use std::cell::RefCell;
use std::collections::HashMap;
use crate::parser::ast::*;
use crate::gfx::{GfxState, Light};
#[cfg(not(target_arch = "wasm32"))]
use crate::gfx::raster::{fill_triangle, draw_line};
#[cfg(not(target_arch = "wasm32"))]
use ling_audio::{AudioEngine, ToneParams, Wave};
#[cfg(not(target_arch = "wasm32"))]
use ling_audio::FftAnalyzer;
#[cfg(not(target_arch = "wasm32"))]
use ling_mic;
#[derive(Debug, Clone)]
pub enum Value {
Str(String),
Number(f64),
Bool(bool),
Unit,
List(Vec<Value>),
Ok(Box<Value>),
Err(Box<Value>),
Fn(Vec<String>, Vec<Stmt>, Env),
}
type Env = HashMap<String, Value>;
impl std::fmt::Display for Value {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Value::Str(s) => write!(f, "{s}"),
Value::Number(n) => {
if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
else { write!(f, "{n}") }
}
Value::Bool(b) => write!(f, "{b}"),
Value::Unit => write!(f, "()"),
Value::List(v) => {
write!(f, "[")?;
for (i, x) in v.iter().enumerate() {
if i > 0 { write!(f, ", ")?; }
write!(f, "{x}")?;
}
write!(f, "]")
}
Value::Ok(v) => write!(f, "Ok({v})"),
Value::Err(v) => write!(f, "Err({v})"),
Value::Fn(_, _, _) => write!(f, "<fn>"),
}
}
}
#[derive(Debug)]
enum EvalErr {
Runtime(String),
Return(Value),
#[allow(dead_code)] Break,
}
impl From<String> for EvalErr {
fn from(s: String) -> Self { EvalErr::Runtime(s) }
}
type EvalResult = Result<Value, EvalErr>;
struct SvgWriter {
path: String,
width: f64,
height: f64,
elements: Vec<String>,
}
impl SvgWriter {
fn new(path: String, width: f64, height: f64) -> Self {
let bg = format!(
"<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
);
Self { path, width, height, elements: vec![bg] }
}
fn save(&self) -> std::io::Result<()> {
let w = self.width;
let h = self.height;
let mut out = format!(
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
<svg xmlns=\"http://www.w3.org/2000/svg\" \
width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
);
for elem in &self.elements {
out.push_str(" ");
out.push_str(elem);
out.push('\n');
}
out.push_str("</svg>\n");
if let Some(parent) = std::path::Path::new(&self.path).parent() {
if !parent.as_os_str().is_empty() {
let _ = std::fs::create_dir_all(parent);
}
}
std::fs::write(&self.path, out.as_bytes())
}
}
fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
let s = s / 100.0;
let l = l / 100.0;
let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
let m = l - c / 2.0;
let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
else if h < 120.0 { (x, c, 0.0) }
else if h < 180.0 { (0.0, c, x) }
else if h < 240.0 { (0.0, x, c) }
else if h < 300.0 { (x, 0.0, c) }
else { (c, 0.0, x) };
let r = ((r1 + m) * 255.0).round() as u8;
let g = ((g1 + m) * 255.0).round() as u8;
let b = ((b1 + m) * 255.0).round() as u8;
format!("#{r:02x}{g:02x}{b:02x}")
}
fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
h as f32 / u32::MAX as f32
}
fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
let xi = x.floor() as i32; let yi = y.floor() as i32;
let sm = |t: f32| t * t * (3.0 - 2.0 * t);
let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
}
fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
for i in 0..octaves {
v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
amp *= 0.5; f *= 2.0;
}
v
}
fn tex_palette(name: &str, t: f32) -> [f32; 3] {
let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
"fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
"ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
"psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
"neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
"forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
_ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
};
[0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
}
#[cfg(not(target_arch = "wasm32"))]
fn key_char(k: minifb::Key) -> Option<char> {
use minifb::Key::*;
Some(match k {
A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
Space=>' ', Minus=>'-', Period=>'.',
_ => return None,
})
}
fn hex_encode(bytes: &[u8]) -> String {
let mut s = String::with_capacity(bytes.len() * 2);
for b in bytes { s.push_str(&format!("{b:02x}")); }
s
}
fn hex_decode(s: &str) -> Vec<u8> {
let s = s.trim();
(0..s.len() / 2)
.filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
.collect()
}
fn hex_to_32(s: &str) -> [u8; 32] {
let v = hex_decode(s);
let mut out = [0u8; 32];
let n = v.len().min(32);
out[..n].copy_from_slice(&v[..n]);
out
}
fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
}
const PERM: [u8; 512] = [
151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
];
fn fade(t: f32) -> f32 {
t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
}
fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
let h = hash & 15;
let u = if h < 8 { x } else { y };
let v = if h < 8 { y } else { z };
(if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
}
fn perlin3(x: f32, y: f32, z: f32) -> f32 {
let xi = (x.floor() as i32) & 255;
let yi = (y.floor() as i32) & 255;
let zi = (z.floor() as i32) & 255;
let xf = x - x.floor();
let yf = y - y.floor();
let zf = z - z.floor();
let u = fade(xf);
let v = fade(yf);
let w = fade(zf);
let p0 = PERM[xi as usize] as usize;
let p1 = PERM[((xi + 1) & 255) as usize] as usize;
let pa = PERM[(p0 + yi as usize) & 255] as usize;
let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
let pc = PERM[(p1 + yi as usize) & 255] as usize;
let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
let l00 = g000 + u * (g100 - g000);
let l01 = g001 + u * (g101 - g001);
let l10 = g010 + u * (g110 - g010);
let l11 = g011 + u * (g111 - g011);
let l0 = l00 + v * (l10 - l00);
let l1 = l01 + v * (l11 - l01);
l0 + w * (l1 - l0)
}
fn fast_rand_f64(state: &mut u64) -> f64 {
*state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
((*state >> 32) as u32) as f64 / 4294967296.0
}
#[inline]
fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
if idx >= buf.len() { return; }
if blend == 0 {
buf[idx] = color;
} else {
let old = buf[idx];
let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
let b = ((old & 255) + (color & 255)).min(255);
buf[idx] = (r << 16) | (g << 8) | b;
}
}
fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
let mut x = 0;
let mut y = r;
let mut d = 3 - 2 * r;
while x <= y {
plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
if d < 0 {
d += 4 * x + 6;
} else {
d += 4 * (x - y) + 10;
y -= 1;
}
x += 1;
}
}
fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
(cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
for &(px, py) in &points {
if px >= 0 && px < w && py >= 0 && py < h {
put_px(buf, (py * w + px) as usize, color, blend);
}
}
}
fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
if r <= 0 { return; }
for dy in -r..=r {
let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
let py = cy + dy;
if py < 0 || py >= h { continue; }
for dx in -dx_max..=dx_max {
let px = cx + dx;
if px >= 0 && px < w {
put_px(buf, (py * w + px) as usize, color, blend);
}
}
}
}
#[cfg(test)]
mod draw_tests {
use super::*;
#[test]
fn filled_circle_actually_writes_pixels() {
let mut buf = vec![0u32; 100 * 100];
draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
assert_eq!(buf[0], 0, "far corner must stay clear");
let n = buf.iter().filter(|&&p| p != 0).count();
assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
}
#[test]
fn circle_outline_writes_a_ring() {
let mut buf = vec![0u32; 100 * 100];
draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
}
#[test]
fn additive_blend_accumulates_channels() {
let mut buf = vec![0x202020u32; 1];
put_px(&mut buf, 0, 0x404040, 1);
assert_eq!(buf[0], 0x606060);
}
}
#[derive(Clone, Copy)]
pub struct UiTheme {
pub primary: u32,
pub accent: u32,
pub track: u32,
pub warn: u32,
pub text: u32,
pub bg: u32,
}
impl Default for UiTheme {
fn default() -> Self {
Self {
primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
}
}
pub struct Interpreter {
globals: HashMap<String, Expr>,
functions: HashMap<String, FnDef>,
_modules: HashMap<String, Vec<FnDef>>,
gfx: RefCell<GfxState>,
svg: RefCell<Option<SvgWriter>>,
pub source_dir: Option<std::path::PathBuf>,
loaded_files: std::collections::HashSet<String>,
#[cfg(not(target_arch = "wasm32"))]
audio: Option<AudioEngine>,
#[cfg(not(target_arch = "wasm32"))]
fft: RefCell<FftAnalyzer>,
fft_bands_cache: RefCell<Vec<f32>>,
start_time: std::time::Instant,
frame_num: u64,
rand_state: u64,
#[cfg(not(target_arch = "wasm32"))]
mic: Option<ling_mic::MicInput>,
#[cfg(not(target_arch = "wasm32"))]
crypto_ids: Vec<ling_crypto::KnotIdentity>,
text_buffer: String,
record_n: u32,
#[cfg(not(target_arch = "wasm32"))]
mic_buffer: Vec<f32>,
#[cfg(not(target_arch = "wasm32"))]
fonts: Vec<ling_graphics::VectorFont>,
ui_theme: UiTheme,
mouse_was_down: bool,
#[cfg(not(target_arch = "wasm32"))]
music: Option<ling_music::MusicEngine>,
#[cfg(not(target_arch = "wasm32"))]
music_init: bool,
#[cfg(not(target_arch = "wasm32"))]
tracks: Vec<ling_music::DecodedAudio>,
#[cfg(not(target_arch = "wasm32"))]
lyrics: Vec<ling_music::Lyrics>,
#[cfg(not(target_arch = "wasm32"))]
midis: Vec<ling_music::MidiSong>,
soft_bodies: Vec<ling_physics::soft::SoftBody>,
rigid_world: ling_physics::rigid::PhysicsWorld,
liquids: Vec<ling_physics::liquid::LiquidGrid>,
}
impl Interpreter {
pub fn new() -> Self {
#[cfg(not(target_arch = "wasm32"))]
let audio = AudioEngine::new()
.map_err(|e| eprintln!("audio init failed (no sound): {e}"))
.ok();
Self {
globals: HashMap::new(),
functions: HashMap::new(),
_modules: HashMap::new(),
gfx: RefCell::new(GfxState::new()),
svg: RefCell::new(None),
source_dir: None,
loaded_files: std::collections::HashSet::new(),
#[cfg(not(target_arch = "wasm32"))]
audio,
#[cfg(not(target_arch = "wasm32"))]
fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
fft_bands_cache: RefCell::new(vec![]),
start_time: std::time::Instant::now(),
frame_num: 0,
rand_state: 0x123456789ABCDEF,
#[cfg(not(target_arch = "wasm32"))]
mic: None,
#[cfg(not(target_arch = "wasm32"))]
crypto_ids: Vec::new(),
text_buffer: String::new(),
record_n: 0,
#[cfg(not(target_arch = "wasm32"))]
mic_buffer: Vec::new(),
#[cfg(not(target_arch = "wasm32"))]
fonts: Vec::new(),
ui_theme: UiTheme::default(),
mouse_was_down: false,
#[cfg(not(target_arch = "wasm32"))]
music: None,
#[cfg(not(target_arch = "wasm32"))]
music_init: false,
#[cfg(not(target_arch = "wasm32"))]
tracks: Vec::new(),
#[cfg(not(target_arch = "wasm32"))]
lyrics: Vec::new(),
#[cfg(not(target_arch = "wasm32"))]
midis: Vec::new(),
soft_bodies: Vec::new(),
rigid_world: ling_physics::rigid::PhysicsWorld::new(),
liquids: Vec::new(),
}
}
#[cfg(not(target_arch = "wasm32"))]
fn ensure_music(&mut self) -> bool {
if self.music.is_some() { return true; }
if self.music_init { return false; }
self.music_init = true;
match ling_music::MusicEngine::new() {
Ok(m) => { self.music = Some(m); true }
Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
}
}
#[cfg(not(target_arch = "wasm32"))]
fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
let mut out = Vec::new();
for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
out
}
#[cfg(not(target_arch = "wasm32"))]
fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
let font = &mut self.fonts[id];
let asc = font.ascent();
let tol = 0.3 / px;
let mut pen = 0.0f32;
let mut glyphs = Vec::new();
for ch in text.chars() {
let go = font.glyph_outline(ch, tol);
let mut contours = Vec::with_capacity(go.polylines.len());
for pl in &go.polylines {
let mapped: Vec<[f32; 2]> = pl.iter()
.map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
.collect();
contours.push(mapped);
}
glyphs.push(contours);
pen += go.advance;
}
glyphs
}
pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
for item in &program.items {
self.register_item("", item)?;
}
let entry = self.find_entry()
.ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
let mut env = Env::new();
let non_do: Vec<_> = self.globals.iter()
.filter(|(_, e)| !matches!(e, Expr::Do(_)))
.map(|(k, e)| (k.clone(), e.clone()))
.collect();
let mut pending: Vec<(String, Expr)> = Vec::new();
for (k, expr) in &non_do {
let mut tmp = Env::new();
if let Ok(v) = self.eval_expr(expr, &mut tmp) {
env.insert(k.clone(), v);
} else {
pending.push((k.clone(), expr.clone()));
}
}
for (k, expr) in &pending {
let mut tmp = env.clone();
if let Ok(v) = self.eval_expr(expr, &mut tmp) {
env.insert(k.clone(), v);
}
}
self.eval_expr(&entry, &mut env).map(|_| ()).map_err(|e| match e {
EvalErr::Runtime(s) => s,
EvalErr::Return(_) => "unexpected top-level return".to_string(),
EvalErr::Break => "unexpected break at top level".to_string(),
})
}
fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
match item {
Item::Bind(name, expr) => {
let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
self.globals.insert(key, expr.clone());
}
Item::Fn(def) => {
let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
self.functions.insert(key, def.clone());
}
Item::Mod(name, body) => {
let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
for child in body {
self.register_item(&child_ns, child)?;
}
}
Item::TypeAlias(_, _) => {}
Item::Use { path, alias } => {
self.load_module(path, alias.as_deref(), ns)?;
}
}
Ok(())
}
fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
let raw = std::path::Path::new(path);
let candidates: Vec<std::path::PathBuf> = vec![
base_dir.join(format!("{}.ling", path)),
base_dir.join(format!("{}.灵", path)),
base_dir.join(format!("{}.령", path)),
base_dir.join(format!("{}.霊", path)),
base_dir.join(format!("{}.ลิง", path)),
base_dir.join(raw),
std::path::PathBuf::from(format!("{}.ling", path)),
std::path::PathBuf::from(path),
];
let resolved = candidates.into_iter().find(|p| p.exists())
.ok_or_else(|| format!("use: cannot find module '{path}'"))?;
let canonical = resolved.canonicalize()
.unwrap_or_else(|_| resolved.clone())
.to_string_lossy()
.to_string();
if self.loaded_files.contains(&canonical) {
return Ok(());
}
self.loaded_files.insert(canonical.clone());
let source = std::fs::read_to_string(&resolved)
.map_err(|e| format!("use: failed to read '{path}': {e}"))?;
let prev_dir = self.source_dir.clone();
self.source_dir = resolved.parent().map(|p| p.to_path_buf());
let program = crate::parser::parse(&source)
.map_err(|e| format!("use: parse error in '{path}': {e}"))?;
let target_ns = match (parent_ns.is_empty(), alias) {
(_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
(_, Some(a)) => a.to_string(),
(false, None) => parent_ns.to_string(),
(true, None) => String::new(),
};
for item in &program.items {
self.register_item(&target_ns, item)?;
}
self.source_dir = prev_dir;
Ok(())
}
fn find_entry(&self) -> Option<Expr> {
for key in &[
"start", "main",
"启",
"เริ่ม", "시작",
"начать", "начало",
"inicio", "comenzar",
"début", "commencer",
"anfang", "starten",
"início",
"शुरू",
"ابدأ",
] {
if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
}
self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
}
fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
match expr {
Expr::Str(s) => Ok(Value::Str(s.clone())),
Expr::Number(n) => Ok(Value::Number(*n)),
Expr::Bool(b) => Ok(Value::Bool(*b)),
Expr::Unit => Ok(Value::Unit),
Expr::Array(elems) => {
let vs: Vec<_> = elems.iter()
.map(|e| self.eval_expr(e, env))
.collect::<Result<_,_>>()?;
Ok(Value::List(vs))
}
Expr::Ident(name) => self.lookup(name, env),
Expr::Path(segs) => {
if segs.len() == 1 { return self.lookup(&segs[0], env); }
Ok(Value::Str(segs.join("::")))
}
Expr::Ref(inner) => self.eval_expr(inner, env),
Expr::Await(inner) => self.eval_expr(inner, env),
Expr::Do(stmts) => {
let mut local = env.clone();
Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
}
Expr::BinOp(op, lhs, rhs) => {
let l = self.eval_expr(lhs, env)?;
let r = self.eval_expr(rhs, env)?;
self.apply_binop(op, l, r)
}
Expr::If { cond, then, elseifs, else_body } => {
let cond_val = self.eval_expr(cond, env)?;
if self.is_truthy(&cond_val) {
return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
}
for (ei_cond, ei_body) in elseifs {
let ei_cond_val = self.eval_expr(ei_cond, env)?;
if self.is_truthy(&ei_cond_val) {
return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
}
}
if let Some(eb) = else_body {
return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
}
Ok(Value::Unit)
}
Expr::While { cond, body } => {
loop {
let cv = self.eval_expr(cond, env)?;
if !self.is_truthy(&cv) { break; }
match self.exec_block(body, env) {
Ok(_) => {}
Err(EvalErr::Break) => break,
Err(e) => return Err(e),
}
}
Ok(Value::Unit)
}
Expr::For { var, iter, body } => {
let iter_val = self.eval_expr(iter, env)?;
let items = self.value_to_iter(iter_val)?;
for item in items {
let mut local = env.clone();
local.insert(var.clone(), item);
match self.exec_block(body, &mut local) {
Ok(_) => {}
Err(EvalErr::Break) => break,
Err(e) => return Err(e),
}
}
Ok(Value::Unit)
}
Expr::Match(subject, arms) => {
let subj = self.eval_expr(subject, env)?;
for arm in arms {
if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
let mut local = env.clone();
local.extend(bindings);
return self.eval_expr(&arm.body, &mut local);
}
}
Ok(Value::Unit)
}
Expr::Range(lo, hi) => {
let lo_v = self.eval_expr(lo, env)?;
let hi_v = self.eval_expr(hi, env)?;
let lo_n = self.to_number(&lo_v)? as i64;
let hi_n = self.to_number(&hi_v)? as i64;
Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
}
Expr::Index(base, idx) => {
let b = self.eval_expr(base, env)?;
let i = self.eval_expr(idx, env)?;
let n = self.to_number(&i)? as usize;
match b {
Value::List(v) => v.get(n).cloned()
.ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
Value::Str(s) => s.chars().nth(n)
.map(|c| Value::Str(c.to_string()))
.ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
other => Err(EvalErr::from(format!("cannot index {:?}", other))),
}
}
Expr::Call(callee, args) => {
let arg_vals: Vec<Value> = args.iter()
.map(|a| self.eval_expr(a, env))
.collect::<Result<_,_>>()?;
match callee.as_ref() {
Expr::Ident(name) => self.call_named(name, arg_vals, env),
Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
_ => {
let v = self.eval_expr(callee, env)?;
self.call_value(v, arg_vals)
}
}
}
Expr::MethodCall { receiver, method, args } => {
let recv = self.eval_expr(receiver, env)?;
let arg_vals: Vec<Value> = args.iter()
.map(|a| self.eval_expr(a, env))
.collect::<Result<_,_>>()?;
self.call_method(recv, method, arg_vals)
}
Expr::Closure(params, body) => {
Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
}
}
}
fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
let mut last: Option<Value> = None;
for stmt in stmts {
match stmt {
Stmt::Bind(name, expr) => {
let v = self.eval_expr(expr, env)?;
env.insert(name.clone(), v);
last = None;
}
Stmt::Return(expr) => {
let v = self.eval_expr(expr, env)?;
return Err(EvalErr::Return(v));
}
Stmt::Expr(expr) => {
last = Some(self.eval_expr(expr, env)?);
}
}
}
Ok(last)
}
fn lookup(&self, name: &str, env: &Env) -> EvalResult {
if let Some(v) = env.get(name) { return Ok(v.clone()); }
if self.functions.contains_key(name) {
let def = &self.functions[name];
return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
}
match name {
"pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
"tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
_ => {}
}
Err(EvalErr::from(format!("undefined: '{name}'")))
}
fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
match name {
"print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
println!("{s}");
return Ok(Value::Unit);
}
"format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
return Ok(Value::Str(self.builtin_format(&args)?));
}
"格式::拼接" | "format::join" => {
match args.first() {
Some(Value::List(items)) => {
return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
}
_ => return Ok(Value::Str(self.builtin_format(&args)?)),
}
}
"ok" | "好" | "良し" | "좋아" | "โอเค" => {
let val = args.into_iter().next().unwrap_or(Value::Unit);
return Ok(Value::Ok(Box::new(val)));
}
"bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
let val = args.into_iter().next().unwrap_or(Value::Unit);
return Ok(Value::Err(Box::new(val)));
}
"向量::从" | "Vec::from" => {
if let Some(Value::List(v)) = args.first() {
return Ok(Value::List(v.clone()));
}
return Ok(Value::List(args));
}
"向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
"计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
"计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
"sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
if let Some(ms_val) = args.first() {
if let Ok(ms) = self.to_number(ms_val) {
std::thread::sleep(std::time::Duration::from_millis(ms as u64));
}
}
return Ok(Value::Unit);
}
"流水::并行" | "Flow::parallel" => {
if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
let _ = params;
match self.exec_block(&body, &mut cap) {
Ok(Some(v)) => return Ok(v),
Ok(None) => return Ok(Value::Unit),
Err(EvalErr::Return(v)) => return Ok(v),
Err(e) => return Err(e),
}
}
return Ok(Value::Unit);
}
"sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
}
"cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
}
"tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
}
"tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
}
"asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
}
"acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
}
"atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
}
"atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
let y = self.arg_num(&args, 0, 0.0)?;
let x = self.arg_num(&args, 1, 1.0)?;
return Ok(Value::Number(y.atan2(x)));
}
"sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
}
"cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
}
"pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
let base = self.arg_num(&args, 0, 0.0)?;
let exp = self.arg_num(&args, 1, 1.0)?;
return Ok(Value::Number(base.powf(exp)));
}
"exp" | "指数" | "指数関数" | "지수" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
}
"hypot" | "斜边" | "斜辺" | "빗변" => {
let x = self.arg_num(&args, 0, 0.0)?;
let y = self.arg_num(&args, 1, 0.0)?;
return Ok(Value::Number(x.hypot(y)));
}
"ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
}
"log2" | "对数2" | "対数2" | "로그2" => {
return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
}
"log10" | "对数10" | "対数10" | "로그10" => {
return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
}
"abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
}
"floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
}
"ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
}
"round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
}
"trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
| "정수화" | "정수" | "切り捨て" | "버림" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
}
"fract" | "小数部分" | "小数部" | "소수부" => {
return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
}
"min" | "ต่ำสุด" | "最小" | "최솟값" => {
let a = self.arg_num(&args, 0, 0.0)?;
let b = self.arg_num(&args, 1, 0.0)?;
return Ok(Value::Number(a.min(b)));
}
"max" | "สูงสุด" | "最大" | "최댓값" => {
let a = self.arg_num(&args, 0, 0.0)?;
let b = self.arg_num(&args, 1, 0.0)?;
return Ok(Value::Number(a.max(b)));
}
"clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
let x = self.arg_num(&args, 0, 0.0)?;
let lo = self.arg_num(&args, 1, 0.0)?;
let hi = self.arg_num(&args, 2, 1.0)?;
return Ok(Value::Number(x.clamp(lo, hi)));
}
"pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
"tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
"vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
let x = self.arg_num(&args, 0, 0.0)? as f32;
let y = self.arg_num(&args, 1, 0.0)? as f32;
let seed = self.arg_num(&args, 2, 0.0)? as u32;
return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
}
"fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
let x = self.arg_num(&args, 0, 0.0)? as f32;
let y = self.arg_num(&args, 1, 0.0)? as f32;
let octaves = self.arg_num(&args, 2, 4.0)? as u32;
let seed = self.arg_num(&args, 3, 0.0)? as u32;
return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
}
"perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
let x = self.arg_num(&args, 0, 0.0)? as f32;
let y = self.arg_num(&args, 1, 0.0)? as f32;
let z = self.arg_num(&args, 2, 0.0)? as f32;
return Ok(Value::Number(perlin3(x, y, z) as f64));
}
"lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
let a = self.arg_num(&args, 0, 0.0)?;
let b = self.arg_num(&args, 1, 1.0)?;
let t = self.arg_num(&args, 2, 0.0)?;
return Ok(Value::Number(a + (b - a) * t));
}
"smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
let lo = self.arg_num(&args, 0, 0.0)?;
let hi = self.arg_num(&args, 1, 1.0)?;
let x = self.arg_num(&args, 2, 0.5)?;
let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
}
"rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
let val = fast_rand_f64(&mut self.rand_state);
return Ok(Value::Number(val));
}
"sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
let x = self.arg_num(&args, 0, 0.0)?;
return Ok(Value::Number(x.signum()));
}
"hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
let m = v - c;
let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
else if h < 120.0 { (x, c, 0.0) }
else if h < 180.0 { (0.0, c, x) }
else if h < 240.0 { (0.0, x, c) }
else if h < 300.0 { (x, 0.0, c) }
else { (c, 0.0, x) };
let r = ((r1 + m) * 255.0).round();
let g = ((g1 + m) * 255.0).round();
let b = ((b1 + m) * 255.0).round();
return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
}
"lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
let r1 = self.arg_num(&args, 0, 0.0)?;
let g1 = self.arg_num(&args, 1, 0.0)?;
let b1 = self.arg_num(&args, 2, 0.0)?;
let r2 = self.arg_num(&args, 3, 255.0)?;
let g2 = self.arg_num(&args, 4, 255.0)?;
let b2 = self.arg_num(&args, 5, 255.0)?;
let t = self.arg_num(&args, 6, 0.0)?;
let r = r1 + (r2 - r1) * t;
let g = g1 + (g2 - g1) * t;
let b = b1 + (b2 - b1) * t;
let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
self.gfx.borrow_mut().color = c;
return Ok(Value::Unit);
}
"time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
}
"frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
return Ok(Value::Number(self.frame_num as f64));
}
"mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
#[cfg(not(target_arch = "wasm32"))]
{
match ling_mic::MicInput::open(Default::default()) {
Ok(mic) => {
let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
return Ok(Value::Unit);
}
Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
}
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Unit);
}
"mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
#[cfg(not(target_arch = "wasm32"))]
{
let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
return Ok(Value::Number(rms as f64));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Number(0.0));
}
"mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
#[cfg(not(target_arch = "wasm32"))]
{
let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
return Ok(Value::Number(peak as f64));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Number(0.0));
}
"mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
#[cfg(not(target_arch = "wasm32"))]
{
let n = self.arg_num(&args, 0, 8.0)? as usize;
if let Some(mic) = self.mic.as_ref() {
let samples = mic.latest_samples();
self.fft.borrow_mut().push_samples(&samples);
}
let bands = self.fft.borrow().freq_bands(n);
let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
return Ok(Value::List(result));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::List(vec![]));
}
"set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
let mode = self.arg_num(&args, 0, 0.0)? as u8;
self.gfx.borrow_mut().blend = mode;
return Ok(Value::Unit);
}
"draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
let cx = self.arg_num(&args, 0, 0.0)? as i32;
let cy = self.arg_num(&args, 1, 0.0)? as i32;
let r = self.arg_num(&args, 2, 10.0)? as i32;
let mut gfx = self.gfx.borrow_mut();
let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
return Ok(Value::Unit);
}
"draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
let cx = self.arg_num(&args, 0, 0.0)? as i32;
let cy = self.arg_num(&args, 1, 0.0)? as i32;
let r = self.arg_num(&args, 2, 10.0)? as i32;
let mut gfx = self.gfx.borrow_mut();
let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
return Ok(Value::Unit);
}
"เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
let w = self.arg_num(&args, 0, 800.0)? as usize;
let h = self.arg_num(&args, 1, 600.0)? as usize;
#[cfg(not(target_arch = "wasm32"))]
{
let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
let mut gfx = self.gfx.borrow_mut();
let mut win = minifb::Window::new(
&title, w, h,
minifb::WindowOptions {
resize: false,
scale: minifb::Scale::X1,
..Default::default()
},
).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
#[allow(deprecated)]
win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
gfx.buffer = vec![0u32; w * h];
gfx.width = w;
gfx.height = h;
gfx.window = Some(win);
gfx.sync_projection();
hide_console_window();
}
#[cfg(target_arch = "wasm32")]
{
let mut gfx = self.gfx.borrow_mut();
gfx.width = w;
gfx.height = h;
gfx.sync_projection();
crate::gfx::webgl::resize(w as u32, h as u32);
}
return Ok(Value::Unit);
}
"เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
let r = self.arg_num(&args, 0, 0.0)? as u32;
let g = self.arg_num(&args, 1, 0.0)? as u32;
let b = self.arg_num(&args, 2, 0.0)? as u32;
#[cfg(not(target_arch = "wasm32"))]
{
let c = (r << 16) | (g << 8) | b;
self.gfx.borrow_mut().buffer.fill(c);
}
#[cfg(target_arch = "wasm32")]
{
let mut gfx = self.gfx.borrow_mut();
gfx.fill_r = r as f32 / 255.0;
gfx.fill_g = g as f32 / 255.0;
gfx.fill_b = b as f32 / 255.0;
}
return Ok(Value::Unit);
}
"set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
let h = self.arg_num(&args, 0, 0.0)?;
let s = self.arg_num(&args, 1, 70.0)?;
let l = self.arg_num(&args, 2, 50.0)?;
let hex = hsl_to_hex(h, s, l);
let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
return Ok(Value::Unit);
}
"สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
let r = self.arg_num(&args, 0, 255.0)? as u32;
let g = self.arg_num(&args, 1, 255.0)? as u32;
let b = self.arg_num(&args, 2, 255.0)? as u32;
self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
return Ok(Value::Unit);
}
"วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
let x0 = self.arg_num(&args, 0, 0.0)? as f32;
let y0 = self.arg_num(&args, 1, 0.0)? as f32;
let x1 = self.arg_num(&args, 2, 0.0)? as f32;
let y1 = self.arg_num(&args, 3, 0.0)? as f32;
let x2 = self.arg_num(&args, 4, 0.0)? as f32;
let y2 = self.arg_num(&args, 5, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
#[cfg(not(target_arch = "wasm32"))]
{
let w = gfx.width;
let h = gfx.height;
fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
}
#[cfg(target_arch = "wasm32")]
gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
return Ok(Value::Unit);
}
"วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
let x0 = self.arg_num(&args, 0, 0.0)? as f32;
let y0 = self.arg_num(&args, 1, 0.0)? as f32;
let x1 = self.arg_num(&args, 2, 0.0)? as f32;
let y1 = self.arg_num(&args, 3, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
#[cfg(not(target_arch = "wasm32"))]
{
let w = gfx.width;
let h = gfx.height;
draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
}
#[cfg(target_arch = "wasm32")]
gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
return Ok(Value::Unit);
}
"วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
let px = self.arg_num(&args, 0, 0.0)? as i32;
let py = self.arg_num(&args, 1, 0.0)? as i32;
#[cfg(not(target_arch = "wasm32"))]
{
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
let w = gfx.width;
let h = gfx.height;
if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
gfx.buffer[py as usize * w + px as usize] = color;
}
}
#[cfg(target_arch = "wasm32")]
{
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
let x = px as f32; let y = py as f32;
gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
}
return Ok(Value::Unit);
}
"แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
#[cfg(not(target_arch = "wasm32"))]
{
{
let mut gfx = self.gfx.borrow_mut();
if !gfx.depth_queue.is_empty() {
let w = gfx.width;
let h = gfx.height;
let queue = std::mem::take(&mut gfx.depth_queue);
queue.flush(&mut gfx.buffer, w, h);
}
let buf = gfx.buffer.clone();
let w = gfx.width;
let h = gfx.height;
if let Some(win) = gfx.window.as_mut() {
win.update_with_buffer(&buf, w, h)
.map_err(|e| EvalErr::from(format!("present error: {e}")))?;
}
}
let mouse_pos = {
let gfx = self.gfx.borrow();
gfx.window.as_ref()
.and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
};
let mut gfx = self.gfx.borrow_mut();
if gfx.mouse_captured {
if let Some((mx, my)) = mouse_pos {
if gfx.last_mx.is_nan() {
gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
} else {
gfx.mouse_dx = mx - gfx.last_mx;
gfx.mouse_dy = my - gfx.last_my;
}
gfx.last_mx = mx; gfx.last_my = my;
} else {
gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
}
#[cfg(windows)]
unsafe {
#[repr(C)]
struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
extern "system" {
fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32;
fn GetForegroundWindow() -> isize;
fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
}
let hwnd = GetForegroundWindow();
let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
if GetWindowRect(hwnd, &mut rect) != 0 {
ClipCursor(&rect as *const RECT as *const std::ffi::c_void);
}
}
} else if let Some((mx, my)) = mouse_pos {
if gfx.last_mx.is_nan() {
gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
} else {
gfx.mouse_dx = mx - gfx.last_mx;
gfx.mouse_dy = my - gfx.last_my;
}
gfx.last_mx = mx; gfx.last_my = my;
} else {
gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
}
}
#[cfg(target_arch = "wasm32")]
{
let mut gfx = self.gfx.borrow_mut();
let w = gfx.width;
let h = gfx.height;
let fr = gfx.fill_r;
let fg = gfx.fill_g;
let fb = gfx.fill_b;
let queue = std::mem::take(&mut gfx.depth_queue);
queue.flush_to_webgl(fr, fg, fb, w, h);
}
#[cfg(not(target_arch = "wasm32"))]
{
let (_, _, down) = self.mouse_now();
self.mouse_was_down = down;
}
self.frame_num += 1;
return Ok(Value::Unit);
}
"เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
#[cfg(target_arch = "wasm32")]
let (default_w, default_h) = {
let (cw, ch) = crate::gfx::webgl::canvas_size();
(cw as f64, ch as f64)
};
#[cfg(all(not(target_arch = "wasm32"), windows))]
let (default_w, default_h) = unsafe {
extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
(GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
};
#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
let (default_w, default_h) = native_screen_size();
let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
#[cfg(not(target_arch = "wasm32"))]
{
let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
let mut gfx = self.gfx.borrow_mut();
let mut win = minifb::Window::new(
&title, w, h,
minifb::WindowOptions {
borderless: true,
title: false,
resize: false,
scale: minifb::Scale::X1,
..Default::default()
},
).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
#[allow(deprecated)]
win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
gfx.buffer = vec![0u32; w * h];
gfx.width = w;
gfx.height = h;
gfx.window = Some(win);
gfx.sync_projection();
#[cfg(windows)]
reposition_fullscreen(w as i32, h as i32);
hide_console_window();
}
#[cfg(target_arch = "wasm32")]
{
let mut gfx = self.gfx.borrow_mut();
gfx.width = w;
gfx.height = h;
gfx.sync_projection();
crate::gfx::webgl::resize(w as u32, h as u32);
}
return Ok(Value::Unit);
}
"get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
return Ok(Value::Number(self.gfx.borrow().width as f64));
}
"get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
return Ok(Value::Number(self.gfx.borrow().height as f64));
}
"หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
#[cfg(not(target_arch = "wasm32"))]
{
let gfx = self.gfx.borrow();
let open = gfx.window.as_ref()
.map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
.unwrap_or(false);
return Ok(Value::Bool(open));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Bool(true));
}
"key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
#[cfg(not(target_arch = "wasm32"))]
{
let name = self.arg_str(&args, 0, "");
let gfx = self.gfx.borrow();
let down = gfx.window.as_ref()
.and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
.unwrap_or(false);
return Ok(Value::Bool(down));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Bool(false));
}
"key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
#[cfg(not(target_arch = "wasm32"))]
{
let name = self.arg_str(&args, 0, "");
let gfx = self.gfx.borrow();
let pressed = gfx.window.as_ref()
.and_then(|w| str_to_minifb_key(&name)
.map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
.unwrap_or(false);
return Ok(Value::Bool(pressed));
}
#[cfg(target_arch = "wasm32")]
return Ok(Value::Bool(false));
}
"mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
#[cfg(not(target_arch = "wasm32"))]
return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
#[cfg(target_arch = "wasm32")]
return Ok(Value::Number(0.0));
}
"mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
#[cfg(not(target_arch = "wasm32"))]
return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
#[cfg(target_arch = "wasm32")]
return Ok(Value::Number(0.0));
}
"set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
let x = self.arg_num(&args, 0, 0.0)? as f32;
let y = self.arg_num(&args, 1, 0.0)? as f32;
let z = self.arg_num(&args, 2, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
return Ok(Value::Unit);
}
"move_camera" => {
let dx = self.arg_num(&args, 0, 0.0)? as f32;
let dy = self.arg_num(&args, 1, 0.0)? as f32;
let dz = self.arg_num(&args, 2, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
return Ok(Value::Unit);
}
"set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
let d = self.arg_num(&args, 0, 5.0)? as f32;
self.gfx.borrow_mut().camera.zdist = d;
return Ok(Value::Unit);
}
"capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
#[cfg(not(target_arch = "wasm32"))]
{
let mut gfx = self.gfx.borrow_mut();
gfx.mouse_captured = true;
gfx.last_mx = f32::NAN;
if let Some(win) = gfx.window.as_mut() {
win.set_cursor_visibility(false);
}
}
return Ok(Value::Unit);
}
"release_mouse" => {
#[cfg(not(target_arch = "wasm32"))]
{
let mut gfx = self.gfx.borrow_mut();
gfx.mouse_captured = false;
gfx.last_mx = f32::NAN;
if let Some(win) = gfx.window.as_mut() {
win.set_cursor_visibility(true);
}
#[cfg(windows)]
unsafe {
extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
ClipCursor(std::ptr::null());
}
}
return Ok(Value::Unit);
}
"set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
let cry = self.arg_num(&args, 0, 1.0)? as f32;
let sry = self.arg_num(&args, 1, 0.0)? as f32;
let crx = self.arg_num(&args, 2, 1.0)? as f32;
let srx = self.arg_num(&args, 3, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
gfx.camera.cry = cry; gfx.camera.sry = sry;
gfx.camera.crx = crx; gfx.camera.srx = srx;
return Ok(Value::Unit);
}
"set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
let cx = self.arg_num(&args, 0, 960.0)? as f32;
let cy = self.arg_num(&args, 1, 540.0)? as f32;
let focal = self.arg_num(&args, 2, 1080.0)? as f32;
let zdist = self.arg_num(&args, 3, 5.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
gfx.camera.cx = cx;
gfx.camera.cy = cy;
gfx.camera.focal = focal;
gfx.camera.zdist = zdist;
return Ok(Value::Unit);
}
"add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
let x = self.arg_num(&args, 0, 0.0)? as f32;
let y = self.arg_num(&args, 1, -3.0)? as f32;
let z = self.arg_num(&args, 2, 3.0)? as f32;
let mut r = self.arg_num(&args, 3, 1.0)? as f32;
let mut g = self.arg_num(&args, 4, 1.0)? as f32;
let mut b = self.arg_num(&args, 5, 1.0)? as f32;
if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
let intensity = self.arg_num(&args, 6, 1.0)? as f32;
let radius = self.arg_num(&args, 7, 0.0)? as f32;
self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
return Ok(Value::Unit);
}
"clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
self.gfx.borrow_mut().lights.clear();
return Ok(Value::Unit);
}
"set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
let v = self.arg_num(&args, 0, 0.15)? as f32;
self.gfx.borrow_mut().ambient = v;
return Ok(Value::Unit);
}
"วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
let ax = self.arg_num(&args, 0, 0.0)? as f32;
let ay = self.arg_num(&args, 1, 0.0)? as f32;
let az = self.arg_num(&args, 2, 0.0)? as f32;
let bx = self.arg_num(&args, 3, 0.0)? as f32;
let by = self.arg_num(&args, 4, 0.0)? as f32;
let bz = self.arg_num(&args, 5, 0.0)? as f32;
let cx = self.arg_num(&args, 6, 0.0)? as f32;
let cy = self.arg_num(&args, 7, 0.0)? as f32;
let cz = self.arg_num(&args, 8, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
let ux = bx-ax; let uy = by-ay; let uz = bz-az;
let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
let normal = [
uy*vz - uz*vy,
uz*vx - ux*vz,
ux*vy - uy*vx,
];
let centroid = [
(ax+bx+cx)/3.0,
(ay+by+cy)/3.0,
(az+bz+cz)/3.0,
];
let lit_color = crate::gfx::light::compute_lit_color(
gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
);
let near = -gfx.camera.zdist + 0.05;
let da_raw = gfx.camera.depth(ax, ay, az);
let db_raw = gfx.camera.depth(bx, by, bz);
let dc_raw = gfx.camera.depth(cx, cy, cz);
if da_raw <= near || db_raw <= near || dc_raw <= near {
return Ok(Value::Unit);
}
let (sax, say, da) = gfx.camera.project(ax, ay, az);
let (sbx, sby, db) = gfx.camera.project(bx, by, bz);
let (scx, scy, dc) = gfx.camera.project(cx, cy, cz);
let depth = (da + db + dc) / 3.0;
gfx.depth_queue.push_triangle(
depth, lit_color,
sax, say, sbx, sby, scx, scy,
);
return Ok(Value::Unit);
}
"วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
let ax = self.arg_num(&args, 0, 0.0)? as f32;
let ay = self.arg_num(&args, 1, 0.0)? as f32;
let az = self.arg_num(&args, 2, 0.0)? as f32;
let bx = self.arg_num(&args, 3, 0.0)? as f32;
let by = self.arg_num(&args, 4, 0.0)? as f32;
let bz = self.arg_num(&args, 5, 0.0)? as f32;
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
let near = -gfx.camera.zdist + 0.05;
let mut lax = ax; let mut lay = ay; let mut laz = az;
let mut lbx = bx; let mut lby = by; let mut lbz = bz;
let da_raw = gfx.camera.depth(lax, lay, laz);
let db_raw = gfx.camera.depth(lbx, lby, lbz);
if da_raw <= near && db_raw <= near {
return Ok(Value::Unit);
}
if da_raw <= near {
let t = (near - da_raw) / (db_raw - da_raw);
lax += t * (lbx - lax);
lay += t * (lby - lay);
laz += t * (lbz - laz);
} else if db_raw <= near {
let t = (near - da_raw) / (db_raw - da_raw);
lbx = lax + t * (lbx - lax);
lby = lay + t * (lby - lay);
lbz = laz + t * (lbz - laz);
}
let (sax, say, da) = gfx.camera.project(lax, lay, laz);
let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
let depth = (da + db) / 2.0;
gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
return Ok(Value::Unit);
}
"project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
let x = self.arg_num(&args,0,0.0)? as f32;
let y = self.arg_num(&args,1,0.0)? as f32;
let z = self.arg_num(&args,2,0.0)? as f32;
let gfx = self.gfx.borrow();
let near = -gfx.camera.zdist + 0.05;
let d = gfx.camera.depth(x, y, z);
if d <= near {
return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
}
let (sx, sy, depth) = gfx.camera.project(x, y, z);
return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
}
#[cfg(not(target_arch = "wasm32"))]
"draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
let mut pts: Vec<[f32; 2]> = Vec::new();
if let Some(Value::List(v)) = args.first() {
let mut i = 0;
while i + 1 < v.len() {
let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
pts.push([x, y]);
i += 2;
}
}
if pts.len() >= 3 {
if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
}
return Ok(Value::Unit);
}
"vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
return Ok(Value::Unit);
}
"vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
return Ok(Value::Unit);
}
"vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let np=self.arg_num(&args,9,6.)?as usize;
let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
let rs=self.arg_num(&args,12,0.01)?as f32;
let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
return Ok(Value::Unit);
}
"vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
let st=self.arg_num(&args,11,120.)?as usize;
let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
return Ok(Value::Unit);
}
"vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
return Ok(Value::Unit);
}
"vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
let sp=self.arg_num(&args,13,0.025)?as f32;
let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
return Ok(Value::Unit);
}
"vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let mr=self.arg_num(&args,9,5.)?as f32;
let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
return Ok(Value::Unit);
}
"vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
let dens=self.arg_num(&args,13,0.4)?as f32;
let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
return Ok(Value::Unit);
}
"vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
let cell=self.arg_num(&args,11,0.6)?as f32;
let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
return Ok(Value::Unit);
}
"vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
let np=self.arg_num(&args,11,12.)?as usize;
let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
return Ok(Value::Unit);
}
"vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
return Ok(Value::Unit);
}
"vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
return Ok(Value::Unit);
}
"vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
let ns=self.arg_num(&args,13,6.)?as usize;
let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
return Ok(Value::Unit);
}
"vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
return Ok(Value::Unit);
}
"vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
let eo=self.arg_num(&args,13,0.28)?as f32;
let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
let mut gfx = self.gfx.borrow_mut();
let cam = gfx.camera.clone();
crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
let idx = self.arg_num(&args, 0, 0.0)? as usize;
let x = self.arg_num(&args, 1, 0.0)? as f32;
let y = self.arg_num(&args, 2, 0.0)? as f32;
let z = self.arg_num(&args, 3, 0.0)? as f32;
let w = self.arg_num(&args, 4, 1.0)? as f32;
let freq = self.arg_num(&args, 5, 220.0)? as f32;
let amp = self.arg_num(&args, 6, 0.15)? as f32;
let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
if let Some(audio) = &self.audio {
audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
let cry = self.arg_num(&args, 0, 1.0)? as f32;
let sry = self.arg_num(&args, 1, 0.0)? as f32;
let crx = self.arg_num(&args, 2, 1.0)? as f32;
let srx = self.arg_num(&args, 3, 0.0)? as f32;
if let Some(audio) = &self.audio {
audio.set_listener(cry, sry, crx, srx);
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
let path = match args.first() {
Some(Value::Str(s)) => s.clone(),
_ => return Ok(Value::Unit),
};
let vol = self.arg_num(&args, 1, 0.5)? as f32;
if let Some(audio) = &self.audio {
audio.load_bgm(&path, vol);
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
let vol = self.arg_num(&args, 0, 0.5)? as f32;
if let Some(audio) = &self.audio {
audio.set_bgm_volume(vol);
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
let vol = self.arg_num(&args, 0, 0.7)? as f32;
if let Some(audio) = &self.audio {
audio.set_master_volume(vol);
}
return Ok(Value::Unit);
}
#[cfg(target_arch = "wasm32")]
"audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
let idx = self.arg_num(&args, 0, 0.0)? as usize;
let x = self.arg_num(&args, 1, 0.0)? as f32;
let y = self.arg_num(&args, 2, 0.0)? as f32;
let z = self.arg_num(&args, 3, 0.0)? as f32;
let w = self.arg_num(&args, 4, 1.0)? as f32;
let freq = self.arg_num(&args, 5, 220.0)? as f32;
let amp = self.arg_num(&args, 6, 0.15)? as f32;
let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
return Ok(Value::Unit);
}
#[cfg(target_arch = "wasm32")]
"audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
let cry = self.arg_num(&args, 0, 1.0)? as f32;
let sry = self.arg_num(&args, 1, 0.0)? as f32;
let crx = self.arg_num(&args, 2, 1.0)? as f32;
let srx = self.arg_num(&args, 3, 0.0)? as f32;
crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
return Ok(Value::Unit);
}
#[cfg(target_arch = "wasm32")]
"audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
let path = self.arg_str(&args, 0, "");
let vol = self.arg_num(&args, 1, 0.5)? as f32;
crate::gfx::audio_web::load_bgm(&path, vol);
return Ok(Value::Unit);
}
#[cfg(target_arch = "wasm32")]
"audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
let vol = self.arg_num(&args, 0, 0.5)? as f32;
crate::gfx::audio_web::set_bgm_volume(vol);
return Ok(Value::Unit);
}
#[cfg(target_arch = "wasm32")]
"audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
let vol = self.arg_num(&args, 0, 0.7)? as f32;
crate::gfx::audio_web::set_master_volume(vol);
return Ok(Value::Unit);
}
"รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
#[cfg(not(target_arch = "wasm32"))]
loop {
let still_open = {
let gfx = self.gfx.borrow();
gfx.window.as_ref()
.map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
.unwrap_or(false)
};
if !still_open { break; }
let (buf, w, h) = {
let gfx = self.gfx.borrow();
(gfx.buffer.clone(), gfx.width, gfx.height)
};
let mut gfx = self.gfx.borrow_mut();
if let Some(win) = gfx.window.as_mut() {
if win.update_with_buffer(&buf, w, h).is_err() { break; }
}
}
return Ok(Value::Unit);
}
"read_file" | "อ่านไฟล์" => {
let path = self.arg_str(&args, 0, "");
return std::fs::read_to_string(&path)
.map(Value::Str)
.map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
}
"write_file" | "เขียนไฟล์" => {
let path = self.arg_str(&args, 0, "");
let content = self.arg_str(&args, 1, "");
std::fs::write(&path, content.as_bytes())
.map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
return Ok(Value::Unit);
}
"print_file" | "พิมพ์ไฟล์" => {
let content = self.arg_str(&args, 0, "");
print!("{content}");
return Ok(Value::Unit);
}
"get_args" | "รับอาร์กิวเมนต์" => {
let v: Vec<Value> = std::env::args().map(Value::Str).collect();
return Ok(Value::List(v));
}
"split" | "str_split" | "แยก" => {
let s = self.arg_str(&args, 0, "");
let sep = self.arg_str(&args, 1, "\n");
let sep = if sep.is_empty() { "\n".into() } else { sep };
let parts: Vec<Value> = s.split(sep.as_str())
.map(|p| Value::Str(p.to_string())).collect();
return Ok(Value::List(parts));
}
"trim" | "str_trim" | "ตัดช่องว่าง" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Str(s.trim().to_string()));
}
"starts_with" | "str_starts_with" | "เริ่มด้วย" => {
let s = self.arg_str(&args, 0, "");
let prefix = self.arg_str(&args, 1, "");
return Ok(Value::Bool(s.starts_with(prefix.as_str())));
}
"ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
let s = self.arg_str(&args, 0, "");
let suffix = self.arg_str(&args, 1, "");
return Ok(Value::Bool(s.ends_with(suffix.as_str())));
}
"str_replace" | "แทนสตริง" => {
let s = self.arg_str(&args, 0, "");
let from = self.arg_str(&args, 1, "");
let to = self.arg_str(&args, 2, "");
return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
}
"str_find" | "หาในสตริง" => {
let s = self.arg_str(&args, 0, "");
let needle = self.arg_str(&args, 1, "");
let pos = s.find(needle.as_str())
.map(|byte_i| s[..byte_i].chars().count() as f64)
.unwrap_or(-1.0);
return Ok(Value::Number(pos));
}
"substr" | "str_slice" | "ส่วนสตริง" => {
let s = self.arg_str(&args, 0, "");
let start = self.arg_num(&args, 1, 0.0)? as usize;
let len = args.get(2)
.map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
.unwrap_or_else(|| s.chars().count().saturating_sub(start));
let chars: Vec<char> = s.chars().collect();
let end = (start + len).min(chars.len());
let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
return Ok(Value::Str(slice));
}
"to_str" | "str" | "num_str" | "แปลงสตริง" => {
let v = args.into_iter().next().unwrap_or(Value::Unit);
return Ok(Value::Str(v.to_string()));
}
"str_repeat" | "ทำซ้ำสตริง" => {
let s = self.arg_str(&args, 0, "");
let n = self.arg_num(&args, 1, 1.0)? as usize;
return Ok(Value::Str(s.repeat(n)));
}
"str_upper" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Str(s.to_uppercase()));
}
"str_lower" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Str(s.to_lowercase()));
}
"str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
match args.first() {
Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
_ => return Ok(Value::Number(0.0)),
}
}
"hash_str" | "แฮช" => {
let s = self.arg_str(&args, 0, "");
let mut h: u64 = 14695981039346656037_u64;
for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
}
"hash_int" | "แฮชจำนวน" => {
let s = self.arg_str(&args, 0, "");
let n = self.arg_num(&args, 1, 100.0)? as u64;
let mut h: u64 = 14695981039346656037_u64;
for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
return Ok(Value::Number((h % n.max(1)) as f64));
}
"list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
return Ok(Value::List(Vec::new()));
}
"list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
let val = args.get(1).cloned().unwrap_or(Value::Unit);
if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
return Ok(Value::List(vec![val]));
}
"list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
let i = self.arg_num(&args, 1, 0.0)? as usize;
if let Value::List(v) = lst {
return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
}
return Ok(Value::Str(String::new()));
}
"list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
if let Value::List(v) = lst {
return Ok(Value::Str(v.iter().map(|x| x.to_string())
.collect::<Vec<_>>().join(&sep)));
}
return Ok(Value::Str(String::new()));
}
"svg_begin" | "开始SVG" | "เริ่มSVG" => {
let path = self.arg_str(&args, 0, "output.svg");
let width = self.arg_num(&args, 1, 800.0)?;
let height = self.arg_num(&args, 2, 600.0)?;
*self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
return Ok(Value::Unit);
}
"svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
let x = self.arg_num(&args, 0, 0.0)?;
let y = self.arg_num(&args, 1, 0.0)?;
let w = self.arg_num(&args, 2, 10.0)?;
let h = self.arg_num(&args, 3, 10.0)?;
let fill = self.arg_str(&args, 4, "#ffffff");
if let Some(svg) = self.svg.borrow_mut().as_mut() {
svg.elements.push(format!(
"<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
height=\"{h:.1}\" fill=\"{fill}\"/>"));
}
return Ok(Value::Unit);
}
"svg_circle" | "SVG圆形" | "SVGวงกลม" => {
let cx = self.arg_num(&args, 0, 0.0)?;
let cy = self.arg_num(&args, 1, 0.0)?;
let r = self.arg_num(&args, 2, 5.0)?;
let fill = self.arg_str(&args, 3, "#ffffff");
if let Some(svg) = self.svg.borrow_mut().as_mut() {
svg.elements.push(format!(
"<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
}
return Ok(Value::Unit);
}
"svg_line" | "SVG线段" | "SVGเส้น" => {
let x1 = self.arg_num(&args, 0, 0.0)?;
let y1 = self.arg_num(&args, 1, 0.0)?;
let x2 = self.arg_num(&args, 2, 0.0)?;
let y2 = self.arg_num(&args, 3, 0.0)?;
let stroke = self.arg_str(&args, 4, "#ffffff");
let sw = self.arg_num(&args, 5, 1.0)?;
if let Some(svg) = self.svg.borrow_mut().as_mut() {
svg.elements.push(format!(
"<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
}
return Ok(Value::Unit);
}
"svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
let pts = self.arg_str(&args, 0, "");
let stroke = self.arg_str(&args, 1, "#ffffff");
let sw = self.arg_num(&args, 2, 1.0)?;
if let Some(svg) = self.svg.borrow_mut().as_mut() {
svg.elements.push(format!(
"<polyline points=\"{pts}\" fill=\"none\" \
stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
}
return Ok(Value::Unit);
}
"svg_text" | "SVG文本" | "SVGข้อความ" => {
let x = self.arg_num(&args, 0, 0.0)?;
let y = self.arg_num(&args, 1, 0.0)?;
let text = self.arg_str(&args, 2, "");
let fill = self.arg_str(&args, 3, "#ffffff");
let size = self.arg_num(&args, 4, 12.0)?;
if let Some(svg) = self.svg.borrow_mut().as_mut() {
let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
svg.elements.push(format!(
"<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
}
return Ok(Value::Unit);
}
"svg_end" | "结束SVG" | "จบSVG" => {
{
let borrow = self.svg.borrow();
if let Some(svg) = borrow.as_ref() {
svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
}
}
*self.svg.borrow_mut() = None;
return Ok(Value::Unit);
}
"hsl_color" | "HSL颜色" | "สีHSL" => {
let h = self.arg_num(&args, 0, 0.0)?;
let s = self.arg_num(&args, 1, 70.0)?;
let l = self.arg_num(&args, 2, 50.0)?;
return Ok(Value::Str(hsl_to_hex(h, s, l)));
}
#[cfg(not(target_arch = "wasm32"))]
"fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
if let Some(Value::List(v)) = args.first() {
let samples: Vec<f32> = v.iter()
.filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
.collect();
self.fft.borrow_mut().push_samples(&samples);
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
let n = self.arg_num(&args, 0, 32.0)? as usize;
let bands = self.fft.borrow().freq_bands(n);
*self.fft_bands_cache.borrow_mut() = bands.clone();
return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
}
#[cfg(not(target_arch = "wasm32"))]
"fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
return Ok(Value::Bool(self.fft.borrow().is_beat()));
}
#[cfg(not(target_arch = "wasm32"))]
"fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
return Ok(Value::Number(self.fft.borrow().rms() as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
}
#[cfg(target_arch = "wasm32")]
"fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
#[cfg(target_arch = "wasm32")]
"fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
let n = self.arg_num(&args, 0, 32.0)? as usize;
return Ok(Value::List(vec![Value::Number(0.0); n]));
}
#[cfg(target_arch = "wasm32")]
"fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
#[cfg(target_arch = "wasm32")]
"fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
#[cfg(target_arch = "wasm32")]
"fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
#[cfg(target_arch = "wasm32")]
"fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
"tex_checkerboard" | "ลายตารางหมากรุก" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let tiles = self.arg_num(&args, 4, 8.0)? as u32;
let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let cx = col as u32 * tiles / tw as u32;
let cy = row as u32 * tiles / th as u32;
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
}}
return Ok(Value::Unit);
}
"tex_gradient" | "ลายไล่สี" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let angle = self.arg_num(&args, 4, 0.0)? as f32;
let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
}}
return Ok(Value::Unit);
}
"tex_noise" | "ลายนอยส์" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let scale = self.arg_num(&args, 4, 4.0)? as f32;
let octaves = self.arg_num(&args, 5, 4.0)? as u32;
let seed = self.arg_num(&args, 6, 0.0)? as u32;
let palette = self.arg_str(&args, 7, "rainbow");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
let [r,g,b] = tex_palette(&palette, v);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
}}
return Ok(Value::Unit);
}
"tex_freq_map" | "ลายความถี่" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let time = self.arg_num(&args, 4, 0.0)? as f32;
let speed = self.arg_num(&args, 5, 0.3)? as f32;
let palette = self.arg_str(&args, 6, "rainbow");
let bands: Vec<f32> = {
let c = self.fft_bands_cache.borrow();
if c.is_empty() { vec![0.0; 32] } else { c.clone() }
};
let n = bands.len().max(1);
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let band_idx = (col * n / tw.max(1)).min(n-1);
let mag = bands[band_idx].clamp(0.,1.);
let fill_y = (mag * th as f32) as usize;
if row >= th.saturating_sub(fill_y) {
let t = (col as f32/tw as f32 + time*speed) % 1.0;
let [r,g,b] = tex_palette(&palette, t);
let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
}
}}
return Ok(Value::Unit);
}
"tex_spiral" | "ลายเกลียวหมุน" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let freq = self.arg_num(&args, 4, 5.0)? as f32;
let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
let time = self.arg_num(&args, 6, 0.0)? as f32;
let palette = self.arg_str(&args, 7, "rainbow");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
let r = (nx*nx + ny*ny).sqrt();
let theta = ny.atan2(nx);
let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
let [cr,cg,cb] = tex_palette(&palette, t);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}}
return Ok(Value::Unit);
}
"tex_ripple" | "ลายระลอก" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let freq = self.arg_num(&args, 4, 10.0)? as f32;
let rcx = self.arg_num(&args, 5, 0.5)? as f32;
let rcy = self.arg_num(&args, 6, 0.5)? as f32;
let time = self.arg_num(&args, 7, 0.0)? as f32;
let palette = self.arg_str(&args, 8, "ocean");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
let r = (nx*nx + ny*ny).sqrt();
let t = ((r*freq - time) % 1.0).abs();
let [cr,cg,cb] = tex_palette(&palette, t);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}}
return Ok(Value::Unit);
}
"tex_mandelbrot" | "ลายแมนเดลบรอต" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let zoom = self.arg_num(&args, 4, 1.0)?;
let mcx = self.arg_num(&args, 5, -0.5)?;
let mcy = self.arg_num(&args, 6, 0.0)?;
let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
let palette = self.arg_str(&args, 8, "psychedelic");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
let t = if i==max_iter { 0.0f32 } else {
(i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
};
let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}}
return Ok(Value::Unit);
}
"tex_julia" | "ลายจูเลีย" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let c_re = self.arg_num(&args, 4, -0.7)?;
let c_im = self.arg_num(&args, 5, 0.27)?;
let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
let palette = self.arg_str(&args, 7, "neon");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
let mut zy = (row as f64/th as f64 - 0.5)*3.5;
let mut i = 0u32;
while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
let t = i as f32 / max_iter as f32;
let [cr,cg,cb] = tex_palette(&palette, t);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}}
return Ok(Value::Unit);
}
"tex_voronoi" | "ลายโวโรนอย" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let cells = self.arg_num(&args, 4, 16.0)? as u32;
let seed = self.arg_num(&args, 5, 42.0)? as u32;
let palette = self.arg_str(&args, 6, "rainbow");
let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
if dd < d { (dd,i) } else { (d,idx) }
});
let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
let [cr,cg,cb] = tex_palette(&palette, t);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}}
return Ok(Value::Unit);
}
"tex_halftone" | "ลายฮาล์ฟโทน" => {
let (tx,ty,tw,th) = self.tex_rect(&args)?;
let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
let time = self.arg_num(&args, 5, 0.0)? as f32;
let palette = self.arg_str(&args, 6, "rainbow");
let mut gfx = self.gfx.borrow_mut();
let (bw, bh) = (gfx.width, gfx.height);
for row in 0..th { for col in 0..tw {
let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
let r = (lx*lx + ly*ly).sqrt();
let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
if a > 0.0 {
let [cr,cg,cb] = tex_palette(&palette, t);
let (dx, dy) = (tx+col, ty+row);
if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
}
}}
return Ok(Value::Unit);
}
"set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
let m = self.arg_num(&args, 0, 2.0)? as u8;
self.gfx.borrow_mut().shade_mode = m;
return Ok(Value::Unit);
}
"set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
self.gfx.borrow_mut().shade.bands = n;
return Ok(Value::Unit);
}
"set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
let r=self.arg_num(&args,0,26.)? as f32/255.0;
let g=self.arg_num(&args,1,33.)? as f32/255.0;
let b=self.arg_num(&args,2,77.)? as f32/255.0;
self.gfx.borrow_mut().shade.shadow = [r,g,b];
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
}
#[cfg(not(target_arch = "wasm32"))]
"knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
let s = self.arg_str(&args, 0, "");
let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
let mut out = Vec::with_capacity(shape.points.len() * 3);
for p in &shape.points {
out.push(Value::Number(p[0] as f64));
out.push(Value::Number(p[1] as f64));
out.push(Value::Number(p[2] as f64));
}
return Ok(Value::List(out));
}
#[cfg(not(target_arch = "wasm32"))]
"knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
}
#[cfg(not(target_arch = "wasm32"))]
"knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
let h = self.arg_num(&args, 0, 0.0)? as usize;
let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
return Ok(Value::Str(pk));
}
#[cfg(not(target_arch = "wasm32"))]
"knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
let pk = hex_decode(&self.arg_str(&args, 0, ""));
match ling_crypto::geo::knot_encapsulate(&pk) {
Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
}
}
#[cfg(not(target_arch = "wasm32"))]
"knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
let h = self.arg_num(&args, 0, 0.0)? as usize;
let ct = hex_decode(&self.arg_str(&args, 1, ""));
let ss = self.crypto_ids.get(h)
.and_then(|id| id.decapsulate(&ct).ok())
.map(|s| hex_encode(&s)).unwrap_or_default();
return Ok(Value::Str(ss));
}
#[cfg(not(target_arch = "wasm32"))]
"crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
let key = hex_to_32(&self.arg_str(&args, 0, ""));
let pt = self.arg_str(&args, 1, "");
match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
}
}
#[cfg(not(target_arch = "wasm32"))]
"crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
let key = hex_to_32(&self.arg_str(&args, 0, ""));
let ct = hex_decode(&self.arg_str(&args, 1, ""));
match ling_crypto::geo::holo_open(key, &ct) {
Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
}
}
#[cfg(not(target_arch = "wasm32"))]
"holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
let s = self.arg_str(&args, 0, "");
let frags = ling_crypto::geo::scatter(s.as_bytes());
let mut out = Vec::with_capacity(frags.len() * 4);
for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
return Ok(Value::List(out));
}
#[cfg(not(target_arch = "wasm32"))]
"holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
let s = self.arg_str(&args, 0, "");
return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
}
"ease" => {
let name = self.arg_str(&args, 0, "ease");
let t = self.arg_num(&args, 1, 0.0)? as f32;
return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"mouse_x" => {
let gfx = self.gfx.borrow();
let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
return Ok(Value::Number(v));
}
#[cfg(not(target_arch = "wasm32"))]
"mouse_y" => {
let gfx = self.gfx.borrow();
let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
return Ok(Value::Number(v));
}
#[cfg(not(target_arch = "wasm32"))]
"mouse_down" => {
let gfx = self.gfx.borrow();
let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
return Ok(Value::Bool(d));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
let x = self.arg_num(&args,0,0.0)? as f32;
let y = self.arg_num(&args,1,0.0)? as f32;
let w = self.arg_num(&args,2,0.0)? as f32;
let h = self.arg_num(&args,3,0.0)? as f32;
let gfx = self.gfx.borrow();
let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
}
"ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
let x = self.arg_num(&args,0,0.0)? as f32;
let y = self.arg_num(&args,1,0.0)? as f32;
let scale = self.arg_num(&args,2,16.0)? as f32;
let s = self.arg_str(&args,3,"");
let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
let mut gfx = self.gfx.borrow_mut();
let (w,h,color) = (gfx.width, gfx.height, gfx.color);
for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
let path = self.arg_str(&args, 0, "");
let weight = match self.arg_num(&args, 1, 0.0)? {
w if w > 0.0 => Some(w as f32),
_ => None,
};
let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
if loaded.is_err() {
if let Some(dir) = &self.source_dir {
let joined = dir.join(&path);
loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
}
}
match loaded {
Ok(f) => {
let id = self.fonts.len();
self.fonts.push(f);
return Ok(Value::Number(id as f64));
}
Err(e) => {
eprintln!("font_load failed ({path}): {e}");
return Ok(Value::Number(-1.0));
}
}
}
#[cfg(not(target_arch = "wasm32"))]
"font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
let id = self.arg_num(&args, 0, 0.0)? as i64;
let x = self.arg_num(&args, 1, 0.0)? as f32;
let y = self.arg_num(&args, 2, 0.0)? as f32;
let px = self.arg_num(&args, 3, 16.0)? as f32;
let s = self.arg_str(&args, 4, "");
if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
let mut gfx = self.gfx.borrow_mut();
let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
for pl in &strokes {
for seg in pl.windows(2) {
crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
}
}
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
let id = self.arg_num(&args, 0, 0.0)? as i64;
let x = self.arg_num(&args, 1, 0.0)? as f32;
let y = self.arg_num(&args, 2, 0.0)? as f32;
let px = self.arg_num(&args, 3, 16.0)? as f32;
let s = self.arg_str(&args, 4, "");
if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
let mut gfx = self.gfx.borrow_mut();
let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
for contours in &glyphs {
crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
}
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
let id = self.arg_num(&args, 0, 0.0)? as i64;
let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
let size=self.arg_num(&args,10,1.0)? as f32;
let s = self.arg_str(&args,11,"");
if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
let font = &mut self.fonts[id as usize];
let asc = font.ascent();
let mut pen = 0.0f32;
let mut lines: Vec<[f32; 6]> = Vec::new();
for ch in s.chars() {
let go = font.glyph_outline(ch, 0.01);
for pl in &go.polylines {
for seg in pl.windows(2) {
let map = |p: [f32; 2]| {
let a = pen + p[0];
let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
cy + a*size*uy + b*size*vy,
cz + a*size*uz + b*size*vz]
};
let p0 = map(seg[0]); let p1 = map(seg[1]);
lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
}
}
pen += go.advance;
}
let mut gfx = self.gfx.borrow_mut();
let color = gfx.color;
let near = -gfx.camera.zdist + 0.05;
for l in &lines {
let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
let da = gfx.camera.depth(ax, ay, az);
let db = gfx.camera.depth(bx, by, bz);
if da <= near && db <= near { continue; }
if da <= near {
let t = (near - da) / (db - da);
ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
} else if db <= near {
let t = (near - da) / (db - da);
bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
}
let (sax, say, da2) = gfx.camera.project(ax, ay, az);
let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
let depth = (da2 + db2) / 2.0;
gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
}
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
let id = self.arg_num(&args, 0, 0.0)? as i64;
let px = self.arg_num(&args, 1, 16.0)? as f32;
let s = self.arg_str(&args, 2, "");
if id >= 0 && (id as usize) < self.fonts.len() {
return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
}
return Ok(Value::Number(0.0));
}
"ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
let l=self.arg_num(&args,4,14.0)? as f32;
let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
let mut gfx = self.gfx.borrow_mut();
let (w,h,color)=(gfx.width,gfx.height,gfx.color);
for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
return Ok(Value::Unit);
}
"ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
let bv=self.arg_num(&args,4,10.0)? as f32;
let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
let mut gfx = self.gfx.borrow_mut();
let (w,h,color)=(gfx.width,gfx.height,gfx.color);
for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
let cur = self.ui_theme;
let primary = self.color_at(&args, 0, cur.primary);
let accent = self.color_at(&args, 3, cur.accent);
let track = self.color_at(&args, 6, cur.track);
let warn = self.color_at(&args, 9, cur.warn);
let text = self.color_at(&args, 12, cur.text);
let bg = self.color_at(&args, 15, cur.bg);
self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
let th=self.ui_theme;
let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
let head=self.arg_num(&args,4,0.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
let lock=self.arg_num(&args,4,0.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
let bv=self.arg_num(&args,4,12.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
let dens=self.arg_num(&args,4,24.)? as usize;
let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
let segs=self.arg_num(&args,6,10.)? as usize;
let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,50.)? as f32;
let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,40.)? as f32;
let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
let levels=self.arg_list_f32(&args,4);
let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
let vals=self.arg_list_f32(&args,4);
let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
let (mx,my,down)=self.mouse_now();
let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
let clicked = hover && down && !self.mouse_was_down;
let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
return Ok(Value::Number(if clicked {1.0} else {0.0}));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
let mut state=self.arg_num(&args,4,0.)? > 0.5;
let (mx,my,down)=self.mouse_now();
let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
if hover && down && !self.mouse_was_down { state = !state; }
let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
return Ok(Value::Number(if state {1.0} else {0.0}));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,160.)? as f32;
let mut val=self.arg_num(&args,3,0.)? as f32;
let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
let (mx,my,down)=self.mouse_now();
let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
if hover && down {
let frac=((mx-x)/w0).max(0.0).min(1.0);
val = mn + (mx_-mn)*frac;
}
let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
return Ok(Value::Number(val as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let s=self.arg_num(&args,2,20.)? as f32;
let mut checked=self.arg_num(&args,3,0.)? > 0.5;
let (mx,my,down)=self.mouse_now();
let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
if hover && down && !self.mouse_was_down { checked = !checked; }
let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
return Ok(Value::Number(if checked {1.0} else {0.0}));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
let count=self.arg_num(&args,4,3.)? as usize;
let mut active=self.arg_num(&args,5,0.)? as i32;
let (mx,my,down)=self.mouse_now();
let mut hover=-1;
if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
if down && !self.mouse_was_down { active = hover; }
}
let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
return Ok(Value::Number(active as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
let frac=self.arg_num(&args,4,0.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
let (mx,my,down)=self.mouse_now();
let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
return Ok(Value::Number(val as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
let pulse=self.arg_num(&args,6,0.)? as f32;
let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
let off=ling_ui::widgets::shade(th.track,0.5);
self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,50.)? as f32;
let (mx,my,down)=self.mouse_now();
let mut dir=0;
if down {
let (dx,dy)=(mx-cx, my-cy);
if dx*dx+dy*dy <= r*r {
if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
else { dir = if dy>0.0 {3} else {1}; }
}
}
let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
return Ok(Value::Number(dir as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
let intensity=self.arg_num(&args,0,0.5)? as f32;
let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,50.)? as f32;
let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
let spin=self.arg_num(&args,5,0.)? as f32;
let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
let depth=self.arg_num(&args,4,14.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
let sweep=self.arg_num(&args,4,0.)? as f32;
let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
let freq=self.arg_num(&args,0,660.)? as f32;
let dur=self.arg_num(&args,1,0.08)? as f32;
let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
let amp=self.arg_num(&args,3,0.25)? as f32;
if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
let name=self.arg_str(&args,0,"click");
if let Some(audio)=&self.audio {
match name.as_str() {
"hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
"confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
"error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
"toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
"tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
_ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
let path = self.arg_str(&args, 0, "");
let resolved = if std::path::Path::new(&path).exists() { path.clone() }
else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
else { path.clone() };
match ling_music::load(&resolved) {
Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
}
}
#[cfg(not(target_arch = "wasm32"))]
"music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
return Ok(Value::Number(d as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
return Ok(Value::Number(b as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
return Ok(Value::Str(k));
}
#[cfg(not(target_arch = "wasm32"))]
"music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
}
#[cfg(not(target_arch = "wasm32"))]
"music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let beats = self.tracks.get(id as usize).map(|t| {
let b = ling_music::analysis::bpm(&t.mono, t.rate);
ling_music::analysis::beat_grid(&t.mono, t.rate, b)
}).unwrap_or_default();
return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
}
#[cfg(not(target_arch = "wasm32"))]
"music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
let id = self.arg_num(&args,0,0.0)? as i64;
if self.ensure_music() {
let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
else if let Some(m) = &self.music { m.play(); }
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
let sec = self.arg_num(&args,0,0.0)? as f32;
if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
return Ok(Value::Number(p as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
let v = self.arg_num(&args,0,0.8)? as f32;
if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
let path = self.arg_str(&args, 0, "");
let resolved = if std::path::Path::new(&path).exists() { path.clone() }
else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
else { path.clone() };
if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
match ling_music::patch::from_path(&resolved) {
Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
}
}
#[cfg(not(target_arch = "wasm32"))]
"music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
let inst = self.arg_num(&args,0,0.0)? as usize;
let midi = self.pitch_arg(&args, 1, 60);
let dur = self.arg_num(&args,2,0.5)? as f32;
let vel = self.arg_num(&args,3,0.9)? as f32;
if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
let inst = self.arg_num(&args,0,0.0)? as usize;
let midi = self.pitch_arg(&args, 1, 60);
let vel = self.arg_num(&args,2,0.9)? as f32;
if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
let inst = self.arg_num(&args,0,0.0)? as usize;
let midi = self.pitch_arg(&args, 1, 60);
if let Some(m) = &self.music { m.note_off(inst, midi); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
let idx = self.arg_num(&args,0,4.0)? as i32;
return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
}
#[cfg(not(target_arch = "wasm32"))]
"music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
let path = self.arg_str(&args, 0, "");
let resolved = if std::path::Path::new(&path).exists() { path.clone() }
else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
else { path.clone() };
match std::fs::read_to_string(&resolved) {
Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
}
}
#[cfg(not(target_arch = "wasm32"))]
"music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let t = self.arg_num(&args,1,0.0)? as f32;
let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
return Ok(Value::Str(line));
}
#[cfg(not(target_arch = "wasm32"))]
"music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
let hz = if let Some(mic) = self.mic.as_ref() {
let s = mic.latest_samples();
let rate = mic.sample_rate();
ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
} else { 0.0 };
return Ok(Value::Number(hz as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
let hz = self.arg_num(&args,0,0.0)? as f32;
return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
}
#[cfg(not(target_arch = "wasm32"))]
"music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
let midi = self.pitch_arg(&args, 0, 69);
return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
let hz = self.arg_num(&args,0,0.0)? as f32;
let target = self.arg_num(&args,1,0.0)? as f32;
return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
let path = self.arg_str(&args, 0, "");
let resolved = if std::path::Path::new(&path).exists() { path.clone() }
else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
else { path.clone() };
match ling_music::midi::load(&resolved) {
Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
}
}
#[cfg(not(target_arch = "wasm32"))]
"music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
return Ok(Value::Number(n as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let mut out = Vec::new();
if let Some(m) = self.midis.get(id as usize) {
for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
}
return Ok(Value::List(out));
}
#[cfg(not(target_arch = "wasm32"))]
"music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let mut out = Vec::new();
if let Some(m) = self.midis.get(id as usize) {
for n in &m.notes {
out.push(Value::Number(n.time as f64));
out.push(Value::Number(n.midi as f64));
out.push(Value::Number(n.dur as f64));
}
}
return Ok(Value::List(out));
}
#[cfg(not(target_arch = "wasm32"))]
"music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
let id = self.arg_num(&args,0,0.0)? as i64;
let nbands = self.arg_num(&args,1,16.0)? as usize;
let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
if let Some(t) = self.tracks.get(id as usize) {
let idx = (pos * t.rate as f32) as usize;
let end = (idx + 2048).min(t.mono.len());
if end > idx + 64 {
self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
}
}
let bands = self.fft.borrow().freq_bands(nbands);
return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
}
#[cfg(not(target_arch = "wasm32"))]
"audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
let path = self.arg_str(&args, 0, "");
let resolved = if std::path::Path::new(&path).exists() { path.clone() }
else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
else { path.clone() };
match ling_music::load(&resolved) {
Ok(t) => {
if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
return Ok(Value::Number(-1.0));
}
Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
}
}
#[cfg(not(target_arch = "wasm32"))]
"audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
let id=self.arg_num(&args,0,0.0)? as usize;
let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
let looping=self.arg_num(&args,6,0.0)? > 0.5;
let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
return Ok(Value::Number(v as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
let v=self.arg_num(&args,0,0.0)? as u32;
if let Some(a)=&self.audio { a.stop_sample(v); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
let mix=self.arg_num(&args,0,0.3)? as f32;
if let Some(a)=&self.audio { a.fx_reverb(mix); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
let cutoff=self.arg_num(&args,0,1.0)? as f32;
if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
let r=self.arg_num(&args,3,1.0)? as f32;
let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
let id = self.soft_bodies.len(); self.soft_bodies.push(b);
return Ok(Value::Number(id as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
let gy=self.arg_num(&args,2,15.0)? as f32;
if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize;
let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
let rest=self.arg_num(&args,7,0.6)? as f32;
if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize;
let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
let s=self.arg_num(&args,4,0.1)? as f32;
if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
let id=self.arg_num(&args,0,0.)? as usize;
let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
return Ok(Value::Number(d as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize;
let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
}
#[cfg(not(target_arch = "wasm32"))]
"soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
let id=self.arg_num(&args,0,0.)? as usize;
let mut out=Vec::new();
if let Some(b)=self.soft_bodies.get(id) {
for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
}
return Ok(Value::List(out));
}
#[cfg(not(target_arch = "wasm32"))]
"rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
let mass=self.arg_num(&args,3,1.0)? as f32;
let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
b.restitution = 0.6;
return Ok(Value::Number(self.rigid_world.add(b) as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
let i=self.arg_num(&args,0,0.)? as usize;
let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
let i=self.arg_num(&args,0,0.)? as usize;
let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
let i=self.arg_num(&args,0,0.)? as usize;
let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
let dt=self.arg_num(&args,0,0.016)? as f32;
self.rigid_world.step(dt);
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
let i=self.arg_num(&args,0,0.)? as usize;
let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
}
#[cfg(not(target_arch = "wasm32"))]
"rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
let i=self.arg_num(&args,0,0.)? as usize;
let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
return Ok(Value::Number(id as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
let id=self.arg_num(&args,0,0.)? as usize;
let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
let id=self.arg_num(&args,0,0.)? as usize;
let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
let id=self.arg_num(&args,0,0.)? as usize;
let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
if id < self.liquids.len() {
let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
let g=&self.liquids[id];
for cy in 0..gh { for cx in 0..gw {
let col=g.sample_rgb(cx,cy);
let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
for dy in 0..scale { for dx in 0..scale {
let px=bx+dx; let py=by+dy;
if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
}}
}}
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
let id=self.arg_num(&args,0,0.)? as usize;
let kind=self.arg_num(&args,1,1.)? as i32;
let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
if id < self.liquids.len() {
let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
let mut gfx=self.gfx.borrow_mut();
let (w,h)=(gfx.width as i32, gfx.height as i32);
let cam=gfx.camera.clone();
let near = -cam.zdist + 0.05;
let g=&self.liquids[id];
let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
let mut cyc=0usize;
while cyc<gh {
let v=cyc as f32/(gh as f32-1.0);
let mut cxc=0usize;
while cxc<gw {
let u=cxc as f32/(gw as f32-1.0);
let (px_,py_,pz_,nx_,ny_,nz_);
if kind==0 { px_=cx+(u-0.5)*2.0*radius; py_=cy; pz_=cz+(v-0.5)*2.0*radius; nx_=0.0; ny_=-1.0; nz_=0.0;
} else if kind==2 { let th=u*tau; px_=cx+th.cos()*radius; py_=cy+(v-0.5)*height; pz_=cz+th.sin()*radius; nx_=th.cos(); ny_=0.0; nz_=th.sin();
} else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); px_=cx+th.cos()*rr; py_=cy+(v-0.5)*height; pz_=cz+th.sin()*rr;
let s=(radius/height.max(0.01)).atan(); nx_=th.cos()*s.cos(); ny_=s.sin(); nz_=th.sin()*s.cos();
} else if kind==4 { let th=u*tau; let ph=v*pi*0.5; px_=cx+ph.sin()*th.cos()*radius; py_=cy-ph.cos()*radius; pz_=cz+ph.sin()*th.sin()*radius; nx_=ph.sin()*th.cos(); ny_=-ph.cos(); nz_=ph.sin()*th.sin();
} else { let th=u*tau; let ph=v*pi; px_=cx+ph.sin()*th.cos()*radius; py_=cy+ph.cos()*radius; pz_=cz+ph.sin()*th.sin()*radius; nx_=ph.sin()*th.cos(); ny_=ph.cos(); nz_=ph.sin()*th.sin();
}
let dP=cam.depth(px_,py_,pz_);
if dP>near {
let cull = kind!=0 && cam.depth(px_+nx_*0.06, py_+ny_*0.06, pz_+nz_*0.06) > dP;
if !cull {
let (spx,spy,depth)=cam.project(px_,py_,pz_);
if depth>0.0 {
let col=g.sample_rgb(cxc,cyc);
let bs=((radius*cam.focal/(depth*gw as f32))*1.6).max(1.0).min(7.0) as i32;
let ix=spx as i32; let iy=spy as i32;
let mut dy=-bs; while dy<=bs { let mut dx=-bs; while dx<=bs {
let qx=ix+dx; let qy=iy+dy;
if qx>=0 && qy>=0 && qx<w && qy<h { gfx.buffer[(qy*w+qx) as usize]=col; }
dx+=1; } dy+=1; }
}
}
}
cxc+=1;
}
cyc+=1;
}
}
return Ok(Value::Unit);
}
#[cfg(not(target_arch = "wasm32"))]
"text_poll" => {
let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
for k in keys {
if k == minifb::Key::Backspace { self.text_buffer.pop(); }
else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
}
return Ok(Value::Str(self.text_buffer.clone()));
}
"text_get" => return Ok(Value::Str(self.text_buffer.clone())),
"text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
"text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
#[cfg(not(target_arch = "wasm32"))]
"record_frame" => {
let n = self.record_n;
let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
let _ = std::fs::create_dir_all("recordings");
let mut out = Vec::with_capacity(w*h*3 + 32);
out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
self.record_n += 1;
return Ok(Value::Number(n as f64));
}
"record_count" => return Ok(Value::Number(self.record_n as f64)),
#[cfg(not(target_arch = "wasm32"))]
"mic_capture" => {
if let Some(mic) = self.mic.as_ref() {
let s = mic.latest_samples();
self.mic_buffer.extend_from_slice(&s);
let cap = 96_000usize; if self.mic_buffer.len() > cap {
let drop = self.mic_buffer.len() - cap;
self.mic_buffer.drain(0..drop);
}
}
return Ok(Value::Number(self.mic_buffer.len() as f64));
}
#[cfg(not(target_arch = "wasm32"))]
"mic_seed" => {
let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
}
#[cfg(not(target_arch = "wasm32"))]
"mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
#[cfg(not(target_arch = "wasm32"))]
"flush_3d" | "render_3d" => {
let mut gfx = self.gfx.borrow_mut();
if !gfx.depth_queue.is_empty() {
let w = gfx.width; let h = gfx.height;
let queue = std::mem::take(&mut gfx.depth_queue);
queue.flush(&mut gfx.buffer, w, h);
}
return Ok(Value::Unit);
}
"set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
let s=self.arg_num(&args,0,0.6)? as f32;
let r=self.arg_num(&args,1,115.)? as f32/255.0;
let g=self.arg_num(&args,2,217.)? as f32/255.0;
let b=self.arg_num(&args,3,255.)? as f32/255.0;
let mut gfx=self.gfx.borrow_mut();
gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
return Ok(Value::Unit);
}
n if crate::gfx::shapes::canon(n).is_some() => {
let kind = crate::gfx::shapes::canon(n).unwrap();
let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
let mode=self.arg_num(&args,9,0.)? as i32;
let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
let mut gfx=self.gfx.borrow_mut();
gfx.emit_mesh(&mesh,mode);
}
return Ok(Value::Unit);
}
_ => {}
}
if let Some(def) = self.functions.get(name).cloned() {
let mut call_env = Env::new();
let non_do_globals: Vec<_> = self.globals.iter()
.filter(|(_, expr)| !matches!(expr, Expr::Do(_)))
.map(|(k, e)| (k.clone(), e.clone()))
.collect();
let mut pending: Vec<(String, Expr)> = Vec::new();
for (k, expr) in &non_do_globals {
let mut tmp = env.clone();
if let Ok(v) = self.eval_expr(expr, &mut tmp) {
call_env.insert(k.clone(), v);
} else {
pending.push((k.clone(), expr.clone()));
}
}
for (k, expr) in &pending {
let mut tmp = env.clone();
tmp.extend(call_env.clone());
if let Ok(v) = self.eval_expr(expr, &mut tmp) {
call_env.insert(k.clone(), v);
}
}
for (param, arg) in def.params.iter().zip(args) {
call_env.insert(param.clone(), arg);
}
return match self.exec_block(&def.body, &mut call_env) {
Ok(v) => Ok(v.unwrap_or(Value::Unit)),
Err(EvalErr::Return(v)) => Ok(v),
Err(e) => Err(e),
};
}
Err(EvalErr::from(format!("unknown function '{name}'")))
}
fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
match v {
Value::Fn(params, body, mut captured) => {
for (p, a) in params.iter().zip(args) {
captured.insert(p.clone(), a);
}
match self.exec_block(&body, &mut captured) {
Ok(v) => Ok(v.unwrap_or(Value::Unit)),
Err(EvalErr::Return(v)) => Ok(v),
Err(e) => Err(e),
}
}
other => Err(EvalErr::from(format!("cannot call {:?}", other))),
}
}
fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
match (&recv, method) {
(Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
(Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
(Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
(Value::Str(s), "contains" | "包含") => {
if let Some(Value::Str(sub)) = args.first() {
Ok(Value::Bool(s.contains(sub.as_str())))
} else { Ok(Value::Bool(false)) }
}
(Value::Str(s), "push_str" | "推_文") => {
let mut s2 = s.clone();
if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
Ok(Value::Str(s2))
}
(Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
(Value::List(v), "push" | "推") => {
let mut v2 = v.clone();
if let Some(a) = args.first() { v2.push(a.clone()); }
Ok(Value::List(v2))
}
(Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
_ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
}
}
fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
match (pat, val) {
(Pattern::Wildcard, _) => Some(Env::new()),
(Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
(Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
(Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
(Pattern::Ident(name), _) => {
let mut e = Env::new();
e.insert(name.clone(), val.clone());
Some(e)
}
(Pattern::Constructor(ctor, inner_pat), _) => {
let (matches, inner_val) = match (ctor.as_str(), val) {
("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
_ => (false, None),
};
if !matches { return None; }
match (inner_pat, inner_val) {
(Some(p), Some(v)) => self.match_pattern(p, &v),
(None, _) => Some(Env::new()),
(Some(p), None) => self.match_pattern(p, &Value::Unit),
}
}
_ => None,
}
}
fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
match val {
Value::List(v) => Ok(v),
Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
}
}
fn is_truthy(&self, val: &Value) -> bool {
match val {
Value::Bool(b) => *b,
Value::Unit => false,
Value::Number(n) => *n != 0.0,
Value::Str(s) => !s.is_empty(),
Value::List(v) => !v.is_empty(),
Value::Ok(_) => true,
Value::Err(_) => false,
Value::Fn(_, _, _) => true,
}
}
fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
match val {
Value::Number(n) => Ok(*n),
Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
}
}
fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
match args.get(n) {
Some(v) => self.to_number(v),
None => Ok(default),
}
}
fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
}
#[allow(dead_code)]
fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
match args.get(n) {
Some(Value::List(v)) => v.iter().filter_map(|x| match x {
Value::Number(n) => Some(*n as f32),
_ => None,
}).collect(),
_ => Vec::new(),
}
}
#[cfg(not(target_arch = "wasm32"))]
fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
match (args.get(i), args.get(i + 1), args.get(i + 2)) {
(Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
(Ok(r), Ok(g), Ok(bl)) =>
((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
_ => default,
},
_ => default,
}
}
#[cfg(not(target_arch = "wasm32"))]
fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
match args.get(i) {
Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
Some(Value::Number(n)) => *n as i32,
_ => default,
}
}
#[cfg(not(target_arch = "wasm32"))]
fn mouse_now(&self) -> (f32, f32, bool) {
let gfx = self.gfx.borrow();
let (mx, my) = gfx.window.as_ref()
.and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
let down = gfx.window.as_ref()
.map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
(mx, my, down)
}
#[cfg(not(target_arch = "wasm32"))]
fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
let mut gfx = self.gfx.borrow_mut();
let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
for (c, poly) in &d.fills {
crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
}
for (c, pl) in &d.strokes {
for s in pl.windows(2) {
crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
}
}
}
fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
let tx = self.arg_num(args, 0, 0.0)? as usize;
let ty = self.arg_num(args, 1, 0.0)? as usize;
let tw = self.arg_num(args, 2, 256.0)? as usize;
let th = self.arg_num(args, 3, 256.0)? as usize;
Ok((tx, ty, tw.max(1), th.max(1)))
}
fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
match op {
BinOp::Add => match (l, r) {
(Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
(Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
(Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
(a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
(a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
},
BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
}
}
fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
if args.is_empty() { return Ok(String::new()); }
let fmt = match &args[0] {
Value::Str(s) => s.clone(),
other => return Ok(other.to_string()),
};
let mut result = String::new();
let mut arg_idx = 1usize;
let mut chars = fmt.chars().peekable();
while let Some(c) = chars.next() {
if c == '{' {
if chars.peek() == Some(&'}') {
chars.next();
if arg_idx < args.len() {
result.push_str(&args[arg_idx].to_string());
arg_idx += 1;
}
} else {
let mut spec = String::new();
for ch in chars.by_ref() {
if ch == '}' { break; }
spec.push(ch);
}
if arg_idx < args.len() {
if spec.starts_with(":.") {
if let Value::Number(n) = &args[arg_idx] {
let prec: usize = spec[2..].trim_end_matches('f')
.parse().unwrap_or(2);
result.push_str(&format!("{:.prec$}", n));
arg_idx += 1;
continue;
}
}
result.push_str(&args[arg_idx].to_string());
arg_idx += 1;
}
}
} else {
result.push(c);
}
}
Ok(result)
}
}
#[cfg(not(target_arch = "wasm32"))]
fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
use minifb::Key;
Some(match name {
"numpad0" | "kp0" => Key::NumPad0,
"numpad1" | "kp1" => Key::NumPad1,
"numpad2" | "kp2" => Key::NumPad2,
"numpad3" | "kp3" => Key::NumPad3,
"numpad4" | "kp4" => Key::NumPad4,
"numpad5" | "kp5" => Key::NumPad5,
"numpad6" | "kp6" => Key::NumPad6,
"numpad7" | "kp7" => Key::NumPad7,
"numpad8" | "kp8" => Key::NumPad8,
"numpad9" | "kp9" => Key::NumPad9,
"numpad+" | "kp+" => Key::NumPadPlus,
"numpad-" | "kp-" => Key::NumPadMinus,
"numpad*" | "kp*" => Key::NumPadAsterisk,
"numpad/" | "kp/" => Key::NumPadSlash,
"left" => Key::Left,
"right" => Key::Right,
"up" => Key::Up,
"down" => Key::Down,
"space" => Key::Space,
"enter" => Key::Enter,
"escape" => Key::Escape,
"pageup" => Key::PageUp,
"pagedown" => Key::PageDown,
"lshift" | "leftshift" => Key::LeftShift,
"rshift" | "rightshift" => Key::RightShift,
"lctrl" | "leftctrl" => Key::LeftCtrl,
"rctrl" | "rightctrl" => Key::RightCtrl,
"tab" => Key::Tab,
"backspace" => Key::Backspace,
"delete" => Key::Delete,
"insert" => Key::Insert,
"home" => Key::Home,
"end" => Key::End,
"a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
"e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
"i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
"m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
"q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
"u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
"y" => Key::Y, "z" => Key::Z,
"0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
"3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
"6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
"9" => Key::Key9,
_ => return None,
})
}
fn values_equal(a: &Value, b: &Value) -> bool {
match (a, b) {
(Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
(Value::Str(x), Value::Str(y)) => x == y,
(Value::Bool(x), Value::Bool(y)) => x == y,
(Value::Unit, Value::Unit) => true,
_ => false,
}
}
#[cfg(not(target_arch = "wasm32"))]
fn hide_console_window() {
#[cfg(windows)]
unsafe {
extern "system" {
fn GetConsoleWindow() -> isize;
fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
}
let hwnd = GetConsoleWindow();
if hwnd != 0 {
ShowWindow(hwnd, 0); }
}
}
#[cfg(all(not(target_arch = "wasm32"), windows))]
fn reposition_fullscreen(screen_w: i32, screen_h: i32) {
unsafe {
extern "system" {
fn GetForegroundWindow() -> isize;
fn SetWindowPos(hwnd: isize, insert_after: isize,
x: i32, y: i32, cx: i32, cy: i32,
flags: u32) -> i32;
}
let hwnd = GetForegroundWindow();
if hwnd != 0 {
SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0040);
}
}
}
#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
fn native_screen_size() -> (f64, f64) {
(1920.0, 1080.0)
}