linestring 0.7.0

2d and 3d polylines for cgmath
Documentation

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2d and 3d polylines for cgmath

This crate contains data structures and methods that deals with lines in 2D and 3D space.

There are 3D and 2D implementations of:

There are 2D implementations of:

  • LineString2 convex hull calculation (gift wrapping & Graham scan)
  • Aabb axis aligned bounding box.
  • Self intersection tests for line strings, or groups of lines O( n log n + i log n).
  • Convex hull containment test (single threaded or multi-threaded with ryon)
  • Simple affine transformation (pan, zoom)

If you want to use this library in your cgmath project you add this to your Cargo.toml:

linestring = {version="0.7"}

Rust toolchains

This crate uses #![feature(map_first_last)] if compiled by +nightly. This is functionality is only emulated when run on +stable.

Demo GUI

Run the line simplification example with :

cargo run --example fltk_gui

Todo

  • Improve on error handling
  • Benchmark and optimize (add smallvec to simplify rdp?)
  • optimize Ramer–Douglas-Peucker
  • optimize Visvalingam-Whyatt
  • Stable overlapping co-linear line detection
  • Add subdivide