use lazy_static::lazy_static;
use std::sync::Mutex;
use crate::emu;
pub struct Handler {
id: u64,
uri: String,
data: Vec<u8>,
}
impl Handler {
fn new(id: u64, uri: &str) -> Handler {
Handler {
id,
uri: uri.to_string(),
data: vec![],
}
}
}
lazy_static! {
static ref HANDLERS: Mutex<Vec<Handler>> = Mutex::new(Vec::new());
static ref SOCKETS: Mutex<Vec<u64>> = Mutex::new(vec![0; 0]);
}
pub fn handler_create(uri: &str) -> u64 {
let mut handles = HANDLERS.lock().unwrap();
let new_id: u64 = if handles.len() == 0 {
1
} else {
let last_id = handles[handles.len() - 1].id;
last_id + 1
};
let new_handler = Handler::new(new_id, uri);
handles.push(new_handler);
new_id
}
pub fn handler_close(hndl: u64) -> bool {
let mut handles = HANDLERS.lock().unwrap();
let idx = match handles.iter().position(|h| h.id == hndl) {
Some(i) => i,
None => return false,
};
handles.remove(idx);
true
}
pub fn handler_print() {
let hndls = HANDLERS.lock().unwrap();
for h in hndls.iter() {
log::trace!("{:x} {}", h.id, h.uri);
}
}
pub fn handler_exist(hndl: u64) -> bool {
let handles = HANDLERS.lock().unwrap();
match handles.iter().position(|h| h.id == hndl) {
Some(_) => true,
None => false,
}
}
pub fn handler_put_bytes(hndl: u64, data: &[u8]) {
let mut handles = HANDLERS.lock().unwrap();
match handles.iter().position(|h| h.id == hndl) {
Some(idx) => handles[idx].data = data.to_vec(),
None => (),
}
}
pub fn handler_get_uri(hndl: u64) -> String {
let handles = HANDLERS.lock().unwrap();
match handles.iter().position(|h| h.id == hndl) {
Some(idx) => handles[idx].uri.clone(),
None => String::new(),
}
}
pub fn handler_find_by_uri(uri: &str) -> Option<u64> {
let handles = HANDLERS.lock().unwrap();
handles.iter().find(|h| h.uri == uri).map(|h| h.id)
}
pub fn socket_create() -> u64 {
let mut sockets = SOCKETS.lock().unwrap();
let new_socket: u64 = if sockets.len() == 0 {
sockets.push(0); sockets.push(1); sockets.push(2); 3 } else {
let last_socket = sockets[sockets.len() - 1];
last_socket + 1
};
sockets.push(new_socket);
new_socket
}
pub fn socket_close(sock: u64) -> bool {
let mut sockets = SOCKETS.lock().unwrap();
let idx = match sockets.iter().position(|s| *s == sock) {
Some(i) => i,
None => return false,
};
sockets.remove(idx);
true
}
pub fn socket_exist(sock: u64) -> bool {
let sockets = SOCKETS.lock().unwrap();
match sockets.iter().position(|s| *s == sock) {
Some(_) => true,
None => false,
}
}
pub fn advance_tick(emu: &mut emu::Emu, millis: u64) {
let time_advance = if millis == 0 {
1 + (emu.tick % 3) } else {
millis as usize
};
emu.tick += time_advance;
}