# limnus-wgpu-window 🧱
[](https://crates.io/crates/limnus-wgpu-window)
[](https://docs.rs/limnus-wgpu-window)
Limnus WGPU Window is a Rust crate that provides a simple and efficient abstraction for creating
and managing a window with rendering surfaces using winit and wgpu. It streamlines the setup
of the wgpu device, queue, and surface, handling window resizing and rendering, making it easier
to build high-performance graphics applications.
## ✨ Features
- Easy Window and Surface Management: Simplifies the creation and configuration of windows and wgpu surfaces using winit.
- Device and Queue Setup: Automatically initializes the wgpu device and queue with sensible defaults.
- Responsive Resizing: Handles window resizing events and reconfigures the rendering surface accordingly.
- Flexible Rendering Pipeline: Provides a render function callback to integrate custom rendering logic seamlessly.
- Cross-Platform Support: Compatible with major operating systems supported by winit and wgpu.
## 📦 Installation
Add limnus-wgpu-window to your project’s Cargo.toml:
```toml
[dependencies]
limnus-wgpu-window = "0.0.10"
```
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.