# limnus-gamepad 🧱
A gamepad abstraction layer for the Limnus game engine, providing cross-platform gamepad support with a simple, event-driven API.
## ✨ Features
- 🎮 Support for standard gamepad layouts
- 🔄 Event-driven state updates
- 📊 Analog input support for triggers and sticks
- 🔌 Hot-plugging support
- 🏃 Active state tracking
## 📦 Installation
Add limnus-gamepad to your project’s Cargo.toml:
```toml
[dependencies]
limnus-gamepad = "0.0.20"
```
## License
Licensed under the MIT License. See [LICENSE](LICENSE) in the project root for license information.