Struct linfa_nn::BallTreeIndex

source ·
pub struct BallTreeIndex<'a, F: Float, D: Distance<F>> { /* private fields */ }
Expand description

Spatial indexing structure created by BallTree

Implementations§

source§

impl<'a, F: Float, D: Distance<F>> BallTreeIndex<'a, F, D>

source

pub fn new<DT: Data<Elem = F>>( batch: &'a ArrayBase<DT, Ix2>, leaf_size: usize, dist_fn: D ) -> Result<Self, BuildError>

Creates a BallTreeIndex using the K-D construction algorithm

Trait Implementations§

source§

impl<'a, F: Clone + Float, D: Clone + Distance<F>> Clone for BallTreeIndex<'a, F, D>

source§

fn clone(&self) -> BallTreeIndex<'a, F, D>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<'a, F: Debug + Float, D: Debug + Distance<F>> Debug for BallTreeIndex<'a, F, D>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'a, F: Float, D: Distance<F>> NearestNeighbourIndex<F> for BallTreeIndex<'a, F, D>

source§

fn k_nearest<'b>( &self, point: ArrayView1<'b, F>, k: usize ) -> Result<Vec<(ArrayView1<'_, F>, usize)>, NnError>

Returns the k points in the index that are the closest to the provided point, along with their positions in the original dataset. Points are returned in ascending order of the distance away from the provided points, and less than k points will be returned if the index contains fewer than k. Read more
source§

fn within_range<'b>( &self, point: ArrayView1<'b, F>, range: F ) -> Result<Vec<(ArrayView1<'_, F>, usize)>, NnError>

Returns all the points in the index that are within the specified distance to the provided point, along with their positions in the original dataset. The points are not guaranteed to be in any order, though many algorithms return the points in order of distance. Read more
source§

impl<'a, F: PartialEq + Float, D: PartialEq + Distance<F>> PartialEq for BallTreeIndex<'a, F, D>

source§

fn eq(&self, other: &BallTreeIndex<'a, F, D>) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<'a, F: Float, D: Distance<F>> StructuralPartialEq for BallTreeIndex<'a, F, D>

Auto Trait Implementations§

§

impl<'a, F, D> RefUnwindSafe for BallTreeIndex<'a, F, D>

§

impl<'a, F, D> Send for BallTreeIndex<'a, F, D>

§

impl<'a, F, D> Sync for BallTreeIndex<'a, F, D>

§

impl<'a, F, D> Unpin for BallTreeIndex<'a, F, D>

§

impl<'a, F, D> UnwindSafe for BallTreeIndex<'a, F, D>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V