1use std::cell::RefCell;
3use std::collections::HashMap;
4use crate::parser::ast::*;
5use crate::gfx::{GfxState, Light};
6#[cfg(not(target_arch = "wasm32"))]
7use crate::gfx::raster::{fill_triangle, draw_line};
8#[cfg(not(target_arch = "wasm32"))]
9use ling_audio::{AudioEngine, ToneParams, Wave};
10
11#[cfg(not(target_arch = "wasm32"))]
12use ling_audio::FftAnalyzer;
13
14#[cfg(not(target_arch = "wasm32"))]
15use ling_mic;
16
17#[derive(Debug, Clone)]
20pub enum Value {
21 Str(String),
22 Number(f64),
23 Bool(bool),
24 Unit,
25 List(Vec<Value>),
26 Ok(Box<Value>),
27 Err(Box<Value>),
28 Fn(Vec<String>, Vec<Stmt>, Env),
29}
30
31type Env = HashMap<String, Value>;
32
33impl std::fmt::Display for Value {
34 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
35 match self {
36 Value::Str(s) => write!(f, "{s}"),
37 Value::Number(n) => {
38 if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
39 else { write!(f, "{n}") }
40 }
41 Value::Bool(b) => write!(f, "{b}"),
42 Value::Unit => write!(f, "()"),
43 Value::List(v) => {
44 write!(f, "[")?;
45 for (i, x) in v.iter().enumerate() {
46 if i > 0 { write!(f, ", ")?; }
47 write!(f, "{x}")?;
48 }
49 write!(f, "]")
50 }
51 Value::Ok(v) => write!(f, "Ok({v})"),
52 Value::Err(v) => write!(f, "Err({v})"),
53 Value::Fn(_, _, _) => write!(f, "<fn>"),
54 }
55 }
56}
57
58#[derive(Debug)]
61enum EvalErr {
62 Runtime(String),
63 Return(Value),
64 #[allow(dead_code)] Break,
66}
67
68impl From<String> for EvalErr {
69 fn from(s: String) -> Self { EvalErr::Runtime(s) }
70}
71
72type EvalResult = Result<Value, EvalErr>;
73
74struct SvgWriter {
79 path: String,
80 width: f64,
81 height: f64,
82 elements: Vec<String>,
83}
84
85impl SvgWriter {
86 fn new(path: String, width: f64, height: f64) -> Self {
87 let bg = format!(
88 "<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
89 );
90 Self { path, width, height, elements: vec![bg] }
91 }
92
93 fn save(&self) -> std::io::Result<()> {
94 let w = self.width;
95 let h = self.height;
96 let mut out = format!(
97 "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
98 <svg xmlns=\"http://www.w3.org/2000/svg\" \
99 width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
100 );
101 for elem in &self.elements {
102 out.push_str(" ");
103 out.push_str(elem);
104 out.push('\n');
105 }
106 out.push_str("</svg>\n");
107 if let Some(parent) = std::path::Path::new(&self.path).parent() {
109 if !parent.as_os_str().is_empty() {
110 let _ = std::fs::create_dir_all(parent);
111 }
112 }
113 std::fs::write(&self.path, out.as_bytes())
114 }
115}
116
117fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
118 let s = s / 100.0;
119 let l = l / 100.0;
120 let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
121 let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
122 let m = l - c / 2.0;
123 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
124 else if h < 120.0 { (x, c, 0.0) }
125 else if h < 180.0 { (0.0, c, x) }
126 else if h < 240.0 { (0.0, x, c) }
127 else if h < 300.0 { (x, 0.0, c) }
128 else { (c, 0.0, x) };
129 let r = ((r1 + m) * 255.0).round() as u8;
130 let g = ((g1 + m) * 255.0).round() as u8;
131 let b = ((b1 + m) * 255.0).round() as u8;
132 format!("#{r:02x}{g:02x}{b:02x}")
133}
134
135fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
138 let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
139 h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
140 h as f32 / u32::MAX as f32
141}
142
143fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
144 let xi = x.floor() as i32; let yi = y.floor() as i32;
145 let sm = |t: f32| t * t * (3.0 - 2.0 * t);
146 let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
147 let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
148 let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
149 a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
150}
151
152fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
153 let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
154 for i in 0..octaves {
155 v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
156 amp *= 0.5; f *= 2.0;
157 }
158 v
159}
160
161fn tex_palette(name: &str, t: f32) -> [f32; 3] {
162 let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
163 "fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
164 "ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
165 "psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
166 "neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
167 "forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
168 _ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
169 };
170 [0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
171}
172
173#[cfg(not(target_arch = "wasm32"))]
175fn key_char(k: minifb::Key) -> Option<char> {
176 use minifb::Key::*;
177 Some(match k {
178 A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
179 N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
180 Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
181 Space=>' ', Minus=>'-', Period=>'.',
182 _ => return None,
183 })
184}
185
186fn hex_encode(bytes: &[u8]) -> String {
188 let mut s = String::with_capacity(bytes.len() * 2);
189 for b in bytes { s.push_str(&format!("{b:02x}")); }
190 s
191}
192
193fn hex_decode(s: &str) -> Vec<u8> {
195 let s = s.trim();
196 (0..s.len() / 2)
197 .filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
198 .collect()
199}
200
201fn hex_to_32(s: &str) -> [u8; 32] {
203 let v = hex_decode(s);
204 let mut out = [0u8; 32];
205 let n = v.len().min(32);
206 out[..n].copy_from_slice(&v[..n]);
207 out
208}
209
210fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
211 ((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
212}
213
214const PERM: [u8; 512] = [
217 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
218 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
219 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
220 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
221 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
222 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
223 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
224 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
225 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
226 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
227 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
228 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
229 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
230 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
231 8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
232 138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
233 158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
234 223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
235 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
237 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
238 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
239 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
240 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
241 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
242 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
243 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
244 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
245 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
246 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
247 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
248 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
249 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
250];
251
252fn fade(t: f32) -> f32 {
253 t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
254}
255
256fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
257 let h = hash & 15;
258 let u = if h < 8 { x } else { y };
259 let v = if h < 8 { y } else { z };
260 (if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
261}
262
263fn perlin3(x: f32, y: f32, z: f32) -> f32 {
264 let xi = (x.floor() as i32) & 255;
265 let yi = (y.floor() as i32) & 255;
266 let zi = (z.floor() as i32) & 255;
267
268 let xf = x - x.floor();
269 let yf = y - y.floor();
270 let zf = z - z.floor();
271
272 let u = fade(xf);
273 let v = fade(yf);
274 let w = fade(zf);
275
276 let p0 = PERM[xi as usize] as usize;
277 let p1 = PERM[((xi + 1) & 255) as usize] as usize;
278 let pa = PERM[(p0 + yi as usize) & 255] as usize;
279 let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
280 let pc = PERM[(p1 + yi as usize) & 255] as usize;
281 let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
282
283 let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
284 let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
285 let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
286 let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
287 let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
288 let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
289 let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
290 let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
291
292 let l00 = g000 + u * (g100 - g000);
293 let l01 = g001 + u * (g101 - g001);
294 let l10 = g010 + u * (g110 - g010);
295 let l11 = g011 + u * (g111 - g011);
296
297 let l0 = l00 + v * (l10 - l00);
298 let l1 = l01 + v * (l11 - l01);
299
300 l0 + w * (l1 - l0)
301}
302
303fn fast_rand_f64(state: &mut u64) -> f64 {
304 *state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
305 ((*state >> 32) as u32) as f64 / 4294967296.0
306}
307
308#[inline]
312fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
313 if idx >= buf.len() { return; }
314 if blend == 0 {
315 buf[idx] = color;
316 } else {
317 let old = buf[idx];
318 let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
319 let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
320 let b = ((old & 255) + (color & 255)).min(255);
321 buf[idx] = (r << 16) | (g << 8) | b;
322 }
323}
324
325fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
326 let r = r.clamp(0, 20000); if r == 0 { return; }
328 let mut x = 0;
329 let mut y = r;
330 let mut d = 3 - 2 * r;
331 while x <= y {
332 plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
333 if d < 0 {
334 d += 4 * x + 6;
335 } else {
336 d += 4 * (x - y) + 10;
337 y -= 1;
338 }
339 x += 1;
340 }
341}
342
343fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
344 let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
345 (cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
346 for &(px, py) in &points {
347 if px >= 0 && px < w && py >= 0 && py < h {
348 put_px(buf, (py * w + px) as usize, color, blend);
349 }
350 }
351}
352
353fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
354 if r <= 0 { return; }
355 for dy in -r..=r {
356 let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
357 let py = cy + dy;
358 if py < 0 || py >= h { continue; }
359 for dx in -dx_max..=dx_max {
360 let px = cx + dx;
361 if px >= 0 && px < w {
362 put_px(buf, (py * w + px) as usize, color, blend);
363 }
364 }
365 }
366}
367
368#[cfg(test)]
369mod draw_tests {
370 use super::*;
371
372 #[test]
373 fn filled_circle_actually_writes_pixels() {
374 let mut buf = vec![0u32; 100 * 100];
375 draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
376 assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
377 assert_eq!(buf[0], 0, "far corner must stay clear");
378 let n = buf.iter().filter(|&&p| p != 0).count();
379 assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
380 }
381
382 #[test]
383 fn circle_outline_writes_a_ring() {
384 let mut buf = vec![0u32; 100 * 100];
385 draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
386 assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
387 assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
388 }
389
390 #[test]
391 fn additive_blend_accumulates_channels() {
392 let mut buf = vec![0x202020u32; 1];
393 put_px(&mut buf, 0, 0x404040, 1);
394 assert_eq!(buf[0], 0x606060);
395 }
396}
397
398#[derive(Clone, Copy)]
404pub struct UiTheme {
405 pub primary: u32,
406 pub accent: u32,
407 pub track: u32,
408 pub warn: u32,
409 pub text: u32,
410 pub bg: u32,
411}
412
413impl Default for UiTheme {
414 fn default() -> Self {
415 Self {
416 primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
423 }
424}
425
426pub struct Interpreter {
427 globals: HashMap<String, Expr>,
428 functions: HashMap<String, FnDef>,
429 _modules: HashMap<String, Vec<FnDef>>,
430 gfx: RefCell<GfxState>,
431 svg: RefCell<Option<SvgWriter>>,
432 pub source_dir: Option<std::path::PathBuf>,
434 loaded_files: std::collections::HashSet<String>,
436 #[cfg(not(target_arch = "wasm32"))]
438 audio: Option<AudioEngine>,
439 #[cfg(not(target_arch = "wasm32"))]
440 fft: RefCell<FftAnalyzer>,
441 fft_bands_cache: RefCell<Vec<f32>>,
442 start_time: std::time::Instant,
444 frame_num: u64,
446 rand_state: u64,
448 #[cfg(not(target_arch = "wasm32"))]
450 mic: Option<ling_mic::MicInput>,
451 #[cfg(not(target_arch = "wasm32"))]
453 crypto_ids: Vec<ling_crypto::KnotIdentity>,
454 text_buffer: String,
456 record_n: u32,
458 #[cfg(not(target_arch = "wasm32"))]
460 mic_buffer: Vec<f32>,
461 #[cfg(not(target_arch = "wasm32"))]
463 fonts: Vec<ling_graphics::VectorFont>,
464 ui_theme: UiTheme,
466 mouse_was_down: bool,
468 #[cfg(not(target_arch = "wasm32"))]
470 music: Option<ling_music::MusicEngine>,
471 #[cfg(not(target_arch = "wasm32"))]
472 music_init: bool,
473 #[cfg(not(target_arch = "wasm32"))]
475 tracks: Vec<ling_music::DecodedAudio>,
476 #[cfg(not(target_arch = "wasm32"))]
478 lyrics: Vec<ling_music::Lyrics>,
479 #[cfg(not(target_arch = "wasm32"))]
481 midis: Vec<ling_music::MidiSong>,
482 soft_bodies: Vec<ling_physics::soft::SoftBody>,
484 rigid_world: ling_physics::rigid::PhysicsWorld,
486 liquids: Vec<ling_physics::liquid::LiquidGrid>,
488 dialog: Option<ling_game::dialog::Dialog>,
490 dialog_colors: [u32; 4],
492}
493
494impl Interpreter {
495 pub fn new() -> Self {
496 #[cfg(not(target_arch = "wasm32"))]
497 let audio = AudioEngine::new()
498 .map_err(|e| eprintln!("audio init failed (no sound): {e}"))
499 .ok();
500 Self {
501 globals: HashMap::new(),
502 functions: HashMap::new(),
503 _modules: HashMap::new(),
504 gfx: RefCell::new(GfxState::new()),
505 svg: RefCell::new(None),
506 source_dir: None,
507 loaded_files: std::collections::HashSet::new(),
508 #[cfg(not(target_arch = "wasm32"))]
509 audio,
510 #[cfg(not(target_arch = "wasm32"))]
511 fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
512 fft_bands_cache: RefCell::new(vec![]),
513 start_time: std::time::Instant::now(),
514 frame_num: 0,
515 rand_state: 0x123456789ABCDEF,
516 #[cfg(not(target_arch = "wasm32"))]
517 mic: None,
518 #[cfg(not(target_arch = "wasm32"))]
519 crypto_ids: Vec::new(),
520 text_buffer: String::new(),
521 record_n: 0,
522 #[cfg(not(target_arch = "wasm32"))]
523 mic_buffer: Vec::new(),
524 #[cfg(not(target_arch = "wasm32"))]
525 fonts: Vec::new(),
526 ui_theme: UiTheme::default(),
527 mouse_was_down: false,
528 #[cfg(not(target_arch = "wasm32"))]
529 music: None,
530 #[cfg(not(target_arch = "wasm32"))]
531 music_init: false,
532 #[cfg(not(target_arch = "wasm32"))]
533 tracks: Vec::new(),
534 #[cfg(not(target_arch = "wasm32"))]
535 lyrics: Vec::new(),
536 #[cfg(not(target_arch = "wasm32"))]
537 midis: Vec::new(),
538 soft_bodies: Vec::new(),
539 rigid_world: ling_physics::rigid::PhysicsWorld::new(),
540 liquids: Vec::new(),
541 dialog: None,
542 dialog_colors: [0xE6F2FF, 0xFFD24A, 0x4AD2FF, 0x6CFF8C], }
544 }
545
546 #[cfg(not(target_arch = "wasm32"))]
550 fn render_dialog(&mut self, x: f32, y: f32, w: f32, h: f32, font: i64, t: f32) {
551 let (runs, typing) = match &self.dialog {
552 Some(d) if !d.is_closed() => {
553 let runs: Vec<(String, usize, bool)> = d.visible_runs().into_iter()
554 .map(|r| (r.text, r.role.index(), r.newline_before)).collect();
555 (runs, d.is_typing())
556 }
557 _ => return,
558 };
559 let colors = self.dialog_colors;
560 let b = 12.0;
562 let corners: Vec<[f32; 2]> = vec![
563 [x+b,y],[x+w-b,y],[x+w,y+b],[x+w,y+h-b],[x+w-b,y+h],[x+b,y+h],[x,y+h-b],[x,y+b],[x+b,y],
564 ];
565 {
566 let mut gfx = self.gfx.borrow_mut();
567 let (bw, bh) = (gfx.width, gfx.height);
568 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x0A1018, false, std::slice::from_ref(&corners));
569 for seg in corners.windows(2) {
570 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false, seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
571 }
572 }
573 let px = 22.0f32;
575 let pad = 20.0f32;
576 let line_h = px * 1.45;
577 let mut cx = x + pad;
578 let mut cy = y + pad;
579 let use_font = font >= 0 && (font as usize) < self.fonts.len();
580 for (text, role, nl) in &runs {
581 if *nl { cx = x + pad; cy += line_h; }
582 for word in text.split_inclusive(' ') {
583 let wpx = if use_font { self.fonts[font as usize].measure(word, px) }
584 else { ling_ui::holo::text_width(word, px * 0.6, px * 0.24) };
585 if cx + wpx > x + w - pad && cx > x + pad + 1.0 { cx = x + pad; cy += line_h; }
586 if cy + line_h > y + h { break; }
587 let col = colors[(*role).min(3)];
588 if use_font {
589 let glyphs = self.font_layout_2d_glyphs(font as usize, cx, cy, px, word);
590 let mut gfx = self.gfx.borrow_mut();
591 let (bw, bh, add) = (gfx.width, gfx.height, gfx.blend == 1);
592 for contours in &glyphs {
593 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, col, add, contours);
594 }
595 } else {
596 let segs = ling_ui::holo::text_lines(word, cx, cy, px * 0.6, px, px * 0.24);
597 let mut gfx = self.gfx.borrow_mut();
598 let (bw, bh) = (gfx.width, gfx.height);
599 for s in segs { draw_line(&mut gfx.buffer, bw, bh, col, s[0], s[1], s[2], s[3]); }
600 }
601 cx += wpx;
602 }
603 }
604 if !typing && (t * 3.0).sin() > 0.0 {
606 let ax = x + w - 26.0; let ay = y + h - 22.0;
607 let mut gfx = self.gfx.borrow_mut();
608 let (bw, bh) = (gfx.width, gfx.height);
609 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false,
610 std::slice::from_ref(&vec![[ax-7.0,ay],[ax+7.0,ay],[ax,ay+9.0],[ax-7.0,ay]]));
611 }
612 }
613
614 #[cfg(not(target_arch = "wasm32"))]
617 fn ensure_music(&mut self) -> bool {
618 if self.music.is_some() { return true; }
619 if self.music_init { return false; }
620 self.music_init = true;
621 match ling_music::MusicEngine::new() {
622 Ok(m) => { self.music = Some(m); true }
623 Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
624 }
625 }
626
627 #[cfg(not(target_arch = "wasm32"))]
631 fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
632 let mut out = Vec::new();
633 for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
634 out
635 }
636
637 #[cfg(not(target_arch = "wasm32"))]
640 fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
641 let font = &mut self.fonts[id];
642 let asc = font.ascent();
643 let tol = 0.3 / px;
644 let mut pen = 0.0f32;
645 let mut glyphs = Vec::new();
646 for ch in text.chars() {
647 let go = font.glyph_outline(ch, tol);
648 let mut contours = Vec::with_capacity(go.polylines.len());
649 for pl in &go.polylines {
650 let mapped: Vec<[f32; 2]> = pl.iter()
651 .map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
652 .collect();
653 contours.push(mapped);
654 }
655 glyphs.push(contours);
656 pen += go.advance;
657 }
658 glyphs
659 }
660
661 pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
662 for item in &program.items {
663 self.register_item("", item)?;
664 }
665 let entry = self.find_entry()
666 .ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
667 let mut env = Env::new();
670 let non_do: Vec<_> = self.globals.iter()
671 .filter(|(_, e)| !matches!(e, Expr::Do(_)))
672 .map(|(k, e)| (k.clone(), e.clone()))
673 .collect();
674 let mut pending: Vec<(String, Expr)> = Vec::new();
675 for (k, expr) in &non_do {
676 let mut tmp = Env::new();
677 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
678 env.insert(k.clone(), v);
679 } else {
680 pending.push((k.clone(), expr.clone()));
681 }
682 }
683 for (k, expr) in &pending {
684 let mut tmp = env.clone();
685 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
686 env.insert(k.clone(), v);
687 }
688 }
689 self.eval_expr(&entry, &mut env).map(|_| ()).map_err(|e| match e {
690 EvalErr::Runtime(s) => s,
691 EvalErr::Return(_) => "unexpected top-level return".to_string(),
692 EvalErr::Break => "unexpected break at top level".to_string(),
693 })
694 }
695
696 fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
697 match item {
698 Item::Bind(name, expr) => {
699 let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
700 self.globals.insert(key, expr.clone());
701 }
702 Item::Fn(def) => {
703 let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
704 self.functions.insert(key, def.clone());
705 }
706 Item::Mod(name, body) => {
707 let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
708 for child in body {
709 self.register_item(&child_ns, child)?;
710 }
711 }
712 Item::TypeAlias(_, _) => {}
713 Item::Use { path, alias } => {
714 self.load_module(path, alias.as_deref(), ns)?;
715 }
716 }
717 Ok(())
718 }
719
720 fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
725 let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
727 let raw = std::path::Path::new(path);
728 let candidates: Vec<std::path::PathBuf> = vec![
729 base_dir.join(format!("{}.ling", path)),
730 base_dir.join(format!("{}.灵", path)),
731 base_dir.join(format!("{}.령", path)),
732 base_dir.join(format!("{}.霊", path)),
733 base_dir.join(format!("{}.ลิง", path)),
734 base_dir.join(raw),
736 std::path::PathBuf::from(format!("{}.ling", path)),
737 std::path::PathBuf::from(path),
738 ];
739
740 let resolved = candidates.into_iter().find(|p| p.exists())
741 .ok_or_else(|| format!("use: cannot find module '{path}'"))?;
742
743 let canonical = resolved.canonicalize()
744 .unwrap_or_else(|_| resolved.clone())
745 .to_string_lossy()
746 .to_string();
747
748 if self.loaded_files.contains(&canonical) {
750 return Ok(());
751 }
752 self.loaded_files.insert(canonical.clone());
753
754 let source = std::fs::read_to_string(&resolved)
755 .map_err(|e| format!("use: failed to read '{path}': {e}"))?;
756
757 let prev_dir = self.source_dir.clone();
759 self.source_dir = resolved.parent().map(|p| p.to_path_buf());
760
761 let program = crate::parser::parse(&source)
762 .map_err(|e| format!("use: parse error in '{path}': {e}"))?;
763
764 let target_ns = match (parent_ns.is_empty(), alias) {
766 (_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
767 (_, Some(a)) => a.to_string(),
768 (false, None) => parent_ns.to_string(),
769 (true, None) => String::new(),
770 };
771
772 for item in &program.items {
773 self.register_item(&target_ns, item)?;
774 }
775
776 self.source_dir = prev_dir;
777 Ok(())
778 }
779
780 fn find_entry(&self) -> Option<Expr> {
781 for key in &[
783 "start", "main",
784 "启",
785 "เริ่ม", "시작",
787 "начать", "начало",
788 "inicio", "comenzar",
789 "début", "commencer",
790 "anfang", "starten",
791 "início",
792 "शुरू",
793 "ابدأ",
794 ] {
795 if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
796 }
797 self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
798 }
799
800 fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
803 match expr {
804 Expr::Str(s) => Ok(Value::Str(s.clone())),
805 Expr::Number(n) => Ok(Value::Number(*n)),
806 Expr::Bool(b) => Ok(Value::Bool(*b)),
807 Expr::Unit => Ok(Value::Unit),
808 Expr::Array(elems) => {
809 let vs: Vec<_> = elems.iter()
810 .map(|e| self.eval_expr(e, env))
811 .collect::<Result<_,_>>()?;
812 Ok(Value::List(vs))
813 }
814
815 Expr::Ident(name) => self.lookup(name, env),
816
817 Expr::Path(segs) => {
818 if segs.len() == 1 { return self.lookup(&segs[0], env); }
819 Ok(Value::Str(segs.join("::")))
820 }
821
822 Expr::Ref(inner) => self.eval_expr(inner, env),
823 Expr::Await(inner) => self.eval_expr(inner, env),
824
825 Expr::Do(stmts) => {
826 let mut local = env.clone();
827 Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
828 }
829
830 Expr::BinOp(op, lhs, rhs) => {
831 let l = self.eval_expr(lhs, env)?;
832 let r = self.eval_expr(rhs, env)?;
833 self.apply_binop(op, l, r)
834 }
835
836 Expr::If { cond, then, elseifs, else_body } => {
837 let cond_val = self.eval_expr(cond, env)?;
838 if self.is_truthy(&cond_val) {
839 return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
840 }
841 for (ei_cond, ei_body) in elseifs {
842 let ei_cond_val = self.eval_expr(ei_cond, env)?;
843 if self.is_truthy(&ei_cond_val) {
844 return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
845 }
846 }
847 if let Some(eb) = else_body {
848 return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
849 }
850 Ok(Value::Unit)
851 }
852
853 Expr::While { cond, body } => {
854 loop {
858 let cv = self.eval_expr(cond, env)?;
859 if !self.is_truthy(&cv) { break; }
860 match self.exec_block(body, env) {
861 Ok(_) => {}
862 Err(EvalErr::Break) => break,
863 Err(e) => return Err(e),
864 }
865 }
866 Ok(Value::Unit)
867 }
868
869 Expr::For { var, iter, body } => {
870 let iter_val = self.eval_expr(iter, env)?;
871 let items = self.value_to_iter(iter_val)?;
872 for item in items {
873 let mut local = env.clone();
874 local.insert(var.clone(), item);
875 match self.exec_block(body, &mut local) {
876 Ok(_) => {}
877 Err(EvalErr::Break) => break,
878 Err(e) => return Err(e),
879 }
880 }
881 Ok(Value::Unit)
882 }
883
884 Expr::Match(subject, arms) => {
885 let subj = self.eval_expr(subject, env)?;
886 for arm in arms {
887 if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
888 let mut local = env.clone();
889 local.extend(bindings);
890 return self.eval_expr(&arm.body, &mut local);
891 }
892 }
893 Ok(Value::Unit)
894 }
895
896 Expr::Range(lo, hi) => {
897 let lo_v = self.eval_expr(lo, env)?;
898 let hi_v = self.eval_expr(hi, env)?;
899 let lo_n = self.to_number(&lo_v)? as i64;
900 let hi_n = self.to_number(&hi_v)? as i64;
901 Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
902 }
903
904 Expr::Index(base, idx) => {
905 let b = self.eval_expr(base, env)?;
906 let i = self.eval_expr(idx, env)?;
907 let n = self.to_number(&i)? as usize;
908 match b {
909 Value::List(v) => v.get(n).cloned()
910 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
911 Value::Str(s) => s.chars().nth(n)
912 .map(|c| Value::Str(c.to_string()))
913 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
914 other => Err(EvalErr::from(format!("cannot index {:?}", other))),
915 }
916 }
917
918 Expr::Call(callee, args) => {
919 let arg_vals: Vec<Value> = args.iter()
920 .map(|a| self.eval_expr(a, env))
921 .collect::<Result<_,_>>()?;
922 match callee.as_ref() {
923 Expr::Ident(name) => self.call_named(name, arg_vals, env),
924 Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
925 _ => {
926 let v = self.eval_expr(callee, env)?;
927 self.call_value(v, arg_vals)
928 }
929 }
930 }
931
932 Expr::MethodCall { receiver, method, args } => {
933 let recv = self.eval_expr(receiver, env)?;
934 let arg_vals: Vec<Value> = args.iter()
935 .map(|a| self.eval_expr(a, env))
936 .collect::<Result<_,_>>()?;
937 self.call_method(recv, method, arg_vals)
938 }
939
940 Expr::Closure(params, body) => {
941 Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
942 }
943 }
944 }
945
946 fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
949 let mut last: Option<Value> = None;
950 for stmt in stmts {
951 match stmt {
952 Stmt::Bind(name, expr) => {
953 let v = self.eval_expr(expr, env)?;
954 env.insert(name.clone(), v);
955 last = None;
956 }
957 Stmt::Return(expr) => {
958 let v = self.eval_expr(expr, env)?;
959 return Err(EvalErr::Return(v));
960 }
961 Stmt::Expr(expr) => {
962 last = Some(self.eval_expr(expr, env)?);
963 }
964 }
965 }
966 Ok(last)
967 }
968
969 fn lookup(&self, name: &str, env: &Env) -> EvalResult {
972 if let Some(v) = env.get(name) { return Ok(v.clone()); }
973 if self.functions.contains_key(name) {
974 let def = &self.functions[name];
975 return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
976 }
977 match name {
979 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
980 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
981 _ => {}
982 }
983 Err(EvalErr::from(format!("undefined: '{name}'")))
984 }
985
986 fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
987 match name {
988 "print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
990 let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
991 println!("{s}");
992 return Ok(Value::Unit);
993 }
994 "format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
996 return Ok(Value::Str(self.builtin_format(&args)?));
997 }
998 "格式::拼接" | "format::join" => {
1000 match args.first() {
1001 Some(Value::List(items)) => {
1002 return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
1003 }
1004 _ => return Ok(Value::Str(self.builtin_format(&args)?)),
1005 }
1006 }
1007 "ok" | "好" | "良し" | "좋아" | "โอเค" => {
1009 let val = args.into_iter().next().unwrap_or(Value::Unit);
1010 return Ok(Value::Ok(Box::new(val)));
1011 }
1012 "bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
1013 let val = args.into_iter().next().unwrap_or(Value::Unit);
1014 return Ok(Value::Err(Box::new(val)));
1015 }
1016 "向量::从" | "Vec::from" => {
1018 if let Some(Value::List(v)) = args.first() {
1019 return Ok(Value::List(v.clone()));
1020 }
1021 return Ok(Value::List(args));
1022 }
1023 "向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
1024 "计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
1026 "计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
1027 "sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
1029 if let Some(ms_val) = args.first() {
1030 if let Ok(ms) = self.to_number(ms_val) {
1031 std::thread::sleep(std::time::Duration::from_millis(ms as u64));
1032 }
1033 }
1034 return Ok(Value::Unit);
1035 }
1036 "流水::并行" | "Flow::parallel" => {
1038 if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
1039 let _ = params;
1040 match self.exec_block(&body, &mut cap) {
1041 Ok(Some(v)) => return Ok(v),
1042 Ok(None) => return Ok(Value::Unit),
1043 Err(EvalErr::Return(v)) => return Ok(v),
1044 Err(e) => return Err(e),
1045 }
1046 }
1047 return Ok(Value::Unit);
1048 }
1049
1050 "sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
1059 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
1060 }
1061 "cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
1062 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
1063 }
1064
1065 "tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
1068 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
1069 }
1070
1071
1072 "tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
1073 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
1074 }
1075 "asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
1076 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
1077 }
1078 "acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
1079 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
1080 }
1081 "atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
1082 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
1083 }
1084 "atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
1085 let y = self.arg_num(&args, 0, 0.0)?;
1086 let x = self.arg_num(&args, 1, 1.0)?;
1087 return Ok(Value::Number(y.atan2(x)));
1088 }
1089
1090 "sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
1092 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
1093 }
1094 "cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
1095 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
1096 }
1097 "pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
1098 let base = self.arg_num(&args, 0, 0.0)?;
1099 let exp = self.arg_num(&args, 1, 1.0)?;
1100 return Ok(Value::Number(base.powf(exp)));
1101 }
1102 "exp" | "指数" | "指数関数" | "지수" => {
1103 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
1104 }
1105 "hypot" | "斜边" | "斜辺" | "빗변" => {
1106 let x = self.arg_num(&args, 0, 0.0)?;
1107 let y = self.arg_num(&args, 1, 0.0)?;
1108 return Ok(Value::Number(x.hypot(y)));
1109 }
1110
1111 "ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
1113 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
1114 }
1115 "log2" | "对数2" | "対数2" | "로그2" => {
1116 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
1117 }
1118 "log10" | "对数10" | "対数10" | "로그10" => {
1119 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
1120 }
1121
1122 "abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
1124 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
1125 }
1126 "floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
1127 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
1128 }
1129 "ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
1130 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
1131 }
1132 "round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
1133 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
1134 }
1135 "trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
1136 | "정수화" | "정수" | "切り捨て" | "버림" => {
1137 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
1138 }
1139 "fract" | "小数部分" | "小数部" | "소수부" => {
1140 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
1141 }
1142
1143 "min" | "ต่ำสุด" | "最小" | "최솟값" => {
1145 let a = self.arg_num(&args, 0, 0.0)?;
1146 let b = self.arg_num(&args, 1, 0.0)?;
1147 return Ok(Value::Number(a.min(b)));
1148 }
1149 "max" | "สูงสุด" | "最大" | "최댓값" => {
1150 let a = self.arg_num(&args, 0, 0.0)?;
1151 let b = self.arg_num(&args, 1, 0.0)?;
1152 return Ok(Value::Number(a.max(b)));
1153 }
1154 "clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
1155 let x = self.arg_num(&args, 0, 0.0)?;
1156 let lo = self.arg_num(&args, 1, 0.0)?;
1157 let hi = self.arg_num(&args, 2, 1.0)?;
1158 return Ok(Value::Number(x.clamp(lo, hi)));
1159 }
1160
1161 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1163 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1164
1165 "vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
1171 let x = self.arg_num(&args, 0, 0.0)? as f32;
1172 let y = self.arg_num(&args, 1, 0.0)? as f32;
1173 let seed = self.arg_num(&args, 2, 0.0)? as u32;
1174 return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
1175 }
1176
1177 "fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
1178 let x = self.arg_num(&args, 0, 0.0)? as f32;
1179 let y = self.arg_num(&args, 1, 0.0)? as f32;
1180 let octaves = self.arg_num(&args, 2, 4.0)? as u32;
1181 let seed = self.arg_num(&args, 3, 0.0)? as u32;
1182 return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
1183 }
1184
1185 "perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
1186 let x = self.arg_num(&args, 0, 0.0)? as f32;
1187 let y = self.arg_num(&args, 1, 0.0)? as f32;
1188 let z = self.arg_num(&args, 2, 0.0)? as f32;
1189 return Ok(Value::Number(perlin3(x, y, z) as f64));
1190 }
1191
1192 "lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
1194 let a = self.arg_num(&args, 0, 0.0)?;
1195 let b = self.arg_num(&args, 1, 1.0)?;
1196 let t = self.arg_num(&args, 2, 0.0)?;
1197 return Ok(Value::Number(a + (b - a) * t));
1198 }
1199
1200 "smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
1201 let lo = self.arg_num(&args, 0, 0.0)?;
1202 let hi = self.arg_num(&args, 1, 1.0)?;
1203 let x = self.arg_num(&args, 2, 0.5)?;
1204 let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
1205 return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
1206 }
1207
1208 "rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
1209 let val = fast_rand_f64(&mut self.rand_state);
1210 return Ok(Value::Number(val));
1211 }
1212
1213 "sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
1214 let x = self.arg_num(&args, 0, 0.0)?;
1215 return Ok(Value::Number(x.signum()));
1216 }
1217
1218 "hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
1219 let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
1223 let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
1224 let m = v - c;
1225 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
1226 else if h < 120.0 { (x, c, 0.0) }
1227 else if h < 180.0 { (0.0, c, x) }
1228 else if h < 240.0 { (0.0, x, c) }
1229 else if h < 300.0 { (x, 0.0, c) }
1230 else { (c, 0.0, x) };
1231 let r = ((r1 + m) * 255.0).round();
1232 let g = ((g1 + m) * 255.0).round();
1233 let b = ((b1 + m) * 255.0).round();
1234 return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
1235 }
1236
1237 "lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
1238 let r1 = self.arg_num(&args, 0, 0.0)?;
1239 let g1 = self.arg_num(&args, 1, 0.0)?;
1240 let b1 = self.arg_num(&args, 2, 0.0)?;
1241 let r2 = self.arg_num(&args, 3, 255.0)?;
1242 let g2 = self.arg_num(&args, 4, 255.0)?;
1243 let b2 = self.arg_num(&args, 5, 255.0)?;
1244 let t = self.arg_num(&args, 6, 0.0)?;
1245 let r = r1 + (r2 - r1) * t;
1246 let g = g1 + (g2 - g1) * t;
1247 let b = b1 + (b2 - b1) * t;
1248 let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
1249 self.gfx.borrow_mut().color = c;
1250 return Ok(Value::Unit);
1251 }
1252
1253 "time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
1255 return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
1256 }
1257
1258 "frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
1259 return Ok(Value::Number(self.frame_num as f64));
1260 }
1261
1262 "mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
1264 #[cfg(not(target_arch = "wasm32"))]
1265 {
1266 match ling_mic::MicInput::open(Default::default()) {
1267 Ok(mic) => {
1268 let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
1270 return Ok(Value::Unit);
1271 }
1272 Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
1273 }
1274 }
1275 #[cfg(target_arch = "wasm32")]
1276 return Ok(Value::Unit);
1277 }
1278
1279 "mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
1280 #[cfg(not(target_arch = "wasm32"))]
1281 {
1282 let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
1283 return Ok(Value::Number(rms as f64));
1284 }
1285 #[cfg(target_arch = "wasm32")]
1286 return Ok(Value::Number(0.0));
1287 }
1288
1289 "mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
1290 #[cfg(not(target_arch = "wasm32"))]
1291 {
1292 let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
1293 return Ok(Value::Number(peak as f64));
1294 }
1295 #[cfg(target_arch = "wasm32")]
1296 return Ok(Value::Number(0.0));
1297 }
1298
1299 "mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
1300 #[cfg(not(target_arch = "wasm32"))]
1301 {
1302 let n = self.arg_num(&args, 0, 8.0)? as usize;
1303 if let Some(mic) = self.mic.as_ref() {
1304 let samples = mic.latest_samples();
1305 self.fft.borrow_mut().push_samples(&samples);
1306 }
1307 let bands = self.fft.borrow().freq_bands(n);
1308 let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
1309 return Ok(Value::List(result));
1310 }
1311 #[cfg(target_arch = "wasm32")]
1312 return Ok(Value::List(vec![]));
1313 }
1314
1315 "set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
1317 let mode = self.arg_num(&args, 0, 0.0)? as u8;
1318 self.gfx.borrow_mut().blend = mode;
1319 return Ok(Value::Unit);
1320 }
1321
1322 "draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
1324 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1325 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1326 let r = self.arg_num(&args, 2, 10.0)? as i32;
1327 let mut gfx = self.gfx.borrow_mut();
1328 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1329 draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1330 return Ok(Value::Unit);
1331 }
1332
1333 "draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
1334 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1335 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1336 let r = self.arg_num(&args, 2, 10.0)? as i32;
1337 let mut gfx = self.gfx.borrow_mut();
1338 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1339 draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1340 return Ok(Value::Unit);
1341 }
1342
1343 "เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
1350 let w = self.arg_num(&args, 0, 800.0)? as usize;
1351 let h = self.arg_num(&args, 1, 600.0)? as usize;
1352 #[cfg(not(target_arch = "wasm32"))]
1353 {
1354 let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1355 let mut gfx = self.gfx.borrow_mut();
1356 let mut win = minifb::Window::new(
1357 &title, w, h,
1358 minifb::WindowOptions {
1359 resize: false,
1360 scale: minifb::Scale::X1,
1361 ..Default::default()
1362 },
1363 ).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
1364 #[allow(deprecated)]
1365 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1366 gfx.buffer = vec![0u32; w * h];
1367 gfx.width = w;
1368 gfx.height = h;
1369 gfx.window = Some(win);
1370 gfx.sync_projection();
1371 hide_console_window();
1372 }
1373 #[cfg(target_arch = "wasm32")]
1374 {
1375 let mut gfx = self.gfx.borrow_mut();
1376 gfx.width = w;
1377 gfx.height = h;
1378 gfx.sync_projection();
1379 crate::gfx::webgl::resize(w as u32, h as u32);
1380 }
1381 return Ok(Value::Unit);
1382 }
1383
1384 "เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
1386 let r = self.arg_num(&args, 0, 0.0)? as u32;
1387 let g = self.arg_num(&args, 1, 0.0)? as u32;
1388 let b = self.arg_num(&args, 2, 0.0)? as u32;
1389 #[cfg(not(target_arch = "wasm32"))]
1390 {
1391 let c = (r << 16) | (g << 8) | b;
1392 self.gfx.borrow_mut().buffer.fill(c);
1393 }
1394 #[cfg(target_arch = "wasm32")]
1395 {
1396 let mut gfx = self.gfx.borrow_mut();
1397 gfx.fill_r = r as f32 / 255.0;
1398 gfx.fill_g = g as f32 / 255.0;
1399 gfx.fill_b = b as f32 / 255.0;
1400 }
1401 return Ok(Value::Unit);
1402 }
1403
1404 "set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
1407 let h = self.arg_num(&args, 0, 0.0)?;
1408 let s = self.arg_num(&args, 1, 70.0)?;
1409 let l = self.arg_num(&args, 2, 50.0)?;
1410 let hex = hsl_to_hex(h, s, l);
1411 let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
1412 let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
1413 let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
1414 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1415 return Ok(Value::Unit);
1416 }
1417
1418 "สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
1420 let r = self.arg_num(&args, 0, 255.0)? as u32;
1421 let g = self.arg_num(&args, 1, 255.0)? as u32;
1422 let b = self.arg_num(&args, 2, 255.0)? as u32;
1423 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1424 return Ok(Value::Unit);
1425 }
1426
1427 "วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
1429 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1430 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1431 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1432 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1433 let x2 = self.arg_num(&args, 4, 0.0)? as f32;
1434 let y2 = self.arg_num(&args, 5, 0.0)? as f32;
1435 let mut gfx = self.gfx.borrow_mut();
1436 let color = gfx.color;
1437 #[cfg(not(target_arch = "wasm32"))]
1438 {
1439 let w = gfx.width;
1440 let h = gfx.height;
1441 fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
1442 }
1443 #[cfg(target_arch = "wasm32")]
1444 gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
1445 return Ok(Value::Unit);
1446 }
1447
1448 "วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
1450 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1451 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1452 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1453 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1454 let mut gfx = self.gfx.borrow_mut();
1455 let color = gfx.color;
1456 #[cfg(not(target_arch = "wasm32"))]
1457 {
1458 let w = gfx.width;
1459 let h = gfx.height;
1460 draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
1461 }
1462 #[cfg(target_arch = "wasm32")]
1463 gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
1464 return Ok(Value::Unit);
1465 }
1466
1467 "วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
1469 let px = self.arg_num(&args, 0, 0.0)? as i32;
1470 let py = self.arg_num(&args, 1, 0.0)? as i32;
1471 #[cfg(not(target_arch = "wasm32"))]
1472 {
1473 let mut gfx = self.gfx.borrow_mut();
1474 let color = gfx.color;
1475 let w = gfx.width;
1476 let h = gfx.height;
1477 if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
1478 gfx.buffer[py as usize * w + px as usize] = color;
1479 }
1480 }
1481 #[cfg(target_arch = "wasm32")]
1482 {
1483 let mut gfx = self.gfx.borrow_mut();
1485 let color = gfx.color;
1486 let x = px as f32; let y = py as f32;
1487 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
1488 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
1489 }
1490 return Ok(Value::Unit);
1491 }
1492
1493 "แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
1495 #[cfg(not(target_arch = "wasm32"))]
1496 {
1497 {
1499 let mut gfx = self.gfx.borrow_mut();
1500 if !gfx.depth_queue.is_empty() {
1501 let w = gfx.width;
1502 let h = gfx.height;
1503 let queue = std::mem::take(&mut gfx.depth_queue);
1504 queue.flush(&mut gfx.buffer, w, h);
1505 }
1506 let buf = gfx.buffer.clone();
1507 let w = gfx.width;
1508 let h = gfx.height;
1509 if let Some(win) = gfx.window.as_mut() {
1510 win.update_with_buffer(&buf, w, h)
1511 .map_err(|e| EvalErr::from(format!("present error: {e}")))?;
1512 }
1513 }
1514 let mouse_pos = {
1516 let gfx = self.gfx.borrow();
1517 gfx.window.as_ref()
1518 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
1519 };
1520 let mut gfx = self.gfx.borrow_mut();
1521 if gfx.mouse_captured {
1522 if let Some((mx, my)) = mouse_pos {
1523 if gfx.last_mx.is_nan() {
1524 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1525 } else {
1526 gfx.mouse_dx = mx - gfx.last_mx;
1527 gfx.mouse_dy = my - gfx.last_my;
1528 }
1529 gfx.last_mx = mx; gfx.last_my = my;
1530 } else {
1531 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1532 }
1533 #[cfg(windows)]
1535 unsafe {
1536 #[repr(C)]
1537 struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
1538 extern "system" {
1539 fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32;
1540 fn GetForegroundWindow() -> isize;
1541 fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
1542 }
1543 let hwnd = GetForegroundWindow();
1544 let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
1545 if GetWindowRect(hwnd, &mut rect) != 0 {
1546 ClipCursor(&rect as *const RECT as *const std::ffi::c_void);
1547 }
1548 }
1549 } else if let Some((mx, my)) = mouse_pos {
1550 if gfx.last_mx.is_nan() {
1551 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1552 } else {
1553 gfx.mouse_dx = mx - gfx.last_mx;
1554 gfx.mouse_dy = my - gfx.last_my;
1555 }
1556 gfx.last_mx = mx; gfx.last_my = my;
1557 } else {
1558 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1559 }
1560 }
1561 #[cfg(target_arch = "wasm32")]
1562 {
1563 let mut gfx = self.gfx.borrow_mut();
1564 let w = gfx.width;
1565 let h = gfx.height;
1566 let fr = gfx.fill_r;
1567 let fg = gfx.fill_g;
1568 let fb = gfx.fill_b;
1569 let queue = std::mem::take(&mut gfx.depth_queue);
1570 queue.flush_to_webgl(fr, fg, fb, w, h);
1571 }
1572 #[cfg(not(target_arch = "wasm32"))]
1574 {
1575 let (_, _, down) = self.mouse_now();
1576 self.mouse_was_down = down;
1577 }
1578 self.frame_num += 1;
1580 return Ok(Value::Unit);
1581 }
1582
1583 "เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
1585 #[cfg(target_arch = "wasm32")]
1588 let (default_w, default_h) = {
1589 let (cw, ch) = crate::gfx::webgl::canvas_size();
1590 (cw as f64, ch as f64)
1591 };
1592 #[cfg(all(not(target_arch = "wasm32"), windows))]
1594 let (default_w, default_h) = unsafe {
1595 extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
1596 (GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
1597 };
1598 #[cfg(all(not(target_arch = "wasm32"), not(windows)))]
1599 let (default_w, default_h) = native_screen_size();
1600
1601 let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
1602 let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
1603 #[cfg(not(target_arch = "wasm32"))]
1604 {
1605 let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1606 let mut gfx = self.gfx.borrow_mut();
1607 let mut win = minifb::Window::new(
1608 &title, w, h,
1609 minifb::WindowOptions {
1610 borderless: true,
1611 title: false,
1612 resize: false,
1613 scale: minifb::Scale::X1,
1614 ..Default::default()
1615 },
1616 ).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
1617 #[allow(deprecated)]
1618 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1619 gfx.buffer = vec![0u32; w * h];
1620 gfx.width = w;
1621 gfx.height = h;
1622 gfx.window = Some(win);
1623 gfx.sync_projection();
1624 #[cfg(windows)]
1626 reposition_fullscreen(w as i32, h as i32);
1627 hide_console_window();
1628 }
1629 #[cfg(target_arch = "wasm32")]
1630 {
1631 let mut gfx = self.gfx.borrow_mut();
1632 gfx.width = w;
1633 gfx.height = h;
1634 gfx.sync_projection();
1635 crate::gfx::webgl::resize(w as u32, h as u32);
1636 }
1637 return Ok(Value::Unit);
1638 }
1639
1640 "get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
1642 return Ok(Value::Number(self.gfx.borrow().width as f64));
1643 }
1644 "get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
1645 return Ok(Value::Number(self.gfx.borrow().height as f64));
1646 }
1647
1648 "หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
1650 #[cfg(not(target_arch = "wasm32"))]
1651 {
1652 let gfx = self.gfx.borrow();
1653 let open = gfx.window.as_ref()
1654 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
1655 .unwrap_or(false);
1656 return Ok(Value::Bool(open));
1657 }
1658 #[cfg(target_arch = "wasm32")]
1659 return Ok(Value::Bool(true));
1660 }
1661
1662 "key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
1664 #[cfg(not(target_arch = "wasm32"))]
1665 {
1666 let name = self.arg_str(&args, 0, "");
1667 let gfx = self.gfx.borrow();
1668 let down = gfx.window.as_ref()
1669 .and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
1670 .unwrap_or(false);
1671 return Ok(Value::Bool(down));
1672 }
1673 #[cfg(target_arch = "wasm32")]
1674 return Ok(Value::Bool(false));
1675 }
1676
1677 "key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
1679 #[cfg(not(target_arch = "wasm32"))]
1680 {
1681 let name = self.arg_str(&args, 0, "");
1682 let gfx = self.gfx.borrow();
1683 let pressed = gfx.window.as_ref()
1684 .and_then(|w| str_to_minifb_key(&name)
1685 .map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
1686 .unwrap_or(false);
1687 return Ok(Value::Bool(pressed));
1688 }
1689 #[cfg(target_arch = "wasm32")]
1690 return Ok(Value::Bool(false));
1691 }
1692
1693 "mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
1695 #[cfg(not(target_arch = "wasm32"))]
1696 return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
1697 #[cfg(target_arch = "wasm32")]
1698 return Ok(Value::Number(0.0));
1699 }
1700 "mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
1701 #[cfg(not(target_arch = "wasm32"))]
1702 return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
1703 #[cfg(target_arch = "wasm32")]
1704 return Ok(Value::Number(0.0));
1705 }
1706
1707 "set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
1709 let x = self.arg_num(&args, 0, 0.0)? as f32;
1710 let y = self.arg_num(&args, 1, 0.0)? as f32;
1711 let z = self.arg_num(&args, 2, 0.0)? as f32;
1712 let mut gfx = self.gfx.borrow_mut();
1713 gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
1714 return Ok(Value::Unit);
1715 }
1716
1717 "move_camera" => {
1719 let dx = self.arg_num(&args, 0, 0.0)? as f32;
1720 let dy = self.arg_num(&args, 1, 0.0)? as f32;
1721 let dz = self.arg_num(&args, 2, 0.0)? as f32;
1722 let mut gfx = self.gfx.borrow_mut();
1723 gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
1724 return Ok(Value::Unit);
1725 }
1726
1727 "set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
1729 let d = self.arg_num(&args, 0, 5.0)? as f32;
1730 self.gfx.borrow_mut().camera.zdist = d;
1731 return Ok(Value::Unit);
1732 }
1733
1734 "capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
1736 #[cfg(not(target_arch = "wasm32"))]
1737 {
1738 let mut gfx = self.gfx.borrow_mut();
1739 gfx.mouse_captured = true;
1740 gfx.last_mx = f32::NAN;
1741 if let Some(win) = gfx.window.as_mut() {
1742 win.set_cursor_visibility(false);
1743 }
1744 }
1745 return Ok(Value::Unit);
1746 }
1747
1748 "release_mouse" => {
1750 #[cfg(not(target_arch = "wasm32"))]
1751 {
1752 let mut gfx = self.gfx.borrow_mut();
1753 gfx.mouse_captured = false;
1754 gfx.last_mx = f32::NAN;
1755 if let Some(win) = gfx.window.as_mut() {
1756 win.set_cursor_visibility(true);
1757 }
1758 #[cfg(windows)]
1759 unsafe {
1760 extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
1762 ClipCursor(std::ptr::null());
1763 }
1764 }
1765 return Ok(Value::Unit);
1766 }
1767
1768 "set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
1775 let cry = self.arg_num(&args, 0, 1.0)? as f32;
1776 let sry = self.arg_num(&args, 1, 0.0)? as f32;
1777 let crx = self.arg_num(&args, 2, 1.0)? as f32;
1778 let srx = self.arg_num(&args, 3, 0.0)? as f32;
1779 let mut gfx = self.gfx.borrow_mut();
1780 gfx.camera.cry = cry; gfx.camera.sry = sry;
1781 gfx.camera.crx = crx; gfx.camera.srx = srx;
1782 return Ok(Value::Unit);
1783 }
1784
1785 "set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
1788 let cx = self.arg_num(&args, 0, 960.0)? as f32;
1789 let cy = self.arg_num(&args, 1, 540.0)? as f32;
1790 let focal = self.arg_num(&args, 2, 1080.0)? as f32;
1791 let zdist = self.arg_num(&args, 3, 5.0)? as f32;
1792 let mut gfx = self.gfx.borrow_mut();
1793 gfx.camera.cx = cx;
1794 gfx.camera.cy = cy;
1795 gfx.camera.focal = focal;
1796 gfx.camera.zdist = zdist;
1797 return Ok(Value::Unit);
1798 }
1799
1800 "add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
1804 let x = self.arg_num(&args, 0, 0.0)? as f32;
1805 let y = self.arg_num(&args, 1, -3.0)? as f32;
1806 let z = self.arg_num(&args, 2, 3.0)? as f32;
1807 let mut r = self.arg_num(&args, 3, 1.0)? as f32;
1808 let mut g = self.arg_num(&args, 4, 1.0)? as f32;
1809 let mut b = self.arg_num(&args, 5, 1.0)? as f32;
1810 if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
1813 let intensity = self.arg_num(&args, 6, 1.0)? as f32;
1814 let radius = self.arg_num(&args, 7, 0.0)? as f32;
1815 self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
1816 return Ok(Value::Unit);
1817 }
1818
1819 "clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
1821 self.gfx.borrow_mut().lights.clear();
1822 return Ok(Value::Unit);
1823 }
1824
1825 "set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
1827 let v = self.arg_num(&args, 0, 0.15)? as f32;
1828 self.gfx.borrow_mut().ambient = v;
1829 return Ok(Value::Unit);
1830 }
1831
1832 "วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
1836 let ax = self.arg_num(&args, 0, 0.0)? as f32;
1837 let ay = self.arg_num(&args, 1, 0.0)? as f32;
1838 let az = self.arg_num(&args, 2, 0.0)? as f32;
1839 let bx = self.arg_num(&args, 3, 0.0)? as f32;
1840 let by = self.arg_num(&args, 4, 0.0)? as f32;
1841 let bz = self.arg_num(&args, 5, 0.0)? as f32;
1842 let cx = self.arg_num(&args, 6, 0.0)? as f32;
1843 let cy = self.arg_num(&args, 7, 0.0)? as f32;
1844 let cz = self.arg_num(&args, 8, 0.0)? as f32;
1845
1846 let mut gfx = self.gfx.borrow_mut();
1847
1848 let ux = bx-ax; let uy = by-ay; let uz = bz-az;
1850 let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
1851 let normal = [
1852 uy*vz - uz*vy,
1853 uz*vx - ux*vz,
1854 ux*vy - uy*vx,
1855 ];
1856 let centroid = [
1858 (ax+bx+cx)/3.0,
1859 (ay+by+cy)/3.0,
1860 (az+bz+cz)/3.0,
1861 ];
1862
1863 let lit_color = crate::gfx::light::compute_lit_color(
1865 gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
1866 );
1867
1868 let near = -gfx.camera.zdist + 0.05;
1871 let da_raw = gfx.camera.depth(ax, ay, az);
1872 let db_raw = gfx.camera.depth(bx, by, bz);
1873 let dc_raw = gfx.camera.depth(cx, cy, cz);
1874 if da_raw <= near || db_raw <= near || dc_raw <= near {
1875 return Ok(Value::Unit);
1876 }
1877
1878 let (sax, say, da) = gfx.camera.project(ax, ay, az);
1880 let (sbx, sby, db) = gfx.camera.project(bx, by, bz);
1881 let (scx, scy, dc) = gfx.camera.project(cx, cy, cz);
1882
1883 let depth = (da + db + dc) / 3.0;
1885
1886 gfx.depth_queue.push_triangle(
1887 depth, lit_color,
1888 sax, say, sbx, sby, scx, scy,
1889 );
1890 return Ok(Value::Unit);
1891 }
1892
1893 "วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
1897 let ax = self.arg_num(&args, 0, 0.0)? as f32;
1898 let ay = self.arg_num(&args, 1, 0.0)? as f32;
1899 let az = self.arg_num(&args, 2, 0.0)? as f32;
1900 let bx = self.arg_num(&args, 3, 0.0)? as f32;
1901 let by = self.arg_num(&args, 4, 0.0)? as f32;
1902 let bz = self.arg_num(&args, 5, 0.0)? as f32;
1903
1904 let mut gfx = self.gfx.borrow_mut();
1905 let color = gfx.color;
1906 let near = -gfx.camera.zdist + 0.05;
1908 let mut lax = ax; let mut lay = ay; let mut laz = az;
1909 let mut lbx = bx; let mut lby = by; let mut lbz = bz;
1910 let da_raw = gfx.camera.depth(lax, lay, laz);
1911 let db_raw = gfx.camera.depth(lbx, lby, lbz);
1912 if da_raw <= near && db_raw <= near {
1913 return Ok(Value::Unit);
1914 }
1915 if da_raw <= near {
1916 let t = (near - da_raw) / (db_raw - da_raw);
1917 lax += t * (lbx - lax);
1918 lay += t * (lby - lay);
1919 laz += t * (lbz - laz);
1920 } else if db_raw <= near {
1921 let t = (near - da_raw) / (db_raw - da_raw);
1922 lbx = lax + t * (lbx - lax);
1923 lby = lay + t * (lby - lay);
1924 lbz = laz + t * (lbz - laz);
1925 }
1926 let (sax, say, da) = gfx.camera.project(lax, lay, laz);
1927 let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
1928 let depth = (da + db) / 2.0;
1929 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
1930 return Ok(Value::Unit);
1931 }
1932
1933 #[cfg(not(target_arch = "wasm32"))]
1943 "orb_shell" | "球壳" | "オーブ殻" | "오브껍질" | "เปลือกทรงกลม" => {
1944 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
1945 let radius=self.arg_num(&args,3,1.0)? as f32;
1946 let ry=self.arg_num(&args,4,0.)? as f32; let rx=self.arg_num(&args,5,0.)? as f32;
1947 let density=(self.arg_num(&args,6,10.)? as i32).clamp(1, 48);
1948 let tr=(self.arg_num(&args,7,230.)? as f32).clamp(0.,255.);
1949 let tg=(self.arg_num(&args,8,230.)? as f32).clamp(0.,255.);
1950 let tb=(self.arg_num(&args,9,235.)? as f32).clamp(0.,255.);
1951 let (cyr, syr) = (ry.cos(), ry.sin());
1952 let (cxr, sxr) = (rx.cos(), rx.sin());
1953 let tau = std::f32::consts::TAU;
1954 let pi = std::f32::consts::PI;
1955 let turns = 6.0_f32; let nseg = 96; let inv_r = if radius.abs() > 1e-5 { 1.0 / radius } else { 0.0 };
1958 let pt = |u: f32, theta0: f32, dir: f32| -> ([f32;3], f32) {
1961 let phi = pi * u; let th = dir * turns * tau * u + theta0;
1963 let (mut x, mut y, mut z) = (phi.sin()*th.cos()*radius, phi.cos()*radius, phi.sin()*th.sin()*radius);
1964 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr;
1966 x = x1; z = z1;
1967 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
1969 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.0, 1.0);
1971 ([cx + x, cy + y2, cz + z2], facing)
1972 };
1973 let mut gfx = self.gfx.borrow_mut();
1974 let near = -gfx.camera.zdist + 0.05;
1975 let mut seg = |gfx: &mut crate::gfx::GfxState, a: [f32;3], b: [f32;3], lum: f32| {
1977 let (mut lax,mut lay,mut laz)=(a[0],a[1],a[2]);
1978 let (mut lbx,mut lby,mut lbz)=(b[0],b[1],b[2]);
1979 let da=gfx.camera.depth(lax,lay,laz); let db=gfx.camera.depth(lbx,lby,lbz);
1980 if da<=near && db<=near { return; }
1981 if da<=near { let t=(near-da)/(db-da); lax+=t*(lbx-lax); lay+=t*(lby-lay); laz+=t*(lbz-laz); }
1982 else if db<=near { let t=(near-da)/(db-da); lbx=lax+t*(lbx-lax); lby=lay+t*(lby-lay); lbz=laz+t*(lbz-laz); }
1983 let (sax,say,da2)=gfx.camera.project(lax,lay,laz);
1984 let (sbx,sby,db2)=gfx.camera.project(lbx,lby,lbz);
1985 let l = (0.12 + 0.88 * lum).clamp(0.0, 1.0);
1987 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
1988 let color=(cr<<16)|(cg<<8)|cb;
1989 gfx.depth_queue.push_line((da2+db2)*0.5, color, sax,say, sbx,sby);
1990 };
1991 for &dir in &[1.0_f32, -1.0_f32] {
1993 for s in 0..density {
1994 let theta0 = s as f32 * tau / density as f32;
1995 let mut prev = pt(0.0, theta0, dir);
1996 for k in 1..=nseg {
1997 let cur = pt(k as f32 / nseg as f32, theta0, dir);
1998 seg(&mut gfx, prev.0, cur.0, (prev.1 + cur.1) * 0.5);
1999 prev = cur;
2000 }
2001 }
2002 }
2003 return Ok(Value::Unit);
2004 }
2005
2006 #[cfg(not(target_arch = "wasm32"))]
2014 "orb_particles" | "球内粒子" | "オーブ粒子" | "오브입자" | "อนุภาคทรงกลม" => {
2015 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2016 let radius=self.arg_num(&args,3,1.0)? as f32;
2017 let count=(self.arg_num(&args,4,160.)? as i32).clamp(1, 4000);
2018 let t=self.arg_num(&args,5,0.)? as f32;
2019 let tr=(self.arg_num(&args,6,255.)? as f32).clamp(0.,255.);
2020 let tg=(self.arg_num(&args,7,255.)? as f32).clamp(0.,255.);
2021 let tb=(self.arg_num(&args,8,255.)? as f32).clamp(0.,255.);
2022 let inv_r = if radius.abs() > 1e-5 { 1.0/radius } else { 0.0 };
2023 let h = |mut x: u32| -> f32 {
2025 x = x.wrapping_mul(747796405).wrapping_add(2891336453);
2026 x = ((x >> ((x >> 28).wrapping_add(4))) ^ x).wrapping_mul(277803737);
2027 (((x >> 22) ^ x) & 0xFFFFFF) as f32 / 16_777_216.0
2028 };
2029 let tau = std::f32::consts::TAU;
2030 let (cyr, syr) = ((t*0.5).cos(), (t*0.5).sin());
2032 let (cxr, sxr) = ((t*0.23).cos(), (t*0.23).sin());
2033 let mut gfx = self.gfx.borrow_mut();
2034 let near = -gfx.camera.zdist + 0.05;
2035 let (sw, sh) = (gfx.width as i32, gfx.height as i32);
2036 for i in 0..count {
2037 let i = i as u32;
2038 let u = h(i.wrapping_mul(3) + 1);
2040 let rr = u.cbrt() * radius * (0.85 + 0.15 * (t*1.3 + i as f32).sin()); let th = h(i.wrapping_mul(3) + 2) * tau + t * (0.3 + 0.5 * h(i*7+5)); let ph = (h(i.wrapping_mul(3) + 3) * 2.0 - 1.0).acos(); let (mut x, mut y, mut z) = (rr*ph.sin()*th.cos(), rr*ph.cos(), rr*ph.sin()*th.sin());
2044 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr; x = x1; z = z1;
2046 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2047 let (wx, wy, wz) = (cx + x, cy + y2, cz + z2);
2048 if gfx.camera.depth(wx, wy, wz) <= near { continue; }
2049 let (sx, sy, dep) = gfx.camera.project(wx, wy, wz);
2050 let sxi = sx as i32; let syi = sy as i32;
2051 if sxi < 0 || syi < 0 || sxi >= sw || syi >= sh { continue; }
2052 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.15, 1.0);
2054 let l = facing;
2055 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2056 let color=(cr<<16)|(cg<<8)|cb;
2057 let len = if facing > 0.7 { 1.0 } else { 0.0 };
2059 gfx.depth_queue.push_line(dep, color, sx, sy, sx + len, sy);
2060 }
2061 return Ok(Value::Unit);
2062 }
2063
2064 "project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
2068 let x = self.arg_num(&args,0,0.0)? as f32;
2069 let y = self.arg_num(&args,1,0.0)? as f32;
2070 let z = self.arg_num(&args,2,0.0)? as f32;
2071 let gfx = self.gfx.borrow();
2072 let near = -gfx.camera.zdist + 0.05;
2073 let d = gfx.camera.depth(x, y, z);
2074 if d <= near {
2075 return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
2076 }
2077 let (sx, sy, depth) = gfx.camera.project(x, y, z);
2078 return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
2079 }
2080 #[cfg(not(target_arch = "wasm32"))]
2083 "draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
2084 let mut pts: Vec<[f32; 2]> = Vec::new();
2085 if let Some(Value::List(v)) = args.first() {
2086 let mut i = 0;
2087 while i + 1 < v.len() {
2088 let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
2089 let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
2090 pts.push([x, y]);
2091 i += 2;
2092 }
2093 }
2094 if pts.len() >= 3 {
2095 if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
2097 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
2098 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
2099 }
2100 return Ok(Value::Unit);
2101 }
2102
2103 "vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
2112 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2113 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2114 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2115 let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2116 let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
2117 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2118 let mut gfx = self.gfx.borrow_mut();
2119 let cam = gfx.camera.clone();
2120 crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
2121 return Ok(Value::Unit);
2122 }
2123
2124 "vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
2126 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2127 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2128 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2129 let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
2130 let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
2131 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2132 let mut gfx = self.gfx.borrow_mut();
2133 let cam = gfx.camera.clone();
2134 crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
2135 return Ok(Value::Unit);
2136 }
2137
2138 "vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
2140 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2141 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2142 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2143 let np=self.arg_num(&args,9,6.)?as usize;
2144 let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
2145 let rs=self.arg_num(&args,12,0.01)?as f32;
2146 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2147 let mut gfx = self.gfx.borrow_mut();
2148 let cam = gfx.camera.clone();
2149 crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
2150 return Ok(Value::Unit);
2151 }
2152
2153 "vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
2155 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2156 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2157 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2158 let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
2159 let st=self.arg_num(&args,11,120.)?as usize;
2160 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2161 let mut gfx = self.gfx.borrow_mut();
2162 let cam = gfx.camera.clone();
2163 crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
2164 return Ok(Value::Unit);
2165 }
2166
2167 "vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
2169 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2170 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2171 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2172 let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
2173 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2174 let mut gfx = self.gfx.borrow_mut();
2175 let cam = gfx.camera.clone();
2176 crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2177 return Ok(Value::Unit);
2178 }
2179
2180 "vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
2182 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2183 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2184 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2185 let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
2186 let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
2187 let sp=self.arg_num(&args,13,0.025)?as f32;
2188 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2189 let mut gfx = self.gfx.borrow_mut();
2190 let cam = gfx.camera.clone();
2191 crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
2192 return Ok(Value::Unit);
2193 }
2194
2195 "vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
2197 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2198 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2199 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2200 let mr=self.arg_num(&args,9,5.)?as f32;
2201 let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
2202 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2203 let mut gfx = self.gfx.borrow_mut();
2204 let cam = gfx.camera.clone();
2205 crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
2206 return Ok(Value::Unit);
2207 }
2208
2209 "vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
2211 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2212 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2213 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2214 let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
2215 let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
2216 let dens=self.arg_num(&args,13,0.4)?as f32;
2217 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2218 let mut gfx = self.gfx.borrow_mut();
2219 let cam = gfx.camera.clone();
2220 crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
2221 return Ok(Value::Unit);
2222 }
2223
2224 "vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
2226 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2227 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2228 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2229 let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2230 let cell=self.arg_num(&args,11,0.6)?as f32;
2231 let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
2232 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2233 let mut gfx = self.gfx.borrow_mut();
2234 let cam = gfx.camera.clone();
2235 crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
2236 return Ok(Value::Unit);
2237 }
2238
2239 "vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
2241 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2242 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2243 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2244 let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
2245 let np=self.arg_num(&args,11,12.)?as usize;
2246 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2247 let mut gfx = self.gfx.borrow_mut();
2248 let cam = gfx.camera.clone();
2249 crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
2250 return Ok(Value::Unit);
2251 }
2252
2253 "vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
2255 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2256 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2257 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2258 let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
2259 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2260 let mut gfx = self.gfx.borrow_mut();
2261 let cam = gfx.camera.clone();
2262 crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2263 return Ok(Value::Unit);
2264 }
2265
2266 "vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
2268 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2269 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2270 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2271 let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
2272 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2273 let mut gfx = self.gfx.borrow_mut();
2274 let cam = gfx.camera.clone();
2275 crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
2276 return Ok(Value::Unit);
2277 }
2278
2279 "vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
2281 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2282 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2283 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2284 let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
2285 let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
2286 let ns=self.arg_num(&args,13,6.)?as usize;
2287 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2288 let mut gfx = self.gfx.borrow_mut();
2289 let cam = gfx.camera.clone();
2290 crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
2291 return Ok(Value::Unit);
2292 }
2293
2294 "vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
2296 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2297 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2298 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2299 let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
2300 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2301 let mut gfx = self.gfx.borrow_mut();
2302 let cam = gfx.camera.clone();
2303 crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
2304 return Ok(Value::Unit);
2305 }
2306
2307 "vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
2309 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2310 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2311 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2312 let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
2313 let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
2314 let eo=self.arg_num(&args,13,0.28)?as f32;
2315 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2316 let mut gfx = self.gfx.borrow_mut();
2317 let cam = gfx.camera.clone();
2318 crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
2319 return Ok(Value::Unit);
2320 }
2321
2322 #[cfg(not(target_arch = "wasm32"))]
2328 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2329 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2330 let x = self.arg_num(&args, 1, 0.0)? as f32;
2331 let y = self.arg_num(&args, 2, 0.0)? as f32;
2332 let z = self.arg_num(&args, 3, 0.0)? as f32;
2333 let w = self.arg_num(&args, 4, 1.0)? as f32;
2334 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2335 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2336 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2337 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2338 if let Some(audio) = &self.audio {
2339 audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
2340 }
2341 return Ok(Value::Unit);
2342 }
2343
2344 #[cfg(not(target_arch = "wasm32"))]
2345 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2346 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2347 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2348 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2349 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2350 if let Some(audio) = &self.audio {
2351 audio.set_listener(cry, sry, crx, srx);
2352 }
2353 return Ok(Value::Unit);
2354 }
2355
2356 #[cfg(not(target_arch = "wasm32"))]
2357 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2358 let path = match args.first() {
2359 Some(Value::Str(s)) => s.clone(),
2360 _ => return Ok(Value::Unit),
2361 };
2362 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2363 if let Some(audio) = &self.audio {
2364 audio.load_bgm(&path, vol);
2365 }
2366 return Ok(Value::Unit);
2367 }
2368
2369 #[cfg(not(target_arch = "wasm32"))]
2370 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2371 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2372 if let Some(audio) = &self.audio {
2373 audio.set_bgm_volume(vol);
2374 }
2375 return Ok(Value::Unit);
2376 }
2377
2378 #[cfg(not(target_arch = "wasm32"))]
2379 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2380 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2381 if let Some(audio) = &self.audio {
2382 audio.set_master_volume(vol);
2383 }
2384 return Ok(Value::Unit);
2385 }
2386
2387 #[cfg(target_arch = "wasm32")]
2389 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2390 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2391 let x = self.arg_num(&args, 1, 0.0)? as f32;
2392 let y = self.arg_num(&args, 2, 0.0)? as f32;
2393 let z = self.arg_num(&args, 3, 0.0)? as f32;
2394 let w = self.arg_num(&args, 4, 1.0)? as f32;
2395 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2396 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2397 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2398 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2399 crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
2400 return Ok(Value::Unit);
2401 }
2402
2403 #[cfg(target_arch = "wasm32")]
2404 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2405 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2406 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2407 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2408 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2409 crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
2410 return Ok(Value::Unit);
2411 }
2412
2413 #[cfg(target_arch = "wasm32")]
2414 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2415 let path = self.arg_str(&args, 0, "");
2416 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2417 crate::gfx::audio_web::load_bgm(&path, vol);
2418 return Ok(Value::Unit);
2419 }
2420
2421 #[cfg(target_arch = "wasm32")]
2422 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2423 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2424 crate::gfx::audio_web::set_bgm_volume(vol);
2425 return Ok(Value::Unit);
2426 }
2427
2428 #[cfg(target_arch = "wasm32")]
2429 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2430 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2431 crate::gfx::audio_web::set_master_volume(vol);
2432 return Ok(Value::Unit);
2433 }
2434
2435 "รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
2437 #[cfg(not(target_arch = "wasm32"))]
2438 loop {
2439 let still_open = {
2440 let gfx = self.gfx.borrow();
2441 gfx.window.as_ref()
2442 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
2443 .unwrap_or(false)
2444 };
2445 if !still_open { break; }
2446 let (buf, w, h) = {
2447 let gfx = self.gfx.borrow();
2448 (gfx.buffer.clone(), gfx.width, gfx.height)
2449 };
2450 let mut gfx = self.gfx.borrow_mut();
2451 if let Some(win) = gfx.window.as_mut() {
2452 if win.update_with_buffer(&buf, w, h).is_err() { break; }
2453 }
2454 }
2455 return Ok(Value::Unit);
2456 }
2457
2458 "read_file" | "อ่านไฟล์" => {
2460 let path = self.arg_str(&args, 0, "");
2461 return std::fs::read_to_string(&path)
2462 .map(Value::Str)
2463 .map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
2464 }
2465 "write_file" | "เขียนไฟล์" => {
2466 let path = self.arg_str(&args, 0, "");
2467 let content = self.arg_str(&args, 1, "");
2468 std::fs::write(&path, content.as_bytes())
2469 .map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
2470 return Ok(Value::Unit);
2471 }
2472 "print_file" | "พิมพ์ไฟล์" => {
2473 let content = self.arg_str(&args, 0, "");
2474 print!("{content}");
2475 return Ok(Value::Unit);
2476 }
2477
2478 "get_args" | "รับอาร์กิวเมนต์" => {
2480 let v: Vec<Value> = std::env::args().map(Value::Str).collect();
2481 return Ok(Value::List(v));
2482 }
2483
2484 "split" | "str_split" | "แยก" => {
2486 let s = self.arg_str(&args, 0, "");
2487 let sep = self.arg_str(&args, 1, "\n");
2488 let sep = if sep.is_empty() { "\n".into() } else { sep };
2489 let parts: Vec<Value> = s.split(sep.as_str())
2490 .map(|p| Value::Str(p.to_string())).collect();
2491 return Ok(Value::List(parts));
2492 }
2493 "trim" | "str_trim" | "ตัดช่องว่าง" => {
2494 let s = self.arg_str(&args, 0, "");
2495 return Ok(Value::Str(s.trim().to_string()));
2496 }
2497 "starts_with" | "str_starts_with" | "เริ่มด้วย" => {
2498 let s = self.arg_str(&args, 0, "");
2499 let prefix = self.arg_str(&args, 1, "");
2500 return Ok(Value::Bool(s.starts_with(prefix.as_str())));
2501 }
2502 "ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
2503 let s = self.arg_str(&args, 0, "");
2504 let suffix = self.arg_str(&args, 1, "");
2505 return Ok(Value::Bool(s.ends_with(suffix.as_str())));
2506 }
2507 "str_replace" | "แทนสตริง" => {
2508 let s = self.arg_str(&args, 0, "");
2509 let from = self.arg_str(&args, 1, "");
2510 let to = self.arg_str(&args, 2, "");
2511 return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
2512 }
2513 "str_find" | "หาในสตริง" => {
2514 let s = self.arg_str(&args, 0, "");
2515 let needle = self.arg_str(&args, 1, "");
2516 let pos = s.find(needle.as_str())
2518 .map(|byte_i| s[..byte_i].chars().count() as f64)
2519 .unwrap_or(-1.0);
2520 return Ok(Value::Number(pos));
2521 }
2522 "substr" | "str_slice" | "ส่วนสตริง" => {
2523 let s = self.arg_str(&args, 0, "");
2524 let start = self.arg_num(&args, 1, 0.0)? as usize;
2525 let len = args.get(2)
2526 .map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
2527 .unwrap_or_else(|| s.chars().count().saturating_sub(start));
2528 let chars: Vec<char> = s.chars().collect();
2529 let end = (start + len).min(chars.len());
2530 let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
2531 return Ok(Value::Str(slice));
2532 }
2533 "to_str" | "str" | "num_str" | "แปลงสตริง" => {
2534 let v = args.into_iter().next().unwrap_or(Value::Unit);
2535 return Ok(Value::Str(v.to_string()));
2536 }
2537 "str_repeat" | "ทำซ้ำสตริง" => {
2538 let s = self.arg_str(&args, 0, "");
2539 let n = self.arg_num(&args, 1, 1.0)? as usize;
2540 return Ok(Value::Str(s.repeat(n)));
2541 }
2542 "str_upper" => {
2543 let s = self.arg_str(&args, 0, "");
2544 return Ok(Value::Str(s.to_uppercase()));
2545 }
2546 "str_lower" => {
2547 let s = self.arg_str(&args, 0, "");
2548 return Ok(Value::Str(s.to_lowercase()));
2549 }
2550 "str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
2551 match args.first() {
2552 Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
2553 Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
2554 _ => return Ok(Value::Number(0.0)),
2555 }
2556 }
2557
2558 "hash_str" | "แฮช" => {
2560 let s = self.arg_str(&args, 0, "");
2561 let mut h: u64 = 14695981039346656037_u64;
2562 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2563 return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
2564 }
2565 "hash_int" | "แฮชจำนวน" => {
2566 let s = self.arg_str(&args, 0, "");
2567 let n = self.arg_num(&args, 1, 100.0)? as u64;
2568 let mut h: u64 = 14695981039346656037_u64;
2569 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
2570 return Ok(Value::Number((h % n.max(1)) as f64));
2571 }
2572
2573 "list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
2575 return Ok(Value::List(Vec::new()));
2576 }
2577 "list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
2578 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2579 let val = args.get(1).cloned().unwrap_or(Value::Unit);
2580 if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
2581 return Ok(Value::List(vec![val]));
2582 }
2583 "list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
2584 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2585 let i = self.arg_num(&args, 1, 0.0)? as usize;
2586 if let Value::List(v) = lst {
2587 return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
2588 }
2589 return Ok(Value::Str(String::new()));
2590 }
2591 "list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
2592 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
2593 let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
2594 if let Value::List(v) = lst {
2595 return Ok(Value::Str(v.iter().map(|x| x.to_string())
2596 .collect::<Vec<_>>().join(&sep)));
2597 }
2598 return Ok(Value::Str(String::new()));
2599 }
2600
2601 "svg_begin" | "开始SVG" | "เริ่มSVG" => {
2609 let path = self.arg_str(&args, 0, "output.svg");
2610 let width = self.arg_num(&args, 1, 800.0)?;
2611 let height = self.arg_num(&args, 2, 600.0)?;
2612 *self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
2613 return Ok(Value::Unit);
2614 }
2615
2616 "svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
2617 let x = self.arg_num(&args, 0, 0.0)?;
2618 let y = self.arg_num(&args, 1, 0.0)?;
2619 let w = self.arg_num(&args, 2, 10.0)?;
2620 let h = self.arg_num(&args, 3, 10.0)?;
2621 let fill = self.arg_str(&args, 4, "#ffffff");
2622 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2623 svg.elements.push(format!(
2624 "<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
2625 height=\"{h:.1}\" fill=\"{fill}\"/>"));
2626 }
2627 return Ok(Value::Unit);
2628 }
2629
2630 "svg_circle" | "SVG圆形" | "SVGวงกลม" => {
2631 let cx = self.arg_num(&args, 0, 0.0)?;
2632 let cy = self.arg_num(&args, 1, 0.0)?;
2633 let r = self.arg_num(&args, 2, 5.0)?;
2634 let fill = self.arg_str(&args, 3, "#ffffff");
2635 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2636 svg.elements.push(format!(
2637 "<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
2638 }
2639 return Ok(Value::Unit);
2640 }
2641
2642 "svg_line" | "SVG线段" | "SVGเส้น" => {
2643 let x1 = self.arg_num(&args, 0, 0.0)?;
2644 let y1 = self.arg_num(&args, 1, 0.0)?;
2645 let x2 = self.arg_num(&args, 2, 0.0)?;
2646 let y2 = self.arg_num(&args, 3, 0.0)?;
2647 let stroke = self.arg_str(&args, 4, "#ffffff");
2648 let sw = self.arg_num(&args, 5, 1.0)?;
2649 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2650 svg.elements.push(format!(
2651 "<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
2652 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2653 }
2654 return Ok(Value::Unit);
2655 }
2656
2657 "svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
2658 let pts = self.arg_str(&args, 0, "");
2659 let stroke = self.arg_str(&args, 1, "#ffffff");
2660 let sw = self.arg_num(&args, 2, 1.0)?;
2661 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2662 svg.elements.push(format!(
2663 "<polyline points=\"{pts}\" fill=\"none\" \
2664 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
2665 }
2666 return Ok(Value::Unit);
2667 }
2668
2669 "svg_text" | "SVG文本" | "SVGข้อความ" => {
2670 let x = self.arg_num(&args, 0, 0.0)?;
2671 let y = self.arg_num(&args, 1, 0.0)?;
2672 let text = self.arg_str(&args, 2, "");
2673 let fill = self.arg_str(&args, 3, "#ffffff");
2674 let size = self.arg_num(&args, 4, 12.0)?;
2675 if let Some(svg) = self.svg.borrow_mut().as_mut() {
2676 let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
2677 svg.elements.push(format!(
2678 "<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
2679 font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
2680 }
2681 return Ok(Value::Unit);
2682 }
2683
2684 "svg_end" | "结束SVG" | "จบSVG" => {
2685 {
2686 let borrow = self.svg.borrow();
2687 if let Some(svg) = borrow.as_ref() {
2688 svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
2689 }
2690 }
2691 *self.svg.borrow_mut() = None;
2692 return Ok(Value::Unit);
2693 }
2694
2695 "hsl_color" | "HSL颜色" | "สีHSL" => {
2696 let h = self.arg_num(&args, 0, 0.0)?;
2697 let s = self.arg_num(&args, 1, 70.0)?;
2698 let l = self.arg_num(&args, 2, 50.0)?;
2699 return Ok(Value::Str(hsl_to_hex(h, s, l)));
2700 }
2701
2702 #[cfg(not(target_arch = "wasm32"))]
2708 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
2709 if let Some(Value::List(v)) = args.first() {
2710 let samples: Vec<f32> = v.iter()
2711 .filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
2712 .collect();
2713 self.fft.borrow_mut().push_samples(&samples);
2714 }
2715 return Ok(Value::Unit);
2716 }
2717
2718 #[cfg(not(target_arch = "wasm32"))]
2720 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
2721 let n = self.arg_num(&args, 0, 32.0)? as usize;
2722 let bands = self.fft.borrow().freq_bands(n);
2723 *self.fft_bands_cache.borrow_mut() = bands.clone();
2724 return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
2725 }
2726
2727 #[cfg(not(target_arch = "wasm32"))]
2729 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
2730 return Ok(Value::Bool(self.fft.borrow().is_beat()));
2731 }
2732
2733 #[cfg(not(target_arch = "wasm32"))]
2735 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
2736 return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
2737 }
2738
2739 #[cfg(not(target_arch = "wasm32"))]
2741 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
2742 return Ok(Value::Number(self.fft.borrow().rms() as f64));
2743 }
2744
2745 #[cfg(not(target_arch = "wasm32"))]
2747 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
2748 return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
2749 }
2750
2751 #[cfg(target_arch = "wasm32")]
2753 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
2754 #[cfg(target_arch = "wasm32")]
2755 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
2756 let n = self.arg_num(&args, 0, 32.0)? as usize;
2757 return Ok(Value::List(vec![Value::Number(0.0); n]));
2758 }
2759 #[cfg(target_arch = "wasm32")]
2760 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
2761 #[cfg(target_arch = "wasm32")]
2762 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
2763 #[cfg(target_arch = "wasm32")]
2764 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
2765 #[cfg(target_arch = "wasm32")]
2766 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
2767
2768 "tex_checkerboard" | "ลายตารางหมากรุก" => {
2776 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2777 let tiles = self.arg_num(&args, 4, 8.0)? as u32;
2778 let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
2779 let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
2780 let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
2781 let mut gfx = self.gfx.borrow_mut();
2782 let (bw, bh) = (gfx.width, gfx.height);
2783 for row in 0..th { for col in 0..tw {
2784 let cx = col as u32 * tiles / tw as u32;
2785 let cy = row as u32 * tiles / th as u32;
2786 let (dx, dy) = (tx+col, ty+row);
2787 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
2788 }}
2789 return Ok(Value::Unit);
2790 }
2791
2792 "tex_gradient" | "ลายไล่สี" => {
2794 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2795 let angle = self.arg_num(&args, 4, 0.0)? as f32;
2796 let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
2797 let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
2798 let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
2799 let mut gfx = self.gfx.borrow_mut();
2800 let (bw, bh) = (gfx.width, gfx.height);
2801 for row in 0..th { for col in 0..tw {
2802 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
2803 let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
2804 let (dx, dy) = (tx+col, ty+row);
2805 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
2806 }}
2807 return Ok(Value::Unit);
2808 }
2809
2810 "tex_noise" | "ลายนอยส์" => {
2812 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2813 let scale = self.arg_num(&args, 4, 4.0)? as f32;
2814 let octaves = self.arg_num(&args, 5, 4.0)? as u32;
2815 let seed = self.arg_num(&args, 6, 0.0)? as u32;
2816 let palette = self.arg_str(&args, 7, "rainbow");
2817 let mut gfx = self.gfx.borrow_mut();
2818 let (bw, bh) = (gfx.width, gfx.height);
2819 for row in 0..th { for col in 0..tw {
2820 let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
2821 let [r,g,b] = tex_palette(&palette, v);
2822 let (dx, dy) = (tx+col, ty+row);
2823 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
2824 }}
2825 return Ok(Value::Unit);
2826 }
2827
2828 "tex_freq_map" | "ลายความถี่" => {
2831 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2832 let time = self.arg_num(&args, 4, 0.0)? as f32;
2833 let speed = self.arg_num(&args, 5, 0.3)? as f32;
2834 let palette = self.arg_str(&args, 6, "rainbow");
2835 let bands: Vec<f32> = {
2836 let c = self.fft_bands_cache.borrow();
2837 if c.is_empty() { vec![0.0; 32] } else { c.clone() }
2838 };
2839 let n = bands.len().max(1);
2840 let mut gfx = self.gfx.borrow_mut();
2841 let (bw, bh) = (gfx.width, gfx.height);
2842 for row in 0..th { for col in 0..tw {
2843 let band_idx = (col * n / tw.max(1)).min(n-1);
2844 let mag = bands[band_idx].clamp(0.,1.);
2845 let fill_y = (mag * th as f32) as usize;
2846 if row >= th.saturating_sub(fill_y) {
2847 let t = (col as f32/tw as f32 + time*speed) % 1.0;
2848 let [r,g,b] = tex_palette(&palette, t);
2849 let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
2850 let (dx, dy) = (tx+col, ty+row);
2851 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
2852 }
2853 }}
2854 return Ok(Value::Unit);
2855 }
2856
2857 "tex_spiral" | "ลายเกลียวหมุน" => {
2859 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2860 let freq = self.arg_num(&args, 4, 5.0)? as f32;
2861 let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
2862 let time = self.arg_num(&args, 6, 0.0)? as f32;
2863 let palette = self.arg_str(&args, 7, "rainbow");
2864 let mut gfx = self.gfx.borrow_mut();
2865 let (bw, bh) = (gfx.width, gfx.height);
2866 for row in 0..th { for col in 0..tw {
2867 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
2868 let r = (nx*nx + ny*ny).sqrt();
2869 let theta = ny.atan2(nx);
2870 let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
2871 let [cr,cg,cb] = tex_palette(&palette, t);
2872 let (dx, dy) = (tx+col, ty+row);
2873 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2874 }}
2875 return Ok(Value::Unit);
2876 }
2877
2878 "tex_ripple" | "ลายระลอก" => {
2880 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2881 let freq = self.arg_num(&args, 4, 10.0)? as f32;
2882 let rcx = self.arg_num(&args, 5, 0.5)? as f32;
2883 let rcy = self.arg_num(&args, 6, 0.5)? as f32;
2884 let time = self.arg_num(&args, 7, 0.0)? as f32;
2885 let palette = self.arg_str(&args, 8, "ocean");
2886 let mut gfx = self.gfx.borrow_mut();
2887 let (bw, bh) = (gfx.width, gfx.height);
2888 for row in 0..th { for col in 0..tw {
2889 let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
2890 let r = (nx*nx + ny*ny).sqrt();
2891 let t = ((r*freq - time) % 1.0).abs();
2892 let [cr,cg,cb] = tex_palette(&palette, t);
2893 let (dx, dy) = (tx+col, ty+row);
2894 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2895 }}
2896 return Ok(Value::Unit);
2897 }
2898
2899 "tex_mandelbrot" | "ลายแมนเดลบรอต" => {
2901 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2902 let zoom = self.arg_num(&args, 4, 1.0)?;
2903 let mcx = self.arg_num(&args, 5, -0.5)?;
2904 let mcy = self.arg_num(&args, 6, 0.0)?;
2905 let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
2906 let palette = self.arg_str(&args, 8, "psychedelic");
2907 let mut gfx = self.gfx.borrow_mut();
2908 let (bw, bh) = (gfx.width, gfx.height);
2909 for row in 0..th { for col in 0..tw {
2910 let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
2911 let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
2912 let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
2913 while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
2914 let t = if i==max_iter { 0.0f32 } else {
2915 (i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
2916 };
2917 let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
2918 let (dx, dy) = (tx+col, ty+row);
2919 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2920 }}
2921 return Ok(Value::Unit);
2922 }
2923
2924 "tex_julia" | "ลายจูเลีย" => {
2926 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2927 let c_re = self.arg_num(&args, 4, -0.7)?;
2928 let c_im = self.arg_num(&args, 5, 0.27)?;
2929 let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
2930 let palette = self.arg_str(&args, 7, "neon");
2931 let mut gfx = self.gfx.borrow_mut();
2932 let (bw, bh) = (gfx.width, gfx.height);
2933 for row in 0..th { for col in 0..tw {
2934 let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
2935 let mut zy = (row as f64/th as f64 - 0.5)*3.5;
2936 let mut i = 0u32;
2937 while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
2938 let t = i as f32 / max_iter as f32;
2939 let [cr,cg,cb] = tex_palette(&palette, t);
2940 let (dx, dy) = (tx+col, ty+row);
2941 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2942 }}
2943 return Ok(Value::Unit);
2944 }
2945
2946 "tex_voronoi" | "ลายโวโรนอย" => {
2948 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2949 let cells = self.arg_num(&args, 4, 16.0)? as u32;
2950 let seed = self.arg_num(&args, 5, 42.0)? as u32;
2951 let palette = self.arg_str(&args, 6, "rainbow");
2952 let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
2953 let mut gfx = self.gfx.borrow_mut();
2954 let (bw, bh) = (gfx.width, gfx.height);
2955 for row in 0..th { for col in 0..tw {
2956 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
2957 let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
2958 let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
2959 if dd < d { (dd,i) } else { (d,idx) }
2960 });
2961 let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
2962 let [cr,cg,cb] = tex_palette(&palette, t);
2963 let (dx, dy) = (tx+col, ty+row);
2964 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2965 }}
2966 return Ok(Value::Unit);
2967 }
2968
2969 "tex_halftone" | "ลายฮาล์ฟโทน" => {
2971 let (tx,ty,tw,th) = self.tex_rect(&args)?;
2972 let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
2973 let time = self.arg_num(&args, 5, 0.0)? as f32;
2974 let palette = self.arg_str(&args, 6, "rainbow");
2975 let mut gfx = self.gfx.borrow_mut();
2976 let (bw, bh) = (gfx.width, gfx.height);
2977 for row in 0..th { for col in 0..tw {
2978 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
2979 let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
2980 let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
2981 let r = (lx*lx + ly*ly).sqrt();
2982 let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
2983 let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
2984 if a > 0.0 {
2985 let [cr,cg,cb] = tex_palette(&palette, t);
2986 let (dx, dy) = (tx+col, ty+row);
2987 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
2988 }
2989 }}
2990 return Ok(Value::Unit);
2991 }
2992
2993 "set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
2998 let m = self.arg_num(&args, 0, 2.0)? as u8;
2999 self.gfx.borrow_mut().shade_mode = m;
3000 return Ok(Value::Unit);
3001 }
3002 "set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
3004 let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
3005 self.gfx.borrow_mut().shade.bands = n;
3006 return Ok(Value::Unit);
3007 }
3008 "set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
3010 let r=self.arg_num(&args,0,26.)? as f32/255.0;
3011 let g=self.arg_num(&args,1,33.)? as f32/255.0;
3012 let b=self.arg_num(&args,2,77.)? as f32/255.0;
3013 self.gfx.borrow_mut().shade.shadow = [r,g,b];
3014 return Ok(Value::Unit);
3015 }
3016 #[cfg(not(target_arch = "wasm32"))]
3022 "crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
3023 let s = self.arg_str(&args, 0, "");
3024 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
3025 }
3026 #[cfg(not(target_arch = "wasm32"))]
3028 "knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
3029 let s = self.arg_str(&args, 0, "");
3030 let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
3031 let mut out = Vec::with_capacity(shape.points.len() * 3);
3032 for p in &shape.points {
3033 out.push(Value::Number(p[0] as f64));
3034 out.push(Value::Number(p[1] as f64));
3035 out.push(Value::Number(p[2] as f64));
3036 }
3037 return Ok(Value::List(out));
3038 }
3039 #[cfg(not(target_arch = "wasm32"))]
3040 "knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
3041 let s = self.arg_str(&args, 0, "");
3042 return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
3043 }
3044 #[cfg(not(target_arch = "wasm32"))]
3046 "knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
3047 self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
3048 return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
3049 }
3050 #[cfg(not(target_arch = "wasm32"))]
3051 "knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
3052 let h = self.arg_num(&args, 0, 0.0)? as usize;
3053 let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
3054 return Ok(Value::Str(pk));
3055 }
3056 #[cfg(not(target_arch = "wasm32"))]
3058 "knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
3059 let pk = hex_decode(&self.arg_str(&args, 0, ""));
3060 match ling_crypto::geo::knot_encapsulate(&pk) {
3061 Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
3062 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3063 }
3064 }
3065 #[cfg(not(target_arch = "wasm32"))]
3067 "knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
3068 let h = self.arg_num(&args, 0, 0.0)? as usize;
3069 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3070 let ss = self.crypto_ids.get(h)
3071 .and_then(|id| id.decapsulate(&ct).ok())
3072 .map(|s| hex_encode(&s)).unwrap_or_default();
3073 return Ok(Value::Str(ss));
3074 }
3075 #[cfg(not(target_arch = "wasm32"))]
3077 "crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
3078 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3079 let pt = self.arg_str(&args, 1, "");
3080 match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
3081 Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
3082 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3083 }
3084 }
3085 #[cfg(not(target_arch = "wasm32"))]
3086 "crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
3087 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3088 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3089 match ling_crypto::geo::holo_open(key, &ct) {
3090 Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
3091 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3092 }
3093 }
3094 #[cfg(not(target_arch = "wasm32"))]
3096 "holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
3097 let s = self.arg_str(&args, 0, "");
3098 let frags = ling_crypto::geo::scatter(s.as_bytes());
3099 let mut out = Vec::with_capacity(frags.len() * 4);
3100 for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
3101 return Ok(Value::List(out));
3102 }
3103 #[cfg(not(target_arch = "wasm32"))]
3104 "holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
3105 let s = self.arg_str(&args, 0, "");
3106 return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
3107 }
3108
3109 "ease" => {
3113 let name = self.arg_str(&args, 0, "ease");
3114 let t = self.arg_num(&args, 1, 0.0)? as f32;
3115 return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
3116 }
3117 #[cfg(not(target_arch = "wasm32"))]
3118 "mouse_x" => {
3119 let gfx = self.gfx.borrow();
3120 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
3121 return Ok(Value::Number(v));
3122 }
3123 #[cfg(not(target_arch = "wasm32"))]
3124 "mouse_y" => {
3125 let gfx = self.gfx.borrow();
3126 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
3127 return Ok(Value::Number(v));
3128 }
3129 #[cfg(not(target_arch = "wasm32"))]
3130 "mouse_down" => {
3131 let gfx = self.gfx.borrow();
3132 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
3133 return Ok(Value::Bool(d));
3134 }
3135 #[cfg(not(target_arch = "wasm32"))]
3136 "ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
3137 let x = self.arg_num(&args,0,0.0)? as f32;
3138 let y = self.arg_num(&args,1,0.0)? as f32;
3139 let w = self.arg_num(&args,2,0.0)? as f32;
3140 let h = self.arg_num(&args,3,0.0)? as f32;
3141 let gfx = self.gfx.borrow();
3142 let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
3143 return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
3144 }
3145 "ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
3147 let x = self.arg_num(&args,0,0.0)? as f32;
3148 let y = self.arg_num(&args,1,0.0)? as f32;
3149 let scale = self.arg_num(&args,2,16.0)? as f32;
3150 let s = self.arg_str(&args,3,"");
3151 let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
3152 let mut gfx = self.gfx.borrow_mut();
3153 let (w,h,color) = (gfx.width, gfx.height, gfx.color);
3154 for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
3155 return Ok(Value::Unit);
3156 }
3157 #[cfg(not(target_arch = "wasm32"))]
3160 "font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
3161 let path = self.arg_str(&args, 0, "");
3162 let weight = match self.arg_num(&args, 1, 0.0)? {
3164 w if w > 0.0 => Some(w as f32),
3165 _ => None,
3166 };
3167 let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
3169 if loaded.is_err() {
3170 if let Some(dir) = &self.source_dir {
3171 let joined = dir.join(&path);
3172 loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
3173 }
3174 }
3175 match loaded {
3176 Ok(f) => {
3177 let id = self.fonts.len();
3178 self.fonts.push(f);
3179 return Ok(Value::Number(id as f64));
3180 }
3181 Err(e) => {
3182 eprintln!("font_load failed ({path}): {e}");
3183 return Ok(Value::Number(-1.0));
3184 }
3185 }
3186 }
3187 #[cfg(not(target_arch = "wasm32"))]
3190 "font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
3191 let id = self.arg_num(&args, 0, 0.0)? as i64;
3192 let x = self.arg_num(&args, 1, 0.0)? as f32;
3193 let y = self.arg_num(&args, 2, 0.0)? as f32;
3194 let px = self.arg_num(&args, 3, 16.0)? as f32;
3195 let s = self.arg_str(&args, 4, "");
3196 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3197 let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
3198 let mut gfx = self.gfx.borrow_mut();
3199 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3200 for pl in &strokes {
3201 for seg in pl.windows(2) {
3202 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
3203 seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
3204 }
3205 }
3206 }
3207 return Ok(Value::Unit);
3208 }
3209 #[cfg(not(target_arch = "wasm32"))]
3211 "font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
3212 let id = self.arg_num(&args, 0, 0.0)? as i64;
3213 let x = self.arg_num(&args, 1, 0.0)? as f32;
3214 let y = self.arg_num(&args, 2, 0.0)? as f32;
3215 let px = self.arg_num(&args, 3, 16.0)? as f32;
3216 let s = self.arg_str(&args, 4, "");
3217 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3218 let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
3220 let mut gfx = self.gfx.borrow_mut();
3221 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3222 for contours in &glyphs {
3223 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
3224 }
3225 }
3226 return Ok(Value::Unit);
3227 }
3228 #[cfg(not(target_arch = "wasm32"))]
3232 "font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
3233 let id = self.arg_num(&args, 0, 0.0)? as i64;
3234 let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
3235 let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
3236 let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
3237 let size=self.arg_num(&args,10,1.0)? as f32;
3238 let s = self.arg_str(&args,11,"");
3239 if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
3240 let font = &mut self.fonts[id as usize];
3242 let asc = font.ascent();
3243 let mut pen = 0.0f32;
3244 let mut lines: Vec<[f32; 6]> = Vec::new();
3245 for ch in s.chars() {
3246 let go = font.glyph_outline(ch, 0.01);
3247 for pl in &go.polylines {
3248 for seg in pl.windows(2) {
3249 let map = |p: [f32; 2]| {
3250 let a = pen + p[0];
3251 let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
3253 cy + a*size*uy + b*size*vy,
3254 cz + a*size*uz + b*size*vz]
3255 };
3256 let p0 = map(seg[0]); let p1 = map(seg[1]);
3257 lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
3258 }
3259 }
3260 pen += go.advance;
3261 }
3262 let mut gfx = self.gfx.borrow_mut();
3263 let color = gfx.color;
3264 let near = -gfx.camera.zdist + 0.05;
3265 for l in &lines {
3266 let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
3267 let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
3268 let da = gfx.camera.depth(ax, ay, az);
3269 let db = gfx.camera.depth(bx, by, bz);
3270 if da <= near && db <= near { continue; }
3271 if da <= near {
3272 let t = (near - da) / (db - da);
3273 ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
3274 } else if db <= near {
3275 let t = (near - da) / (db - da);
3276 bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
3277 }
3278 let (sax, say, da2) = gfx.camera.project(ax, ay, az);
3279 let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
3280 let depth = (da2 + db2) / 2.0;
3281 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
3282 }
3283 }
3284 return Ok(Value::Unit);
3285 }
3286 #[cfg(not(target_arch = "wasm32"))]
3288 "font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
3289 let id = self.arg_num(&args, 0, 0.0)? as i64;
3290 let px = self.arg_num(&args, 1, 16.0)? as f32;
3291 let s = self.arg_str(&args, 2, "");
3292 if id >= 0 && (id as usize) < self.fonts.len() {
3293 return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
3294 }
3295 return Ok(Value::Number(0.0));
3296 }
3297 "ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
3299 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3300 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3301 let l=self.arg_num(&args,4,14.0)? as f32;
3302 let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
3303 let mut gfx = self.gfx.borrow_mut();
3304 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3305 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3306 return Ok(Value::Unit);
3307 }
3308 "ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
3310 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3311 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3312 let bv=self.arg_num(&args,4,10.0)? as f32;
3313 let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
3314 let mut gfx = self.gfx.borrow_mut();
3315 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3316 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3317 return Ok(Value::Unit);
3318 }
3319
3320 #[cfg(not(target_arch = "wasm32"))]
3326 "ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
3327 let cur = self.ui_theme;
3328 let primary = self.color_at(&args, 0, cur.primary);
3329 let accent = self.color_at(&args, 3, cur.accent);
3330 let track = self.color_at(&args, 6, cur.track);
3331 let warn = self.color_at(&args, 9, cur.warn);
3332 let text = self.color_at(&args, 12, cur.text);
3333 let bg = self.color_at(&args, 15, cur.bg);
3334 self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
3335 return Ok(Value::Unit);
3336 }
3337
3338 #[cfg(not(target_arch = "wasm32"))]
3340 "ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
3341 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3342 let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
3343 let th=self.ui_theme;
3344 let prim=self.color_at(&args,4,th.primary);
3345 self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
3346 return Ok(Value::Unit);
3347 }
3348 #[cfg(not(target_arch = "wasm32"))]
3349 "ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
3350 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3351 let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3352 let head=self.arg_num(&args,4,0.)? as f32;
3353 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3354 self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
3355 return Ok(Value::Unit);
3356 }
3357 #[cfg(not(target_arch = "wasm32"))]
3358 "ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
3359 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3360 let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
3361 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3362 self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
3363 return Ok(Value::Unit);
3364 }
3365 #[cfg(not(target_arch = "wasm32"))]
3366 "ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
3367 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3368 let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
3369 let lock=self.arg_num(&args,4,0.)? as f32;
3370 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3371 self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
3372 return Ok(Value::Unit);
3373 }
3374 #[cfg(not(target_arch = "wasm32"))]
3375 "ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
3376 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3377 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3378 let bv=self.arg_num(&args,4,12.)? as f32;
3379 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3380 self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
3381 return Ok(Value::Unit);
3382 }
3383 #[cfg(not(target_arch = "wasm32"))]
3384 "ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
3385 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3386 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3387 let dens=self.arg_num(&args,4,24.)? as usize;
3388 let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
3389 self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
3390 return Ok(Value::Unit);
3391 }
3392
3393 #[cfg(not(target_arch = "wasm32"))]
3395 "ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
3396 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3397 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3398 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3399 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3400 self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
3401 return Ok(Value::Unit);
3402 }
3403 #[cfg(not(target_arch = "wasm32"))]
3404 "ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
3405 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3406 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3407 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3408 let segs=self.arg_num(&args,6,10.)? as usize;
3409 let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
3410 self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
3411 return Ok(Value::Unit);
3412 }
3413 #[cfg(not(target_arch = "wasm32"))]
3414 "ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
3415 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3416 let r=self.arg_num(&args,2,50.)? as f32;
3417 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3418 let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
3419 self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
3420 return Ok(Value::Unit);
3421 }
3422 #[cfg(not(target_arch = "wasm32"))]
3423 "ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
3424 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3425 let r=self.arg_num(&args,2,40.)? as f32;
3426 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3427 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3428 self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
3429 return Ok(Value::Unit);
3430 }
3431 #[cfg(not(target_arch = "wasm32"))]
3432 "ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
3433 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3434 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
3435 let levels=self.arg_list_f32(&args,4);
3436 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
3437 self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
3438 return Ok(Value::Unit);
3439 }
3440 #[cfg(not(target_arch = "wasm32"))]
3441 "ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
3442 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3443 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3444 let vals=self.arg_list_f32(&args,4);
3445 let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
3446 self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
3447 return Ok(Value::Unit);
3448 }
3449 #[cfg(not(target_arch = "wasm32"))]
3450 "ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
3451 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3452 let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
3453 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3454 let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
3455 self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
3456 return Ok(Value::Unit);
3457 }
3458
3459 #[cfg(not(target_arch = "wasm32"))]
3461 "ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
3462 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3463 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
3464 let (mx,my,down)=self.mouse_now();
3465 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3466 let clicked = hover && down && !self.mouse_was_down;
3467 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3468 self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
3469 return Ok(Value::Number(if clicked {1.0} else {0.0}));
3470 }
3471 #[cfg(not(target_arch = "wasm32"))]
3472 "ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
3473 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3474 let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3475 let mut state=self.arg_num(&args,4,0.)? > 0.5;
3476 let (mx,my,down)=self.mouse_now();
3477 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
3478 if hover && down && !self.mouse_was_down { state = !state; }
3479 let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
3480 self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
3481 return Ok(Value::Number(if state {1.0} else {0.0}));
3482 }
3483 #[cfg(not(target_arch = "wasm32"))]
3484 "ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
3485 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3486 let w0=self.arg_num(&args,2,160.)? as f32;
3487 let mut val=self.arg_num(&args,3,0.)? as f32;
3488 let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
3489 let (mx,my,down)=self.mouse_now();
3490 let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
3491 if hover && down {
3492 let frac=((mx-x)/w0).max(0.0).min(1.0);
3493 val = mn + (mx_-mn)*frac;
3494 }
3495 let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
3496 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3497 self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
3498 return Ok(Value::Number(val as f64));
3499 }
3500 #[cfg(not(target_arch = "wasm32"))]
3501 "ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
3502 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3503 let s=self.arg_num(&args,2,20.)? as f32;
3504 let mut checked=self.arg_num(&args,3,0.)? > 0.5;
3505 let (mx,my,down)=self.mouse_now();
3506 let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
3507 if hover && down && !self.mouse_was_down { checked = !checked; }
3508 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3509 self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
3510 return Ok(Value::Number(if checked {1.0} else {0.0}));
3511 }
3512 #[cfg(not(target_arch = "wasm32"))]
3513 "ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
3514 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3515 let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3516 let count=self.arg_num(&args,4,3.)? as usize;
3517 let mut active=self.arg_num(&args,5,0.)? as i32;
3518 let (mx,my,down)=self.mouse_now();
3519 let mut hover=-1;
3520 if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
3521 hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
3522 if down && !self.mouse_was_down { active = hover; }
3523 }
3524 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3525 self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
3526 return Ok(Value::Number(active as f64));
3527 }
3528 #[cfg(not(target_arch = "wasm32"))]
3529 "ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
3530 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3531 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
3532 let frac=self.arg_num(&args,4,0.)? as f32;
3533 let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
3534 self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
3535 return Ok(Value::Unit);
3536 }
3537 #[cfg(not(target_arch = "wasm32"))]
3538 "ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
3539 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3540 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3541 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3542 self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
3543 return Ok(Value::Unit);
3544 }
3545 #[cfg(not(target_arch = "wasm32"))]
3546 "ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
3547 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3548 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
3549 let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
3550 let (mx,my,down)=self.mouse_now();
3551 let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
3552 let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
3553 if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
3554 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3555 self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
3556 return Ok(Value::Number(val as f64));
3557 }
3558
3559 #[cfg(not(target_arch = "wasm32"))]
3561 "ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
3562 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3563 let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
3564 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
3565 let pulse=self.arg_num(&args,6,0.)? as f32;
3566 let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
3567 self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
3568 return Ok(Value::Unit);
3569 }
3570 #[cfg(not(target_arch = "wasm32"))]
3571 "ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
3572 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3573 let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
3574 let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
3575 self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
3576 return Ok(Value::Unit);
3577 }
3578 #[cfg(not(target_arch = "wasm32"))]
3579 "ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
3580 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3581 let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
3582 let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
3583 let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
3584 let off=ling_ui::widgets::shade(th.track,0.5);
3585 self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
3586 return Ok(Value::Unit);
3587 }
3588 #[cfg(not(target_arch = "wasm32"))]
3589 "ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
3590 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3591 let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
3592 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3593 self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
3594 return Ok(Value::Unit);
3595 }
3596 #[cfg(not(target_arch = "wasm32"))]
3597 "ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
3598 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3599 let r=self.arg_num(&args,2,50.)? as f32;
3600 let (mx,my,down)=self.mouse_now();
3601 let mut dir=0;
3602 if down {
3603 let (dx,dy)=(mx-cx, my-cy);
3604 if dx*dx+dy*dy <= r*r {
3605 if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
3606 else { dir = if dy>0.0 {3} else {1}; }
3607 }
3608 }
3609 let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
3610 self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
3611 return Ok(Value::Number(dir as f64));
3612 }
3613 #[cfg(not(target_arch = "wasm32"))]
3614 "ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
3615 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3616 let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
3617 let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
3618 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
3619 self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
3620 return Ok(Value::Unit);
3621 }
3622 #[cfg(not(target_arch = "wasm32"))]
3623 "ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
3624 let intensity=self.arg_num(&args,0,0.5)? as f32;
3625 let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
3626 let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
3627 self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
3628 return Ok(Value::Unit);
3629 }
3630
3631 #[cfg(not(target_arch = "wasm32"))]
3633 "ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
3634 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3635 let r=self.arg_num(&args,2,50.)? as f32;
3636 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
3637 let spin=self.arg_num(&args,5,0.)? as f32;
3638 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
3639 self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
3640 return Ok(Value::Unit);
3641 }
3642 #[cfg(not(target_arch = "wasm32"))]
3643 "ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
3644 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3645 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3646 let depth=self.arg_num(&args,4,14.)? as f32;
3647 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3648 self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
3649 return Ok(Value::Unit);
3650 }
3651 #[cfg(not(target_arch = "wasm32"))]
3652 "ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
3653 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3654 let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
3655 let sweep=self.arg_num(&args,4,0.)? as f32;
3656 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3657 self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
3658 return Ok(Value::Unit);
3659 }
3660
3661 #[cfg(not(target_arch = "wasm32"))]
3663 "audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
3664 let freq=self.arg_num(&args,0,660.)? as f32;
3665 let dur=self.arg_num(&args,1,0.08)? as f32;
3666 let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
3667 let amp=self.arg_num(&args,3,0.25)? as f32;
3668 if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
3669 return Ok(Value::Unit);
3670 }
3671 #[cfg(not(target_arch = "wasm32"))]
3672 "ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
3673 let name=self.arg_str(&args,0,"click");
3674 if let Some(audio)=&self.audio {
3675 match name.as_str() {
3676 "hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
3677 "confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
3678 "error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
3679 "toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
3680 "tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
3681 _ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
3683 }
3684 return Ok(Value::Unit);
3685 }
3686
3687 #[cfg(not(target_arch = "wasm32"))]
3695 "music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
3696 let path = self.arg_str(&args, 0, "");
3697 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3698 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3699 else { path.clone() };
3700 match ling_music::load(&resolved) {
3701 Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
3702 Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3703 }
3704 }
3705 #[cfg(not(target_arch = "wasm32"))]
3706 "music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
3707 let id = self.arg_num(&args,0,0.0)? as i64;
3708 let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
3709 return Ok(Value::Number(d as f64));
3710 }
3711 #[cfg(not(target_arch = "wasm32"))]
3712 "music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
3713 let id = self.arg_num(&args,0,0.0)? as i64;
3714 let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
3715 return Ok(Value::Number(b as f64));
3716 }
3717 #[cfg(not(target_arch = "wasm32"))]
3718 "music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
3719 let id = self.arg_num(&args,0,0.0)? as i64;
3720 let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
3721 return Ok(Value::Str(k));
3722 }
3723 #[cfg(not(target_arch = "wasm32"))]
3724 "music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
3725 let id = self.arg_num(&args,0,0.0)? as i64;
3726 let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
3727 return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
3728 }
3729 #[cfg(not(target_arch = "wasm32"))]
3730 "music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
3731 let id = self.arg_num(&args,0,0.0)? as i64;
3732 let beats = self.tracks.get(id as usize).map(|t| {
3733 let b = ling_music::analysis::bpm(&t.mono, t.rate);
3734 ling_music::analysis::beat_grid(&t.mono, t.rate, b)
3735 }).unwrap_or_default();
3736 return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
3737 }
3738
3739 #[cfg(not(target_arch = "wasm32"))]
3741 "music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
3742 let id = self.arg_num(&args,0,0.0)? as i64;
3743 if self.ensure_music() {
3744 let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
3745 if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
3746 else if let Some(m) = &self.music { m.play(); }
3747 }
3748 return Ok(Value::Unit);
3749 }
3750 #[cfg(not(target_arch = "wasm32"))]
3751 "music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
3752 if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
3753 }
3754 #[cfg(not(target_arch = "wasm32"))]
3755 "music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
3756 if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
3757 }
3758 #[cfg(not(target_arch = "wasm32"))]
3759 "music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
3760 let sec = self.arg_num(&args,0,0.0)? as f32;
3761 if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
3762 }
3763 #[cfg(not(target_arch = "wasm32"))]
3764 "music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
3765 let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
3766 return Ok(Value::Number(p as f64));
3767 }
3768 #[cfg(not(target_arch = "wasm32"))]
3769 "music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
3770 let v = self.arg_num(&args,0,0.8)? as f32;
3771 if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
3772 return Ok(Value::Unit);
3773 }
3774
3775 #[cfg(not(target_arch = "wasm32"))]
3777 "music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
3778 let path = self.arg_str(&args, 0, "");
3779 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3780 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3781 else { path.clone() };
3782 if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
3783 match ling_music::patch::from_path(&resolved) {
3784 Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
3785 Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3786 }
3787 }
3788 #[cfg(not(target_arch = "wasm32"))]
3789 "music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
3790 let inst = self.arg_num(&args,0,0.0)? as usize;
3791 let midi = self.pitch_arg(&args, 1, 60);
3792 let dur = self.arg_num(&args,2,0.5)? as f32;
3793 let vel = self.arg_num(&args,3,0.9)? as f32;
3794 if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
3795 return Ok(Value::Unit);
3796 }
3797 #[cfg(not(target_arch = "wasm32"))]
3798 "music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
3799 let inst = self.arg_num(&args,0,0.0)? as usize;
3800 let midi = self.pitch_arg(&args, 1, 60);
3801 let vel = self.arg_num(&args,2,0.9)? as f32;
3802 if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
3803 return Ok(Value::Unit);
3804 }
3805 #[cfg(not(target_arch = "wasm32"))]
3806 "music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
3807 let inst = self.arg_num(&args,0,0.0)? as usize;
3808 let midi = self.pitch_arg(&args, 1, 60);
3809 if let Some(m) = &self.music { m.note_off(inst, midi); }
3810 return Ok(Value::Unit);
3811 }
3812
3813 #[cfg(not(target_arch = "wasm32"))]
3815 "music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
3816 let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
3817 return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
3818 }
3819 #[cfg(not(target_arch = "wasm32"))]
3820 "music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
3821 let idx = self.arg_num(&args,0,4.0)? as i32;
3822 return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
3823 }
3824
3825 #[cfg(not(target_arch = "wasm32"))]
3827 "music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
3828 let path = self.arg_str(&args, 0, "");
3829 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3830 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3831 else { path.clone() };
3832 match std::fs::read_to_string(&resolved) {
3833 Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
3834 Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3835 }
3836 }
3837 #[cfg(not(target_arch = "wasm32"))]
3838 "music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
3839 let id = self.arg_num(&args,0,0.0)? as i64;
3840 let t = self.arg_num(&args,1,0.0)? as f32;
3841 let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
3842 return Ok(Value::Str(line));
3843 }
3844 #[cfg(not(target_arch = "wasm32"))]
3845 "music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
3846 let hz = if let Some(mic) = self.mic.as_ref() {
3847 let s = mic.latest_samples();
3848 let rate = mic.sample_rate();
3849 ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
3850 } else { 0.0 };
3851 return Ok(Value::Number(hz as f64));
3852 }
3853 #[cfg(not(target_arch = "wasm32"))]
3854 "music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
3855 let hz = self.arg_num(&args,0,0.0)? as f32;
3856 return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
3857 }
3858 #[cfg(not(target_arch = "wasm32"))]
3859 "music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
3860 let midi = self.pitch_arg(&args, 0, 69);
3861 return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
3862 }
3863 #[cfg(not(target_arch = "wasm32"))]
3864 "music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
3865 let hz = self.arg_num(&args,0,0.0)? as f32;
3866 let target = self.arg_num(&args,1,0.0)? as f32;
3867 return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
3868 }
3869
3870 #[cfg(not(target_arch = "wasm32"))]
3872 "music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
3873 let path = self.arg_str(&args, 0, "");
3874 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3875 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3876 else { path.clone() };
3877 match ling_music::midi::load(&resolved) {
3878 Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
3879 Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3880 }
3881 }
3882 #[cfg(not(target_arch = "wasm32"))]
3883 "music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
3884 let id = self.arg_num(&args,0,0.0)? as i64;
3885 let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
3886 return Ok(Value::Number(n as f64));
3887 }
3888 #[cfg(not(target_arch = "wasm32"))]
3890 "music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
3891 let id = self.arg_num(&args,0,0.0)? as i64;
3892 let mut out = Vec::new();
3893 if let Some(m) = self.midis.get(id as usize) {
3894 for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
3895 }
3896 return Ok(Value::List(out));
3897 }
3898 #[cfg(not(target_arch = "wasm32"))]
3900 "music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
3901 let id = self.arg_num(&args,0,0.0)? as i64;
3902 let mut out = Vec::new();
3903 if let Some(m) = self.midis.get(id as usize) {
3904 for n in &m.notes {
3905 out.push(Value::Number(n.time as f64));
3906 out.push(Value::Number(n.midi as f64));
3907 out.push(Value::Number(n.dur as f64));
3908 }
3909 }
3910 return Ok(Value::List(out));
3911 }
3912
3913 #[cfg(not(target_arch = "wasm32"))]
3915 "music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
3916 let id = self.arg_num(&args,0,0.0)? as i64;
3917 let nbands = self.arg_num(&args,1,16.0)? as usize;
3918 let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
3919 if let Some(t) = self.tracks.get(id as usize) {
3920 let idx = (pos * t.rate as f32) as usize;
3921 let end = (idx + 2048).min(t.mono.len());
3922 if end > idx + 64 {
3923 self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
3924 }
3925 }
3926 let bands = self.fft.borrow().freq_bands(nbands);
3927 return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
3928 }
3929
3930 #[cfg(not(target_arch = "wasm32"))]
3932 "audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
3933 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
3934 let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
3935 let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
3936 let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
3937 if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
3938 return Ok(Value::Unit);
3939 }
3940 #[cfg(not(target_arch = "wasm32"))]
3942 "audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
3943 let path = self.arg_str(&args, 0, "");
3944 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
3945 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
3946 else { path.clone() };
3947 match ling_music::load(&resolved) {
3948 Ok(t) => {
3949 if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
3950 return Ok(Value::Number(-1.0));
3951 }
3952 Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
3953 }
3954 }
3955 #[cfg(not(target_arch = "wasm32"))]
3956 "audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
3957 let id=self.arg_num(&args,0,0.0)? as usize;
3958 let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
3959 let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
3960 let looping=self.arg_num(&args,6,0.0)? > 0.5;
3961 let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
3962 return Ok(Value::Number(v as f64));
3963 }
3964 #[cfg(not(target_arch = "wasm32"))]
3965 "audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
3966 let v=self.arg_num(&args,0,0.0)? as u32;
3967 if let Some(a)=&self.audio { a.stop_sample(v); }
3968 return Ok(Value::Unit);
3969 }
3970 #[cfg(not(target_arch = "wasm32"))]
3972 "audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
3973 let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
3974 if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
3975 return Ok(Value::Unit);
3976 }
3977 #[cfg(not(target_arch = "wasm32"))]
3978 "audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
3979 let mix=self.arg_num(&args,0,0.3)? as f32;
3980 if let Some(a)=&self.audio { a.fx_reverb(mix); }
3981 return Ok(Value::Unit);
3982 }
3983 #[cfg(not(target_arch = "wasm32"))]
3984 "audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
3985 let cutoff=self.arg_num(&args,0,1.0)? as f32;
3986 if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
3987 return Ok(Value::Unit);
3988 }
3989
3990 #[cfg(not(target_arch = "wasm32"))]
3997 "soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
3998 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
3999 let r=self.arg_num(&args,3,1.0)? as f32;
4000 let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
4001 let id = self.soft_bodies.len(); self.soft_bodies.push(b);
4002 return Ok(Value::Number(id as f64));
4003 }
4004 #[cfg(not(target_arch = "wasm32"))]
4005 "soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
4006 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4007 let gy=self.arg_num(&args,2,15.0)? as f32;
4008 if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
4009 return Ok(Value::Unit);
4010 }
4011 #[cfg(not(target_arch = "wasm32"))]
4012 "soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
4013 let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
4014 if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
4015 return Ok(Value::Unit);
4016 }
4017 #[cfg(not(target_arch = "wasm32"))]
4018 "soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
4019 let id=self.arg_num(&args,0,0.)? as usize;
4020 let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
4021 let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
4022 let rest=self.arg_num(&args,7,0.6)? as f32;
4023 if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
4024 return Ok(Value::Unit);
4025 }
4026 #[cfg(not(target_arch = "wasm32"))]
4027 "soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
4028 let id=self.arg_num(&args,0,0.)? as usize;
4029 let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
4030 let s=self.arg_num(&args,4,0.1)? as f32;
4031 if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
4032 return Ok(Value::Unit);
4033 }
4034 #[cfg(not(target_arch = "wasm32"))]
4037 "soft_spin" | "软体自旋" | "ソフト回転" | "소프트회전" | "หมุนนุ่ม" => {
4038 let id=self.arg_num(&args,0,0.)? as usize;
4039 let ax=self.arg_num(&args,1,0.)? as f32; let ay=self.arg_num(&args,2,0.)? as f32; let az=self.arg_num(&args,3,0.)? as f32;
4040 let rate=self.arg_num(&args,4,0.1)? as f32;
4041 if let Some(b)=self.soft_bodies.get_mut(id) { b.spin(ling_physics::Vec3::new(ax,ay,az), rate); }
4042 return Ok(Value::Unit);
4043 }
4044 #[cfg(not(target_arch = "wasm32"))]
4045 "soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
4046 let id=self.arg_num(&args,0,0.)? as usize;
4047 let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
4048 return Ok(Value::Number(d as f64));
4049 }
4050 #[cfg(not(target_arch = "wasm32"))]
4053 "soft_angular_speed" | "软体角速" | "ソフト角速度" | "소프트각속도" | "ความเร็วเชิงมุมนุ่ม" => {
4054 let id=self.arg_num(&args,0,0.)? as usize;
4055 let w=self.soft_bodies.get(id).map(|b| b.angular_speed()).unwrap_or(0.0);
4056 return Ok(Value::Number(w as f64));
4057 }
4058 #[cfg(not(target_arch = "wasm32"))]
4059 "soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
4060 let id=self.arg_num(&args,0,0.)? as usize;
4061 let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
4062 return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
4063 }
4064 #[cfg(not(target_arch = "wasm32"))]
4066 "soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
4067 let id=self.arg_num(&args,0,0.)? as usize;
4068 let mut out=Vec::new();
4069 if let Some(b)=self.soft_bodies.get(id) {
4070 for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
4071 }
4072 return Ok(Value::List(out));
4073 }
4074
4075 #[cfg(not(target_arch = "wasm32"))]
4077 "rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
4078 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4079 let mass=self.arg_num(&args,3,1.0)? as f32;
4080 let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
4081 b.restitution = 0.6;
4082 return Ok(Value::Number(self.rigid_world.add(b) as f64));
4083 }
4084 #[cfg(not(target_arch = "wasm32"))]
4085 "rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
4086 let i=self.arg_num(&args,0,0.)? as usize;
4087 let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
4088 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
4089 return Ok(Value::Unit);
4090 }
4091 #[cfg(not(target_arch = "wasm32"))]
4092 "rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
4093 let i=self.arg_num(&args,0,0.)? as usize;
4094 let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
4095 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
4096 return Ok(Value::Unit);
4097 }
4098 #[cfg(not(target_arch = "wasm32"))]
4099 "rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
4100 let i=self.arg_num(&args,0,0.)? as usize;
4101 let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
4102 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
4103 return Ok(Value::Unit);
4104 }
4105 #[cfg(not(target_arch = "wasm32"))]
4106 "rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
4107 let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
4108 let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
4109 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
4110 return Ok(Value::Unit);
4111 }
4112 #[cfg(not(target_arch = "wasm32"))]
4113 "rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
4114 let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
4115 self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
4116 return Ok(Value::Unit);
4117 }
4118 #[cfg(not(target_arch = "wasm32"))]
4119 "rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
4120 let dt=self.arg_num(&args,0,0.016)? as f32;
4121 self.rigid_world.step(dt);
4122 return Ok(Value::Unit);
4123 }
4124 #[cfg(not(target_arch = "wasm32"))]
4125 "rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
4126 let i=self.arg_num(&args,0,0.)? as usize;
4127 let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
4128 return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
4129 }
4130 #[cfg(not(target_arch = "wasm32"))]
4131 "rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
4132 let i=self.arg_num(&args,0,0.)? as usize;
4133 let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
4134 return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
4135 }
4136
4137 #[cfg(not(target_arch = "wasm32"))]
4139 "liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
4140 let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
4141 let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
4142 return Ok(Value::Number(id as f64));
4143 }
4144 #[cfg(not(target_arch = "wasm32"))]
4145 "liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
4146 let id=self.arg_num(&args,0,0.)? as usize;
4147 let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
4148 let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
4149 if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
4150 return Ok(Value::Unit);
4151 }
4152 #[cfg(not(target_arch = "wasm32"))]
4153 "liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
4154 let id=self.arg_num(&args,0,0.)? as usize;
4155 let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
4156 if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
4157 return Ok(Value::Unit);
4158 }
4159 #[cfg(not(target_arch = "wasm32"))]
4160 "liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
4161 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4162 if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
4163 return Ok(Value::Unit);
4164 }
4165 #[cfg(not(target_arch = "wasm32"))]
4167 "liquid_rainbow" | "液体彩虹" | "液体虹" | "액체무지개" | "ของเหลวสายรุ้ง" => {
4168 let id=self.arg_num(&args,0,0.)? as usize;
4169 let on=self.arg_num(&args,1,1.0)? > 0.5;
4170 if let Some(g)=self.liquids.get_mut(id) { g.rainbow = on; }
4171 return Ok(Value::Unit);
4172 }
4173 #[cfg(not(target_arch = "wasm32"))]
4175 "liquid_mix" | "液体混合" | "液体混合度" | "액체혼합" | "การผสมของเหลว" => {
4176 let id=self.arg_num(&args,0,0.)? as usize;
4177 let m=self.liquids.get(id).map(|g| g.mix_amount()).unwrap_or(0.0);
4178 return Ok(Value::Number(m as f64));
4179 }
4180 #[cfg(not(target_arch = "wasm32"))]
4182 "liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
4183 let id=self.arg_num(&args,0,0.)? as usize;
4184 let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
4185 let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
4186 if id < self.liquids.len() {
4187 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4188 let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
4189 let g=&self.liquids[id];
4190 for cy in 0..gh { for cx in 0..gw {
4191 let col=g.sample_rgb(cx,cy);
4192 let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
4193 for dy in 0..scale { for dx in 0..scale {
4194 let px=bx+dx; let py=by+dy;
4195 if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
4196 }}
4197 }}
4198 }
4199 return Ok(Value::Unit);
4200 }
4201 #[cfg(not(target_arch = "wasm32"))]
4204 "liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
4205 let id=self.arg_num(&args,0,0.)? as usize;
4206 let kind=self.arg_num(&args,1,1.)? as i32;
4207 let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
4208 let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
4209 if id < self.liquids.len() {
4210 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4211 let mut gfx=self.gfx.borrow_mut();
4212 let (w,h,add)=(gfx.width, gfx.height, gfx.blend==1);
4213 let cam=gfx.camera.clone();
4214 let near = -cam.zdist + 0.05;
4215 let g=&self.liquids[id];
4216 let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
4217 let sp = |u:f32, v:f32| -> [f32;3] {
4219 if kind==0 { [cx+(u-0.5)*2.0*radius, cy, cz+(v-0.5)*2.0*radius] }
4220 else if kind==2 { let th=u*tau; [cx+th.cos()*radius, cy+(v-0.5)*height, cz+th.sin()*radius] }
4221 else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); [cx+th.cos()*rr, cy+(v-0.5)*height, cz+th.sin()*rr] }
4222 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [cx+ph.sin()*th.cos()*radius, cy-ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4223 else { let th=u*tau; let ph=v*pi; [cx+ph.sin()*th.cos()*radius, cy+ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4224 };
4225 let nrm = |u:f32, v:f32| -> [f32;3] {
4226 if kind==0 { [0.0,-1.0,0.0] }
4227 else if kind==2 { let th=u*tau; [th.cos(),0.0,th.sin()] }
4228 else if kind==3 { let th=u*tau; let s=(radius/height.max(0.01)).atan(); [th.cos()*s.cos(), s.sin(), th.sin()*s.cos()] }
4229 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [ph.sin()*th.cos(),-ph.cos(),ph.sin()*th.sin()] }
4230 else { let th=u*tau; let ph=v*pi; [ph.sin()*th.cos(),ph.cos(),ph.sin()*th.sin()] }
4231 };
4232 let gwf=gw as f32; let ghf=gh as f32;
4233 let mut cyc=0usize;
4234 while cyc<gh {
4235 let mut cxc=0usize;
4236 while cxc<gw {
4237 let uc=(cxc as f32+0.5)/gwf; let vc=(cyc as f32+0.5)/ghf;
4239 let c=sp(uc,vc); let n=nrm(uc,vc);
4240 let dc=cam.depth(c[0],c[1],c[2]);
4241 if dc>near {
4242 let cull = kind!=0 && cam.depth(c[0]+n[0]*0.06,c[1]+n[1]*0.06,c[2]+n[2]*0.06) > dc;
4243 if !cull {
4244 let u0=cxc as f32/gwf; let u1=(cxc+1) as f32/gwf;
4246 let v0=cyc as f32/ghf; let v1=(cyc+1) as f32/ghf;
4247 let q=[sp(u0,v0),sp(u1,v0),sp(u1,v1),sp(u0,v1)];
4248 let mut poly: Vec<[f32;2]> = Vec::with_capacity(5);
4249 let mut ok=true;
4250 for p in &q { if cam.depth(p[0],p[1],p[2])<=near { ok=false; break; } let (sx,sy,_)=cam.project(p[0],p[1],p[2]); poly.push([sx,sy]); }
4251 if ok { let p0=poly[0]; poly.push(p0);
4252 let col=g.sample_rgb(cxc,cyc);
4253 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, col, add, std::slice::from_ref(&poly));
4254 }
4255 }
4256 }
4257 cxc+=1;
4258 }
4259 cyc+=1;
4260 }
4261 }
4262 return Ok(Value::Unit);
4263 }
4264 #[cfg(not(target_arch = "wasm32"))]
4267 "sparkle" | "闪光" | "きらめき" | "반짝임" | "ประกาย" => {
4268 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4269 let ww=self.arg_num(&args,2,200.)? as f32; let hh=self.arg_num(&args,3,200.)? as f32;
4270 let count=self.arg_num(&args,4,40.)? as i32;
4271 let t=self.arg_num(&args,5,0.)? as f32;
4272 let mut gfx=self.gfx.borrow_mut();
4273 let (w,h,add,color)=(gfx.width, gfx.height, gfx.blend==1, gfx.color);
4274 let (cr,cg,cb)=((color>>16&0xFF) as f32,(color>>8&0xFF) as f32,(color&0xFF) as f32);
4275 let mut n=0i32;
4276 while n<count {
4277 let hsh=(n as u32).wrapping_mul(2654435761).wrapping_add(0x9E3779B9);
4278 let u=((hsh>>8)&1023) as f32/1023.0;
4279 let v=((hsh>>18)&1023) as f32/1023.0;
4280 let phase=(hsh&255) as f32/255.0;
4281 let tw=(t*3.0 + phase*6.2831 + n as f32).sin()*0.5+0.5;
4282 let sz=1.5+tw*5.0;
4283 let px=x+u*ww; let py=y+v*hh;
4284 let b=tw*tw; let col=(((cr*b)as u32)<<16)|(((cg*b)as u32)<<8)|((cb*b)as u32);
4286 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-sz,py, px+sz,py);
4287 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px,py-sz, px,py+sz);
4288 let d=sz*0.55;
4289 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py-d, px+d,py+d);
4290 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py+d, px+d,py-d);
4291 n+=1;
4292 }
4293 return Ok(Value::Unit);
4294 }
4295
4296 #[cfg(not(target_arch = "wasm32"))]
4302 "dialog_show" | "对话显示" | "会話表示" | "대화표시" | "แสดงบทสนทนา" => {
4303 let text = self.arg_str(&args, 0, "");
4304 let cps = self.arg_num(&args, 1, 32.0)? as f32;
4305 self.dialog = Some(ling_game::dialog::Dialog::new(&text, cps));
4306 return Ok(Value::Unit);
4307 }
4308 #[cfg(not(target_arch = "wasm32"))]
4309 "dialog_step" | "对话步进" | "会話更新" | "대화스텝" | "ก้าวบทสนทนา" => {
4310 let dt = self.arg_num(&args, 0, 0.016)? as f32;
4311 if let Some(d) = self.dialog.as_mut() { d.update(dt); }
4312 return Ok(Value::Unit);
4313 }
4314 #[cfg(not(target_arch = "wasm32"))]
4315 "dialog_advance" | "对话推进" | "会話送り" | "대화진행" | "เลื่อนบทสนทนา" => {
4316 if let Some(d) = self.dialog.as_mut() { d.advance(); }
4317 return Ok(Value::Unit);
4318 }
4319 #[cfg(not(target_arch = "wasm32"))]
4320 "dialog_active" | "对话激活" | "会話中" | "대화중" | "บทสนทนาทำงาน" => {
4321 let a = self.dialog.as_ref().map(|d| !d.is_closed()).unwrap_or(false);
4322 return Ok(Value::Bool(a));
4323 }
4324 #[cfg(not(target_arch = "wasm32"))]
4325 "dialog_typing" | "对话打字" | "会話タイプ中" | "대화타이핑" | "กำลังพิมพ์บทสนทนา" => {
4326 use ling_game::dialog::Dialog;
4327
4328 let a = self.dialog.as_ref().map(|d: &Dialog | !d.is_closed() && d.is_typing()).unwrap_or(false);
4329 return Ok(Value::Bool(a))
4330 }
4331 #[cfg(not(target_arch = "wasm32"))]
4332 "dialog_close" | "对话关闭" | "会話閉じる" | "대화닫기" | "ปิดบทสนทนา" => {
4333 self.dialog = None;
4334 return Ok(Value::Unit);
4335 }
4336 #[cfg(not(target_arch = "wasm32"))]
4338 "dialog_color" | "对话颜色" | "会話色" | "대화색" | "สีบทสนทนา" => {
4339 let role = (self.arg_num(&args,0,0.0)? as usize).min(3);
4340 let r = self.arg_num(&args,1,255.0)? as u32 & 0xFF;
4341 let g = self.arg_num(&args,2,255.0)? as u32 & 0xFF;
4342 let b = self.arg_num(&args,3,255.0)? as u32 & 0xFF;
4343 self.dialog_colors[role] = (r<<16)|(g<<8)|b;
4344 return Ok(Value::Unit);
4345 }
4346 #[cfg(not(target_arch = "wasm32"))]
4348 "dialog_draw" | "对话绘制" | "会話描画" | "대화그리기" | "วาดบทสนทนา" => {
4349 let x=self.arg_num(&args,0,40.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4350 let ww=self.arg_num(&args,2,720.0)? as f32; let hh=self.arg_num(&args,3,150.0)? as f32;
4351 let font = self.arg_num(&args,4,-1.0)? as i64;
4352 let t = self.start_time.elapsed().as_secs_f32();
4353 self.render_dialog(x, y, ww, hh, font, t);
4354 return Ok(Value::Unit);
4355 }
4356
4357 #[cfg(not(target_arch = "wasm32"))]
4359 "text_poll" => {
4360 let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
4361 for k in keys {
4362 if k == minifb::Key::Backspace { self.text_buffer.pop(); }
4363 else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
4364 }
4365 return Ok(Value::Str(self.text_buffer.clone()));
4366 }
4367 "text_get" => return Ok(Value::Str(self.text_buffer.clone())),
4368 "text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
4369 "text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
4370 #[cfg(not(target_arch = "wasm32"))]
4372 "record_frame" => {
4373 let n = self.record_n;
4374 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
4375 let _ = std::fs::create_dir_all("recordings");
4376 let mut out = Vec::with_capacity(w*h*3 + 32);
4377 out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
4378 for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
4379 let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
4380 self.record_n += 1;
4381 return Ok(Value::Number(n as f64));
4382 }
4383 "record_count" => return Ok(Value::Number(self.record_n as f64)),
4384 #[cfg(not(target_arch = "wasm32"))]
4388 "mic_capture" => {
4389 if let Some(mic) = self.mic.as_ref() {
4390 let s = mic.latest_samples();
4391 self.mic_buffer.extend_from_slice(&s);
4392 let cap = 96_000usize; if self.mic_buffer.len() > cap {
4394 let drop = self.mic_buffer.len() - cap;
4395 self.mic_buffer.drain(0..drop);
4396 }
4397 }
4398 return Ok(Value::Number(self.mic_buffer.len() as f64));
4399 }
4400 #[cfg(not(target_arch = "wasm32"))]
4402 "mic_seed" => {
4403 let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
4404 for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
4405 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
4406 }
4407 #[cfg(not(target_arch = "wasm32"))]
4408 "mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
4409 #[cfg(not(target_arch = "wasm32"))]
4412 "flush_3d" | "render_3d" => {
4413 let mut gfx = self.gfx.borrow_mut();
4414 if !gfx.depth_queue.is_empty() {
4415 let w = gfx.width; let h = gfx.height;
4416 let queue = std::mem::take(&mut gfx.depth_queue);
4417 queue.flush(&mut gfx.buffer, w, h);
4418 }
4419 return Ok(Value::Unit);
4420 }
4421
4422 "set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
4423 let s=self.arg_num(&args,0,0.6)? as f32;
4424 let r=self.arg_num(&args,1,115.)? as f32/255.0;
4425 let g=self.arg_num(&args,2,217.)? as f32/255.0;
4426 let b=self.arg_num(&args,3,255.)? as f32/255.0;
4427 let mut gfx=self.gfx.borrow_mut();
4428 gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
4429 return Ok(Value::Unit);
4430 }
4431
4432 n if crate::gfx::shapes::canon(n).is_some() => {
4441 let kind = crate::gfx::shapes::canon(n).unwrap();
4442 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
4443 let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
4444 let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
4445 let mode=self.arg_num(&args,9,0.)? as i32;
4446 let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
4447 if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
4448 let mut gfx=self.gfx.borrow_mut();
4449 gfx.emit_mesh(&mesh,mode);
4450 }
4451 return Ok(Value::Unit);
4452 }
4453
4454 _ => {}
4455 }
4456
4457 if let Some(def) = self.functions.get(name).cloned() {
4459 let mut call_env = Env::new();
4460 let non_do_globals: Vec<_> = self.globals.iter()
4465 .filter(|(_, expr)| !matches!(expr, Expr::Do(_)))
4466 .map(|(k, e)| (k.clone(), e.clone()))
4467 .collect();
4468 let mut pending: Vec<(String, Expr)> = Vec::new();
4469 for (k, expr) in &non_do_globals {
4470 let mut tmp = env.clone();
4471 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
4472 call_env.insert(k.clone(), v);
4473 } else {
4474 pending.push((k.clone(), expr.clone()));
4475 }
4476 }
4477 for (k, expr) in &pending {
4479 let mut tmp = env.clone();
4480 tmp.extend(call_env.clone());
4481 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
4482 call_env.insert(k.clone(), v);
4483 }
4484 }
4485 for (param, arg) in def.params.iter().zip(args) {
4486 call_env.insert(param.clone(), arg);
4487 }
4488 return match self.exec_block(&def.body, &mut call_env) {
4489 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4490 Err(EvalErr::Return(v)) => Ok(v),
4491 Err(e) => Err(e),
4492 };
4493 }
4494
4495 Err(EvalErr::from(format!("unknown function '{name}'")))
4496 }
4497
4498 fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
4499 match v {
4500 Value::Fn(params, body, mut captured) => {
4501 for (p, a) in params.iter().zip(args) {
4502 captured.insert(p.clone(), a);
4503 }
4504 match self.exec_block(&body, &mut captured) {
4505 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
4506 Err(EvalErr::Return(v)) => Ok(v),
4507 Err(e) => Err(e),
4508 }
4509 }
4510 other => Err(EvalErr::from(format!("cannot call {:?}", other))),
4511 }
4512 }
4513
4514 fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
4515 match (&recv, method) {
4516 (Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
4517 (Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
4518 (Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
4519 (Value::Str(s), "contains" | "包含") => {
4520 if let Some(Value::Str(sub)) = args.first() {
4521 Ok(Value::Bool(s.contains(sub.as_str())))
4522 } else { Ok(Value::Bool(false)) }
4523 }
4524 (Value::Str(s), "push_str" | "推_文") => {
4525 let mut s2 = s.clone();
4526 if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
4527 Ok(Value::Str(s2))
4528 }
4529 (Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
4530 (Value::List(v), "push" | "推") => {
4531 let mut v2 = v.clone();
4532 if let Some(a) = args.first() { v2.push(a.clone()); }
4533 Ok(Value::List(v2))
4534 }
4535 (Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
4536 _ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
4537 }
4538 }
4539
4540 fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
4543 match (pat, val) {
4544 (Pattern::Wildcard, _) => Some(Env::new()),
4545 (Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
4546 (Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
4547 (Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
4548 (Pattern::Ident(name), _) => {
4549 let mut e = Env::new();
4550 e.insert(name.clone(), val.clone());
4551 Some(e)
4552 }
4553 (Pattern::Constructor(ctor, inner_pat), _) => {
4554 let (matches, inner_val) = match (ctor.as_str(), val) {
4555 ("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
4556 ("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
4557 ("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
4558 _ => (false, None),
4559 };
4560 if !matches { return None; }
4561 match (inner_pat, inner_val) {
4562 (Some(p), Some(v)) => self.match_pattern(p, &v),
4563 (None, _) => Some(Env::new()),
4564 (Some(p), None) => self.match_pattern(p, &Value::Unit),
4565 }
4566 }
4567 _ => None,
4568 }
4569 }
4570
4571 fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
4574 match val {
4575 Value::List(v) => Ok(v),
4576 Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
4577 Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
4578 other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
4579 }
4580 }
4581
4582 fn is_truthy(&self, val: &Value) -> bool {
4583 match val {
4584 Value::Bool(b) => *b,
4585 Value::Unit => false,
4586 Value::Number(n) => *n != 0.0,
4587 Value::Str(s) => !s.is_empty(),
4588 Value::List(v) => !v.is_empty(),
4589 Value::Ok(_) => true,
4590 Value::Err(_) => false,
4591 Value::Fn(_, _, _) => true,
4592 }
4593 }
4594
4595 fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
4596 match val {
4597 Value::Number(n) => Ok(*n),
4598 Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
4599 other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
4600 }
4601 }
4602
4603 fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
4605 match args.get(n) {
4606 Some(v) => self.to_number(v),
4607 None => Ok(default),
4608 }
4609 }
4610
4611 fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
4612 args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
4613 }
4614
4615 #[allow(dead_code)]
4617 fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
4618 match args.get(n) {
4619 Some(Value::List(v)) => v.iter().filter_map(|x| match x {
4620 Value::Number(n) => Some(*n as f32),
4621 _ => None,
4622 }).collect(),
4623 _ => Vec::new(),
4624 }
4625 }
4626
4627 #[cfg(not(target_arch = "wasm32"))]
4630 fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
4631 match (args.get(i), args.get(i + 1), args.get(i + 2)) {
4632 (Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
4633 (Ok(r), Ok(g), Ok(bl)) =>
4634 ((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
4635 _ => default,
4636 },
4637 _ => default,
4638 }
4639 }
4640
4641 #[cfg(not(target_arch = "wasm32"))]
4643 fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
4644 match args.get(i) {
4645 Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
4646 Some(Value::Number(n)) => *n as i32,
4647 _ => default,
4648 }
4649 }
4650
4651 #[cfg(not(target_arch = "wasm32"))]
4653 fn mouse_now(&self) -> (f32, f32, bool) {
4654 let gfx = self.gfx.borrow();
4655 let (mx, my) = gfx.window.as_ref()
4656 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
4657 let down = gfx.window.as_ref()
4658 .map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
4659 (mx, my, down)
4660 }
4661
4662 #[cfg(not(target_arch = "wasm32"))]
4666 fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
4667 let mut gfx = self.gfx.borrow_mut();
4668 let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
4669 for (c, poly) in &d.fills {
4670 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
4671 }
4672 for (c, pl) in &d.strokes {
4673 for s in pl.windows(2) {
4674 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
4675 }
4676 }
4677 }
4678
4679 fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
4681 let tx = self.arg_num(args, 0, 0.0)? as usize;
4682 let ty = self.arg_num(args, 1, 0.0)? as usize;
4683 let tw = self.arg_num(args, 2, 256.0)? as usize;
4684 let th = self.arg_num(args, 3, 256.0)? as usize;
4685 Ok((tx, ty, tw.max(1), th.max(1)))
4686 }
4687
4688 fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
4689 match op {
4690 BinOp::Add => match (l, r) {
4691 (Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
4692 (Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
4693 (Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
4694 (a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
4695 (a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
4696 },
4697 BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
4698 BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
4699 BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
4700 BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
4701 BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
4702 BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
4703 BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
4704 BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
4705 BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
4706 BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
4707 BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
4708 BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
4709 }
4710 }
4711
4712 fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
4713 if args.is_empty() { return Ok(String::new()); }
4714 let fmt = match &args[0] {
4715 Value::Str(s) => s.clone(),
4716 other => return Ok(other.to_string()),
4717 };
4718
4719 let mut result = String::new();
4720 let mut arg_idx = 1usize;
4721 let mut chars = fmt.chars().peekable();
4722 while let Some(c) = chars.next() {
4723 if c == '{' {
4724 if chars.peek() == Some(&'}') {
4725 chars.next();
4726 if arg_idx < args.len() {
4727 result.push_str(&args[arg_idx].to_string());
4728 arg_idx += 1;
4729 }
4730 } else {
4731 let mut spec = String::new();
4732 for ch in chars.by_ref() {
4733 if ch == '}' { break; }
4734 spec.push(ch);
4735 }
4736 if arg_idx < args.len() {
4737 if spec.starts_with(":.") {
4738 if let Value::Number(n) = &args[arg_idx] {
4739 let prec: usize = spec[2..].trim_end_matches('f')
4740 .parse().unwrap_or(2);
4741 result.push_str(&format!("{:.prec$}", n));
4742 arg_idx += 1;
4743 continue;
4744 }
4745 }
4746 result.push_str(&args[arg_idx].to_string());
4747 arg_idx += 1;
4748 }
4749 }
4750 } else {
4751 result.push(c);
4752 }
4753 }
4754 Ok(result)
4755 }
4756}
4757
4758#[cfg(not(target_arch = "wasm32"))]
4759fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
4760 use minifb::Key;
4761 Some(match name {
4762 "numpad0" | "kp0" => Key::NumPad0,
4763 "numpad1" | "kp1" => Key::NumPad1,
4764 "numpad2" | "kp2" => Key::NumPad2,
4765 "numpad3" | "kp3" => Key::NumPad3,
4766 "numpad4" | "kp4" => Key::NumPad4,
4767 "numpad5" | "kp5" => Key::NumPad5,
4768 "numpad6" | "kp6" => Key::NumPad6,
4769 "numpad7" | "kp7" => Key::NumPad7,
4770 "numpad8" | "kp8" => Key::NumPad8,
4771 "numpad9" | "kp9" => Key::NumPad9,
4772 "numpad+" | "kp+" => Key::NumPadPlus,
4773 "numpad-" | "kp-" => Key::NumPadMinus,
4774 "numpad*" | "kp*" => Key::NumPadAsterisk,
4775 "numpad/" | "kp/" => Key::NumPadSlash,
4776 "left" => Key::Left,
4777 "right" => Key::Right,
4778 "up" => Key::Up,
4779 "down" => Key::Down,
4780 "space" => Key::Space,
4781 "enter" => Key::Enter,
4782 "escape" => Key::Escape,
4783 "pageup" => Key::PageUp,
4784 "pagedown" => Key::PageDown,
4785 "lshift" | "leftshift" => Key::LeftShift,
4786 "rshift" | "rightshift" => Key::RightShift,
4787 "lctrl" | "leftctrl" => Key::LeftCtrl,
4788 "rctrl" | "rightctrl" => Key::RightCtrl,
4789 "tab" => Key::Tab,
4790 "backspace" => Key::Backspace,
4791 "delete" => Key::Delete,
4792 "insert" => Key::Insert,
4793 "home" => Key::Home,
4794 "end" => Key::End,
4795 "a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
4796 "e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
4797 "i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
4798 "m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
4799 "q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
4800 "u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
4801 "y" => Key::Y, "z" => Key::Z,
4802 "0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
4803 "3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
4804 "6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
4805 "9" => Key::Key9,
4806 _ => return None,
4807 })
4808}
4809
4810fn values_equal(a: &Value, b: &Value) -> bool {
4811 match (a, b) {
4812 (Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
4813 (Value::Str(x), Value::Str(y)) => x == y,
4814 (Value::Bool(x), Value::Bool(y)) => x == y,
4815 (Value::Unit, Value::Unit) => true,
4816 _ => false,
4817 }
4818}
4819
4820#[cfg(not(target_arch = "wasm32"))]
4827fn hide_console_window() {
4828 #[cfg(windows)]
4829 unsafe {
4830 extern "system" {
4831 fn GetConsoleWindow() -> isize;
4832 fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
4833 }
4834 let hwnd = GetConsoleWindow();
4835 if hwnd != 0 {
4836 ShowWindow(hwnd, 0); }
4838 }
4839}
4840
4841#[cfg(all(not(target_arch = "wasm32"), windows))]
4844fn reposition_fullscreen(screen_w: i32, screen_h: i32) {
4845 unsafe {
4846 extern "system" {
4847 fn GetForegroundWindow() -> isize;
4848 fn SetWindowPos(hwnd: isize, insert_after: isize,
4849 x: i32, y: i32, cx: i32, cy: i32,
4850 flags: u32) -> i32;
4851 }
4852 let hwnd = GetForegroundWindow();
4853 if hwnd != 0 {
4854 SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0040);
4856 }
4857 }
4858}
4859
4860#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
4863fn native_screen_size() -> (f64, f64) {
4864 (1920.0, 1080.0)
4867}