pub struct DspState {
pub instance: *mut c_void,
pub plugindata: *mut c_void,
pub channelmask: FMOD_CHANNELMASK,
pub source_speakermode: SpeakerMode,
pub sidechaindata: Vec<f32>,
pub sidechainchannels: i32,
pub functions: DspStateFunctions,
pub systemobject: i32,
}Fields
instance: *mut c_voidplugindata: *mut c_voidchannelmask: FMOD_CHANNELMASKsource_speakermode: SpeakerModesidechaindata: Vec<f32>sidechainchannels: i32functions: DspStateFunctionssystemobject: i32Trait Implementations
sourceimpl Into<FMOD_DSP_STATE> for DspState
impl Into<FMOD_DSP_STATE> for DspState
sourcefn into(self) -> FMOD_DSP_STATE
fn into(self) -> FMOD_DSP_STATE
Converts this type into the (usually inferred) input type.
Auto Trait Implementations
impl RefUnwindSafe for DspState
impl !Send for DspState
impl !Sync for DspState
impl Unpin for DspState
impl UnwindSafe for DspState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more