pub struct IssueCreateInputBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> IssueCreateInputBuilder<S>
impl<S: State> IssueCreateInputBuilder<S>
Sourcepub fn build(self) -> IssueCreateInputwhere
S: IsComplete,
pub fn build(self) -> IssueCreateInputwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn team_id(
self,
value: impl Into<TeamId>,
) -> IssueCreateInputBuilder<SetTeamId<S>>where
S::TeamId: IsUnset,
pub fn team_id(
self,
value: impl Into<TeamId>,
) -> IssueCreateInputBuilder<SetTeamId<S>>where
S::TeamId: IsUnset,
Required.
Team to create the issue in (required).
Sourcepub fn title(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetTitle<S>>where
S::Title: IsUnset,
pub fn title(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetTitle<S>>where
S::Title: IsUnset,
Required.
Issue title (required).
Sourcepub fn description(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn description(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn maybe_description(
self,
value: Option<impl Into<String>>,
) -> IssueCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn maybe_description(
self,
value: Option<impl Into<String>>,
) -> IssueCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn assignee_id(
self,
value: UserId,
) -> IssueCreateInputBuilder<SetAssigneeId<S>>where
S::AssigneeId: IsUnset,
pub fn assignee_id(
self,
value: UserId,
) -> IssueCreateInputBuilder<SetAssigneeId<S>>where
S::AssigneeId: IsUnset,
Sourcepub fn maybe_assignee_id(
self,
value: Option<UserId>,
) -> IssueCreateInputBuilder<SetAssigneeId<S>>where
S::AssigneeId: IsUnset,
pub fn maybe_assignee_id(
self,
value: Option<UserId>,
) -> IssueCreateInputBuilder<SetAssigneeId<S>>where
S::AssigneeId: IsUnset,
Sourcepub fn state_id(
self,
value: WorkflowStateId,
) -> IssueCreateInputBuilder<SetStateId<S>>where
S::StateId: IsUnset,
pub fn state_id(
self,
value: WorkflowStateId,
) -> IssueCreateInputBuilder<SetStateId<S>>where
S::StateId: IsUnset,
Sourcepub fn maybe_state_id(
self,
value: Option<WorkflowStateId>,
) -> IssueCreateInputBuilder<SetStateId<S>>where
S::StateId: IsUnset,
pub fn maybe_state_id(
self,
value: Option<WorkflowStateId>,
) -> IssueCreateInputBuilder<SetStateId<S>>where
S::StateId: IsUnset,
Sourcepub fn priority(
self,
value: Priority,
) -> IssueCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
pub fn priority(
self,
value: Priority,
) -> IssueCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
Sourcepub fn maybe_priority(
self,
value: Option<Priority>,
) -> IssueCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
pub fn maybe_priority(
self,
value: Option<Priority>,
) -> IssueCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
Sourcepub fn estimate(self, value: i64) -> IssueCreateInputBuilder<SetEstimate<S>>where
S::Estimate: IsUnset,
pub fn estimate(self, value: i64) -> IssueCreateInputBuilder<SetEstimate<S>>where
S::Estimate: IsUnset,
Sourcepub fn maybe_estimate(
self,
value: Option<i64>,
) -> IssueCreateInputBuilder<SetEstimate<S>>where
S::Estimate: IsUnset,
pub fn maybe_estimate(
self,
value: Option<i64>,
) -> IssueCreateInputBuilder<SetEstimate<S>>where
S::Estimate: IsUnset,
Sourcepub fn label_ids(
self,
value: Vec<LabelId>,
) -> IssueCreateInputBuilder<SetLabelIds<S>>where
S::LabelIds: IsUnset,
pub fn label_ids(
self,
value: Vec<LabelId>,
) -> IssueCreateInputBuilder<SetLabelIds<S>>where
S::LabelIds: IsUnset,
Sourcepub fn maybe_label_ids(
self,
value: Option<Vec<LabelId>>,
) -> IssueCreateInputBuilder<SetLabelIds<S>>where
S::LabelIds: IsUnset,
pub fn maybe_label_ids(
self,
value: Option<Vec<LabelId>>,
) -> IssueCreateInputBuilder<SetLabelIds<S>>where
S::LabelIds: IsUnset,
Sourcepub fn project_id(
self,
value: ProjectId,
) -> IssueCreateInputBuilder<SetProjectId<S>>where
S::ProjectId: IsUnset,
pub fn project_id(
self,
value: ProjectId,
) -> IssueCreateInputBuilder<SetProjectId<S>>where
S::ProjectId: IsUnset,
Sourcepub fn maybe_project_id(
self,
value: Option<ProjectId>,
) -> IssueCreateInputBuilder<SetProjectId<S>>where
S::ProjectId: IsUnset,
pub fn maybe_project_id(
self,
value: Option<ProjectId>,
) -> IssueCreateInputBuilder<SetProjectId<S>>where
S::ProjectId: IsUnset,
Sourcepub fn project_milestone_id(
self,
value: ProjectMilestoneId,
) -> IssueCreateInputBuilder<SetProjectMilestoneId<S>>where
S::ProjectMilestoneId: IsUnset,
pub fn project_milestone_id(
self,
value: ProjectMilestoneId,
) -> IssueCreateInputBuilder<SetProjectMilestoneId<S>>where
S::ProjectMilestoneId: IsUnset,
Sourcepub fn maybe_project_milestone_id(
self,
value: Option<ProjectMilestoneId>,
) -> IssueCreateInputBuilder<SetProjectMilestoneId<S>>where
S::ProjectMilestoneId: IsUnset,
pub fn maybe_project_milestone_id(
self,
value: Option<ProjectMilestoneId>,
) -> IssueCreateInputBuilder<SetProjectMilestoneId<S>>where
S::ProjectMilestoneId: IsUnset,
Sourcepub fn cycle_id(self, value: CycleId) -> IssueCreateInputBuilder<SetCycleId<S>>where
S::CycleId: IsUnset,
pub fn cycle_id(self, value: CycleId) -> IssueCreateInputBuilder<SetCycleId<S>>where
S::CycleId: IsUnset,
Sourcepub fn maybe_cycle_id(
self,
value: Option<CycleId>,
) -> IssueCreateInputBuilder<SetCycleId<S>>where
S::CycleId: IsUnset,
pub fn maybe_cycle_id(
self,
value: Option<CycleId>,
) -> IssueCreateInputBuilder<SetCycleId<S>>where
S::CycleId: IsUnset,
Sourcepub fn parent_id(
self,
value: IssueId,
) -> IssueCreateInputBuilder<SetParentId<S>>where
S::ParentId: IsUnset,
pub fn parent_id(
self,
value: IssueId,
) -> IssueCreateInputBuilder<SetParentId<S>>where
S::ParentId: IsUnset,
Sourcepub fn maybe_parent_id(
self,
value: Option<IssueId>,
) -> IssueCreateInputBuilder<SetParentId<S>>where
S::ParentId: IsUnset,
pub fn maybe_parent_id(
self,
value: Option<IssueId>,
) -> IssueCreateInputBuilder<SetParentId<S>>where
S::ParentId: IsUnset,
Sourcepub fn due_date(
self,
value: TimelessDate,
) -> IssueCreateInputBuilder<SetDueDate<S>>where
S::DueDate: IsUnset,
pub fn due_date(
self,
value: TimelessDate,
) -> IssueCreateInputBuilder<SetDueDate<S>>where
S::DueDate: IsUnset,
Sourcepub fn maybe_due_date(
self,
value: Option<TimelessDate>,
) -> IssueCreateInputBuilder<SetDueDate<S>>where
S::DueDate: IsUnset,
pub fn maybe_due_date(
self,
value: Option<TimelessDate>,
) -> IssueCreateInputBuilder<SetDueDate<S>>where
S::DueDate: IsUnset,
Sourcepub fn sort_order(self, value: f64) -> IssueCreateInputBuilder<SetSortOrder<S>>where
S::SortOrder: IsUnset,
pub fn sort_order(self, value: f64) -> IssueCreateInputBuilder<SetSortOrder<S>>where
S::SortOrder: IsUnset,
Sourcepub fn maybe_sort_order(
self,
value: Option<f64>,
) -> IssueCreateInputBuilder<SetSortOrder<S>>where
S::SortOrder: IsUnset,
pub fn maybe_sort_order(
self,
value: Option<f64>,
) -> IssueCreateInputBuilder<SetSortOrder<S>>where
S::SortOrder: IsUnset,
Sourcepub fn subscriber_ids(
self,
value: Vec<UserId>,
) -> IssueCreateInputBuilder<SetSubscriberIds<S>>where
S::SubscriberIds: IsUnset,
pub fn subscriber_ids(
self,
value: Vec<UserId>,
) -> IssueCreateInputBuilder<SetSubscriberIds<S>>where
S::SubscriberIds: IsUnset,
Sourcepub fn maybe_subscriber_ids(
self,
value: Option<Vec<UserId>>,
) -> IssueCreateInputBuilder<SetSubscriberIds<S>>where
S::SubscriberIds: IsUnset,
pub fn maybe_subscriber_ids(
self,
value: Option<Vec<UserId>>,
) -> IssueCreateInputBuilder<SetSubscriberIds<S>>where
S::SubscriberIds: IsUnset,
Sourcepub fn template_id(
self,
value: TemplateId,
) -> IssueCreateInputBuilder<SetTemplateId<S>>where
S::TemplateId: IsUnset,
pub fn template_id(
self,
value: TemplateId,
) -> IssueCreateInputBuilder<SetTemplateId<S>>where
S::TemplateId: IsUnset,
Sourcepub fn maybe_template_id(
self,
value: Option<TemplateId>,
) -> IssueCreateInputBuilder<SetTemplateId<S>>where
S::TemplateId: IsUnset,
pub fn maybe_template_id(
self,
value: Option<TemplateId>,
) -> IssueCreateInputBuilder<SetTemplateId<S>>where
S::TemplateId: IsUnset,
Sourcepub fn create_as_user(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetCreateAsUser<S>>where
S::CreateAsUser: IsUnset,
pub fn create_as_user(
self,
value: impl Into<String>,
) -> IssueCreateInputBuilder<SetCreateAsUser<S>>where
S::CreateAsUser: IsUnset,
Sourcepub fn maybe_create_as_user(
self,
value: Option<impl Into<String>>,
) -> IssueCreateInputBuilder<SetCreateAsUser<S>>where
S::CreateAsUser: IsUnset,
pub fn maybe_create_as_user(
self,
value: Option<impl Into<String>>,
) -> IssueCreateInputBuilder<SetCreateAsUser<S>>where
S::CreateAsUser: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for IssueCreateInputBuilder<S>
impl<S> RefUnwindSafe for IssueCreateInputBuilder<S>
impl<S> Send for IssueCreateInputBuilder<S>
impl<S> Sync for IssueCreateInputBuilder<S>
impl<S> Unpin for IssueCreateInputBuilder<S>
impl<S> UnsafeUnpin for IssueCreateInputBuilder<S>
impl<S> UnwindSafe for IssueCreateInputBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more