use crate::ffi;
use glib::{prelude::*, translate::*};
#[cfg(feature = "gtk_v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "gtk_v4_6")))]
glib::wrapper! {
#[doc(alias = "ShumateVectorSprite")]
pub struct VectorSprite(Object<ffi::ShumateVectorSprite, ffi::ShumateVectorSpriteClass>) @implements gdk::Paintable, gtk::SymbolicPaintable;
match fn {
type_ => || ffi::shumate_vector_sprite_get_type(),
}
}
#[cfg(not(feature = "gtk_v4_6"))]
glib::wrapper! {
#[doc(alias = "ShumateVectorSprite")]
pub struct VectorSprite(Object<ffi::ShumateVectorSprite, ffi::ShumateVectorSpriteClass>) @implements gdk::Paintable;
match fn {
type_ => || ffi::shumate_vector_sprite_get_type(),
}
}
impl VectorSprite {
#[doc(alias = "shumate_vector_sprite_new")]
pub fn new(source_paintable: &impl IsA<gdk::Paintable>) -> VectorSprite {
assert_initialized_main_thread!();
unsafe {
from_glib_full(ffi::shumate_vector_sprite_new(
source_paintable.as_ref().to_glib_none().0,
))
}
}
#[doc(alias = "shumate_vector_sprite_new_full")]
pub fn new_full(
source_paintable: &impl IsA<gdk::Paintable>,
width: i32,
height: i32,
scale_factor: f64,
source_rect: Option<&gdk::Rectangle>,
) -> VectorSprite {
assert_initialized_main_thread!();
unsafe {
from_glib_full(ffi::shumate_vector_sprite_new_full(
source_paintable.as_ref().to_glib_none().0,
width,
height,
scale_factor,
mut_override(source_rect.to_glib_none().0),
))
}
}
pub fn builder() -> VectorSpriteBuilder {
VectorSpriteBuilder::new()
}
#[doc(alias = "shumate_vector_sprite_get_height")]
#[doc(alias = "get_height")]
pub fn height(&self) -> i32 {
unsafe { ffi::shumate_vector_sprite_get_height(self.to_glib_none().0) }
}
#[doc(alias = "shumate_vector_sprite_get_scale_factor")]
#[doc(alias = "get_scale_factor")]
#[doc(alias = "scale-factor")]
pub fn scale_factor(&self) -> f64 {
unsafe { ffi::shumate_vector_sprite_get_scale_factor(self.to_glib_none().0) }
}
#[doc(alias = "shumate_vector_sprite_get_source_paintable")]
#[doc(alias = "get_source_paintable")]
#[doc(alias = "source-paintable")]
pub fn source_paintable(&self) -> Option<gdk::Paintable> {
unsafe {
from_glib_none(ffi::shumate_vector_sprite_get_source_paintable(
self.to_glib_none().0,
))
}
}
#[doc(alias = "shumate_vector_sprite_get_source_rect")]
#[doc(alias = "get_source_rect")]
#[doc(alias = "source-rect")]
pub fn source_rect(&self) -> Option<gdk::Rectangle> {
unsafe {
from_glib_none(ffi::shumate_vector_sprite_get_source_rect(
self.to_glib_none().0,
))
}
}
#[doc(alias = "shumate_vector_sprite_get_width")]
#[doc(alias = "get_width")]
pub fn width(&self) -> i32 {
unsafe { ffi::shumate_vector_sprite_get_width(self.to_glib_none().0) }
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
impl Default for VectorSprite {
fn default() -> Self {
glib::object::Object::new::<Self>()
}
}
#[must_use = "The builder must be built to be used"]
pub struct VectorSpriteBuilder {
builder: glib::object::ObjectBuilder<'static, VectorSprite>,
}
impl VectorSpriteBuilder {
fn new() -> Self {
Self {
builder: glib::object::Object::builder(),
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
pub fn height(self, height: i32) -> Self {
Self {
builder: self.builder.property("height", height),
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
pub fn scale_factor(self, scale_factor: f64) -> Self {
Self {
builder: self.builder.property("scale-factor", scale_factor),
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
pub fn source_paintable(self, source_paintable: &impl IsA<gdk::Paintable>) -> Self {
Self {
builder: self
.builder
.property("source-paintable", source_paintable.clone().upcast()),
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
pub fn source_rect(self, source_rect: &gdk::Rectangle) -> Self {
Self {
builder: self.builder.property("source-rect", source_rect),
}
}
#[cfg(feature = "v1_1")]
#[cfg_attr(docsrs, doc(cfg(feature = "v1_1")))]
pub fn width(self, width: i32) -> Self {
Self {
builder: self.builder.property("width", width),
}
}
#[must_use = "Building the object from the builder is usually expensive and is not expected to have side effects"]
pub fn build(self) -> VectorSprite {
assert_initialized_main_thread!();
self.builder.build()
}
}