#include "../../kernel-defines.hpp"
const char *occa_tensor_basis_2d_gpu_source = STRINGIFY_SOURCE(
typedef CeedScalar * dofArray @dim(P1D, P1D, BASIS_COMPONENT_COUNT, elementCount);
typedef const CeedScalar *const_dofArray @dim(P1D, P1D, BASIS_COMPONENT_COUNT, elementCount);
typedef CeedScalar * quadArray @dim(Q1D, Q1D, elementCount, BASIS_COMPONENT_COUNT, 2);
typedef const CeedScalar *const_quadArray @dim(Q1D, Q1D, elementCount, BASIS_COMPONENT_COUNT, 2);
typedef CeedScalar * sharedBufferArray @dim(MAX_PQ, MAX_PQ, ELEMENTS_PER_BLOCK); typedef const CeedScalar *quadToDof @dim(P1D, Q1D);
typedef CeedScalar * elementWeightArray @dim(Q1D, Q1D, elementCount);
inline void readDofs(const int element, const int component, const int px, const int py, const_dofArray U, CeedScalar *Up) {
*Up = ((px < P1D) && (py < P1D) ? U(px, py, component, element) : 0.0);
}
inline void writeDofs(const int element, const int component, const int px, const int py, const CeedScalar Vp, dofArray V) {
if ((px < P1D) && (py < P1D)) {
V(px, py, component, element) = Vp;
}
}
inline void readQuads(const int elementCount, const int element, const int component, const int qx, const int qy, const int dim,
const_quadArray U, CeedScalar *Uq) { *Uq = U(qx, qy, element, component, dim); }
inline void writeQuads(const int elementCount, const int element, const int component, const int qx, const int qy, const int dim,
const CeedScalar Vq, quadArray V) { V(qx, qy, element, component, dim) = Vq; }
inline void contractX(const int qx, const int qy, const int localElement, sharedBufferArray sharedBuffer, quadToDof B, const CeedScalar U,
CeedScalar *V) {
sharedBuffer(qx, qy, localElement) = U;
*V = 0.0;
@barrier();
for (int p = 0; p < P1D; ++p) {
*V += B(p, qx) * sharedBuffer(p, qy, localElement);
}
@barrier();
}
inline void contractY(const int qx, const int qy, const int localElement, sharedBufferArray sharedBuffer, quadToDof B, const CeedScalar U,
CeedScalar *V) {
sharedBuffer(qx, qy, localElement) = U;
*V = 0.0;
@barrier();
for (int p = 0; p < P1D; ++p) {
*V += B(p, qy) * sharedBuffer(qx, p, localElement);
}
@barrier();
}
inline void contractTransposeX(const int px, const int py, const int localElement, sharedBufferArray sharedBuffer, quadToDof B,
const CeedScalar U, CeedScalar *V) {
sharedBuffer(px, py, localElement) = U;
*V = 0.0;
@barrier();
for (int q = 0; q < Q1D; ++q) {
*V += B(px, q) * sharedBuffer(q, py, localElement);
}
@barrier();
}
inline void contractTransposeY(const int px, const int py, const int localElement, sharedBufferArray sharedBuffer, quadToDof B,
const CeedScalar U, CeedScalar *V) {
sharedBuffer(px, py, localElement) = U;
*V = 0.0;
@barrier();
for (int q = 0; q < Q1D; ++q) {
*V += B(py, q) * sharedBuffer(px, q, localElement);
}
@barrier();
}
@kernel void interp(const CeedInt elementCount, quadToDof B, const CeedScalar *U, CeedScalar *V) {
for (int elementOffset = 0; elementOffset < elementCount; elementOffset += ELEMENTS_PER_BLOCK; @outer) {
@shared CeedScalar sharedBuffer[MAX_PQ * MAX_PQ * ELEMENTS_PER_BLOCK];
for (int localElement = 0; localElement < ELEMENTS_PER_BLOCK; ++localElement; @inner) {
const int element = elementOffset + localElement;
for (int qy = 0; qy < Q1D; ++qy; @inner) {
for (int qx = 0; qx < Q1D; ++qx; @inner) {
if (element < elementCount) {
for (int component = 0; component < BASIS_COMPONENT_COUNT; ++component) {
CeedScalar r1, r2;
if (!TRANSPOSE) {
readDofs(element, component, qx, qy, U, &r1);
contractX(qx, qy, localElement, sharedBuffer, B, r1, &r2);
contractY(qx, qy, localElement, sharedBuffer, B, r2, &r1);
writeQuads(elementCount, element, component, qx, qy, 0, r1, V);
} else {
readQuads(elementCount, element, component, qx, qy, 0, U, &r1);
contractTransposeY(qx, qy, localElement, sharedBuffer, B, r1, &r2);
contractTransposeX(qx, qy, localElement, sharedBuffer, B, r2, &r1);
writeDofs(element, component, qx, qy, r1, V);
}
}
}
}
}
}
}
}
@kernel void grad(const CeedInt elementCount, quadToDof B, quadToDof Bx, const CeedScalar *U, CeedScalar *V) {
for (int elementOffset = 0; elementOffset < elementCount; elementOffset += ELEMENTS_PER_BLOCK; @outer) {
@shared CeedScalar sharedBuffer[MAX_PQ * MAX_PQ * ELEMENTS_PER_BLOCK];
for (int localElement = 0; localElement < ELEMENTS_PER_BLOCK; ++localElement; @inner) {
const int element = elementOffset + localElement;
for (int qy = 0; qy < Q1D; ++qy; @inner) {
for (int qx = 0; qx < Q1D; ++qx; @inner) {
if (element < elementCount) {
for (int component = 0; component < BASIS_COMPONENT_COUNT; ++component) {
CeedScalar r1, r2, r3;
if (!TRANSPOSE) {
readDofs(element, component, qx, qy, U, &r1);
contractX(qx, qy, localElement, sharedBuffer, Bx, r1, &r2);
contractY(qx, qy, localElement, sharedBuffer, B, r2, &r3);
writeQuads(elementCount, element, component, qx, qy, 0, r3, V);
contractX(qx, qy, localElement, sharedBuffer, B, r1, &r2);
contractY(qx, qy, localElement, sharedBuffer, Bx, r2, &r3);
writeQuads(elementCount, element, component, qx, qy, 1, r3, V);
} else {
readQuads(elementCount, element, component, qx, qy, 0, U, &r1);
contractTransposeY(qx, qy, localElement, sharedBuffer, B, r1, &r2);
contractTransposeX(qx, qy, localElement, sharedBuffer, Bx, r2, &r3);
readQuads(elementCount, element, component, qx, qy, 1, U, &r1);
contractTransposeY(qx, qy, localElement, sharedBuffer, Bx, r1, &r2);
contractTransposeX(qx, qy, localElement, sharedBuffer, B, r2, &r1);
writeDofs(element, component, qx, qy, r1 + r3, V);
}
}
}
}
}
}
}
}
@kernel void weight(const CeedInt elementCount, const CeedScalar *qWeights1D, elementWeightArray W) {
for (int elementOffset = 0; elementOffset < elementCount; elementOffset += ELEMENTS_PER_BLOCK; @outer) {
for (int element = elementOffset; element < (elementOffset + ELEMENTS_PER_BLOCK); ++element; @outer) {
for (int qy = 0; qy < Q1D; ++qy; @inner) {
for (int qx = 0; qx < Q1D; ++qx; @inner) {
W(qx, qy, element) = qWeights1D[qx] * qWeights1D[qy];
}
}
}
}
}
);