libmwemu 0.24.1

x86 32/64bits and system internals emulator, for securely emulating malware and other stuff.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
//! Tests for the FSAVE, FNSAVE, and FRSTOR instructions.
//!
//! FSAVE/FNSAVE - Store x87 FPU State and Registers
//! FRSTOR - Restore x87 FPU State and Registers
//!
//! FSAVE saves the complete FPU state (operating environment and register stack)
//! to a 94 or 108-byte memory area and then reinitializes the FPU.
//! FRSTOR restores the state from that area.
//!
//! FSAVE checks for pending exceptions before saving, while FNSAVE does not.
//!
//! Opcodes:
//! - FNSAVE: DD /6
//! - FSAVE: 9B DD /6
//! - FRSTOR: DD /4
//!
//! Save Area Format (94 bytes in 16-bit, 108 bytes in 32-bit):
//! - Environment (14 or 28 bytes)
//! - FPU Register Stack (80 bytes) - 8 registers x 10 bytes each
//!
//! References: /Users/int/dev/rax/docs/fsave:fnsave.txt, /Users/int/dev/rax/docs/frstor.txt

use crate::*;
const DATA_ADDR: u64 = 0x7000;

// Helper function to write u16 to memory
fn write_u16(mem: u64, addr: u64, val: u16) {
    let mut emu = emu64();    emu.maps.write_bytes_slice(addr, &val.to_le_bytes());
}

// Helper function to read u16 from memory
fn read_u16(mem: u64, addr: u64) -> u16 {
    let emu = emu64();    let mut buf = [0u8; 2];
    emu.maps.read_bytes_buff(&mut buf, addr);
    u16::from_le_bytes(buf)
}

// Helper function to write f64 to memory
fn write_f64(mem: u64, addr: u64, val: f64) {
    let mut emu = emu64();    emu.maps.write_bytes_slice(addr, &val.to_le_bytes());
}

// Helper function to read f64 from memory
fn read_f64(mem: u64, addr: u64) -> f64 {
    let emu = emu64();    let mut buf = [0u8; 8];
    emu.maps.read_bytes_buff(&mut buf, addr);
    f64::from_le_bytes(buf)
}

// FSAVE/FRSTOR area structure offsets (in protected 32-bit mode, 108 bytes)
const FSAVE_FCW: u64 = 0;         // FPU Control Word (2 bytes)
const FSAVE_FSW: u64 = 2;         // FPU Status Word (2 bytes)
const FSAVE_FTW: u64 = 4;         // FPU Tag Word (2 bytes)
const FSAVE_SIZE: u64 = 108;      // Total size in 32-bit protected mode

// Status word bit definitions
const IE_BIT: u16 = 0x0001;
const TOP_MASK: u16 = 0x3800;

// ============================================================================
// FNSAVE - Save State without Wait
// ============================================================================

#[test]
fn test_fnsave_basic() {
    let mut emu = emu64();    let code = [
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);

    emu.run(None).unwrap();

    let fcw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    assert!(fcw < 0xFFFF, "FCW should be valid after FNSAVE");
}

#[test]
fn test_fnsave_saves_control_word() {
    let mut emu = emu64();    // FNSAVE should save the control word
    let code = [
        0xD9, 0x2C, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLDCW [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x2000, 0x037F);

    emu.run(None).unwrap();

    let saved_fcw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    assert_eq!(saved_fcw, 0x037F, "FCW should be saved");
}

#[test]
fn test_fnsave_saves_status_word() {
    let mut emu = emu64();    // FNSAVE should save the status word
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 3.14159);

    emu.run(None).unwrap();

    let saved_fsw = emu.maps.read_word(0x3000 + FSAVE_FSW).unwrap();
    assert!(saved_fsw < 0xFFFF, "FSW should be saved");
}

#[test]
fn test_fnsave_saves_fpu_registers() {
    let mut emu = emu64();    // FNSAVE should save FPU register contents
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 2.5);

    emu.run(None).unwrap();

    let fcw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    let fsw = emu.maps.read_word(0x3000 + FSAVE_FSW).unwrap();
    assert!(fcw < 0xFFFF, "FCW should be saved");
    assert!(fsw < 0xFFFF, "FSW should be saved");
}

#[test]
fn test_fnsave_reinitializes_fpu() {
    let mut emu = emu64();    // FNSAVE should reinitialize the FPU after saving
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDF, 0xE0,                                  // FNSTSW AX (check status after save)
        0x66, 0x89, 0x04, 0x25, 0x00, 0x40, 0x00, 0x00,  // MOV word [0x4000], AX
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);

    emu.run(None).unwrap();

    let sw_after = emu.maps.read_word(0x4000).unwrap();
    assert_eq!(sw_after, 0x0000, "FPU should be reinitialized after FNSAVE");
}

#[test]
fn test_fnsave_multiple_times() {
    let mut emu = emu64();    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDD, 0x34, 0x25, 0x00, 0x32, 0x00, 0x00,  // FNSAVE [0x3200]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 1.5);

    emu.run(None).unwrap();

    let fcw1 = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    let fcw2 = emu.maps.read_word(0x3200 + FSAVE_FCW).unwrap();
    assert_eq!(fcw1, fcw2, "Multiple FNSAVE should save identical control words");
}

// ============================================================================
// FSAVE - Save State with Wait
// ============================================================================

#[test]
fn test_fsave_basic() {
    let mut emu = emu64();    let code = [
        0x9B, 0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FSAVE [0x3000]
        0xF4,                                              // HLT
    ];

    emu.load_code_bytes(&code);

    emu.run(None).unwrap();

    let fcw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    assert!(fcw < 0xFFFF, "FCW should be valid");
}

#[test]
fn test_fsave_saves_control_word() {
    let mut emu = emu64();    // FSAVE should save the control word
    let code = [
        0xD9, 0x2C, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLDCW [0x2000]
        0x9B, 0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x2000, 0x027F);

    emu.run(None).unwrap();

    let saved_fcw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    assert_eq!(saved_fcw, 0x027F, "FCW should be saved");
}

// ============================================================================
// FSAVE vs FNSAVE Equivalence
// ============================================================================

#[test]
fn test_fsave_vs_fnsave() {
    let mut emu = emu64();    // FSAVE and FNSAVE should produce same result in normal operation
    let code1 = [
        0x9B, 0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FSAVE [0x3000]
        0xF4,                                              // HLT
    ];

    let code2 = [
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code1);
    emu.run(None).unwrap();
    let fcw1 = emu.maps.read_word(0x3000).unwrap();

    emu.load_code_bytes(&code2);
    emu.run(None).unwrap();
    let fcw2 = emu.maps.read_word(0x3000).unwrap();

    assert_eq!(fcw1, fcw2, "FSAVE and FNSAVE should give same result");
}

// ============================================================================
// FRSTOR - Restore State
// ============================================================================

#[test]
fn test_frstor_basic() {
    let mut emu = emu64();    let code = [
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xD9, 0x3C, 0x25, 0x00, 0x40, 0x00, 0x00,  // FNSTCW [0x4000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x3000 + FSAVE_FCW, 0x037F);

    emu.run(None).unwrap();

    let cw = emu.maps.read_word(0x4000).unwrap();
    assert!(cw < 0xFFFF, "Control word should be valid after FRSTOR");
}

// ============================================================================
// FNSAVE/FRSTOR Round Trip
// ============================================================================

#[test]
fn test_fnsave_frstor_roundtrip() {
    let mut emu = emu64();    // FNSAVE followed by FRSTOR should preserve state
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008] (after init)
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xDD, 0x1C, 0x25, 0x10, 0x40, 0x00, 0x00,  // FSTP qword [0x4010]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 99.0);

    emu.run(None).unwrap();

    let result = emu.maps.read_f64(0x4010).unwrap();
    assert_eq!(result, 1.5, "Value should be preserved through FNSAVE/FRSTOR");
}

#[test]
fn test_fnsave_frstor_multiple_values() {
    let mut emu = emu64();    // FNSAVE/FRSTOR with multiple FPU values
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x04, 0x25, 0x10, 0x20, 0x00, 0x00,  // FLD qword [0x2010] (new value)
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xDD, 0x1C, 0x25, 0x18, 0x40, 0x00, 0x00,  // FSTP qword [0x4018]
        0xDD, 0x1C, 0x25, 0x20, 0x40, 0x00, 0x00,  // FSTP qword [0x4020]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 2.5);
    emu.maps.write_f64(0x2010, 99.0);

    emu.run(None).unwrap();

    let v1 = emu.maps.read_f64(0x4018).unwrap();
    let v2 = emu.maps.read_f64(0x4020).unwrap();
    assert_eq!(v1, 2.5, "Second saved value should be 2.5");
    assert_eq!(v2, 1.5, "First saved value should be 1.5");
}

// ============================================================================
// FNSAVE Area Size
// ============================================================================

#[test]
fn test_fnsave_area_structure() {
    let mut emu = emu64();    // FNSAVE uses up to 108 bytes in 32-bit protected mode
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 3.14159);

    emu.run(None).unwrap();

    let fcw = emu.maps.read_word(0x3000).unwrap();
    let fsw = emu.maps.read_word(0x3002).unwrap();
    let ftw = emu.maps.read_word(0x3004).unwrap();

    assert!(fcw < 0xFFFF, "FCW should be valid");
    assert!(fsw < 0xFFFF, "FSW should be valid");
    assert!(ftw < 0xFFFF, "FTW should be valid");
}

// ============================================================================
// FNSAVE with Different Control Words
// ============================================================================

#[test]
fn test_fnsave_different_control_words() {
    let mut emu = emu64();    // FNSAVE should preserve different control word values
    let test_cws = vec![0x037F, 0x027F, 0x0C7F];

    for test_cw in test_cws {
        let code = [
            0xD9, 0x2C, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLDCW [0x2000]
            0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
            0xF4,                                        // HLT
        ];

        emu.load_code_bytes(&code);
        emu.maps.write_word(0x2000, test_cw);

    emu.run(None).unwrap();

        let saved_cw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
        assert_eq!(saved_cw, test_cw, "Control word 0x{:04X} should be saved", test_cw);
    }
}

// ============================================================================
// FRSTOR from Prepared Area
// ============================================================================

#[test]
fn test_frstor_from_prepared_area() {
    let mut emu = emu64();    // FRSTOR from a pre-prepared FNSAVE area
    let code = [
        0xDD, 0x24, 0x25, 0x00, 0x20, 0x00, 0x00,  // FRSTOR [0x2000]
        0xD9, 0x3C, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSTCW [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x2000 + FSAVE_FCW, 0x037F);
    emu.maps.write_word(0x2000 + FSAVE_FSW, 0x0000);

    emu.run(None).unwrap();

    let cw = emu.maps.read_word(0x3000).unwrap();
    assert_eq!(cw, 0x037F, "Control word should be restored from prepared area");
}

// ============================================================================
// Sequential FNSAVE Operations
// ============================================================================

#[test]
fn test_sequential_fnsave() {
    let mut emu = emu64();    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDD, 0x34, 0x25, 0x00, 0x32, 0x00, 0x00,  // FNSAVE [0x3200]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 1.5);

    emu.run(None).unwrap();

    let fcw1 = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    let fcw2 = emu.maps.read_word(0x3200 + FSAVE_FCW).unwrap();
    assert_eq!(fcw1, fcw2, "Multiple FNSAVE should produce identical results");
}

// ============================================================================
// FNSAVE after Arithmetic
// ============================================================================

#[test]
fn test_fnsave_after_arithmetic() {
    let mut emu = emu64();    // FNSAVE after arithmetic operations
    let code = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDE, 0xC1,                                  // FADDP
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 2.5);
    emu.maps.write_f64(0x2008, 3.5);

    emu.run(None).unwrap();

    let fsw = emu.maps.read_word(0x3000 + FSAVE_FSW).unwrap();
    assert!(fsw < 0xFFFF, "FSW should be saved after arithmetic");
}

#[test]
fn test_frstor_then_arithmetic() {
    let mut emu = emu64();    // FRSTOR followed by arithmetic
    let code = [
        0xDD, 0x24, 0x25, 0x00, 0x20, 0x00, 0x00,  // FRSTOR [0x2000]
        0xDD, 0x04, 0x25, 0x00, 0x30, 0x00, 0x00,  // FLD qword [0x3000]
        0xDE, 0xC1,                                  // FADDP
        0xDD, 0x1C, 0x25, 0x00, 0x40, 0x00, 0x00,  // FSTP qword [0x4000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x2000 + FSAVE_FCW, 0x037F);
    emu.maps.write_word(0x2000 + FSAVE_FSW, 0x0000);
    emu.maps.write_f64(0x3000, 1.5);

    emu.run(None).unwrap();

    let result = emu.maps.read_f64(0x4000).unwrap();
    assert_eq!(result, 1.5, "Arithmetic should work after FRSTOR");
}

// ============================================================================
// State Preservation
// ============================================================================

#[test]
fn test_fnsave_preserves_control_precision() {
    let mut emu = emu64();    // FNSAVE should preserve control word precision bits
    let code = [
        0xD9, 0x2C, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLDCW [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_word(0x2000, 0x037F);  // Default (64-bit precision)

    emu.run(None).unwrap();

    let saved_cw = emu.maps.read_word(0x3000 + FSAVE_FCW).unwrap();
    let precision = (saved_cw >> 8) & 0x3;
    assert_eq!(precision, 0x3, "Precision should be saved as 64-bit");
}

// ============================================================================
// Integration Tests
// ============================================================================

#[test]
fn test_fnsave_frstor_complete_flow() {
    let mut emu = emu64();    let code = [
        // Load and use FPU
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        // Save state
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        // FPU is reinitialized by FNSAVE, do some other work
        0xDD, 0x04, 0x25, 0x10, 0x20, 0x00, 0x00,  // FLD qword [0x2010]
        0xDD, 0x1C, 0x25, 0x18, 0x20, 0x00, 0x00,  // FSTP qword [0x2018]
        // Restore saved state
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        // Use restored state
        0xDD, 0x1C, 0x25, 0x20, 0x40, 0x00, 0x00,  // FSTP qword [0x4020]
        0xDD, 0x1C, 0x25, 0x28, 0x40, 0x00, 0x00,  // FSTP qword [0x4028]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 2.5);
    emu.maps.write_f64(0x2010, 99.0);

    emu.run(None).unwrap();

    let v1 = emu.maps.read_f64(0x4020).unwrap();
    let v2 = emu.maps.read_f64(0x4028).unwrap();
    assert_eq!(v1, 2.5, "Second saved value should be 2.5");
    assert_eq!(v2, 1.5, "First saved value should be 1.5");
}

#[test]
fn test_fnsave_frstor_multiple_cycles() {
    let mut emu = emu64();    let code = [
        // Cycle 1
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xDD, 0x1C, 0x25, 0x08, 0x40, 0x00, 0x00,  // FSTP qword [0x4008]
        // Cycle 2
        0xDD, 0x04, 0x25, 0x08, 0x20, 0x00, 0x00,  // FLD qword [0x2008]
        0xDD, 0x34, 0x25, 0x00, 0x32, 0x00, 0x00,  // FNSAVE [0x3200]
        0xDD, 0x24, 0x25, 0x00, 0x32, 0x00, 0x00,  // FRSTOR [0x3200]
        0xDD, 0x1C, 0x25, 0x10, 0x40, 0x00, 0x00,  // FSTP qword [0x4010]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code);
    emu.maps.write_f64(0x2000, 1.5);
    emu.maps.write_f64(0x2008, 2.5);

    emu.run(None).unwrap();

    let r1 = emu.maps.read_f64(0x4008).unwrap();
    let r2 = emu.maps.read_f64(0x4010).unwrap();
    assert_eq!(r1, 1.5, "Cycle 1 result");
    assert_eq!(r2, 2.5, "Cycle 2 result");
}

#[test]
fn test_fsave_vs_fnsave_roundtrip() {
    let mut emu = emu64();    let code1 = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0x9B, 0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FSAVE [0x3000]
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xDD, 0x1C, 0x25, 0x08, 0x40, 0x00, 0x00,  // FSTP qword [0x4008]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code1);
    emu.maps.write_f64(0x2000, 1.5);

    emu.run(None).unwrap();

    let result1 = emu.maps.read_f64(0x4008).unwrap();
    assert_eq!(result1, 1.5, "FSAVE roundtrip should preserve value");

    let code2 = [
        0xDD, 0x04, 0x25, 0x00, 0x20, 0x00, 0x00,  // FLD qword [0x2000]
        0xDD, 0x34, 0x25, 0x00, 0x30, 0x00, 0x00,  // FNSAVE [0x3000]
        0xDD, 0x24, 0x25, 0x00, 0x30, 0x00, 0x00,  // FRSTOR [0x3000]
        0xDD, 0x1C, 0x25, 0x08, 0x40, 0x00, 0x00,  // FSTP qword [0x4008]
        0xF4,                                        // HLT
    ];

    emu.load_code_bytes(&code2);
    emu.maps.write_f64(0x2000, 1.5);

    emu.run(None).unwrap();

    let result2 = emu.maps.read_f64(0x4008).unwrap();
    assert_eq!(result2, 1.5, "FNSAVE roundtrip should preserve value");
}