#include <stdio.h>
#include "qa.h"
static void checkboxOnToggledCb(uiCheckbox *c, void *data)
{
char str[32];
uiLabel *label = data;
static int count = 0;
sprintf(str, "%d", ++count);
uiLabelSetText(label, str);
}
const char *checkboxOnToggledGuide() {
return
"1.\tYou should see an unchecked checkbox with the text `Checkbox`.\n"
"\tNext to it should a label displaying `Toggle count: 0`.\n"
"\n"
"2.\tClick the square next to `Checkbox`. The checkbox should visually\n"
"\tchange to a checked state and the label should read `Toggle count: 1`.\n"
"\n"
"3.\tClick the square next to `Checkbox` again. The checkbox should\n"
"\tvisually revert back to an unchecked state and the label should read\n"
"\t `Toggle count: 2`.\n"
"\n"
"4.\tClick on the label `Checkbox`. The checkbox should visually\n"
"\tchange to a checked state and the label should read `Toggle count: 3`.\n"
"\n"
"5.\tClick the label `Checkbox` again. The checkbox should visually\n"
"\trevert back to an unchecked state and the label should read\n"
"\t `Toggle count: 4`.\n"
;
}
uiControl* checkboxOnToggled()
{
uiBox *hbox;
uiCheckbox *checkbox;
uiLabel *label;
hbox = uiNewHorizontalBox();
uiBoxSetPadded(hbox, 1);
checkbox = uiNewCheckbox("Checkbox");
uiBoxAppend(hbox, uiControl(checkbox), 0);
label = uiNewLabel("Toggle count:");
uiBoxAppend(hbox, uiControl(label), 0);
label = uiNewLabel("0");
uiBoxAppend(hbox, uiControl(label), 0);
uiCheckboxOnToggled(checkbox, checkboxOnToggledCb, label);
return uiControl(hbox);
}