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use crateerror;
use crateassume_d3d_init;
use MaybeUninit;
use crate;
use crate;
use FastHashMap;
use PCSTR;
use ;
use ID3DBlob;
// const fn d3d9_format_fallback_list(format: D3DFORMAT) -> Option<&'static [D3DFORMAT]> {
// match format {
// DXGI_FORMAT_R32G32B32A32_FLOAT => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_R32G32B32A32_FLOAT,
// DXGI_FORMAT_R16G16B16A16_FLOAT,
// DXGI_FORMAT_R32G32B32_FLOAT,
// DXGI_FORMAT_R11G11B10_FLOAT,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_R16G16B16A16_FLOAT => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_R16G16B16A16_FLOAT,
// DXGI_FORMAT_R32G32B32A32_FLOAT,
// DXGI_FORMAT_R32G32B32_FLOAT,
// DXGI_FORMAT_R11G11B10_FLOAT,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_R8G8B8A8_UNORM => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_B8G8R8X8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_R8G8B8A8_UNORM_SRGB => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
// DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_B8G8R8X8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_B8G8R8A8_UNORM => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_B8G8R8X8_UNORM => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8X8_UNORM,
// DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_B5G6R5_UNORM => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B5G6R5_UNORM,
// DXGI_FORMAT_B8G8R8X8_UNORM,
// DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// DXGI_FORMAT_EX_A4R4G4B4_UNORM | DXGI_FORMAT_B4G4R4A4_UNORM => Some(&[
// windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B4G4R4A4_UNORM,
// DXGI_FORMAT_B8G8R8A8_UNORM,
// DXGI_FORMAT_R8G8B8A8_UNORM,
// DXGI_FORMAT_UNKNOWN,
// ]),
// // DXGI_FORMAT_A8_UNORM => Some(&[
// // windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_A8_UNORM,
// // DXGI_FORMAT_R8_UNORM,
// // DXGI_FORMAT_R8G8_UNORM,
// // DXGI_FORMAT_R8G8B8A8_UNORM,
// // DXGI_FORMAT_B8G8R8A8_UNORM,
// // DXGI_FORMAT_UNKNOWN,
// // ]),
// // DXGI_FORMAT_R8_UNORM => Some(&[
// // windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_R8_UNORM,
// // DXGI_FORMAT_A8_UNORM,
// // DXGI_FORMAT_R8G8_UNORM,
// // DXGI_FORMAT_R8G8B8A8_UNORM,
// // DXGI_FORMAT_B8G8R8A8_UNORM,
// // DXGI_FORMAT_UNKNOWN,
// // ]),
// // _ => None,
// // }
// // }
//
// pub fn d3d9_get_closest_format(
// device: &IDirect3DDevice9,
// format: D3DFORMAT,
// restype: D3DRESOURCETYPE,
// format_support_mask: i32,
// ) -> error::Result<D3DFORMAT> {
// let d3d9 = unsafe { device.GetDirect3D()? };
// let (devtype, ordinal) = unsafe {
// let mut params = Default::default();
// device.GetCreationParameters(&mut params)?;
// (params.DeviceType, params.AdapterOrdinal)
// };
//
// let default_list = [format, D3DFMT_UNKNOWN];
// let format_support_list = d3d9_format_fallback_list(format).unwrap_or(&default_list);
// let format_support_mask = format_support_mask as u32;
//
// for supported in format_support_list {
// unsafe {
// if let Ok(_) = d3d9.CheckDeviceFormat(
// ordinal,devtype,
// format, format_support_mask,
// restype,
// format)
// {
// return Ok(*supported);
// }
// }
// }
//
// Ok(D3DFMT_UNKNOWN)
// }