license-system 0.1.2

授权协议框架
Documentation
//! 授权系统
//! # Example
//! ```rust
//! use std::sync::Arc;
//! use license_system::{
//!     LicenseGenerator as _, LicenseManager, LicenseValidator as _, ChaCha20Protocol,
//! };
//! fn main() -> e_utils::Result<()> {
//!     // 创建授权管理器(使用固定密钥便于测试)
//!     let secret_key: [u8; 32] = [
//!         0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77,
//!         0x88, 0x99, 0xaa, 0xbb, 0xcc, 0xdd, 0xee, 0xff, 0x00, 0x13, 0x24, 0x35, 0x46, 0x57, 0x68,
//!         0x79, 0x8a,
//!     ];
//!     let protocol = Arc::new(ChaCha20Protocol::new(secret_key));
//!     let license_manager = LicenseManager::new(protocol, 8)?;
//!     // 测试批量生成
//!     let user_ids = vec![
//!         "user1",
//!         "user2",
//!         "user3",
//!     ];
//!     println!("生成批量授权...");
//!     let licenses = license_manager.generate_batch_licenses(user_ids, 300)?;
//!     for license in &licenses {
//!         println!(
//!             "用户: {}, 授权码: {}, 过期时间: {}",
//!             license.user_id, license.license_key, license.expire_time
//!         );
//!     }
//!     // 测试批量验证
//!     println!("\n批量验证授权...");
//!     let verify_results = license_manager.verify_batch_licenses(&licenses)?;
//!     for result in &verify_results {
//!         println!("用户 {}: {}", result.user_id, result.message);
//!     }
//!     // 测试单个授权验证
//!     println!("\n验证单个授权...");
//!     if let Some(first_license) = licenses.first() {
//!         match license_manager.verify_license(&first_license.license_key) {
//!             Ok(res) => println!("验证结果: {} 剩余{}天", res.message, res.days_remaining),
//!             Err(e) => println!("验证失败: {}", e),
//!         }
//!     }
//!     Ok(())
//! }
//!```
mod manager;
pub mod protocols;
pub use protocols::*;
pub mod ty;

pub use manager::LicenseManager;
pub use ty::*;