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use Seed;
use crate;
/// A struct serving as entry point for building generators.
///
/// This structs only purpose is to be used as an entry point for building generators. This is done by
/// calling the functions of this struct, all of which return objects implementing [`Generator<D>`].
/// These objects are called a source, because unlike adapters, they do not require at least one other
/// generator to be created.
///
/// # Sources for creating a generator
///
/// In the following example, we create a generator using the [`Simplex<D>`] source. While it could be
/// constructed directly, we suggest using the [`simplex()`] function instead for convenience. The
/// dimensionality of the input, represented by the constant generic parameter `D`, must be known at
/// compile time. Here it is inferred due to the call to [`sample()`] with an argument of size 2:
///
/// ```
/// # use libnoise::{Source, Generator};
/// // create a 2-dimensional simplex noise generator
/// let generator = Source::simplex(42);
///
/// // use the generatore to sample the function at a specific point
/// let value = generator.sample([0.2, 0.5]);
/// ```
///
/// The dimensionality can also be specified explicitly by providing a value for the constant generic
/// parameter `D`:
///
/// ```
/// // create a 4-dimensional simplex noise generator
/// # use libnoise::Source;
/// let generator = Source::<4>::simplex(42);
/// ```
///
/// [`Generator<D>`]: crate::Generator
/// [`simplex()`]: Source::simplex
/// [`sample()`]: crate::Generator::sample
;