pub enum OpenState {
Ready,
Loading,
Error,
Connecting,
Buffering,
Seeking,
Playing,
SetPosition,
Max,
}
Variants§
Implementations§
Trait Implementations§
Source§impl From<OpenState> for FMOD_OPENSTATE
impl From<OpenState> for FMOD_OPENSTATE
Source§fn from(value: OpenState) -> FMOD_OPENSTATE
fn from(value: OpenState) -> FMOD_OPENSTATE
Converts to this type from the input type.
impl Copy for OpenState
impl StructuralPartialEq for OpenState
Auto Trait Implementations§
impl Freeze for OpenState
impl RefUnwindSafe for OpenState
impl Send for OpenState
impl Sync for OpenState
impl Unpin for OpenState
impl UnwindSafe for OpenState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more