pub struct DspState {
    pub instance: *mut c_void,
    pub plugindata: *mut c_void,
    pub channelmask: FMOD_CHANNELMASK,
    pub source_speakermode: SpeakerMode,
    pub sidechaindata: Vec<f32>,
    pub sidechainchannels: i32,
    pub functions: DspStateFunctions,
    pub systemobject: i32,
}

Fields

instance: *mut c_voidplugindata: *mut c_voidchannelmask: FMOD_CHANNELMASKsource_speakermode: SpeakerModesidechaindata: Vec<f32>sidechainchannels: i32functions: DspStateFunctionssystemobject: i32

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