use macros::list_chunk;
use crate::gml::GMCode;
use crate::prelude::*;
use crate::wad::deserialize::reader::DataReader;
use crate::wad::elements::GMElement;
use crate::wad::reference::GMRef;
use crate::wad::serialize::builder::DataBuilder;
#[list_chunk("GMEN")]
pub struct GMGameEndScripts {
pub game_end_scripts: Vec<GMRef<GMCode>>,
pub exists: bool,
}
impl GMElement for GMGameEndScripts {
fn deserialize(reader: &mut DataReader) -> Result<Self> {
let game_end_scripts: Vec<GMRef<GMCode>> = reader.read_simple_list()?;
Ok(Self { game_end_scripts, exists: true })
}
fn serialize(&self, builder: &mut DataBuilder) -> Result<()> {
builder.write_simple_list(&self.game_end_scripts)?;
Ok(())
}
}