# libfunnel-rs
Rust bindings for [libfunnel](https://github.com/hoshinolina/libfunnel) - a library to make creating PipeWire video streams easy, using zero-copy DMA-BUF frame sharing. "Spout2 / Syphon, but for Linux".
## Status
- [x] Bindings for the core `libfunnel` API
- [x] Bindings for the vulkan integration
- [ ] Bindings for the egl integration
- [ ] Bindings for the gbm integration
- [x] [Example](./examples/vk_ash.rs) using [ash](https://docs.rs/ash)
- [ ] Example using [wgpu](https://docs.rs/wgpu) (requires explicit wait semaphores)
## Documentation
See [libfunnel Documentation](https://libfunnel.readthedocs.io/en/latest/) for the upstream docs. The documentation for the bindings are available on [docs.rs](https://docs.rs/libfunnel).
Specifically the [`funnel_mode`](https://libfunnel.readthedocs.io/en/latest/funnel_8h.html#a302307074c18579ebd57b9088f76c4c7) and [Buffer synchronization guide](https://libfunnel.readthedocs.io/en/latest/buffersync.html) pages are very helpful to read.
## Installation
Run `cargo add libfunnel` to add it to your `Cargo.toml`.
```toml
[dependencies]
libfunnel = "0.1.0"
```
You'll also need the C libfunnel library installed on your system.
## Usages
Here's an rough outline of how you would integrate this library into the draw loop of a vulkan app. A fully working example can be found in [./examples](./examples).
```rust
use libfunnel::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create funnel context and stream
let ctx = FunnelContext::new()?;
let mut stream = ctx.create_stream(c"MyStream")?;
// Initialize Vulkan integration
unsafe {
stream.init_vulkan(vk_instance, vk_physical_device, vk_device)?;
}
stream.vk_set_usage(VK_IMAGE_USAGE_TRANSFER_DST_BIT)?;
stream.vk_add_format(VK_FORMAT_B8G8R8A8_SRGB, true, VK_FORMAT_FEATURE_BLIT_DST_BIT)?;
// Configure stream
stream.set_size(1920, 1080)?;
stream.set_mode(funnel_mode::FUNNEL_ASYNC)?;
stream.set_rate(funnel_fraction::VARIABLE, 1.into(), 144.into())?;
stream.configure()?;
stream.start()?;
// Render loop
loop {
// Try to get a funnel buffer to stream the frame
let mut funnel_buffer = stream.dequeue()?;
// Render your application...
// If we have a funnel buffer, copy to it
if let Some(buffer) = &mut funnel_buffer {
let vk_image = buffer.vk_get_image()?;
let (acquire_sema, release_sema) = unsafe { buffer.vk_get_semaphores()? };
let fence = unsafe { buffer.vk_get_fence()? };
// Submit GPU commands with synchronization:
// wait_semaphores: [..., acquire_sema]
// signal_semaphores: [..., release_sema]
// fence: fence
}
// Enqueue buffer back to stream for PipeWire to send
if let Some(buffer) = funnel_buffer {
unsafe { stream.enqueue(buffer)?; }
}
}
}
```