pub struct Channel { /* private fields */ }
Implementations
sourceimpl Channel
impl Channel
pub fn from(pointer: *mut FMOD_CHANNEL) -> Self
pub fn as_mut_ptr(&self) -> *mut FMOD_CHANNEL
pub fn get_system_object(&self) -> Result<System, Error>
pub fn stop(&self) -> Result<(), Error>
pub fn set_paused(&self, paused: bool) -> Result<(), Error>
pub fn get_paused(&self) -> Result<bool, Error>
pub fn set_volume(&self, volume: f32) -> Result<(), Error>
pub fn get_volume(&self) -> Result<f32, Error>
pub fn set_volume_ramp(&self, ramp: bool) -> Result<(), Error>
pub fn get_volume_ramp(&self) -> Result<bool, Error>
pub fn get_audibility(&self) -> Result<f32, Error>
pub fn set_pitch(&self, pitch: f32) -> Result<(), Error>
pub fn get_pitch(&self) -> Result<f32, Error>
pub fn set_mute(&self, mute: bool) -> Result<(), Error>
pub fn get_mute(&self) -> Result<bool, Error>
pub fn set_reverb_properties(
&self,
instance: i32,
wet: f32
) -> Result<(), Error>
pub fn get_reverb_properties(&self, instance: i32) -> Result<f32, Error>
pub fn set_low_pass_gain(&self, gain: f32) -> Result<(), Error>
pub fn get_low_pass_gain(&self) -> Result<f32, Error>
pub fn set_mode(&self, mode: FMOD_MODE) -> Result<(), Error>
pub fn get_mode(&self) -> Result<FMOD_MODE, Error>
pub fn set_callback(
&self,
callback: FMOD_CHANNELCONTROL_CALLBACK
) -> Result<(), Error>
pub fn is_playing(&self) -> Result<bool, Error>
pub fn set_pan(&self, pan: f32) -> Result<(), Error>
pub fn set_mix_levels_output(
&self,
frontleft: f32,
frontright: f32,
center: f32,
lfe: f32,
surroundleft: f32,
surroundright: f32,
backleft: f32,
backright: f32
) -> Result<(), Error>
pub fn set_mix_levels_input(&self, numlevels: i32) -> Result<f32, Error>
pub fn set_mix_matrix(
&self,
outchannels: i32,
inchannels: i32,
inchannel_hop: i32
) -> Result<f32, Error>
pub fn get_mix_matrix(
&self,
inchannel_hop: i32
) -> Result<(f32, i32, i32), Error>
pub fn get_dsp_clock(&self) -> Result<(u64, u64), Error>
pub fn set_delay(
&self,
dspclock_start: u64,
dspclock_end: u64,
stopchannels: bool
) -> Result<(), Error>
pub fn get_delay(&self) -> Result<(u64, u64, bool), Error>
pub fn add_fade_point(&self, dspclock: u64, volume: f32) -> Result<(), Error>
pub fn set_fade_point_ramp(
&self,
dspclock: u64,
volume: f32
) -> Result<(), Error>
pub fn remove_fade_points(
&self,
dspclock_start: u64,
dspclock_end: u64
) -> Result<(), Error>
pub fn get_fade_points(&self) -> Result<(u32, u64, f32), Error>
pub fn get_dsp(&self, index: i32) -> Result<Dsp, Error>
pub fn add_dsp(&self, index: i32, dsp: Dsp) -> Result<(), Error>
pub fn remove_dsp(&self, dsp: Dsp) -> Result<(), Error>
pub fn get_num_ds_ps(&self) -> Result<i32, Error>
pub fn set_dsp_index(&self, dsp: Dsp, index: i32) -> Result<(), Error>
pub fn get_dsp_index(&self, dsp: Dsp) -> Result<i32, Error>
pub fn set_3_d_attributes(&self, pos: Vector, vel: Vector) -> Result<(), Error>
pub fn get_3_d_attributes(&self) -> Result<(Vector, Vector), Error>
pub fn set_3_d_min_max_distance(
&self,
mindistance: f32,
maxdistance: f32
) -> Result<(), Error>
pub fn get_3_d_min_max_distance(&self) -> Result<(f32, f32), Error>
pub fn set_3_d_cone_settings(
&self,
insideconeangle: f32,
outsideconeangle: f32,
outsidevolume: f32
) -> Result<(), Error>
pub fn get_3_d_cone_settings(&self) -> Result<(f32, f32, f32), Error>
pub fn set_3_d_cone_orientation(&self) -> Result<Vector, Error>
pub fn get_3_d_cone_orientation(&self) -> Result<Vector, Error>
pub fn set_3_d_custom_rolloff(&self, numpoints: i32) -> Result<Vector, Error>
pub fn get_3_d_custom_rolloff(&self) -> Result<(Vec<Vector>, i32), Error>
pub fn set_3_d_occlusion(
&self,
directocclusion: f32,
reverbocclusion: f32
) -> Result<(), Error>
pub fn get_3_d_occlusion(&self) -> Result<(f32, f32), Error>
pub fn set_3_d_spread(&self, angle: f32) -> Result<(), Error>
pub fn get_3_d_spread(&self) -> Result<f32, Error>
pub fn set_3_d_level(&self, level: f32) -> Result<(), Error>
pub fn get_3_d_level(&self) -> Result<f32, Error>
pub fn set_3_d_doppler_level(&self, level: f32) -> Result<(), Error>
pub fn get_3_d_doppler_level(&self) -> Result<f32, Error>
pub fn set_3_d_distance_filter(
&self,
custom: bool,
custom_level: f32,
center_freq: f32
) -> Result<(), Error>
pub fn get_3_d_distance_filter(&self) -> Result<(bool, f32, f32), Error>
pub fn set_user_data(&self, userdata: *mut c_void) -> Result<(), Error>
pub fn get_user_data(&self) -> Result<*mut c_void, Error>
pub fn set_frequency(&self, frequency: f32) -> Result<(), Error>
pub fn get_frequency(&self) -> Result<f32, Error>
pub fn set_priority(&self, priority: i32) -> Result<(), Error>
pub fn get_priority(&self) -> Result<i32, Error>
pub fn set_position(
&self,
position: u32,
postype: FMOD_TIMEUNIT
) -> Result<(), Error>
pub fn get_position(&self, postype: FMOD_TIMEUNIT) -> Result<u32, Error>
pub fn set_channel_group(&self, channelgroup: ChannelGroup) -> Result<(), Error>
pub fn get_channel_group(&self) -> Result<ChannelGroup, Error>
pub fn set_loop_count(&self, loopcount: i32) -> Result<(), Error>
pub fn get_loop_count(&self) -> Result<i32, Error>
pub fn set_loop_points(
&self,
loopstart: u32,
loopstarttype: FMOD_TIMEUNIT,
loopend: u32,
loopendtype: FMOD_TIMEUNIT
) -> Result<(), Error>
pub fn get_loop_points(
&self,
loopstarttype: FMOD_TIMEUNIT,
loopendtype: FMOD_TIMEUNIT
) -> Result<(u32, u32), Error>
pub fn is_virtual(&self) -> Result<bool, Error>
pub fn get_current_sound(&self) -> Result<Sound, Error>
pub fn get_index(&self) -> Result<i32, Error>
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Channel
impl !Send for Channel
impl !Sync for Channel
impl Unpin for Channel
impl UnwindSafe for Channel
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more