libraft 0.1.1

raft implementation in rust.
Documentation
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/// ## Progress
///
/// Progress represents a follower’s progress in the view of the leader. Leader maintains
/// progresses of all followers, and sends `replication message` to the follower based on
/// its progress. `replication message` is a `msgApp` with log entries.
///
/// A progress has two attribute: `match` and `next`. `match` is the index of the highest
/// known matched entry. If leader knows nothing about follower’s replication status, `match`
///  is set to zero. `next` is the index of the first entry that will be replicated to the
/// follower. Leader puts entries from `next` to its latest one in next `replication message`.

/// A progress is in one of the three state: `probe`, `replicate`, `snapshot`.

/// ```ignore
///                             +--------------------------------------------------------+          
///                             |                  send snapshot                         |          
///                             |                                                        |          
///                   +---------+----------+                                  +----------v---------+
///               +--->       probe        |                                  |      snapshot      |
///               |   |  max inflight = 1  <----------------------------------+  max inflight = 0  |
///               |   +---------+----------+                                  +--------------------+
///               |             |            1. snapshot success                                    
///               |             |               (next=snapshot.index + 1)                           
///               |             |            2. snapshot failure                                    
///               |             |               (no change)                                         
///               |             |            3. receives msgAppResp(rej=false&&index>lastsnap.index)
///               |             |               (match=m.index,next=match+1)                        
/// receives msgAppResp(rej=true)                                                                   
/// (next=match+1)|             |                                                                   
///               |             |                                                                   
///               |             |                                                                   
///               |             |   receives msgAppResp(rej=false&&index>match)                     
///               |             |   (match=m.index,next=match+1)                                    
///               |             |                                                                   
///               |             |                                                                   
///               |             |                                                                   
///               |   +---------v----------+                                                        
///               |   |     replicate      |                                                        
///               +---+  max inflight = n  |                                                        
///                   +--------------------+                                                        
/// ```

/// When the progress of a follower is in `probe` state, leader sends at most one `replication
/// message` per heartbeat interval. The leader sends `replication message` slowly and probing
/// the actual progress of the follower. A `msgHeartbeatResp` or a `msgAppResp` with reject might
/// trigger the sending of the next `replication message`.

/// When the progress of a follower is in `replicate` state, leader sends `replication message`,
/// then optimistically increases `next` to the latest entry sent. This is an optimized state for
/// fast replicating log entries to the follower.

/// When the progress of a follower is in `snapshot` state, leader stops sending any `replication message`.

/// A newly elected leader sets the progresses of all the followers to `probe` state with `match` = 0
/// and `next` = last index. The leader slowly (at most once per heartbeat) sends `replication message`
/// to the follower and probes its progress.

/// A progress changes to `replicate` when the follower replies with a non-rejection `msgAppResp`,
/// which implies that it has matched the index sent. At this point, leader starts to stream log
/// entries to the follower fast. The progress will fall back to `probe` when the follower replies
/// a rejection `msgAppResp` or the link layer reports the follower is unreachable. We aggressively
/// reset `next` to `match`+1 since if we receive any `msgAppResp` soon, both `match` and `next`
/// will increase directly to the `index` in `msgAppResp`. (We might end up with sending some
/// duplicate entries when aggressively reset `next` too low.  see open question)

/// A progress changes from `probe` to `snapshot` when the follower falls very far behind and requires
/// a snapshot. After sending `msgSnap`, the leader waits until the success, failure or abortion of the
/// previous snapshot sent. The progress will go back to `probe` after the sending result is applied.

/// ### Flow Control

/// 1. limit the max size of message sent per message. Max should be configurable.
/// Lower the cost at probing state as we limit the size per message; lower the penalty when aggressively
/// decreased to a too low `next`

/// 2. limit the # of in flight messages < N when in `replicate` state. N should be configurable. Most
/// implementation will have a sending buffer on top of its actual network transport layer (not blocking r
/// aft node). We want to make sure raft does not overflow that buffer, which can cause message dropping
/// and triggering a bunch of unnecessary resending repeatedly.
use std::cmp;

#[derive(Debug, PartialEq, Clone, Copy)]
pub enum ProgressState {
    Probe,
    Replicate,
    Snapshot,
}

impl Default for ProgressState {
    fn default() -> ProgressState {
        ProgressState::Probe
    }
}

#[derive(Debug, Default, Clone, PartialEq)]
pub struct Progress {
    pub matched: u64,
    pub next: u64,
    pub state: ProgressState,
    pub paused: bool,
    pub pending_snapshot: u64,
    pub recent_active: bool,
    pub ins: Inflights,
    pub is_learner: bool,
}

impl Progress {
    pub fn new(next: u64, ins_size: usize, is_learner: bool) -> Progress {
        Progress {
            next,
            is_learner,
            ins: Inflights::new(ins_size),
            ..Default::default()
        }
    }

    pub fn reset_state(&mut self, state: ProgressState) {
        self.paused = false;
        self.pending_snapshot = 0;
        self.state = state;
        self.ins.reset();
    }

    pub fn become_probe(&mut self) {
        // If the original state is ProgressState::Snapshot, progress knows that
        // the pending snapshot has been sent to this peer successfully, then
        // probes from pendingSnapshot + 1.
        // otherwise original state should be ProgressState::Replicate, this means
        // follower reject leader's sending replicate msg request.
        if self.state == ProgressState::Snapshot {
            let pending_snapshot = self.pending_snapshot;
            self.reset_state(ProgressState::Probe);
            self.next = cmp::max(self.matched + 1, pending_snapshot + 1);
        } else {
            self.reset_state(ProgressState::Probe);
            self.next = self.matched + 1;
        }
    }

    pub fn become_replicate(&mut self) {
        // Original state must be ProgressState::Probe, and send msg successfully,
        // matchd should be matchd = m.index, next = matched + 1
        self.reset_state(ProgressState::Replicate);
        self.next = self.matched + 1;
    }

    pub fn become_snapshot(&mut self, index: u64) {
        // Original state must be ProgressState::Probe, after sending snapshot to follower
        // pending_snapshot = index.
        self.reset_state(ProgressState::Snapshot);
        self.pending_snapshot = index;
    }

    pub(crate) fn resume(&mut self) {
        self.paused = false;
    }

    pub fn pause(&mut self) {
        self.paused = true;
    }

    // maybe_update returns false if the given n index comes from an outdated message.
    // Otherwise it updates the progress and returns true.
    pub fn maybe_update(&mut self, n: u64) -> bool {
        let mut updated = false;
        if self.matched < n {
            self.matched = n;
            updated = true;
            self.resume();
        }

        if self.next < n + 1 {
            self.next = n + 1;
        }

        updated
    }

    // when the progress of a follower is in `replicate` state, leader sends
    // `replication message`, then optimistically increases `next` to the latest entry sent.
    pub fn optimistic_update(&mut self, n: u64) {
        self.next = n + 1;
    }

    // IsPaused returns whether sending log entries to this node has been
    // paused. A node may be paused because it has rejected recent
    // MsgApps, is currently waiting for a snapshot, or has reached the
    // MaxInflightMsgs limit.
    pub fn is_paused(&self) -> bool {
        match self.state {
            ProgressState::Probe => self.paused,
            ProgressState::Replicate => self.ins.full(),

            // When the progress of a follower is in `snapshot` state,
            // leader stops sending any `replication message`.
            ProgressState::Snapshot => true,
        }
    }

    pub fn snapshot_failure(&mut self) {
        self.pending_snapshot = 0;
    }

    // returns true if snapshot progress's Match
    // is equal or higher than the pendingSnapshot.
    pub fn need_snapshot_abort(&mut self) -> bool {
        self.state == ProgressState::Snapshot && self.matched >= self.pending_snapshot
    }

    // maybe_decr_to returns false if the given to index comes from an out of order message.
    // Otherwise it decreases the progress next index to min(rejected, last) and returns true.
    pub fn maybe_decr_to(&mut self, rejected: u64, last: u64) -> bool {
        if self.state == ProgressState::Replicate {
            // the rejection must be stale if the progress has matched and "rejected"
            // is smaller than "match".
            if rejected <= self.matched {
                return false;
            }
            self.next = self.matched + 1;
            return true;
        }

        // the rejection must be stale if "rejected" does not match next - 1
        if self.next == 0 || self.next - 1 != rejected {
            return false;
        }

        self.next = cmp::min(rejected, last + 1);
        if self.next < 1 {
            self.next = 1;
        }
        self.resume();
        true
    }
}

#[derive(Debug, Default, Clone, PartialEq)]
pub struct Inflights {
    // the starting index in the buffer
    pub start: usize,
    // number of inflights in the buffer
    pub count: usize,
    // buffer contains the index of the last entry
    // inside one message.
    pub buffer: Vec<u64>,
}

impl Inflights {
    pub fn new(cap: usize) -> Inflights {
        Inflights {
            buffer: Vec::with_capacity(cap),
            ..Default::default()
        }
    }

    fn reset(&mut self) {
        self.start = 0;
        self.count = 0;
    }

    pub fn full(&self) -> bool {
        self.count == self.cap()
    }

    fn cap(&self) -> usize {
        self.buffer.capacity()
    }

    // add adds an inflight into inflights
    pub(crate) fn add(&mut self, inflight: u64) {
        if self.full() {
            panic!("cannot add into a full inflights");
        }

        let mut next = self.start + self.count;
        if next >= self.cap() {
            next -= self.cap();
        }

        if next == self.buffer.len() {
            self.buffer.push(inflight);
        } else {
            self.buffer[next] = inflight;
        }
        self.count += 1;
    }

    pub(crate) fn free_first_one(&mut self) {
        let to = self.buffer[self.start];
        self.free_to(to);
    }

    // free_to frees the inflights smaller or equal to the given `to` flight.
    pub(crate) fn free_to(&mut self, to: u64) {
        if self.count == 0 || to < self.buffer[self.start] {
            // out of the left side of the window
            return;
        }

        let mut i: usize = 0;
        let mut idx = self.start;
        while i < self.count {
            if to < self.buffer[idx] {
                break;
            }

            let size = self.cap();
            // increase index and maybe rotate
            idx += 1;
            if idx >= size {
                idx -= size;
            }
            i += 1;
        }

        // free i inflights and set new start index
        self.count -= i;
        self.start = idx;
        if self.count == 0 {
            // inflights is empty, reset the start index so that we don't grow the
            // buffer unnecessarily.
            self.start = 0;
        }
    }
}

#[cfg(test)]
mod test {
    use super::*;

    #[test]
    fn test_inflight_add() {
        let mut inflight = Inflights::new(10);
        for i in 0..5 {
            inflight.add(i);
        }

        let wantin = Inflights {
            start: 0,
            count: 5,
            buffer: vec![0, 1, 2, 3, 4],
        };

        assert_eq!(inflight, wantin);

        for i in 5..10 {
            inflight.add(i);
        }

        let wantin2 = Inflights {
            start: 0,
            count: 10,
            buffer: vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin2);

        let mut inflight2 = Inflights {
            start: 5,
            buffer: Vec::with_capacity(10),
            ..Default::default()
        };
        inflight2.buffer.extend_from_slice(&vec![0, 0, 0, 0, 0]);

        for i in 0..5 {
            inflight2.add(i);
        }

        let wantin21 = Inflights {
            start: 5,
            count: 5,
            buffer: vec![0, 0, 0, 0, 0, 0, 1, 2, 3, 4],
        };

        assert_eq!(inflight2, wantin21);

        for i in 5..10 {
            inflight2.add(i);
        }

        let wantin22 = Inflights {
            start: 5,
            count: 10,
            buffer: vec![5, 6, 7, 8, 9, 0, 1, 2, 3, 4],
        };

        assert_eq!(inflight2, wantin22);
    }

    #[test]
    fn test_inflight_free_to() {
        let mut inflight = Inflights::new(10);
        for i in 0..10 {
            inflight.add(i);
        }

        inflight.free_to(4);

        let wantin = Inflights {
            start: 5,
            count: 5,
            buffer: vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin);

        inflight.free_to(8);

        let wantin2 = Inflights {
            start: 9,
            count: 1,
            buffer: vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin2);

        for i in 10..15 {
            inflight.add(i);
        }

        inflight.free_to(12);

        let wantin3 = Inflights {
            start: 3,
            count: 2,
            buffer: vec![10, 11, 12, 13, 14, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin3);

        inflight.free_to(14);

        let wantin4 = Inflights {
            start: 0,
            count: 0,
            buffer: vec![10, 11, 12, 13, 14, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin4);
    }

    #[test]
    fn test_inflight_free_first_one() {
        let mut inflight = Inflights::new(10);
        for i in 0..10 {
            inflight.add(i);
        }

        inflight.free_first_one();

        let wantin = Inflights {
            start: 1,
            count: 9,
            buffer: vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9],
        };

        assert_eq!(inflight, wantin);
    }
}