[][src]Struct libvips::ops::DzsaveOptions

pub struct DzsaveOptions {
    pub basename: String,
    pub layout: ForeignDzLayout,
    pub page_height: i32,
    pub suffix: String,
    pub overlap: i32,
    pub tile_size: i32,
    pub centre: bool,
    pub depth: ForeignDzDepth,
    pub angle: Angle,
    pub container: ForeignDzContainer,
    pub properties: bool,
    pub compression: i32,
    pub region_shrink: RegionShrink,
    pub skip_blanks: i32,
    pub strip: bool,
    pub background: Vec<f64>,
}

Options for dzsave operation

Fields

basename: String

basename: String -> Base name to save to

layout: ForeignDzLayout

layout: ForeignDzLayout -> Directory layout Dz -> VIPS_FOREIGN_DZ_LAYOUT_DZ = 0 [DEFAULT] Zoomify -> VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY = 1 Google -> VIPS_FOREIGN_DZ_LAYOUT_GOOGLE = 2 Last -> VIPS_FOREIGN_DZ_LAYOUT_LAST = 3

page_height: i32

page_height: i32 -> Set page height for multipage save min: 0, max: 10000000, default: 0

suffix: String

suffix: String -> Filename suffix for tiles

overlap: i32

overlap: i32 -> Tile overlap in pixels min: 0, max: 8192, default: 1

tile_size: i32

tile_size: i32 -> Tile size in pixels min: 1, max: 8192, default: 254

centre: bool

centre: bool -> Center image in tile default: false

depth: ForeignDzDepth

depth: ForeignDzDepth -> Pyramid depth Onepixel -> VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL = 0 [DEFAULT] Onetile -> VIPS_FOREIGN_DZ_DEPTH_ONETILE = 1 One -> VIPS_FOREIGN_DZ_DEPTH_ONE = 2 Last -> VIPS_FOREIGN_DZ_DEPTH_LAST = 3

angle: Angle

angle: Angle -> Rotate image during save D0 -> VIPS_ANGLE_D0 = 0 [DEFAULT] D90 -> VIPS_ANGLE_D90 = 1 D180 -> VIPS_ANGLE_D180 = 2 D270 -> VIPS_ANGLE_D270 = 3 Last -> VIPS_ANGLE_LAST = 4

container: ForeignDzContainer

container: ForeignDzContainer -> Pyramid container type F -> VIPS_FOREIGN_DZ_CONTAINER_FS = 0 [DEFAULT] Zip -> VIPS_FOREIGN_DZ_CONTAINER_ZIP = 1 Szi -> VIPS_FOREIGN_DZ_CONTAINER_SZI = 2 Last -> VIPS_FOREIGN_DZ_CONTAINER_LAST = 3

properties: bool

properties: bool -> Write a properties file to the output directory default: false

compression: i32

compression: i32 -> ZIP deflate compression level min: -1, max: 9, default: 0

region_shrink: RegionShrink

region_shrink: RegionShrink -> Method to shrink regions Mean -> VIPS_REGION_SHRINK_MEAN = 0 [DEFAULT] Median -> VIPS_REGION_SHRINK_MEDIAN = 1 Mode -> VIPS_REGION_SHRINK_MODE = 2 Last -> VIPS_REGION_SHRINK_LAST = 3

skip_blanks: i32

skip_blanks: i32 -> Skip tiles which are nearly equal to the background min: -1, max: 65535, default: -1

strip: bool

strip: bool -> Strip all metadata from image default: false

background: Vec<f64>

background: Vec<f64> -> Background value

Trait Implementations

impl Clone for DzsaveOptions[src]

impl Debug for DzsaveOptions[src]

impl Default for DzsaveOptions[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.