bitflags::bitflags! {
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
pub struct RoomFlags: u32 {
const ENABLE_VIEWS = 0x1;
const CLEAR_VIEW_BACKGROUND = 0x2;
const DONT_CLEAR_DISPLAY_BUFFER = 0x4;
const GM2 = 0x20000;
const GM2_3 = 0x10000;
const GM_2024_13 = 0x40000;
}
}