pub struct ProjectCreateInputBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> ProjectCreateInputBuilder<S>
impl<S: State> ProjectCreateInputBuilder<S>
Sourcepub fn build(self) -> ProjectCreateInputwhere
S: IsComplete,
pub fn build(self) -> ProjectCreateInputwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn name(self, value: String) -> ProjectCreateInputBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: String) -> ProjectCreateInputBuilder<SetName<S>>where
S::Name: IsUnset,
Required.
Project name (required).
Sourcepub fn team_ids(
self,
value: Vec<TeamId>,
) -> ProjectCreateInputBuilder<SetTeamIds<S>>where
S::TeamIds: IsUnset,
pub fn team_ids(
self,
value: Vec<TeamId>,
) -> ProjectCreateInputBuilder<SetTeamIds<S>>where
S::TeamIds: IsUnset,
Required.
Teams the project belongs to (required).
Sourcepub fn description(
self,
value: String,
) -> ProjectCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn description(
self,
value: String,
) -> ProjectCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn maybe_description(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn maybe_description(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn content(self, value: String) -> ProjectCreateInputBuilder<SetContent<S>>where
S::Content: IsUnset,
pub fn content(self, value: String) -> ProjectCreateInputBuilder<SetContent<S>>where
S::Content: IsUnset,
Sourcepub fn maybe_content(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetContent<S>>where
S::Content: IsUnset,
pub fn maybe_content(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetContent<S>>where
S::Content: IsUnset,
Sourcepub fn status_id(
self,
value: ProjectStatusId,
) -> ProjectCreateInputBuilder<SetStatusId<S>>where
S::StatusId: IsUnset,
pub fn status_id(
self,
value: ProjectStatusId,
) -> ProjectCreateInputBuilder<SetStatusId<S>>where
S::StatusId: IsUnset,
Sourcepub fn maybe_status_id(
self,
value: Option<ProjectStatusId>,
) -> ProjectCreateInputBuilder<SetStatusId<S>>where
S::StatusId: IsUnset,
pub fn maybe_status_id(
self,
value: Option<ProjectStatusId>,
) -> ProjectCreateInputBuilder<SetStatusId<S>>where
S::StatusId: IsUnset,
Sourcepub fn lead_id(self, value: UserId) -> ProjectCreateInputBuilder<SetLeadId<S>>where
S::LeadId: IsUnset,
pub fn lead_id(self, value: UserId) -> ProjectCreateInputBuilder<SetLeadId<S>>where
S::LeadId: IsUnset,
Sourcepub fn maybe_lead_id(
self,
value: Option<UserId>,
) -> ProjectCreateInputBuilder<SetLeadId<S>>where
S::LeadId: IsUnset,
pub fn maybe_lead_id(
self,
value: Option<UserId>,
) -> ProjectCreateInputBuilder<SetLeadId<S>>where
S::LeadId: IsUnset,
Sourcepub fn member_ids(
self,
value: Vec<UserId>,
) -> ProjectCreateInputBuilder<SetMemberIds<S>>where
S::MemberIds: IsUnset,
pub fn member_ids(
self,
value: Vec<UserId>,
) -> ProjectCreateInputBuilder<SetMemberIds<S>>where
S::MemberIds: IsUnset,
Sourcepub fn maybe_member_ids(
self,
value: Option<Vec<UserId>>,
) -> ProjectCreateInputBuilder<SetMemberIds<S>>where
S::MemberIds: IsUnset,
pub fn maybe_member_ids(
self,
value: Option<Vec<UserId>>,
) -> ProjectCreateInputBuilder<SetMemberIds<S>>where
S::MemberIds: IsUnset,
Sourcepub fn priority(
self,
value: Priority,
) -> ProjectCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
pub fn priority(
self,
value: Priority,
) -> ProjectCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
Sourcepub fn maybe_priority(
self,
value: Option<Priority>,
) -> ProjectCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
pub fn maybe_priority(
self,
value: Option<Priority>,
) -> ProjectCreateInputBuilder<SetPriority<S>>where
S::Priority: IsUnset,
Sourcepub fn start_date(
self,
value: TimelessDate,
) -> ProjectCreateInputBuilder<SetStartDate<S>>where
S::StartDate: IsUnset,
pub fn start_date(
self,
value: TimelessDate,
) -> ProjectCreateInputBuilder<SetStartDate<S>>where
S::StartDate: IsUnset,
Sourcepub fn maybe_start_date(
self,
value: Option<TimelessDate>,
) -> ProjectCreateInputBuilder<SetStartDate<S>>where
S::StartDate: IsUnset,
pub fn maybe_start_date(
self,
value: Option<TimelessDate>,
) -> ProjectCreateInputBuilder<SetStartDate<S>>where
S::StartDate: IsUnset,
Sourcepub fn target_date(
self,
value: TimelessDate,
) -> ProjectCreateInputBuilder<SetTargetDate<S>>where
S::TargetDate: IsUnset,
pub fn target_date(
self,
value: TimelessDate,
) -> ProjectCreateInputBuilder<SetTargetDate<S>>where
S::TargetDate: IsUnset,
Sourcepub fn maybe_target_date(
self,
value: Option<TimelessDate>,
) -> ProjectCreateInputBuilder<SetTargetDate<S>>where
S::TargetDate: IsUnset,
pub fn maybe_target_date(
self,
value: Option<TimelessDate>,
) -> ProjectCreateInputBuilder<SetTargetDate<S>>where
S::TargetDate: IsUnset,
Sourcepub fn color(self, value: String) -> ProjectCreateInputBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn color(self, value: String) -> ProjectCreateInputBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn maybe_color(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn maybe_color(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn icon(self, value: String) -> ProjectCreateInputBuilder<SetIcon<S>>where
S::Icon: IsUnset,
pub fn icon(self, value: String) -> ProjectCreateInputBuilder<SetIcon<S>>where
S::Icon: IsUnset,
Sourcepub fn maybe_icon(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetIcon<S>>where
S::Icon: IsUnset,
pub fn maybe_icon(
self,
value: Option<String>,
) -> ProjectCreateInputBuilder<SetIcon<S>>where
S::Icon: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for ProjectCreateInputBuilder<S>
impl<S> RefUnwindSafe for ProjectCreateInputBuilder<S>
impl<S> Send for ProjectCreateInputBuilder<S>
impl<S> Sync for ProjectCreateInputBuilder<S>
impl<S> Unpin for ProjectCreateInputBuilder<S>
impl<S> UnsafeUnpin for ProjectCreateInputBuilder<S>
impl<S> UnwindSafe for ProjectCreateInputBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more