#ifndef CEED_VECTORPOISSON3DAPPLY_H
#define CEED_VECTORPOISSON3DAPPLY_H
#include <ceed.h>
CEED_QFUNCTION(Vector3Poisson3DApply)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
const CeedScalar(*ug)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0], (*q_data)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[1];
CeedScalar(*vg)[3][CEED_Q_VLA] = (CeedScalar(*)[3][CEED_Q_VLA])out[0];
const CeedInt dim = 3, num_comp = 3;
CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) {
const CeedScalar dXdxdXdxT[3][3] = {
{q_data[0][i], q_data[5][i], q_data[4][i]},
{q_data[5][i], q_data[1][i], q_data[3][i]},
{q_data[4][i], q_data[3][i], q_data[2][i]}
};
for (CeedInt j = 0; j < dim; j++)
for (CeedInt c = 0; c < num_comp; c++)
vg[j][c][i] = (ug[0][c][i] * dXdxdXdxT[0][j] + ug[1][c][i] * dXdxdXdxT[1][j] + ug[2][c][i] * dXdxdXdxT[2][j]);
}
return CEED_ERROR_SUCCESS;
}
#endif