libosrs 0.1.3

An Oldschool Runescape API written in Rust
Documentation

libosrs

An Oldschool Runescape API library written in Rust. Can serialize the output into JSON format.

Examples

use libosrs;
use libosrs::gamemode::Gamemode;

#[tokio::main]
async fn main() {
    let name = "Soupshi";
    let mut gamemode: Gamemode = Gamemode::Auto;

    let client = libosrs::ClientOSRS::new();

    let soupshi = client.get_hiscore(name, gamemode).await.unwrap();

    println!("Overall: {:#?}", soupshi.skills.overall);
    println!("Agility level: {}", soupshi.skills.agility.level);
    println!("Agility xp: {}", soupshi.skills.agility.xp);
    println!("Vorkath rank: {}", soupshi.bosses.vorkath.rank);
    println!("Vorkath kills: {}", soupshi.bosses.vorkath.score);

    // Pass a Hiscore struct and return json
    println!("JSON output: {}", soupshi.to_json());

    // Try to retrieve a players current gamemode
    gamemode = client.get_player_gamemode(name).await;
    println!("{:#?}", gamemode);

    // Request hiscore from API and return json
    println!(
        "JSON output: {}",
        client.get_hiscore_json(name, gamemode).await
    );

    // Get Player struct and Player json
    println!("{:#?}", client.get_player(name, gamemode).await);
    println!(
        "JSON output: {}",
        client.get_player_json(name, gamemode).await
    );
}

Game modes

Auto
Regular
Ironman
Hardcore
Ultimate
Deadman
Seasonal
Tournament

Auto will try to fetch a players current gamemode from Regular, Ironman, Hardcore and Ultimate, i.e. a player who used to be Ironman but converted to regular will output their regular game stats. Only works if they gained Xp or Boss scores after convertion.

Struct names

See the docs.rs page.

Todo

  • Blocking IO
  • Serialize to json without re-calling Runescape API
  • Formatters
  • Grand Exchange