#ifndef ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
#define ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
#include <cmath>
#include <cstdint>
#include <istream>
#include <limits>
#include <type_traits>
#include "absl/base/config.h"
#include "absl/random/internal/fast_uniform_bits.h"
#include "absl/random/internal/generate_real.h"
#include "absl/random/internal/iostream_state_saver.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace random_internal {
class ABSL_DLL gaussian_distribution_base {
public:
template <typename URBG>
inline double zignor(URBG& g);
private:
friend class TableGenerator;
template <typename URBG>
inline double zignor_fallback(URBG& g, bool neg);
static constexpr double kR = 3.442619855899; static constexpr double kRInv = 0.29047645161474317; static constexpr double kV = 9.91256303526217e-3;
static constexpr uint64_t kMask = 0x07f;
struct Tables {
double x[kMask + 2];
double f[kMask + 2];
};
static const Tables zg_;
random_internal::FastUniformBits<uint64_t> fast_u64_;
};
}
template <typename RealType = double>
class gaussian_distribution : random_internal::gaussian_distribution_base {
public:
using result_type = RealType;
class param_type {
public:
using distribution_type = gaussian_distribution;
explicit param_type(result_type mean = 0, result_type stddev = 1)
: mean_(mean), stddev_(stddev) {}
result_type mean() const { return mean_; }
result_type stddev() const { return stddev_; }
friend bool operator==(const param_type& a, const param_type& b) {
return a.mean_ == b.mean_ && a.stddev_ == b.stddev_;
}
friend bool operator!=(const param_type& a, const param_type& b) {
return !(a == b);
}
private:
result_type mean_;
result_type stddev_;
static_assert(
std::is_floating_point<RealType>::value,
"Class-template absl::gaussian_distribution<> must be parameterized "
"using a floating-point type.");
};
gaussian_distribution() : gaussian_distribution(0) {}
explicit gaussian_distribution(result_type mean, result_type stddev = 1)
: param_(mean, stddev) {}
explicit gaussian_distribution(const param_type& p) : param_(p) {}
void reset() {}
template <typename URBG>
result_type operator()(URBG& g) { return (*this)(g, param_);
}
template <typename URBG>
result_type operator()(URBG& g, const param_type& p);
param_type param() const { return param_; }
void param(const param_type& p) { param_ = p; }
result_type(min)() const {
return -std::numeric_limits<result_type>::infinity();
}
result_type(max)() const {
return std::numeric_limits<result_type>::infinity();
}
result_type mean() const { return param_.mean(); }
result_type stddev() const { return param_.stddev(); }
friend bool operator==(const gaussian_distribution& a,
const gaussian_distribution& b) {
return a.param_ == b.param_;
}
friend bool operator!=(const gaussian_distribution& a,
const gaussian_distribution& b) {
return a.param_ != b.param_;
}
private:
param_type param_;
};
template <typename RealType>
template <typename URBG>
typename gaussian_distribution<RealType>::result_type
gaussian_distribution<RealType>::operator()(
URBG& g, const param_type& p) {
return p.mean() + p.stddev() * static_cast<result_type>(zignor(g));
}
template <typename CharT, typename Traits, typename RealType>
std::basic_ostream<CharT, Traits>& operator<<(
std::basic_ostream<CharT, Traits>& os, const gaussian_distribution<RealType>& x) {
auto saver = random_internal::make_ostream_state_saver(os);
os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
os << x.mean() << os.fill() << x.stddev();
return os;
}
template <typename CharT, typename Traits, typename RealType>
std::basic_istream<CharT, Traits>& operator>>(
std::basic_istream<CharT, Traits>& is, gaussian_distribution<RealType>& x) { using result_type = typename gaussian_distribution<RealType>::result_type;
using param_type = typename gaussian_distribution<RealType>::param_type;
auto saver = random_internal::make_istream_state_saver(is);
auto mean = random_internal::read_floating_point<result_type>(is);
if (is.fail()) return is;
auto stddev = random_internal::read_floating_point<result_type>(is);
if (!is.fail()) {
x.param(param_type(mean, stddev));
}
return is;
}
namespace random_internal {
template <typename URBG>
inline double gaussian_distribution_base::zignor_fallback(URBG& g, bool neg) {
using random_internal::GeneratePositiveTag;
using random_internal::GenerateRealFromBits;
double x, y;
do {
x = kRInv *
std::log(GenerateRealFromBits<double, GeneratePositiveTag, false>(
fast_u64_(g)));
y = -std::log(
GenerateRealFromBits<double, GeneratePositiveTag, false>(fast_u64_(g)));
} while ((y + y) < (x * x));
return neg ? (x - kR) : (kR - x);
}
template <typename URBG>
inline double gaussian_distribution_base::zignor(
URBG& g) { using random_internal::GeneratePositiveTag;
using random_internal::GenerateRealFromBits;
using random_internal::GenerateSignedTag;
while (true) {
uint64_t bits = fast_u64_(g);
int i = static_cast<int>(bits & kMask); double j = GenerateRealFromBits<double, GenerateSignedTag, false>(
bits); const double x = j * zg_.x[i];
if (std::abs(x) < zg_.x[i + 1]) {
return x;
}
if (i == 0) {
return zignor_fallback(g, j < 0);
}
double v = GenerateRealFromBits<double, GeneratePositiveTag, false>(
fast_u64_(g)); if ((zg_.f[i + 1] + v * (zg_.f[i] - zg_.f[i + 1])) <
std::exp(-0.5 * x * x)) {
return x;
}
}
}
} ABSL_NAMESPACE_END
}
#endif