librashader-cache 0.10.1

RetroArch shaders for all.
Documentation
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[package]
edition = "2021"
name = "librashader-cache"
version = "0.10.1"
authors = ["Ronny Chan <ronny@ronnychan.ca>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "RetroArch shaders for all."
readme = "README.md"
keywords = [
    "shader",
    "retroarch",
    "SPIR-V",
]
categories = [
    "emulators",
    "compilers",
    "graphics",
]
license = "MPL-2.0 OR GPL-3.0-only"
repository = "https://github.com/SnowflakePowered/librashader"

[package.metadata.docs.rs]
features = ["docsrs"]

[features]
d3d = [
    "windows",
    "librashader-reflect/dxil",
]
docsrs = ["blake3/pure"]

[lib]
name = "librashader_cache"
path = "src/lib.rs"

[dependencies.bincode]
version = "2.0.0-rc.2"
features = ["serde"]

[dependencies.blake3]
version = "1.5.4"

[dependencies.bytemuck]
version = "1.13.0"

[dependencies.librashader-preprocess]
version = "0.10.1"

[dependencies.librashader-reflect]
version = "0.10.1"
features = ["serde"]

[dependencies.persy]
version = "1.6.0"

[dependencies.platform-dirs]
version = "0.3.0"

[dependencies.serde]
version = "1.0"

[dependencies.thiserror]
version = "2"

[target."cfg(windows)".dependencies.windows]
version = "0.62"
features = [
    "Win32_Graphics_Direct3D",
    "Win32_Graphics_Direct3D_Fxc",
    "Win32_Graphics_Direct3D_Dxc",
]
optional = true

[target.x86_64-win7-windows-msvc.dependencies.blake3]
version = "1.5.4"
features = ["pure"]