limnus-gamepad 🧱
A gamepad abstraction layer for the Limnus game engine, providing cross-platform gamepad support with a simple, event-driven API.
✨ Features
- 🎮 Support for standard gamepad layouts
- 🔄 Event-driven state updates
- 📊 Analog input support for triggers and sticks
- 🔌 Hot-plugging support
- 🏃 Active state tracking
📦 Installation
Add limnus-gamepad to your project’s Cargo.toml:
[]
= "0.0.12"
License
Licensed under the MIT License. See LICENSE in the project root for license information.