#[cfg(feature = "compression")]
use std::io::Write as _;
#[cfg(feature = "compression")]
const CONTENT_ENCODING_ZSTD: http::HeaderValue = http::HeaderValue::from_static("zstd");
#[derive(Clone, Copy, Debug)]
pub enum CompressionStrategy {
None,
#[cfg(feature = "compression")]
Zstd {
level: i32,
},
}
pub fn compress(data: Vec<u8>, strategy: CompressionStrategy) -> (Vec<u8>, CompressionStrategy) {
match strategy {
CompressionStrategy::None => (data, CompressionStrategy::None),
#[cfg(feature = "compression")]
CompressionStrategy::Zstd { level } => {
let writer = Vec::with_capacity((data.len() / 10).max(256));
zstd::Encoder::new(writer, level)
.and_then(|mut e| {
e.write_all(&data)?;
Ok((e.finish()?, strategy))
})
.unwrap_or((data, CompressionStrategy::None))
}
}
}
pub fn add_headers(headers: &mut http::HeaderMap, strategy: CompressionStrategy) {
match strategy {
CompressionStrategy::None => {
let _ = headers;
}
#[cfg(feature = "compression")]
CompressionStrategy::Zstd { .. } => {
headers.insert(http::header::CONTENT_ENCODING, CONTENT_ENCODING_ZSTD);
}
}
}