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//! In-memory [`ObjectStore`] implementation backed by a [`HashMap`].
//!
//! # Why this module exists
//!
//! The [`MemoryStore`] type provides a lightweight, ephemeral storage backend
//! for version-control objects. It implements the [`ObjectStore`] contract
//! without requiring disk I/O, network access, or persistent state. This makes
//! it ideal for:
//!
//! - Unit tests that need an isolated object database.
//! - Caching and temporary storage.
//! - Embedded or ephemeral applications where persistence is not desired.
//!
//! # How it works
//!
//! Objects are stored as raw byte vectors (`Vec<u8>`) keyed by their content
//! hash ([`Hash`]). The use of a [`HashMap`] gives average O(1) lookup,
//! insertion, and deletion. The raw bytes are not parsed or validated on
//! insertion; validation is the responsibility of higher layers. This keeps
//! the store fast and agnostic to object type.
//!
//! The [`get`](MemoryStore::get) method returns a
//! `Box<dyn Read + Send + '_>` rather than a `Vec<u8>` to support streaming
//! reads of large objects without forcing the entire object into a contiguous
//! buffer. Internally, it wraps the stored slice in a [`Cursor`].
//!
//! # Examples
//!
//! Store and retrieve an object:
//!
//! ```
//! use libvctrl_core::store::MemoryStore;
//! use libvctrl_handler::{Hash, ObjectStore};
//! use std::io::Read;
//!
//! let mut store = MemoryStore::new();
//! let hash = Hash::from_bytes(&[0u8; 64]).unwrap();
//!
//! store.put(&hash, b"hello world").unwrap();
//!
//! let mut reader = store.get(&hash).unwrap();
//! let mut buf = Vec::new();
//! reader.read_to_end(&mut buf).unwrap();
//! assert_eq!(buf, b"hello world");
//! ```
use ;
use HashMap;
use ;
/// An in-memory implementation of [`ObjectStore`].
///
/// # Design rationale
///
/// The struct uses a [`HashMap<Hash, Vec<u8>>`] as its sole storage. This
/// choice provides:
///
/// - **Fast average O(1) access** — hashing is performed by the [`Hash`] key.
/// - **No parsing overhead** — objects are stored as opaque byte sequences.
/// - **Simple ownership model** — the map owns both keys and values, so the
/// store can be dropped without manual cleanup.
///
/// The type derives [`Default`], allowing `MemoryStore::default()` to create a
/// new empty store without requiring a custom constructor. However, an explicit
/// [`new`](MemoryStore::new) is still provided for symmetry with other store
/// implementations.
///
/// # Examples
///
/// Create an empty store and verify it is initially empty:
///
/// ```
/// # use libvctrl_core::store::MemoryStore;
/// # use libvctrl_handler::{Hash, ObjectStore};
/// # let hash = Hash::from_bytes(&[0u8; 64]).unwrap();
/// let store = MemoryStore::new();
/// assert!(!store.exists(&hash).unwrap());
/// ```