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//! Builder patterns for constructing [`Tree`](libvctrl_handler::Tree) and
//! [`TreeEntry`](libvctrl_handler::TreeEntry) objects.
//!
//! # Purpose
//!
//! This module provides [`TreeBuilder`] and [`TreeEntryBuilder`], ergonomic
//! utilities for assembling version control trees and their entries. They
//! offer a fluent API to configure fields before finalizing the immutable
//! structs.
//!
//! # Design Rationale
//!
//! - **Validation encapsulation**: The builders defer validation to the final
//! `build()` step. [`TreeEntryBuilder`] checks name constraints, while
//! [`TreeBuilder`] ensures the resulting tree entries are correctly sorted.
//! - **Flexible accumulation**: [`TreeBuilder`] allows adding pre-built
//! [`TreeEntry`] objects via [`entry`](TreeBuilder::entry) or raw components
//! via [`add_entry`](TreeBuilder::add_entry).
//! - **Ownership management**: The builders take ownership of the underlying
//! data during configuration. When `build` is called, the data is moved
//! directly into the final structs without cloning.
//! - **Deferred structural validation**: Tree entries must be strictly sorted
//! by name. The builder does not enforce sorting until `build()`, allowing
//! callers to add entries in any order and still receive a descriptive
//! error if the final order is invalid.
//!
//! # Internal Mechanism
//!
//! [`TreeBuilder`] stores a [`Vec<TreeEntry>`] and appends entries as they are
//! added. The `build` method delegates to
//! [`Tree::new`](libvctrl_handler::Tree::new), which iterates over adjacent
//! entries and rejects any pair that is not strictly ascending.
//!
//! [`TreeEntryBuilder`] stores raw components (`name`, `kind`, `hash`) and
//! delegates to [`TreeEntry::new`](libvctrl_handler::TreeEntry::new) during
//! `build`, which validates the name against length and path traversal rules.
//!
//! # Examples
//!
//! Building a tree with pre-built sorted entries:
//!
//! ```
//! use libvctrl_core::object::TreeBuilder;
//! use libvctrl_handler::{EntryKind, Hash, TreeEntry};
//!
//! let hash = Hash::from_bytes(&[0u8; 64]).unwrap();
//! let e1 = TreeEntry::new("a.txt".to_string(), EntryKind::Blob, hash).unwrap();
//! let e2 = TreeEntry::new("b.txt".to_string(), EntryKind::Blob, hash).unwrap();
//!
//! let tree = TreeBuilder::new()
//! .entry(e1)
//! .entry(e2)
//! .build()
//! .unwrap();
//!
//! assert_eq!(tree.entries().len(), 2);
//! ```
use ;
/// A builder for creating [`Tree`](libvctrl_handler::Tree) objects.
///
/// # Purpose
///
/// Provides a fluent interface for accumulating [`TreeEntry`] objects and
/// finalizing them into an immutable [`Tree`].
///
/// # Design Rationale
///
/// Implements the standard builder pattern. It derives [`Default`] for easy
/// instantiation. The `build` method consumes `self` and delegates to
/// [`Tree::new`](libvctrl_handler::Tree::new), which enforces the structural
/// invariant that tree entries must be sorted by name and contain no
/// duplicates.
///
/// # Field Privacy
///
/// The internal `entries` vector is private. This ensures that entries are
/// only added through the builder methods, preserving the linear construction
/// flow and preventing accidental modification of the final sorted structure.
///
/// # Memory Layout
///
/// The builder owns a [`Vec<TreeEntry>`], which grows as entries are added.
/// Each [`TreeEntry`] owns a [`String`] and a [`Hash`]. When `build` is
/// called, the vector is moved into the resulting [`Tree`] without cloning.
///
/// # Examples
///
/// Building a tree with pre-built entries (note: entries must be sorted):
///
/// ```
/// use libvctrl_core::object::TreeBuilder;
/// use libvctrl_handler::{EntryKind, Hash, TreeEntry};
///
/// let hash = Hash::from_bytes(&[0u8; 64]).unwrap();
/// let e1 = TreeEntry::new("a.txt".to_string(), EntryKind::Blob, hash).unwrap();
/// let e2 = TreeEntry::new("b.txt".to_string(), EntryKind::Blob, hash).unwrap();
///
/// let tree = TreeBuilder::new()
/// .entry(e1)
/// .entry(e2)
/// .build()
/// .unwrap();
///
/// assert_eq!(tree.entries().len(), 2);
/// ```
/// A builder for creating [`TreeEntry`](libvctrl_handler::TreeEntry) objects.
///
/// # Purpose
///
/// Provides a fluent interface for assembling a tree entry's data (name, kind,
/// hash) before finalizing it into an immutable object.
///
/// # Design Rationale
///
/// This builder stores the raw components. The `build` method delegates to
/// [`TreeEntry::new`](libvctrl_handler::TreeEntry::new), which performs name
/// validation. This separation allows callers to prepare components
/// incrementally and defer validation until the entry is finalized.
///
/// # Field Privacy
///
/// All fields are private. The builder owns the name, kind, and hash, and
/// moves them into the final [`TreeEntry`] on build. No additional allocation
/// or cloning occurs.
///
/// # Examples
///
/// Building a standard entry:
///
/// ```
/// use libvctrl_core::object::TreeEntryBuilder;
/// use libvctrl_handler::{EntryKind, Hash};
///
/// let hash = Hash::from_bytes(&[0u8; 64]).unwrap();
/// let entry = TreeEntryBuilder::new("file.txt".to_string(), EntryKind::Blob, hash)
/// .build()
/// .unwrap();
///
/// assert_eq!(entry.name(), "file.txt");
/// ```