use super::{AnsiColor, Color, Role, Theme};
const fn ansi(c: AnsiColor) -> Color {
Color::Palette16(c)
}
const fn theme_colors() -> [Option<Color>; Role::COUNT] {
let mut c = [None; Role::COUNT];
c[Role::Foreground as usize] = Some(ansi(AnsiColor::BrightWhite));
c[Role::Background as usize] = Some(Color::NoColor);
c[Role::Muted as usize] = Some(ansi(AnsiColor::BrightBlack));
c[Role::Primary as usize] = Some(ansi(AnsiColor::BrightMagenta));
c[Role::Accent as usize] = Some(ansi(AnsiColor::BrightBlue));
c[Role::Success as usize] = Some(ansi(AnsiColor::BrightGreen));
c[Role::Warning as usize] = Some(ansi(AnsiColor::BrightYellow));
c[Role::Error as usize] = Some(ansi(AnsiColor::BrightRed));
c[Role::Info as usize] = Some(ansi(AnsiColor::BrightCyan));
c
}
pub(super) const DEFAULT: Theme = Theme {
name: "default",
colors: theme_colors(),
};