#ifndef CEED_HIP_REF_BASIS_TENSOR_H
#define CEED_HIP_REF_BASIS_TENSOR_H
#include <ceed.h>
extern "C" __global__ void Interp(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d,
const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) {
const CeedInt i = threadIdx.x;
__shared__ CeedScalar s_mem[BASIS_Q_1D * BASIS_P_1D + 2 * BASIS_BUF_LEN];
CeedScalar *s_interp_1d = s_mem;
CeedScalar *s_buffer_1 = s_mem + BASIS_Q_1D * BASIS_P_1D;
CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN;
for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) {
s_interp_1d[k] = interp_1d[k];
}
const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D;
const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D;
const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D;
const CeedInt stride_1 = transpose ? BASIS_P_1D : 1;
const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES;
const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS;
const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES);
const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS);
const CeedInt u_size = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES;
for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) {
for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) {
const CeedScalar *cur_u = u + elem * u_stride + comp * u_comp_stride;
CeedScalar *cur_v = v + elem * v_stride + comp * v_comp_stride;
CeedInt pre = u_size;
CeedInt post = 1;
for (CeedInt k = i; k < u_size; k += blockDim.x) {
s_buffer_1[k] = cur_u[k];
}
for (CeedInt d = 0; d < BASIS_DIM; d++) {
__syncthreads();
pre /= P;
const CeedScalar *in = d % 2 ? s_buffer_2 : s_buffer_1;
CeedScalar *out = d == BASIS_DIM - 1 ? cur_v : (d % 2 ? s_buffer_1 : s_buffer_2);
const CeedInt writeLen = pre * post * Q;
for (CeedInt k = i; k < writeLen; k += blockDim.x) {
const CeedInt c = k % post;
const CeedInt j = (k / post) % Q;
const CeedInt a = k / (post * Q);
CeedScalar vk = 0;
for (CeedInt b = 0; b < P; b++) vk += s_interp_1d[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c];
out[k] = vk;
}
post *= Q;
}
}
}
}
extern "C" __global__ void Grad(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d,
const CeedScalar *__restrict__ grad_1d, const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) {
const CeedInt i = threadIdx.x;
__shared__ CeedScalar s_mem[2 * (BASIS_Q_1D * BASIS_P_1D + BASIS_BUF_LEN)];
CeedScalar *s_interp_1d = s_mem;
CeedScalar *s_grad_1d = s_interp_1d + BASIS_Q_1D * BASIS_P_1D;
CeedScalar *s_buffer_1 = s_grad_1d + BASIS_Q_1D * BASIS_P_1D;
CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN;
for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) {
s_interp_1d[k] = interp_1d[k];
s_grad_1d[k] = grad_1d[k];
}
const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D;
const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D;
const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D;
const CeedInt stride_1 = transpose ? BASIS_P_1D : 1;
const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES;
const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS;
const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES);
const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS);
const CeedInt u_dim_stride = transpose ? num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP : 0;
const CeedInt v_dim_stride = transpose ? 0 : num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP;
for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) {
for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) {
for (CeedInt dim_1 = 0; dim_1 < BASIS_DIM; dim_1++) {
CeedInt pre = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES;
CeedInt post = 1;
const CeedScalar *cur_u = u + elem * u_stride + dim_1 * u_dim_stride + comp * u_comp_stride;
CeedScalar *cur_v = v + elem * v_stride + dim_1 * v_dim_stride + comp * v_comp_stride;
for (CeedInt dim_2 = 0; dim_2 < BASIS_DIM; dim_2++) {
__syncthreads();
pre /= P;
const CeedScalar *op = dim_1 == dim_2 ? s_grad_1d : s_interp_1d;
const CeedScalar *in = dim_2 == 0 ? cur_u : (dim_2 % 2 ? s_buffer_2 : s_buffer_1);
CeedScalar *out = dim_2 == BASIS_DIM - 1 ? cur_v : (dim_2 % 2 ? s_buffer_1 : s_buffer_2);
const CeedInt writeLen = pre * post * Q;
for (CeedInt k = i; k < writeLen; k += blockDim.x) {
const CeedInt c = k % post;
const CeedInt j = (k / post) % Q;
const CeedInt a = k / (post * Q);
CeedScalar v_k = 0;
for (CeedInt b = 0; b < P; b++) v_k += op[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c];
if (transpose && dim_2 == BASIS_DIM - 1) out[k] += v_k;
else out[k] = v_k;
}
post *= Q;
}
}
}
}
}
__device__ void Weight1d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) {
const CeedInt i = threadIdx.x;
if (i < BASIS_Q_1D) {
const size_t elem = blockIdx.x;
if (elem < num_elem) w[elem * BASIS_Q_1D + i] = q_weight_1d[i];
}
}
__device__ void Weight2d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) {
const CeedInt i = threadIdx.x;
const CeedInt j = threadIdx.y;
if (i < BASIS_Q_1D && j < BASIS_Q_1D) {
const size_t elem = blockIdx.x;
if (elem < num_elem) {
const size_t ind = (elem * BASIS_Q_1D + j) * BASIS_Q_1D + i;
w[ind] = q_weight_1d[i] * q_weight_1d[j];
}
}
}
__device__ void Weight3d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) {
const CeedInt i = threadIdx.x;
const CeedInt j = threadIdx.y;
if (i < BASIS_Q_1D && j < BASIS_Q_1D) {
const size_t elem = blockIdx.x;
if (elem < num_elem) {
for (CeedInt k = 0; k < BASIS_Q_1D; k++) {
const size_t ind = ((elem * BASIS_Q_1D + k) * BASIS_Q_1D + j) * BASIS_Q_1D + i;
w[ind] = q_weight_1d[i] * q_weight_1d[j] * q_weight_1d[k];
}
}
}
}
extern "C" __global__ void Weight(const CeedInt num_elem, const CeedScalar *__restrict__ q_weight_1d, CeedScalar *__restrict__ v) {
if (BASIS_DIM == 1) Weight1d(num_elem, q_weight_1d, v);
else if (BASIS_DIM == 2) Weight2d(num_elem, q_weight_1d, v);
else if (BASIS_DIM == 3) Weight3d(num_elem, q_weight_1d, v);
}
#endif