use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Clone)]
pub struct EmailUserAuthenticationPayload {
#[serde(rename = "DisplayName")]
pub display_name: Option<String>,
#[serde(rename = "EmailAddress")]
pub email_address: String,
#[serde(rename = "Password")]
pub password: String,
#[serde(rename = "MacAddress")]
pub mac_address: Option<String>,
#[serde(rename = "Target")]
pub target: String,
}
#[derive(Serialize, Deserialize, Clone)]
pub struct SteamAuthenticationPayload {
#[serde(rename = "SteamTicket")]
pub steam_ticket: String,
#[serde(rename = "MacAddress")]
pub mac_address: Option<String>,
#[serde(rename = "Target")]
pub target: String,
}
#[derive(Serialize, Deserialize, Clone)]
pub struct ErrorInfo {
#[serde(rename = "ErrorMsg")]
pub error_message: String,
#[serde(rename = "ErrorCode")]
pub error_code: String, }
#[derive(Serialize, Deserialize, Clone)]
pub struct TokenPayload {
#[serde(rename = "PublicId")]
pub public_id: String,
#[serde(rename = "DisplayName")]
pub display_name: String,
#[serde(rename = "RobocraftName")]
pub robocraft_name: String,
#[serde(rename = "EmailAddress")]
pub email_address: String,
#[serde(rename = "EmailVerified")]
pub email_verified: bool,
#[serde(rename = "Flags")]
pub flags: Vec<String>,
}