self.arg_num(&args,3,0.9)? as f32;
3836 if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
3837 return Ok(Value::Unit);
3838 }
3839 #[cfg(not(target_arch = "wasm32"))]
3840 "music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
3841 let inst = self.arg_num(&args,0,0.0)? as usize;
3842 let midi = self.pitch_arg(&args, 1, 60);
3843 let vel = self.arg_num(&args,2,0.9)? as f32;
3844 if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
3845 return Ok(Value::Unit);
3846 }
3847 #[cfg(not(target_arch = "wasm32"))]
3848 "music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
3849 let inst = self.arg_num(&args,0,0.0)? as usize;
3850 let midi = self.pitch_arg(&args, 1, 60);
3851 if let Some(m) = &self.music { m.note_off(inst, midi); }
3852 return Ok(Value::Unit);
3853 }
3854
3855 #[cfg(not(target_arch = "wasm32"))]
3857 "music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
3858 let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
3859 return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
3860 }
3861 #[cfg(not(target_arch = "wasm32"))]
3862 "music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
3863 let idx = self.arg_num(&args,0,4.0)? as i32;
3864 return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
3865 }
3866
3867 #[cfg(not(target_arch = "wasm32"))]
3869 "music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
3870 let path = self.arg_str(&args, 0, "");
3871 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3872 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3873 else { path.clone() };
3874 match std::fs::read_to_string(&resolved) {
3875 Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
3876 Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3877 }
3878 }
3879 #[cfg(not(target_arch = "wasm32"))]
3880 "music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
3881 let id = self.arg_num(&args,0,0.0)? as i64;
3882 let t = self.arg_num(&args,1,0.0)? as f32;
3883 let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
3884 return Ok(Value::Str(line));
3885 }
3886 #[cfg(not(target_arch = "wasm32"))]
3887 "music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
3888 let hz = if let Some(mic) = self.mic.as_ref() {
3889 let s = mic.latest_samples();
3890 let rate = mic.sample_rate();
3891 ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
3892 } else { 0.0 };
3893 return Ok(Value::Number(hz as f64));
3894 }
3895 #[cfg(not(target_arch = "wasm32"))]
3896 "music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
3897 let hz = self.arg_num(&args,0,0.0)? as f32;
3898 return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
3899 }
3900 #[cfg(not(target_arch = "wasm32"))]
3901 "music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
3902 let midi = self.pitch_arg(&args, 0, 69);
3903 return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
3904 }
3905 #[cfg(not(target_arch = "wasm32"))]
3906 "music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
3907 let hz = self.arg_num(&args,0,0.0)? as f32;
3908 let target = self.arg_num(&args,1,0.0)? as f32;
3909 return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
3910 }
3911
3912 #[cfg(not(target_arch = "wasm32"))]
3914 "music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
3915 let path = self.arg_str(&args, 0, "");
3916 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3917 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3918 else { path.clone() };
3919 match ling_music::midi::load(&resolved) {
3920 Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
3921 Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3922 }
3923 }
3924 #[cfg(not(target_arch = "wasm32"))]
3925 "music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
3926 let id = self.arg_num(&args,0,0.0)? as i64;
3927 let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
3928 return Ok(Value::Number(n as f64));
3929 }
3930 #[cfg(not(target_arch = "wasm32"))]
3932 "music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
3933 let id = self.arg_num(&args,0,0.0)? as i64;
3934 let mut out = Vec::new();
3935 if let Some(m) = self.midis.get(id as usize) {
3936 for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
3937 }
3938 return Ok(Value::List(out));
3939 }
3940 #[cfg(not(target_arch = "wasm32"))]
3942 "music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
3943 let id = self.arg_num(&args,0,0.0)? as i64;
3944 let mut out = Vec::new();
3945 if let Some(m) = self.midis.get(id as usize) {
3946 for n in &m.notes {
3947 out.push(Value::Number(n.time as f64));
3948 out.push(Value::Number(n.midi as f64));
3949 out.push(Value::Number(n.dur as f64));
3950 }
3951 }
3952 return Ok(Value::List(out));
3953 }
3954
3955 #[cfg(not(target_arch = "wasm32"))]
3957 "music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
3958 let id = self.arg_num(&args,0,0.0)? as i64;
3959 let nbands = self.arg_num(&args,1,16.0)? as usize;
3960 let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
3961 if let Some(t) = self.tracks.get(id as usize) {
3962 let idx = (pos * t.rate as f32) as usize;
3963 let end = (idx + 2048).min(t.mono.len());
3964 if end > idx + 64 {
3965 self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
3966 }
3967 }
3968 let bands = self.fft.borrow().freq_bands(nbands);
3969 return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
3970 }
3971
3972 #[cfg(not(target_arch = "wasm32"))]
3974 "audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
3975 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
3976 let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
3977 let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
3978 let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
3979 if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
3980 return Ok(Value::Unit);
3981 }
3982 #[cfg(not(target_arch = "wasm32"))]
3984 "audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
3985 let path = self.arg_str(&args, 0, "");
3986 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3987 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3988 else { path.clone() };
3989 match ling_music::load(&resolved) {
3990 Ok(t) => {
3991 if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
3992 return Ok(Value::Number(-1.0));
3993 }
3994 Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3995 }
3996 }
3997 #[cfg(not(target_arch = "wasm32"))]
3998 "audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
3999 let id=self.arg_num(&args,0,0.0)? as usize;
4000 let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
4001 let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
4002 let looping=self.arg_num(&args,6,0.0)? > 0.5;
4003 let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
4004 return Ok(Value::Number(v as f64));
4005 }
4006 #[cfg(not(target_arch = "wasm32"))]
4007 "audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
4008 let v=self.arg_num(&args,0,0.0)? as u32;
4009 if let Some(a)=&self.audio { a.stop_sample(v); }
4010 return Ok(Value::Unit);
4011 }
4012 #[cfg(not(target_arch = "wasm32"))]
4014 "audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
4015 let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
4016 if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
4017 return Ok(Value::Unit);
4018 }
4019 #[cfg(not(target_arch = "wasm32"))]
4020 "audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
4021 let mix=self.arg_num(&args,0,0.3)? as f32;
4022 if let Some(a)=&self.audio { a.fx_reverb(mix); }
4023 return Ok(Value::Unit);
4024 }
4025 #[cfg(not(target_arch = "wasm32"))]
4026 "audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
4027 let cutoff=self.arg_num(&args,0,1.0)? as f32;
4028 if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
4029 return Ok(Value::Unit);
4030 }
4031
4032 #[cfg(not(target_arch = "wasm32"))]
4039 "soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
4040 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4041 let r=self.arg_num(&args,3,1.0)? as f32;
4042 let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
4043 let id = self.soft_bodies.len(); self.soft_bodies.push(b);
4044 return Ok(Value::Number(id as f64));
4045 }
4046 #[cfg(not(target_arch = "wasm32"))]
4047 "soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
4048 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4049 let gy=self.arg_num(&args,2,15.0)? as f32;
4050 if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
4051 return Ok(Value::Unit);
4052 }
4053 #[cfg(not(target_arch = "wasm32"))]
4054 "soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
4055 let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
4056 if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
4057 return Ok(Value::Unit);
4058 }
4059 #[cfg(not(target_arch = "wasm32"))]
4060 "soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
4061 let id=self.arg_num(&args,0,0.)? as usize;
4062 let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
4063 let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
4064 let rest=self.arg_num(&args,7,0.6)? as f32;
4065 if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
4066 return Ok(Value::Unit);
4067 }
4068 #[cfg(not(target_arch = "wasm32"))]
4069 "soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
4070 let id=self.arg_num(&args,0,0.)? as usize;
4071 let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
4072 let s=self.arg_num(&args,4,0.1)? as f32;
4073 if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
4074 return Ok(Value::Unit);
4075 }
4076 #[cfg(not(target_arch = "wasm32"))]
4079 "soft_spin" | "软体自旋" | "ソフト回転" | "소프트회전" | "หมุนนุ่ม" => {
4080 let id=self.arg_num(&args,0,0.)? as usize;
4081 let ax=self.arg_num(&args,1,0.)? as f32; let ay=self.arg_num(&args,2,0.)? as f32; let az=self.arg_num(&args,3,0.)? as f32;
4082 let rate=self.arg_num(&args,4,0.1)? as f32;
4083 if let Some(b)=self.soft_bodies.get_mut(id) { b.spin(ling_physics::Vec3::new(ax,ay,az), rate); }
4084 return Ok(Value::Unit);
4085 }
4086 #[cfg(not(target_arch = "wasm32"))]
4087 "soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
4088 let id=self.arg_num(&args,0,0.)? as usize;
4089 let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
4090 return Ok(Value::Number(d as f64));
4091 }
4092 #[cfg(not(target_arch = "wasm32"))]
4095 "soft_angular_speed" | "软体角速" | "ソフト角速度" | "소프트각속도" | "ความเร็วเชิงมุมนุ่ม" => {
4096 let id=self.arg_num(&args,0,0.)? as usize;
4097 let w=self.soft_bodies.get(id).map(|b| b.angular_speed()).unwrap_or(0.0);
4098 return Ok(Value::Number(w as f64));
4099 }
4100 #[cfg(not(target_arch = "wasm32"))]
4101 "soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
4102 let id=self.arg_num(&args,0,0.)? as usize;
4103 let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
4104 return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
4105 }
4106 #[cfg(not(target_arch = "wasm32"))]
4108 "soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
4109 let id=self.arg_num(&args,0,0.)? as usize;
4110 let mut out=Vec::new();
4111 if let Some(b)=self.soft_bodies.get(id) {
4112 for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
4113 }
4114 return Ok(Value::List(out));
4115 }
4116
4117 #[cfg(not(target_arch = "wasm32"))]
4119 "rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
4120 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4121 let mass=self.arg_num(&args,3,1.0)? as f32;
4122 let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
4123 b.restitution = 0.6;
4124 return Ok(Value::Number(self.rigid_world.add(b) as f64));
4125 }
4126 #[cfg(not(target_arch = "wasm32"))]
4127 "rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
4128 let i=self.arg_num(&args,0,0.)? as usize;
4129 let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
4130 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
4131 return Ok(Value::Unit);
4132 }
4133 #[cfg(not(target_arch = "wasm32"))]
4134 "rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
4135 let i=self.arg_num(&args,0,0.)? as usize;
4136 let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
4137 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
4138 return Ok(Value::Unit);
4139 }
4140 #[cfg(not(target_arch = "wasm32"))]
4141 "rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
4142 let i=self.arg_num(&args,0,0.)? as usize;
4143 let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
4144 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
4145 return Ok(Value::Unit);
4146 }
4147 #[cfg(not(target_arch = "wasm32"))]
4148 "rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
4149 let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
4150 let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
4151 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
4152 return Ok(Value::Unit);
4153 }
4154 #[cfg(not(target_arch = "wasm32"))]
4155 "rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
4156 let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
4157 self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
4158 return Ok(Value::Unit);
4159 }
4160 #[cfg(not(target_arch = "wasm32"))]
4161 "rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
4162 let dt=self.arg_num(&args,0,0.016)? as f32;
4163 self.rigid_world.step(dt);
4164 return Ok(Value::Unit);
4165 }
4166 #[cfg(not(target_arch = "wasm32"))]
4167 "rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
4168 let i=self.arg_num(&args,0,0.)? as usize;
4169 let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
4170 return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
4171 }
4172 #[cfg(not(target_arch = "wasm32"))]
4173 "rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
4174 let i=self.arg_num(&args,0,0.)? as usize;
4175 let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
4176 return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
4177 }
4178
4179 #[cfg(not(target_arch = "wasm32"))]
4181 "liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
4182 let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
4183 let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
4184 return Ok(Value::Number(id as f64));
4185 }
4186 #[cfg(not(target_arch = "wasm32"))]
4187 "liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
4188 let id=self.arg_num(&args,0,0.)? as usize;
4189 let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
4190 let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
4191 if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
4192 return Ok(Value::Unit);
4193 }
4194 #[cfg(not(target_arch = "wasm32"))]
4195 "liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
4196 let id=self.arg_num(&args,0,0.)? as usize;
4197 let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
4198 if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
4199 return Ok(Value::Unit);
4200 }
4201 #[cfg(not(target_arch = "wasm32"))]
4202 "liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
4203 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4204 if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
4205 return Ok(Value::Unit);
4206 }
4207 #[cfg(not(target_arch = "wasm32"))]
4209 "liquid_rainbow" | "液体彩虹" | "液体虹" | "액체무지개" | "ของเหลวสายรุ้ง" => {
4210 let id=self.arg_num(&args,0,0.)? as usize;
4211 let on=self.arg_num(&args,1,1.0)? > 0.5;
4212 if let Some(g)=self.liquids.get_mut(id) { g.rainbow = on; }
4213 return Ok(Value::Unit);
4214 }
4215 #[cfg(not(target_arch = "wasm32"))]
4217 "liquid_mix" | "液体混合" | "液体混合度" | "액체혼합" | "การผสมของเหลว" => {
4218 let id=self.arg_num(&args,0,0.)? as usize;
4219 let m=self.liquids.get(id).map(|g| g.mix_amount()).unwrap_or(0.0);
4220 return Ok(Value::Number(m as f64));
4221 }
4222 #[cfg(not(target_arch = "wasm32"))]
4224 "liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
4225 let id=self.arg_num(&args,0,0.)? as usize;
4226 let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
4227 let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
4228 if id < self.liquids.len() {
4229 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4230 let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
4231 let g=&self.liquids[id];
4232 for cy in 0..gh { for cx in 0..gw {
4233 let col=g.sample_rgb(cx,cy);
4234 let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
4235 for dy in 0..scale { for dx in 0..scale {
4236 let px=bx+dx; let py=by+dy;
4237 if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
4238 }}
4239 }}
4240 }
4241 return Ok(Value::Unit);
4242 }
4243 #[cfg(not(target_arch = "wasm32"))]
4246 "liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
4247 let id=self.arg_num(&args,0,0.)? as usize;
4248 let kind=self.arg_num(&args,1,1.)? as i32;
4249 let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
4250 let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
4251 if id < self.liquids.len() {
4252 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4253 let mut gfx=self.gfx.borrow_mut();
4254 let (w,h,add)=(gfx.width, gfx.height, gfx.blend==1);
4255 let cam=gfx.camera.clone();
4256 let near = -cam.zdist + 0.05;
4257 let g=&self.liquids[id];
4258 let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
4259 let sp = |u:f32, v:f32| -> [f32;3] {
4261 if kind==0 { [cx+(u-0.5)*2.0*radius, cy, cz+(v-0.5)*2.0*radius] }
4262 else if kind==2 { let th=u*tau; [cx+th.cos()*radius, cy+(v-0.5)*height, cz+th.sin()*radius] }
4263 else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); [cx+th.cos()*rr, cy+(v-0.5)*height, cz+th.sin()*rr] }
4264 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [cx+ph.sin()*th.cos()*radius, cy-ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4265 else { let th=u*tau; let ph=v*pi; [cx+ph.sin()*th.cos()*radius, cy+ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4266 };
4267 let nrm = |u:f32, v:f32| -> [f32;3] {
4268 if kind==0 { [0.0,-1.0,0.0] }
4269 else if kind==2 { let th=u*tau; [th.cos(),0.0,th.sin()] }
4270 else if kind==3 { let th=u*tau; let s=(radius/height.max(0.01)).atan(); [th.cos()*s.cos(), s.sin(), th.sin()*s.cos()] }
4271 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [ph.sin()*th.cos(),-ph.cos(),ph.sin()*th.sin()] }
4272 else { let th=u*tau; let ph=v*pi; [ph.sin()*th.cos(),ph.cos(),ph.sin()*th.sin()] }
4273 };
4274 let gwf=gw as f32; let ghf=gh as f32;
4275 let mut cyc=0usize;
4276 while cyc<gh {
4277 let mut cxc=0usize;
4278 while cxc<gw {
4279 let uc=(cxc as f32+0.5)/gwf; let vc=(cyc as f32+0.5)/ghf;
4281 let c=sp(uc,vc); let n=nrm(uc,vc);
4282 let dc=cam.depth(c[0],c[1],c[2]);
4283 if dc>near {
4284 let cull = kind!=0 && cam.depth(c[0]+n[0]*0.06,c[1]+n[1]*0.06,c[2]+n[2]*0.06) > dc;
4285 if !cull {
4286 let u0=cxc as f32/gwf; let u1=(cxc+1) as f32/gwf;
4288 let v0=cyc as f32/ghf; let v1=(cyc+1) as f32/ghf;
4289 let q=[sp(u0,v0),sp(u1,v0),sp(u1,v1),sp(u0,v1)];
4290 let mut poly: Vec<[f32;2]> = Vec::with_capacity(5);
4291 let mut ok=true;
4292 for p in &q { if cam.depth(p[0],p[1],p[2])<=near { ok=false; break; } let (sx,sy,_)=cam.project(p[0],p[1],p[2]); poly.push([sx,sy]); }
4293 if ok { let p0=poly[0]; poly.push(p0);
4294 let col=g.sample_rgb(cxc,cyc);
4295 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, col, add, std::slice::from_ref(&poly));
4296 }
4297 }
4298 }
4299 cxc+=1;
4300 }
4301 cyc+=1;
4302 }
4303 }
4304 return Ok(Value::Unit);
4305 }
4306 #[cfg(not(target_arch = "wasm32"))]
4309 "sparkle" | "闪光" | "きらめき" | "반짝임" | "ประกาย" => {
4310 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4311 let ww=self.arg_num(&args,2,200.)? as f32; let hh=self.arg_num(&args,3,200.)? as f32;
4312 let count=self.arg_num(&args,4,40.)? as i32;
4313 let t=self.arg_num(&args,5,0.)? as f32;
4314 let mut gfx=self.gfx.borrow_mut();
4315 let (w,h,add,color)=(gfx.width, gfx.height, gfx.blend==1, gfx.color);
4316 let (cr,cg,cb)=((color>>16&0xFF) as f32,(color>>8&0xFF) as f32,(color&0xFF) as f32);
4317 let mut n=0i32;
4318 while n<count {
4319 let hsh=(n as u32).wrapping_mul(2654435761).wrapping_add(0x9E3779B9);
4320 let u=((hsh>>8)&1023) as f32/1023.0;
4321 let v=((hsh>>18)&1023) as f32/1023.0;
4322 let phase=(hsh&255) as f32/255.0;
4323 let tw=(t*3.0 + phase*6.2831 + n as f32).sin()*0.5+0.5;
4324 let sz=1.5+tw*5.0;
4325 let px=x+u*ww; let py=y+v*hh;
4326 let b=tw*tw; let col=(((cr*b)as u32)<<16)|(((cg*b)as u32)<<8)|((cb*b)as u32);
4328 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-sz,py, px+sz,py);
4329 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px,py-sz, px,py+sz);
4330 let d=sz*0.55;
4331 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py-d, px+d,py+d);
4332 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py+d, px+d,py-d);
4333 n+=1;
4334 }
4335 return Ok(Value::Unit);
4336 }
4337
4338 #[cfg(not(target_arch = "wasm32"))]
4344 "dialog_show" | "对话显示" | "会話表示" | "대화표시" | "แสดงบทสนทนา" => {
4345 let text = self.arg_str(&args, 0, "");
4346 let cps = self.arg_num(&args, 1, 32.0)? as f32;
4347 self.dialog = Some(ling_game::dialog::Dialog::new(&text, cps));
4348 return Ok(Value::Unit);
4349 }
4350 #[cfg(not(target_arch = "wasm32"))]
4351 "dialog_step" | "对话步进" | "会話更新" | "대화스텝" | "ก้าวบทสนทนา" => {
4352 let dt = self.arg_num(&args, 0, 0.016)? as f32;
4353 if let Some(d) = self.dialog.as_mut() { d.update(dt); }
4354 return Ok(Value::Unit);
4355 }
4356 #[cfg(not(target_arch = "wasm32"))]
4357 "dialog_advance" | "对话推进" | "会話送り" | "대화진행" | "เลื่อนบทสนทนา" => {
4358 if let Some(d) = self.dialog.as_mut() { d.advance(); }
4359 return Ok(Value::Unit);
4360 }
4361 #[cfg(not(target_arch = "wasm32"))]
4362 "dialog_active" | "对话激活" | "会話中" | "대화중" | "บทสนทนาทำงาน" => {
4363 let a = self.dialog.as_ref().map(|d| !d.is_closed()).unwrap_or(false);
4364 return Ok(Value::Bool(a));
4365 }
4366 #[cfg(not(target_arch = "wasm32"))]
4367 "dialog_typing" | "对话打字" | "会話タイプ中" | "대화타이핑" | "กำลังพิมพ์บทสนทนา" => {
4368 use ling_game::dialog::Dialog;
4369
4370 let a = self.dialog.as_ref().map(|d: &Dialog | !d.is_closed() && d.is_typing()).unwrap_or(false);
4371 return Ok(Value::Bool(a))
4372 }
4373 #[cfg(not(target_arch = "wasm32"))]
4374 "dialog_close" | "对话关闭" | "会話閉じる" | "대화닫기" | "ปิดบทสนทนา" => {
4375 self.dialog = None;
4376 return Ok(Value::Unit);
4377 }
4378 #[cfg(not(target_arch = "wasm32"))]
4380 "dialog_color" | "对话颜色" | "会話色" | "대화색" | "สีบทสนทนา" => {
4381 let role = (self.arg_num(&args,0,0.0)? as usize).min(3);
4382 let r = self.arg_num(&args,1,255.0)? as u32 & 0xFF;
4383 let g = self.arg_num(&args,2,255.0)? as u32 & 0xFF;
4384 let b = self.arg_num(&args,3,255.0)? as u32 & 0xFF;
4385 self.dialog_colors[role] = (r<<16)|(g<<8)|b;
4386 return Ok(Value::Unit);
4387 }
4388 #[cfg(not(target_arch = "wasm32"))]
4390 "dialog_draw" | "对话绘制" | "会話描画" | "대화그리기" | "วาดบทสนทนา" => {
4391 let x=self.arg_num(&args,0,40.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4392 let ww=self.arg_num(&args,2,720.0)? as f32; let hh=self.arg_num(&args,3,150.0)? as f32;
4393 let font = self.arg_num(&args,4,-1.0)? as i64;
4394 let t = self.start_time.elapsed().as_secs_f32();
4395 self.render_dialog(x, y, ww, hh, font, t);
4396 return Ok(Value::Unit);
4397 }
4398
4399 #[cfg(not(target_arch = "wasm32"))]
4401 "text_poll" => {
4402 let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
4403 for k in keys {
4404 if k == minifb::Key::Backspace { self.text_buffer.pop(); }
4405 else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
4406 }
4407 return Ok(Value::Str(self.text_buffer.clone()));
4408 }
4409 "text_get" => return Ok(Value::Str(self.text_buffer.clone())),
4410 "text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
4411 "text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
4412 #[cfg(not(target_arch = "wasm32"))]
4414 "record_frame" => {
4415 let n = self.record_n;
4416 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
4417 let _ = std::fs::create_dir_all("recordings");
4418 let mut out = Vec::with_capacity(w*h*3 + 32);
4419 out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
4420 for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
4421 let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
4422 self.record_n += 1;
4423 return Ok(Value::Number(n as f64));
4424 }
4425 "record_count" => return Ok(Value::Number(self.record_n as f64)),
4426 #[cfg(not(target_arch = "wasm32"))]
4430 "mic_capture" => {
4431 if let Some(mic) = self.mic.as_ref() {
4432 let s = mic.latest_samples();
4433 self.mic_buffer.extend_from_slice(&s);
4434 let cap = 96_000usize; if self.mic_buffer.len() > cap {
4436 let drop = self.mic_buffer.len() - cap;
4437 self.mic_buffer.drain(0..drop);
4438 }
4439 }
4440 return Ok(Value::Number(self.mic_buffer.len() as f64));
4441 }
4442 #[cfg(not(target_arch = "wasm32"))]
4444 "mic_seed" => {
4445 let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
4446 for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
4447 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
4448 }
4449 #[cfg(not(target_arch = "wasm32"))]
4450 "mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
4451 #[cfg(not(target_arch = "wasm32"))]
4454 "flush_3d" | "render_3d" => {
4455 let mut gfx = self.gfx.borrow_mut();
4456 if !gfx.depth_queue.is_empty() {
4457 let w = gfx.width; let h = gfx.height;
4458 let queue = std::mem::take(&mut gfx.depth_queue);
4459 queue.flush(&mut gfx.buffer, w, h);
4460 }
4461 return Ok(Value::Unit);
4462 }
4463
4464 "set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
4465 let s=self.arg_num(&args,0,0.6)? as f32;
4466 let r=self.arg_num(&args,1,115.)? as f32/255.0;
4467 let g=self.arg_num(&args,2,217.)? as f32/255.0;
4468 let b=self.arg_num(&args,3,255.)? as f32/255.0;
4469 let mut gfx=self.gfx.borrow_mut();
4470 gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
4471 return Ok(Value::Unit);
4472 }
4473
4474 n if crate::gfx::shapes::canon(n).is_some() => {
4483 let kind = crate::gfx::shapes::canon(n).unwrap();
4484 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
4485 let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
4486 let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
4487 let mode=self.arg_num(&args,9,0.)? as i32;
4488 let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
4489 if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
4490 let mut gfx=self.gfx.borrow_mut();
4491 gfx.emit_mesh(&mesh,mode);
4492 }
4493 return Ok(Value::Unit);
4494 }
4495
4496 _ => {}
4497 }
4498
4499 if let Some(def) = self.functions.get(name).cloned() {
4501 let mut call_env = Env::new();
4502 let non_do_globals: Vec<_> = self.globals.iter()
4507 .filter(|(_, expr)| !matches!(expr, Expr::Do(_)))
4508 .map(|(k, e)| (k.clone(), e.clone()))
4509 .collect();
4510 let mut pending: Vec<(String, Expr)> = Vec::new();
4511 for (k, expr) in &non_do_globals {
4512 let mut tmp = env.clone();
4513 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
4514 call_env.insert(k.clone(), v);
4515 } else {
4516 pending.push((k.clone(), expr.clone()));
4517 }
4518 }
4519 for (k, expr) in &pending {
4521 let mut tmp = env.clone();
4522 tmp.extend(call_env.clone());
4523 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
4524 call_env.insert(k.clone(), v);
4525 }
4526 }
4527 for (param, arg) in def.params.iter().zip(args) {
4528 call_env.insert(param.clone(), arg);
4529 }
4530 return match self.exec_block(&def.body, &mut call_env) {
4531 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4532 Err(EvalErr::Return(v)) => Ok(v),
4533 Err(e) => Err(e),
4534 };
4535 }
4536
4537 Err(EvalErr::from(format!("unknown function '{name}'")))
4538 }
4539
4540 fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
4541 match v {
4542 Value::Fn(params, body, mut captured) => {
4543 for (p, a) in params.iter().zip(args) {
4544 captured.insert(p.clone(), a);
4545 }
4546 match self.exec_block(&body, &mut captured) {
4547 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4548 Err(EvalErr::Return(v)) => Ok(v),
4549 Err(e) => Err(e),
4550 }
4551 }
4552 other => Err(EvalErr::from(format!("cannot call {:?}", other))),
4553 }
4554 }
4555
4556 fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
4557 match (&recv, method) {
4558 (Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
4559 (Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
4560 (Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
4561 (Value::Str(s), "contains" | "包含") => {
4562 if let Some(Value::Str(sub)) = args.first() {
4563 Ok(Value::Bool(s.contains(sub.as_str())))
4564 } else { Ok(Value::Bool(false)) }
4565 }
4566 (Value::Str(s), "push_str" | "推_文") => {
4567 let mut s2 = s.clone();
4568 if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
4569 Ok(Value::Str(s2))
4570 }
4571 (Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
4572 (Value::List(v), "push" | "推") => {
4573 let mut v2 = v.clone();
4574 if let Some(a) = args.first() { v2.push(a.clone()); }
4575 Ok(Value::List(v2))
4576 }
4577 (Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
4578 _ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
4579 }
4580 }
4581
4582 fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
4585 match (pat, val) {
4586 (Pattern::Wildcard, _) => Some(Env::new()),
4587 (Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
4588 (Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
4589 (Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
4590 (Pattern::Ident(name), _) => {
4591 let mut e = Env::new();
4592 e.insert(name.clone(), val.clone());
4593 Some(e)
4594 }
4595 (Pattern::Constructor(ctor, inner_pat), _) => {
4596 let (matches, inner_val) = match (ctor.as_str(), val) {
4597 ("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
4598 ("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
4599 ("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
4600 _ => (false, None),
4601 };
4602 if !matches { return None; }
4603 match (inner_pat, inner_val) {
4604 (Some(p), Some(v)) => self.match_pattern(p, &v),
4605 (None, _) => Some(Env::new()),
4606 (Some(p), None) => self.match_pattern(p, &Value::Unit),
4607 }
4608 }
4609 _ => None,
4610 }
4611 }
4612
4613 fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
4616 match val {
4617 Value::List(v) => Ok(v),
4618 Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
4619 Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
4620 other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
4621 }
4622 }
4623
4624 fn is_truthy(&self, val: &Value) -> bool {
4625 match val {
4626 Value::Bool(b) => *b,
4627 Value::Unit => false,
4628 Value::Number(n) => *n != 0.0,
4629 Value::Str(s) => !s.is_empty(),
4630 Value::List(v) => !v.is_empty(),
4631 Value::Ok(_) => true,
4632 Value::Err(_) => false,
4633 Value::Fn(_, _, _) => true,
4634 }
4635 }
4636
4637 fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
4638 match val {
4639 Value::Number(n) => Ok(*n),
4640 Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
4641 other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
4642 }
4643 }
4644
4645 fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
4647 match args.get(n) {
4648 Some(v) => self.to_number(v),
4649 None => Ok(default),
4650 }
4651 }
4652
4653 fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
4654 args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
4655 }
4656
4657 #[allow(dead_code)]
4659 fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
4660 match args.get(n) {
4661 Some(Value::List(v)) => v.iter().filter_map(|x| match x {
4662 Value::Number(n) => Some(*n as f32),
4663 _ => None,
4664 }).collect(),
4665 _ => Vec::new(),
4666 }
4667 }
4668
4669 #[cfg(not(target_arch = "wasm32"))]
4672 fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
4673 match (args.get(i), args.get(i + 1), args.get(i + 2)) {
4674 (Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
4675 (Ok(r), Ok(g), Ok(bl)) =>
4676 ((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
4677 _ => default,
4678 },
4679 _ => default,
4680 }
4681 }
4682
4683 #[cfg(not(target_arch = "wasm32"))]
4685 fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
4686 match args.get(i) {
4687 Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
4688 Some(Value::Number(n)) => *n as i32,
4689 _ => default,
4690 }
4691 }
4692
4693 #[cfg(not(target_arch = "wasm32"))]
4695 fn mouse_now(&self) -> (f32, f32, bool) {
4696 let gfx = self.gfx.borrow();
4697 let (mx, my) = gfx.window.as_ref()
4698 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
4699 let down = gfx.window.as_ref()
4700 .map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
4701 (mx, my, down)
4702 }
4703
4704 #[cfg(not(target_arch = "wasm32"))]
4708 fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
4709 let mut gfx = self.gfx.borrow_mut();
4710 let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
4711 for (c, poly) in &d.fills {
4712 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
4713 }
4714 for (c, pl) in &d.strokes {
4715 for s in pl.windows(2) {
4716 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
4717 }
4718 }
4719 }
4720
4721 fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
4723 let tx = self.arg_num(args, 0, 0.0)? as usize;
4724 let ty = self.arg_num(args, 1, 0.0)? as usize;
4725 let tw = self.arg_num(args, 2, 256.0)? as usize;
4726 let th = self.arg_num(args, 3, 256.0)? as usize;
4727 Ok((tx, ty, tw.max(1), th.max(1)))
4728 }
4729
4730 fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
4731 match op {
4732 BinOp::Add => match (l, r) {
4733 (Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
4734 (Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
4735 (Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
4736 (a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
4737 (a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
4738 },
4739 BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
4740 BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
4741 BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
4742 BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
4743 BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
4744 BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
4745 BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
4746 BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
4747 BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
4748 BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
4749 BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
4750 BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
4751 }
4752 }
4753
4754 fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
4755 if args.is_empty() { return Ok(String::new()); }
4756 let fmt = match &args[0] {
4757 Value::Str(s) => s.clone(),
4758 other => return Ok(other.to_string()),
4759 };
4760
4761 let mut result = String::new();
4762 let mut arg_idx = 1usize;
4763 let mut chars = fmt.chars().peekable();
4764 while let Some(c) = chars.next() {
4765 if c == '{' {
4766 if chars.peek() == Some(&'}') {
4767 chars.next();
4768 if arg_idx < args.len() {
4769 result.push_str(&args[arg_idx].to_string());
4770 arg_idx += 1;
4771 }
4772 } else {
4773 let mut spec = String::new();
4774 for ch in chars.by_ref() {
4775 if ch == '}' { break; }
4776 spec.push(ch);
4777 }
4778 if arg_idx < args.len() {
4779 if spec.starts_with(":.") {
4780 if let Value::Number(n) = &args[arg_idx] {
4781 let prec: usize = spec[2..].trim_end_matches('f')
4782 .parse().unwrap_or(2);
4783 result.push_str(&format!("{:.prec$}", n));
4784 arg_idx += 1;
4785 continue;
4786 }
4787 }
4788 result.push_str(&args[arg_idx].to_string());
4789 arg_idx += 1;
4790 }
4791 }
4792 } else {
4793 result.push(c);
4794 }
4795 }
4796 Ok(result)
4797 }
4798}
4799
4800#[cfg(not(target_arch = "wasm32"))]
4801fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
4802 use minifb::Key;
4803 Some(match name {
4804 "numpad0" | "kp0" => Key::NumPad0,
4805 "numpad1" | "kp1" => Key::NumPad1,
4806 "numpad2" | "kp2" => Key::NumPad2,
4807 "numpad3" | "kp3" => Key::NumPad3,
4808 "numpad4" | "kp4" => Key::NumPad4,
4809 "numpad5" | "kp5" => Key::NumPad5,
4810 "numpad6" | "kp6" => Key::NumPad6,
4811 "numpad7" | "kp7" => Key::NumPad7,
4812 "numpad8" | "kp8" => Key::NumPad8,
4813 "numpad9" | "kp9" => Key::NumPad9,
4814 "numpad+" | "kp+" => Key::NumPadPlus,
4815 "numpad-" | "kp-" => Key::NumPadMinus,
4816 "numpad*" | "kp*" => Key::NumPadAsterisk,
4817 "numpad/" | "kp/" => Key::NumPadSlash,
4818 "left" => Key::Left,
4819 "right" => Key::Right,
4820 "up" => Key::Up,
4821 "down" => Key::Down,
4822 "space" => Key::Space,
4823 "enter" => Key::Enter,
4824 "escape" => Key::Escape,
4825 "pageup" => Key::PageUp,
4826 "pagedown" => Key::PageDown,
4827 "lshift" | "leftshift" => Key::LeftShift,
4828 "rshift" | "rightshift" => Key::RightShift,
4829 "lctrl" | "leftctrl" => Key::LeftCtrl,
4830 "rctrl" | "rightctrl" => Key::RightCtrl,
4831 "tab" => Key::Tab,
4832 "backspace" => Key::Backspace,
4833 "delete" => Key::Delete,
4834 "insert" => Key::Insert,
4835 "home" => Key::Home,
4836 "end" => Key::End,
4837 "a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
4838 "e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
4839 "i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
4840 "m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
4841 "q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
4842 "u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
4843 "y" => Key::Y, "z" => Key::Z,
4844 "0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
4845 "3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
4846 "6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
4847 "9" => Key::Key9,
4848 _ => return None,
4849 })
4850}
4851
4852fn values_equal(a: &Value, b: &Value) -> bool {
4853 match (a, b) {
4854 (Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
4855 (Value::Str(x), Value::Str(y)) => x == y,
4856 (Value::Bool(x), Value::Bool(y)) => x == y,
4857 (Value::Unit, Value::Unit) => true,
4858 _ => false,
4859 }
4860}
4861
4862#[cfg(not(target_arch = "wasm32"))]
4869fn hide_console_window() {
4870 #[cfg(windows)]
4871 unsafe {
4872 extern "system" {
4873 fn GetConsoleWindow() -> isize;
4874 fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
4875 }
4876 let hwnd = GetConsoleWindow();
4877 if hwnd != 0 {
4878 ShowWindow(hwnd, 0); }
4880 }
4881}
4882
4883#[cfg(all(not(target_arch = "wasm32"), windows))]
4886fn reposition_fullscreen(screen_w: i32, screen_h: i32) {
4887 unsafe {
4888 extern "system" {
4889 fn GetForegroundWindow() -> isize;
4890 fn SetWindowPos(hwnd: isize, insert_after: isize,
4891 x: i32, y: i32, cx: i32, cy: i32,
4892 flags: u32) -> i32;
4893 }
4894 let hwnd = GetForegroundWindow();
4895 if hwnd != 0 {
4896 SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0040);
4898 }
4899 }
4900}
4901
4902#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
4905fn native_screen_size() -> (f64, f64) {
4906 (1920.0, 1080.0)
4909}