libp2p-core 0.1.0

Core traits and structs of libp2p
Documentation
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// Copyright 2018 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

use crate::{
    PeerId,
    muxing::StreamMuxer,
    nodes::{
        node::Substream,
        handled_node_tasks::{HandledNodesEvent, HandledNodesTasks, TaskClosedEvent},
        handled_node_tasks::{Task as HandledNodesTask, TaskId},
        handled_node::{HandledNodeError, NodeHandler}
    }
};
use fnv::FnvHashMap;
use futures::prelude::*;
use std::{collections::hash_map::Entry, error, fmt, mem};

// TODO: make generic over PeerId

/// Implementation of `Stream` that handles a collection of nodes.
pub struct CollectionStream<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    /// Object that handles the tasks.
    inner: HandledNodesTasks<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr>,
    /// List of nodes, with the task id that handles this node. The corresponding entry in `tasks`
    /// must always be in the `Connected` state.
    nodes: FnvHashMap<PeerId, TaskId>,
    /// List of tasks and their state. If `Connected`, then a corresponding entry must be present
    /// in `nodes`.
    tasks: FnvHashMap<TaskId, TaskState>,
}

impl<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> fmt::Debug for CollectionStream<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
        let mut list = f.debug_list();
        for (id, task) in &self.tasks {
            match *task {
                TaskState::Pending => {
                    list.entry(&format!("Pending({:?})", ReachAttemptId(*id)))
                },
                TaskState::Connected(ref peer_id) => {
                    list.entry(&format!("Connected({:?})", peer_id))
                }
            };
        }
        list.finish()
    }
}

/// State of a task.
#[derive(Debug, Clone, PartialEq, Eq)]
enum TaskState {
    /// Task is attempting to reach a peer.
    Pending,
    /// The task is connected to a peer.
    Connected(PeerId),
}

/// Event that can happen on the `CollectionStream`.
pub enum CollectionEvent<'a, TInEvent:'a , TOutEvent: 'a, THandler: 'a, TReachErr, THandlerErr> {
    /// A connection to a node has succeeded. You must use the provided event in order to accept
    /// the connection.
    NodeReached(CollectionReachEvent<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr>),

    /// A connection to a node has been closed.
    ///
    /// This happens once both the inbound and outbound channels are closed, and no more outbound
    /// substream attempt is pending.
    NodeClosed {
        /// Identifier of the node.
        peer_id: PeerId,
    },

    /// A connection to a node has errored.
    ///
    /// Can only happen after a node has been successfully reached.
    NodeError {
        /// Identifier of the node.
        peer_id: PeerId,
        /// The error that happened.
        error: HandledNodeError<THandlerErr>,
    },

    /// An error happened on the future that was trying to reach a node.
    ReachError {
        /// Identifier of the reach attempt that failed.
        id: ReachAttemptId,
        /// Error that happened on the future.
        error: TReachErr,
        /// The handler that was passed to `add_reach_attempt`.
        handler: THandler,
    },

    /// A node has produced an event.
    NodeEvent {
        /// Identifier of the node.
        peer_id: PeerId,
        /// The produced event.
        event: TOutEvent,
    },
}

impl<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> fmt::Debug for CollectionEvent<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr>
where TOutEvent: fmt::Debug,
      TReachErr: fmt::Debug,
      THandlerErr: fmt::Debug,
{
    fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
        match *self {
            CollectionEvent::NodeReached(ref inner) => {
                f.debug_tuple("CollectionEvent::NodeReached")
                .field(inner)
                .finish()
            },
            CollectionEvent::NodeClosed { ref peer_id } => {
                f.debug_struct("CollectionEvent::NodeClosed")
                .field("peer_id", peer_id)
                .finish()
            },
            CollectionEvent::NodeError { ref peer_id, ref error } => {
                f.debug_struct("CollectionEvent::NodeError")
                .field("peer_id", peer_id)
                .field("error", error)
                .finish()
            },
            CollectionEvent::ReachError { ref id, ref error, .. } => {
                f.debug_struct("CollectionEvent::ReachError")
                .field("id", id)
                .field("error", error)
                .finish()
            },
            CollectionEvent::NodeEvent { ref peer_id, ref event } => {
                f.debug_struct("CollectionEvent::NodeEvent")
                .field("peer_id", peer_id)
                .field("event", event)
                .finish()
            },
        }
    }
}

/// Event that happens when we reach a node.
#[must_use = "The node reached event is used to accept the newly-opened connection"]
pub struct CollectionReachEvent<'a, TInEvent: 'a, TOutEvent: 'a, THandler: 'a, TReachErr, THandlerErr: 'a> {
    /// Peer id we connected to.
    peer_id: PeerId,
    /// The task id that reached the node.
    id: TaskId,
    /// The `CollectionStream` we are referencing.
    parent: &'a mut CollectionStream<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr>,
}

impl<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> CollectionReachEvent<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    /// Returns the peer id of the node that has been reached.
    #[inline]
    pub fn peer_id(&self) -> &PeerId {
        &self.peer_id
    }

    /// Returns the reach attempt that reached the node.
    #[inline]
    pub fn reach_attempt_id(&self) -> ReachAttemptId {
        ReachAttemptId(self.id)
    }

    /// Returns `true` if accepting this reached node would replace an existing connection to that
    /// node.
    #[inline]
    pub fn would_replace(&self) -> bool {
        self.parent.nodes.contains_key(&self.peer_id)
    }

    /// Accepts the new node.
    pub fn accept(self) -> (CollectionNodeAccept, PeerId) {
        // Set the state of the task to `Connected`.
        let former_task_id = self.parent.nodes.insert(self.peer_id.clone(), self.id);
        let _former_state = self.parent.tasks.insert(self.id, TaskState::Connected(self.peer_id.clone()));
        debug_assert_eq!(_former_state, Some(TaskState::Pending));

        // It is possible that we already have a task connected to the same peer. In this
        // case, we need to emit a `NodeReplaced` event.
        let ret_value = if let Some(former_task_id) = former_task_id {
            self.parent.inner.task(former_task_id)
                .expect("whenever we receive a TaskClosed event or close a node, we remove the \
                         corresponding entry from self.nodes; therefore all elements in \
                         self.nodes are valid tasks in the HandledNodesTasks; QED")
                .close();
            let _former_other_state = self.parent.tasks.remove(&former_task_id);
            debug_assert_eq!(_former_other_state, Some(TaskState::Connected(self.peer_id.clone())));

            // TODO: we unfortunately have to clone the peer id here
            (CollectionNodeAccept::ReplacedExisting, self.peer_id.clone())
        } else {
            // TODO: we unfortunately have to clone the peer id here
            (CollectionNodeAccept::NewEntry, self.peer_id.clone())
        };

        // Don't run the destructor.
        mem::forget(self);

        ret_value
    }

    /// Denies the node.
    ///
    /// Has the same effect as dropping the event without accepting it.
    #[inline]
    pub fn deny(self) -> PeerId {
        // TODO: we unfortunately have to clone the id here, in order to be explicit
        let peer_id = self.peer_id.clone();
        drop(self);  // Just to be explicit
        peer_id
    }
}

impl<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> fmt::Debug for CollectionReachEvent<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
        f.debug_struct("CollectionReachEvent")
            .field("peer_id", &self.peer_id)
            .field("reach_attempt_id", &self.reach_attempt_id())
            .finish()
    }
}

impl<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> Drop for CollectionReachEvent<'a, TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    fn drop(&mut self) {
        let task_state = self.parent.tasks.remove(&self.id);
        debug_assert!(if let Some(TaskState::Pending) = task_state { true } else { false });
        self.parent.inner.task(self.id)
            .expect("we create the CollectionReachEvent with a valid task id; the \
                     CollectionReachEvent mutably borrows the collection, therefore nothing \
                     can delete this task during the lifetime of the CollectionReachEvent; \
                     therefore the task is still valid when we delete it; QED")
            .close();
    }
}

/// Outcome of accepting a node.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum CollectionNodeAccept {
    /// We replaced an existing node.
    ReplacedExisting,
    /// We didn't replace anything existing.
    NewEntry,
}

/// Identifier for a future that attempts to reach a node.
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct ReachAttemptId(TaskId);

impl<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> CollectionStream<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr> {
    /// Creates a new empty collection.
    #[inline]
    pub fn new() -> Self {
        CollectionStream {
            inner: HandledNodesTasks::new(),
            nodes: Default::default(),
            tasks: Default::default(),
        }
    }

    /// Adds to the collection a future that tries to reach a remote.
    ///
    /// This method spawns a task dedicated to resolving this future and processing the node's
    /// events.
    pub fn add_reach_attempt<TFut, TMuxer>(&mut self, future: TFut, handler: THandler)
        -> ReachAttemptId
    where
        TFut: Future<Item = (PeerId, TMuxer), Error = TReachErr> + Send + 'static,
        THandler: NodeHandler<Substream = Substream<TMuxer>, InEvent = TInEvent, OutEvent = TOutEvent, Error = THandlerErr> + Send + 'static,
        TReachErr: error::Error + Send + 'static,
        THandlerErr: error::Error + Send + 'static,
        TInEvent: Send + 'static,
        TOutEvent: Send + 'static,
        THandler::OutboundOpenInfo: Send + 'static,     // TODO: shouldn't be required?
        TMuxer: StreamMuxer + Send + Sync + 'static,  // TODO: Send + Sync + 'static shouldn't be required
        TMuxer::OutboundSubstream: Send + 'static,  // TODO: shouldn't be required
    {
        let id = self.inner.add_reach_attempt(future, handler);
        self.tasks.insert(id, TaskState::Pending);
        ReachAttemptId(id)
    }

    /// Interrupts a reach attempt.
    ///
    /// Returns `Ok` if something was interrupted, and `Err` if the ID is not or no longer valid.
    pub fn interrupt(&mut self, id: ReachAttemptId) -> Result<(), InterruptError> {
        match self.tasks.entry(id.0) {
            Entry::Vacant(_) => Err(InterruptError::ReachAttemptNotFound),
            Entry::Occupied(entry) => {
                match entry.get() {
                    TaskState::Connected(_) => return Err(InterruptError::AlreadyReached),
                    TaskState::Pending => (),
                };

                entry.remove();
                self.inner.task(id.0)
                    .expect("whenever we receive a TaskClosed event or interrupt a task, we \
                             remove the corresponding entry from self.tasks; therefore all \
                             elements in self.tasks are valid tasks in the \
                             HandledNodesTasks; QED")
                    .close();

                Ok(())
            }
        }
    }

    /// Sends an event to all nodes.
    #[inline]
    pub fn broadcast_event(&mut self, event: &TInEvent)
    where TInEvent: Clone,
    {
        // TODO: remove the ones we're not connected to?
        self.inner.broadcast_event(event)
    }

    /// Grants access to an object that allows controlling a peer of the collection.
    ///
    /// Returns `None` if we don't have a connection to this peer.
    #[inline]
    pub fn peer_mut(&mut self, id: &PeerId) -> Option<PeerMut<TInEvent>> {
        let task = match self.nodes.get(id) {
            Some(&task) => task,
            None => return None,
        };

        match self.inner.task(task) {
            Some(inner) => Some(PeerMut {
                inner,
                tasks: &mut self.tasks,
                nodes: &mut self.nodes,
            }),
            None => None,
        }
    }

    /// Returns true if we are connected to the given peer.
    ///
    /// This will return true only after a `NodeReached` event has been produced by `poll()`.
    #[inline]
    pub fn has_connection(&self, id: &PeerId) -> bool {
        self.nodes.contains_key(id)
    }

    /// Returns a list of all the active connections.
    ///
    /// Does not include reach attempts that haven't reached any target yet.
    #[inline]
    pub fn connections(&self) -> impl Iterator<Item = &PeerId> {
        self.nodes.keys()
    }

    /// Provides an API similar to `Stream`, except that it cannot error.
    ///
    /// > **Note**: we use a regular `poll` method instead of implementing `Stream` in order to
    /// > remove the `Err` variant, but also because we want the `CollectionStream` to stay
    /// > borrowed if necessary.
    pub fn poll(&mut self) -> Async<CollectionEvent<TInEvent, TOutEvent, THandler, TReachErr, THandlerErr>> {
        let item = match self.inner.poll() {
            Async::Ready(item) => item,
            Async::NotReady => return Async::NotReady,
        };

        match item {
            HandledNodesEvent::TaskClosed { id, result, handler } => {
                match (self.tasks.remove(&id), result, handler) {
                    (Some(TaskState::Pending), Err(TaskClosedEvent::Reach(err)), Some(handler)) => {
                        Async::Ready(CollectionEvent::ReachError {
                            id: ReachAttemptId(id),
                            error: err,
                            handler,
                        })
                    },
                    (Some(TaskState::Pending), Ok(()), _) => {
                        panic!("The API of HandledNodesTasks guarantees that a task cannot \
                                gracefully closed before being connected to a node, in which case \
                                its state should be Connected and not Pending; QED");
                    },
                    (Some(TaskState::Pending), Err(TaskClosedEvent::Node(_)), _) => {
                        panic!("We switch the task state to Connected once we're connected, and \
                                a TaskClosedEvent::Node can only happen after we're \
                                connected; QED");
                    },
                    (Some(TaskState::Pending), Err(TaskClosedEvent::Reach(_)), None) => {
                        // TODO: this could be improved in the API of HandledNodesTasks
                        panic!("The HandledNodesTasks is guaranteed to always return the handler \
                                when producing a TaskClosedEvent::Reach error");
                    },
                    (Some(TaskState::Connected(peer_id)), Ok(()), _handler) => {
                        debug_assert!(_handler.is_none());
                        let _node_task_id = self.nodes.remove(&peer_id);
                        debug_assert_eq!(_node_task_id, Some(id));
                        Async::Ready(CollectionEvent::NodeClosed {
                            peer_id,
                        })
                    },
                    (Some(TaskState::Connected(peer_id)), Err(TaskClosedEvent::Node(err)), _handler) => {
                        debug_assert!(_handler.is_none());
                        let _node_task_id = self.nodes.remove(&peer_id);
                        debug_assert_eq!(_node_task_id, Some(id));
                        Async::Ready(CollectionEvent::NodeError {
                            peer_id,
                            error: err,
                        })
                    },
                    (Some(TaskState::Connected(_)), Err(TaskClosedEvent::Reach(_)), _) => {
                        panic!("A TaskClosedEvent::Reach can only happen before we are connected \
                                to a node; therefore the TaskState won't be Connected; QED");
                    },
                    (None, _, _) => {
                        panic!("self.tasks is always kept in sync with the tasks in self.inner; \
                                when we add a task in self.inner we add a corresponding entry in \
                                self.tasks, and remove the entry only when the task is closed; \
                                QED")
                    },
                }
            },
            HandledNodesEvent::NodeReached { id, peer_id } => {
                Async::Ready(CollectionEvent::NodeReached(CollectionReachEvent {
                    parent: self,
                    id,
                    peer_id,
                }))
            },
            HandledNodesEvent::NodeEvent { id, event } => {
                let peer_id = match self.tasks.get(&id) {
                    Some(TaskState::Connected(peer_id)) => peer_id.clone(),
                    _ => panic!("we can only receive NodeEvent events from a task after we \
                                 received a corresponding NodeReached event from that same task; \
                                 when we receive a NodeReached event, we ensure that the entry in \
                                 self.tasks is switched to the Connected state; QED"),
                };

                Async::Ready(CollectionEvent::NodeEvent {
                    peer_id,
                    event,
                })
            }
        }
    }
}

/// Reach attempt interrupt errors. 
#[derive(Debug)]
pub enum InterruptError {
    /// An invalid reach attempt has been used to try to interrupt. The task
    /// entry is vacant; it needs to be added first via add_reach_attempt
    /// (with the TaskState set to Pending) before we try to connect.
    ReachAttemptNotFound,
    /// The task has already connected to the node; interrupting a reach attempt
    /// is thus redundant as it has already completed. Thus, the reach attempt
    /// that has tried to be used is no longer valid, since already reached.
    AlreadyReached,
}

impl fmt::Display for InterruptError {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        match *self {
            InterruptError::ReachAttemptNotFound => 
                write!(f, "The reach attempt could not be found."),
            InterruptError::AlreadyReached =>
                write!(f, "The reach attempt has already completed or reached the node."),
        }
    }
}

impl error::Error for InterruptError {}

/// Access to a peer in the collection.
pub struct PeerMut<'a, TInEvent: 'a> {
    inner: HandledNodesTask<'a, TInEvent>,
    tasks: &'a mut FnvHashMap<TaskId, TaskState>,
    nodes: &'a mut FnvHashMap<PeerId, TaskId>,
}

impl<'a, TInEvent> PeerMut<'a, TInEvent> {
    /// Sends an event to the given node.
    #[inline]
    pub fn send_event(&mut self, event: TInEvent) {
        self.inner.send_event(event)
    }

    /// Closes the connections to this node.
    ///
    /// No further event will be generated for this node.
    pub fn close(self) {
        let task_state = self.tasks.remove(&self.inner.id());
        if let Some(TaskState::Connected(peer_id)) = task_state {
            let old_task_id = self.nodes.remove(&peer_id);
            debug_assert_eq!(old_task_id, Some(self.inner.id()));
        } else {
            panic!("a PeerMut can only be created if an entry is present in nodes; an entry in \
                    nodes always matched a Connected entry in tasks; QED");
        };

        self.inner.close();
    }
}


#[cfg(test)]
mod tests {
    use super::*;
    use futures::future::{self};
    use tests::dummy_muxer::{DummyMuxer, DummyConnectionState};
    use tests::dummy_handler::{Handler, InEvent, OutEvent, HandlerState};
    use tokio::runtime::current_thread::Runtime;
    use tokio::runtime::Builder;
    use nodes::NodeHandlerEvent;
    use std::{io, sync::Arc};
    use parking_lot::Mutex;

    type TestCollectionStream = CollectionStream<InEvent, OutEvent, Handler, io::Error, io::Error>;

    #[test]
    fn has_connection_is_false_before_a_connection_has_been_made() {
        let cs = TestCollectionStream::new();
        let peer_id = PeerId::random();
        assert!(!cs.has_connection(&peer_id));
    }

    #[test]
    fn connections_is_empty_before_connecting() {
        let cs = TestCollectionStream::new();
        assert!(cs.connections().next().is_none());
    }

    #[test]
    fn retrieving_a_peer_is_none_if_peer_is_missing_or_not_connected() {
        let mut cs = TestCollectionStream::new();
        let peer_id = PeerId::random();
        assert!(cs.peer_mut(&peer_id).is_none());

        let handler = Handler::default();
        let fut = future::ok((peer_id.clone(), DummyMuxer::new()));
        cs.add_reach_attempt(fut, handler);
        assert!(cs.peer_mut(&peer_id).is_none()); // task is pending
    }

    #[test]
    fn collection_stream_reaches_the_nodes() {
        let mut cs = TestCollectionStream::new();
        let peer_id = PeerId::random();

        let mut muxer = DummyMuxer::new();
        muxer.set_inbound_connection_state(DummyConnectionState::Pending);
        muxer.set_outbound_connection_state(DummyConnectionState::Opened);

        let fut = future::ok((peer_id, muxer));
        cs.add_reach_attempt(fut, Handler::default());
        let mut rt = Runtime::new().unwrap();
        let mut poll_count = 0;
        let fut = future::poll_fn(move || -> Poll<(), ()> {
            poll_count += 1;
            let event = cs.poll();
            match poll_count {
                1 => assert_matches!(event, Async::NotReady),
                2 => {
                    assert_matches!(event, Async::Ready(CollectionEvent::NodeReached(_)));
                    return Ok(Async::Ready(())); // stop
                }
                _ => unreachable!()
            }
            Ok(Async::NotReady)
        });
        rt.block_on(fut).unwrap();
    }

    #[test]
    fn accepting_a_node_yields_new_entry() {
        let mut cs = TestCollectionStream::new();
        let peer_id = PeerId::random();
        let fut = future::ok((peer_id.clone(), DummyMuxer::new()));
        cs.add_reach_attempt(fut, Handler::default());

        let mut rt = Runtime::new().unwrap();
        let mut poll_count = 0;
        let fut = future::poll_fn(move || -> Poll<(), ()> {
            poll_count += 1;
            {
                let event = cs.poll();
                match poll_count {
                    1 => {
                        assert_matches!(event, Async::NotReady);
                        return Ok(Async::NotReady)
                    }
                    2 => {
                        assert_matches!(event, Async::Ready(CollectionEvent::NodeReached(reach_ev)) => {
                            assert_matches!(reach_ev.parent, CollectionStream{..});
                            let (accept_ev, accepted_peer_id) = reach_ev.accept();
                            assert_eq!(accepted_peer_id, peer_id);
                            assert_matches!(accept_ev, CollectionNodeAccept::NewEntry);
                        });
                    }
                    _ => unreachable!()
                }
            }
            assert!(cs.peer_mut(&peer_id).is_some(), "peer is not in the list");
            assert!(cs.has_connection(&peer_id), "peer is not connected");
            assert_eq!(cs.connections().collect::<Vec<&PeerId>>(), vec![&peer_id]);
            Ok(Async::Ready(()))
        });
        rt.block_on(fut).expect("running the future works");
    }

    #[test]
    fn events_in_a_node_reaches_the_collection_stream() {
        let cs = Arc::new(Mutex::new(TestCollectionStream::new()));
        let task_peer_id = PeerId::random();

        let mut handler = Handler::default();
        handler.state = Some(HandlerState::Ready(Some(NodeHandlerEvent::Custom(OutEvent::Custom("init")))));
        let handler_states = vec![
            HandlerState::Err,
            HandlerState::Ready(Some(NodeHandlerEvent::Custom(OutEvent::Custom("from handler 3") ))),
            HandlerState::Ready(Some(NodeHandlerEvent::Custom(OutEvent::Custom("from handler 2") ))),
            HandlerState::Ready(Some(NodeHandlerEvent::Custom(OutEvent::Custom("from handler 1") ))),
        ];
        handler.next_states = handler_states;

        let mut muxer = DummyMuxer::new();
        muxer.set_inbound_connection_state(DummyConnectionState::Pending);
        muxer.set_outbound_connection_state(DummyConnectionState::Opened);

        let fut = future::ok((task_peer_id.clone(), muxer));
        cs.lock().add_reach_attempt(fut, handler);

        let mut rt = Builder::new().core_threads(1).build().unwrap();

        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::NotReady);
            Ok(Async::Ready(()))
        })).expect("tokio works");

        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            cs.broadcast_event(&InEvent::NextState);
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeReached(reach_ev)) => {
                reach_ev.accept();
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            cs.broadcast_event(&InEvent::NextState);
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeEvent{peer_id: _, event}) => {
                assert_matches!(event, OutEvent::Custom("init"));
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");


        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            cs.broadcast_event(&InEvent::NextState);
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeEvent{peer_id: _, event}) => {
                assert_matches!(event, OutEvent::Custom("from handler 1"));
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            cs.broadcast_event(&InEvent::NextState);
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeEvent{peer_id: _, event}) => {
                assert_matches!(event, OutEvent::Custom("from handler 2"));
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");
    }

    #[test]
    fn task_closed_with_error_while_task_is_pending_yields_reach_error() {
        let cs = Arc::new(Mutex::new(TestCollectionStream::new()));
        let task_inner_fut = future::err(std::io::Error::new(std::io::ErrorKind::Other, "inner fut error"));
        let reach_attempt_id = cs.lock().add_reach_attempt(task_inner_fut, Handler::default());

        let mut rt = Builder::new().core_threads(1).build().unwrap();
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::NotReady);
            Ok(Async::Ready(()))
        })).expect("tokio works");

        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::Ready(collection_ev) => {
                assert_matches!(collection_ev, CollectionEvent::ReachError {id, error, ..} => {
                    assert_eq!(id, reach_attempt_id);
                    assert_eq!(error.to_string(), "inner fut error");
                });

            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

    }

    #[test]
    fn task_closed_with_error_when_task_is_connected_yields_node_error() {
        let cs = Arc::new(Mutex::new(TestCollectionStream::new()));
        let peer_id = PeerId::random();
        let muxer = DummyMuxer::new();
        let task_inner_fut = future::ok((peer_id.clone(), muxer));
        let mut handler = Handler::default();
        handler.next_states = vec![HandlerState::Err]; // triggered when sending a NextState event

        cs.lock().add_reach_attempt(task_inner_fut, handler);
        let mut rt = Builder::new().core_threads(1).build().unwrap();

        // Kick it off
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::NotReady);
            // send an event so the Handler errors in two polls
            cs.broadcast_event(&InEvent::NextState);
            Ok(Async::Ready(()))
        })).expect("tokio works");

        // Accept the new node
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            // NodeReached, accept the connection so the task transitions from Pending to Connected
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeReached(reach_ev)) => {
                reach_ev.accept();
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

        assert!(cs.lock().has_connection(&peer_id));

        // Assert the node errored
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::Ready(collection_ev) => {
                assert_matches!(collection_ev, CollectionEvent::NodeError{..});
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");
    }

    #[test]
    fn task_closed_ok_when_task_is_connected_yields_node_closed() {
        let cs = Arc::new(Mutex::new(TestCollectionStream::new()));
        let peer_id = PeerId::random();
        let muxer = DummyMuxer::new();
        let task_inner_fut = future::ok((peer_id.clone(), muxer));
        let mut handler = Handler::default();
        handler.next_states = vec![HandlerState::Ready(None)]; // triggered when sending a NextState event

        cs.lock().add_reach_attempt(task_inner_fut, handler);
        let mut rt = Builder::new().core_threads(1).build().unwrap();

        // Kick it off
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::NotReady);
            // send an event so the Handler errors in two polls
            cs.broadcast_event(&InEvent::NextState);
            Ok(Async::Ready(()))
        })).expect("tokio works");

        // Accept the new node
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            // NodeReached, accept the connection so the task transitions from Pending to Connected
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeReached(reach_ev)) => {
                reach_ev.accept();
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

        assert!(cs.lock().has_connection(&peer_id));

        // Next poll, the Handler returns Async::Ready(None) because of the
        // NextState message sent before.
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            // Node is closed normally: TaskClosed, Ok(())
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeClosed{ peer_id: peer_id_in_event }) => {
                assert_eq!(peer_id_in_event, peer_id);
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");
    }

    #[test]
    fn interrupting_a_pending_connection_attempt_is_ok() {
        let mut cs = TestCollectionStream::new();
        let fut = future::empty();
        let reach_id = cs.add_reach_attempt(fut, Handler::default());
        let interrupt = cs.interrupt(reach_id);
        assert!(interrupt.is_ok());
    }

    #[test]
    fn interrupting_a_connection_attempt_twice_is_err() {
        let mut cs = TestCollectionStream::new();
        let fut = future::empty();
        let reach_id = cs.add_reach_attempt(fut, Handler::default());
        assert!(cs.interrupt(reach_id).is_ok());
        assert_matches!(cs.interrupt(reach_id), Err(InterruptError::ReachAttemptNotFound))
    }
 
    #[test]
    fn interrupting_an_established_connection_is_err() {
        let cs = Arc::new(Mutex::new(TestCollectionStream::new()));
        let peer_id = PeerId::random();
        let muxer = DummyMuxer::new();
        let task_inner_fut = future::ok((peer_id.clone(), muxer));
        let handler = Handler::default();

        let reach_id = cs.lock().add_reach_attempt(task_inner_fut, handler);
        let mut rt = Builder::new().core_threads(1).build().unwrap();

        // Kick it off
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            assert_matches!(cs.poll(), Async::NotReady);
            // send an event so the Handler errors in two polls
            Ok(Async::Ready(()))
        })).expect("tokio works");

        // Accept the new node
        let cs_fut = cs.clone();
        rt.block_on(future::poll_fn(move || -> Poll<_, ()> {
            let mut cs = cs_fut.lock();
            // NodeReached, accept the connection so the task transitions from Pending to Connected
            assert_matches!(cs.poll(), Async::Ready(CollectionEvent::NodeReached(reach_ev)) => {
                reach_ev.accept();
            });
            Ok(Async::Ready(()))
        })).expect("tokio works");

        assert!(cs.lock().has_connection(&peer_id), "Connection was not established");

        assert_matches!(cs.lock().interrupt(reach_id), Err(InterruptError::AlreadyReached));
    }
}