#include "utils/commons.h"
#include "score_matrix.h"
void score_matrix_allocate(
score_matrix_t* const score_matrix,
const int num_rows,
const int num_columns,
mm_allocator_t* const mm_allocator) {
int h;
score_matrix->num_rows = num_rows;
score_matrix->num_columns = num_columns;
score_matrix->columns = mm_allocator_malloc(mm_allocator,num_columns*sizeof(int*)); for (h=0;h<num_columns;++h) {
score_matrix->columns[h] = mm_allocator_calloc(mm_allocator,num_rows,int,false); }
score_matrix->mm_allocator = mm_allocator;
}
void score_matrix_free(
score_matrix_t* const score_matrix) {
mm_allocator_t* const mm_allocator = score_matrix->mm_allocator;
const int num_columns = score_matrix->num_columns;
int h;
for (h=0;h<num_columns;++h) {
mm_allocator_free(mm_allocator,score_matrix->columns[h]);
}
mm_allocator_free(mm_allocator,score_matrix->columns);
}
void score_matrix_print_score(
FILE* const stream,
const int score) {
if (-1 < score && score < 10000) {
fprintf(stream," %3d ",score);
} else {
fprintf(stream," * ");
}
}
void score_matrix_print_char(
FILE* const stream,
const char c) {
fprintf(stream," %c ",c);
}
void score_matrix_print(
FILE* const stream,
const score_matrix_t* const score_matrix,
const char* const pattern,
const char* const text) {
int** const matrix = score_matrix->columns;
const int num_columns = score_matrix->num_columns;
const int num_rows = score_matrix->num_rows;
int h;
fprintf(stream," ");
for (h=0;h<num_columns-1;++h) {
score_matrix_print_char(stream,text[h]);
}
fprintf(stream,"\n ");
for (h=0;h<num_columns;++h) {
score_matrix_print_score(stream,h);
}
fprintf(stream,"\n ");
for (h=0;h<num_columns;++h) {
score_matrix_print_score(stream,matrix[h][0]);
}
fprintf(stream,"\n");
int v;
for (v=1;v<num_rows;++v) {
fprintf(stream,"%c",pattern[v-1]);
for (h=0;h<num_columns;++h) {
score_matrix_print_score(stream,matrix[h][v]);
}
fprintf(stream,"\n");
}
fprintf(stream,"\n");
}