lightyear_sync 0.23.0

IO primitives for the lightyear networking library
Documentation

Lightyear Sync

This crate provides the synchronization layer for the Lightyear networking library. It handles time synchronization between peers, including:

  • Ping and RTT estimation (ping).
  • Timeline synchronization to align game state across different peers (timeline).
  • Client and server-specific synchronization logic.

The core idea is to allow peers to maintain a synchronized understanding of game time, which is crucial for consistent simulation and prediction.