use super::pos;
use super::cards;
use super::points;
#[derive(Clone,RustcEncodable,Debug)]
pub struct Trick {
pub cards: [Option<cards::Card>; 4],
pub first: pos::PlayerPos,
pub winner: pos::PlayerPos,
}
impl Trick {
pub fn new(first: pos::PlayerPos) -> Self {
Trick {
first: first,
winner: first,
cards: [None; 4],
}
}
pub fn score(&self, trump: cards::Suit) -> i32 {
self.cards
.iter()
.map(|c| c.map_or(0, |c| points::score(c, trump)))
.fold(0, |a, b| a + b)
}
pub fn play_card(&mut self,
player: pos::PlayerPos,
card: cards::Card,
trump: cards::Suit)
-> bool {
self.cards[player.0] = Some(card);
if player == self.first {
return false;
}
if points::strength(card, trump) >
points::strength(self.cards[self.winner.0].unwrap(), trump) {
self.winner = player
}
(player == self.first.prev())
}
pub fn suit(&self) -> Option<cards::Suit> {
self.cards[self.first.0].map(|c| c.suit())
}
}