libcec-sys 9.0.3

FFI bindings to libcec
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
///
///  Copyright (c) 2008 - 2012 Advanced Micro Devices, Inc.
 
///  THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
///  EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
///  WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.

/// \file adl_structures.h
///\brief This file contains the structure declarations that are used by the public ADL interfaces for \ALL platforms.\n <b>Included in ADL SDK</b>
///
/// All data structures used in AMD Display Library (ADL) public interfaces should be defined in this header file.
///

#ifndef ADL_STRUCTURES_H_
#define ADL_STRUCTURES_H_

#include "adl_defines.h"

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the graphics adapter.
///
/// This structure is used to store various information about the graphics adapter.  This 
/// information can be returned to the user. Alternatively, it can be used to access various driver calls to set
/// or fetch various settings upon the user's request.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct AdapterInfo
{
/// \ALL_STRUCT_MEM

/// Size of the structure.
    int iSize;
/// The ADL index handle. One GPU may be associated with one or two index handles
    int iAdapterIndex;
/// The unique device ID associated with this adapter.
    char strUDID[ADL_MAX_PATH];	
/// The BUS number associated with this adapter.
    int iBusNumber;
/// The driver number associated with this adapter.
    int iDeviceNumber;
/// The function number.
    int iFunctionNumber;
/// The vendor ID associated with this adapter.
    int iVendorID;
/// Adapter name.
    char strAdapterName[ADL_MAX_PATH];
/// Display name. For example, "\\Display0" for Windows or ":0:0" for Linux.
    char strDisplayName[ADL_MAX_PATH];
/// Present or not; 1 if present and 0 if not present.It the logical adapter is present, the display name such as \\.\Display1 can be found from OS
	int iPresent;				
// @}

#if defined (_WIN32) || defined (_WIN64) || defined(_M_ARM64)
/// \WIN_STRUCT_MEM

/// Exist or not; 1 is exist and 0 is not present.
    int iExist;
/// Driver registry path.
    char strDriverPath[ADL_MAX_PATH];
/// Driver registry path Ext for.
    char strDriverPathExt[ADL_MAX_PATH];
/// PNP string from Windows.
    char strPNPString[ADL_MAX_PATH];
/// It is generated from EnumDisplayDevices.
    int iOSDisplayIndex;	
// @}
#endif /* (_WIN32) || (_WIN64) || (_M_ARM64) */

#if defined (LINUX)
/// \LNX_STRUCT_MEM

/// Internal X screen number from GPUMapInfo (DEPRICATED use XScreenInfo)
    int iXScreenNum;
/// Internal driver index from GPUMapInfo
    int iDrvIndex;
/// \deprecated Internal x config file screen identifier name. Use XScreenInfo instead.
    char strXScreenConfigName[ADL_MAX_PATH];
   
// @}
#endif /* (LINUX) */
} AdapterInfo, *LPAdapterInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the Linux X screen information.
///
/// This structure is used to store the current screen number and xorg.conf ID name associated with an adapter index.
/// This structure is updated during ADL_Main_Control_Refresh or ADL_ScreenInfo_Update.  
/// Note:  This structure should be used in place of iXScreenNum and strXScreenConfigName in AdapterInfo as they will be 
/// deprecated.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
#if defined (LINUX)
typedef struct XScreenInfo
{
/// Internal X screen number from GPUMapInfo.
	int iXScreenNum;
/// Internal x config file screen identifier name.
    char strXScreenConfigName[ADL_MAX_PATH];
} XScreenInfo, *LPXScreenInfo;
#endif /* (LINUX) */


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the ASIC memory.
///
/// This structure is used to store various information about the ASIC memory.  This 
/// information can be returned to the user.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLMemoryInfo
{
/// Memory size in bytes.
    long long iMemorySize;	
/// Memory type in string.
    char strMemoryType[ADL_MAX_PATH];
/// Memory bandwidth in Mbytes/s.
    long long iMemoryBandwidth;
} ADLMemoryInfo, *LPADLMemoryInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about memory required by type
///
/// This structure is returned by ADL_Adapter_ConfigMemory_Get, which given a desktop and display configuration
/// will return the Memory used.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLMemoryRequired
{
	long long iMemoryReq;		/// Memory in bytes required
	int iType;					/// Type of Memory \ref define_adl_validmemoryrequiredfields
	int iDisplayFeatureValue;   /// Display features \ref define_adl_visiblememoryfeatures that are using this type of memory
} ADLMemoryRequired, *LPADLMemoryRequired;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the features associated with a display
///
/// This structure is a parameter to ADL_Adapter_ConfigMemory_Get, which given a desktop and display configuration
/// will return the Memory used.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLMemoryDisplayFeatures
{
	int iDisplayIndex;			/// ADL Display index
	int iDisplayFeatureValue;	/// features that the display is using \ref define_adl_visiblememoryfeatures
} ADLMemoryDisplayFeatures, *LPADLMemoryDisplayFeatures;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing DDC information.
///
/// This structure is used to store various DDC information that can be returned to the user.
/// Note that all fields of type int are actually defined as unsigned int types within the driver.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDDCInfo
{
/// Size of the structure
    int  ulSize;
/// Indicates whether the attached display supports DDC. If this field is zero on return, no other DDC information fields will be used.
    int  ulSupportsDDC;
/// Returns the manufacturer ID of the display device. Should be zeroed if this information is not available.
    int  ulManufacturerID;
/// Returns the product ID of the display device. Should be zeroed if this information is not available.
    int  ulProductID;
/// Returns the name of the display device. Should be zeroed if this information is not available.
    char cDisplayName[ADL_MAX_DISPLAY_NAME];
/// Returns the maximum Horizontal supported resolution. Should be zeroed if this information is not available.
    int  ulMaxHResolution;
/// Returns the maximum Vertical supported resolution. Should be zeroed if this information is not available.
    int  ulMaxVResolution;
/// Returns the maximum supported refresh rate. Should be zeroed if this information is not available.
    int  ulMaxRefresh;
/// Returns the display device preferred timing mode's horizontal resolution.
    int  ulPTMCx;
/// Returns the display device preferred timing mode's vertical resolution.
    int  ulPTMCy;
/// Returns the display device preferred timing mode's refresh rate.
    int  ulPTMRefreshRate;
/// Return EDID flags.
    int  ulDDCInfoFlag;
} ADLDDCInfo, *LPADLDDCInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing DDC information.
///
/// This structure is used to store various DDC information that can be returned to the user.
/// Note that all fields of type int are actually defined as unsigned int types within the driver.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDDCInfo2
{
/// Size of the structure
    int  ulSize;
/// Indicates whether the attached display supports DDC. If this field is zero on return, no other DDC 
/// information fields will be used.
    int  ulSupportsDDC;
/// Returns the manufacturer ID of the display device. Should be zeroed if this information is not available.
    int  ulManufacturerID;
/// Returns the product ID of the display device. Should be zeroed if this information is not available.
    int  ulProductID;
/// Returns the name of the display device. Should be zeroed if this information is not available.
    char cDisplayName[ADL_MAX_DISPLAY_NAME];
/// Returns the maximum Horizontal supported resolution. Should be zeroed if this information is not available.
    int  ulMaxHResolution;
/// Returns the maximum Vertical supported resolution. Should be zeroed if this information is not available.
    int  ulMaxVResolution;
/// Returns the maximum supported refresh rate. Should be zeroed if this information is not available.
    int  ulMaxRefresh;
/// Returns the display device preferred timing mode's horizontal resolution.
    int  ulPTMCx;
/// Returns the display device preferred timing mode's vertical resolution.
    int  ulPTMCy;
/// Returns the display device preferred timing mode's refresh rate.
    int  ulPTMRefreshRate;
/// Return EDID flags.
    int  ulDDCInfoFlag;
// Returns 1 if the display supported packed pixel, 0 otherwise
    int bPackedPixelSupported;
// Returns the Pixel formats the display supports \ref define_ddcinfo_pixelformats
    int iPanelPixelFormat;
/// Return EDID serial ID.
    int  ulSerialID;
// Reserved for future use
    int iReserved[26];
} ADLDDCInfo2, *LPADLDDCInfo2;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information controller Gamma settings.
///
/// This structure is used to store the red, green and blue color channel information for the.
/// controller gamma setting. This information is returned by ADL, and it can also be used to  
/// set the controller gamma setting.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGamma
{
/// Red color channel gamma value.
	float fRed;
/// Green color channel gamma value.
	float fGreen;
/// Blue color channel gamma value.
	float fBlue;
} ADLGamma, *LPADLGamma;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about component video custom modes.
///
/// This structure is used to store the component video custom mode.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLCustomMode
{
/// Custom mode flags.  They are returned by the ADL driver.
	int iFlags;
/// Custom mode width.
	int iModeWidth;
/// Custom mode height.
	int iModeHeight;
/// Custom mode base width.
	int iBaseModeWidth;
/// Custom mode base height.
	int iBaseModeHeight;
/// Custom mode refresh rate.
	int iRefreshRate;
} ADLCustomMode, *LPADLCustomMode;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing Clock information for OD5 calls.
///
/// This structure is used to retrieve clock information for OD5 calls.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGetClocksOUT
{
    long ulHighCoreClock;
    long ulHighMemoryClock;
    long ulHighVddc;
    long ulCoreMin;
    long ulCoreMax;
    long ulMemoryMin;
    long ulMemoryMax;
    long ulActivityPercent;
    long ulCurrentCoreClock;
    long ulCurrentMemoryClock;
    long ulReserved;
} ADLGetClocksOUT;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing HDTV information for display calls.
///
/// This structure is used to retrieve HDTV information information for display calls.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayConfig
{
/// Size of the structure
  long ulSize;
/// HDTV connector type.
  long ulConnectorType;
/// HDTV capabilities.
  long ulDeviceData;
/// Overridden HDTV capabilities.
  long ulOverridedDeviceData;
/// Reserved field
  long ulReserved;	
} ADLDisplayConfig;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display device.
///
/// This structure is used to store display device information
/// such as display index, type, name, connection status, mapped adapter and controller indexes, 
/// whether or not multiple VPUs are supported, local display connections or not (through Lasso), etc.
/// This information can be returned to the user. Alternatively, it can be used to access various driver calls to set
/// or fetch various display device related settings upon the user's request.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayID
{
/// The logical display index belonging to this adapter.
	int iDisplayLogicalIndex;

///\brief The physical display index.
/// For example, display index 2 from adapter 2 can be used by current adapter 1.\n
/// So current adapter may enumerate this adapter as logical display 7 but the physical display 
/// index is still 2.
	int iDisplayPhysicalIndex;

/// The persistent logical adapter index for the display.
	int iDisplayLogicalAdapterIndex;

///\brief The persistent physical adapter index for the display.
/// It can be the current adapter or a non-local adapter. \n
/// If this adapter index is different than the current adapter, 
/// the Display Non Local flag is set inside DisplayInfoValue.
    int iDisplayPhysicalAdapterIndex;
} ADLDisplayID, *LPADLDisplayID;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display device.
///
/// This structure is used to store various information about the display device.  This 
/// information can be returned to the user, or used to access various driver calls to set
/// or fetch various display-device-related settings upon the user's request
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayInfo
{
/// The DisplayID structure
	ADLDisplayID displayID; 

///\deprecated The controller index to which the display is mapped.\n Will not be used in the future\n
	int  iDisplayControllerIndex;	
	
/// The display's EDID name.
	char strDisplayName[ADL_MAX_PATH];        
	
/// The display's manufacturer name.
	char strDisplayManufacturerName[ADL_MAX_PATH];	

/// The Display type. For example: CRT, TV, CV, DFP.
	int  iDisplayType; 
	
/// The display output type. For example: HDMI, SVIDEO, COMPONMNET VIDEO.
	int  iDisplayOutputType; 
	
/// The connector type for the device.  
	int  iDisplayConnector; 

///\brief The bit mask identifies the number of bits ADLDisplayInfo is currently using. \n
/// It will be the sum all the bit definitions in ADL_DISPLAY_DISPLAYINFO_xxx.	
	int  iDisplayInfoMask; 
	
/// The bit mask identifies the display status. \ref define_displayinfomask
	int  iDisplayInfoValue; 
} ADLDisplayInfo, *LPADLDisplayInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display port MST device.
///
/// This structure is used to store various MST information about the display port device.  This 
/// information can be returned to the user, or used to access various driver calls to 
/// fetch various display-device-related settings upon the user's request
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayDPMSTInfo
{
	/// The ADLDisplayID structure
	ADLDisplayID displayID;
	
	/// total bandwidth available on the DP connector
	int	iTotalAvailableBandwidthInMpbs;
	/// bandwidth allocated to this display
	int	iAllocatedBandwidthInMbps;

	// info from DAL DpMstSinkInfo
	/// string identifier for the display
	char	strGlobalUniqueIdentifier[ADL_MAX_PATH]; 

	/// The link count of relative address, rad[0] up to rad[linkCount] are valid
	int		radLinkCount;
	/// The physical connector ID, used to identify the physical DP port
	int		iPhysicalConnectorID;
	
	/// Relative address, address scheme starts from source side
	char	rad[ADL_MAX_RAD_LINK_COUNT];
} ADLDisplayDPMSTInfo, *LPADLDisplayDPMSTInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the display mode definition used per controller.
///
/// This structure is used to store the display mode definition used per controller.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayMode
{
/// Vertical resolution (in pixels).
   int  iPelsHeight;
/// Horizontal resolution (in pixels).
   int  iPelsWidth;
/// Color depth.
   int  iBitsPerPel;
/// Refresh rate.
   int  iDisplayFrequency;
} ADLDisplayMode;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing detailed timing parameters.
///
/// This structure is used to store the detailed timing parameters.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDetailedTiming
{
/// Size of the structure.
     int   iSize;
/// Timing flags. \ref define_detailed_timing_flags
     short sTimingFlags;
/// Total width (columns).
     short sHTotal;
/// Displayed width.
     short sHDisplay;
/// Horizontal sync signal offset.
     short sHSyncStart;
/// Horizontal sync signal width.
     short sHSyncWidth;
/// Total height (rows).
     short sVTotal;
/// Displayed height.
     short sVDisplay;
/// Vertical sync signal offset.
     short sVSyncStart;
/// Vertical sync signal width.
     short sVSyncWidth;
/// Pixel clock value.
     short sPixelClock;
/// Overscan right.
     short sHOverscanRight;
/// Overscan left.
     short sHOverscanLeft;
/// Overscan bottom.
     short sVOverscanBottom;
/// Overscan top.
     short sVOverscanTop;
     short sOverscan8B;
     short sOverscanGR;
} ADLDetailedTiming;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing display mode information.
///
/// This structure is used to store the display mode information.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayModeInfo
{
/// Timing standard of the current mode. \ref define_modetiming_standard
  int  iTimingStandard;
/// Applicable timing standards for the current mode.
  int  iPossibleStandard;
/// Refresh rate factor.
  int  iRefreshRate;
/// Num of pixels in a row.
  int  iPelsWidth;
/// Num of pixels in a column.
  int  iPelsHeight;
/// Detailed timing parameters.
  ADLDetailedTiming  sDetailedTiming;
} ADLDisplayModeInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about display property.
///
/// This structure is used to store the display property for the current adapter.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayProperty
{
/// Must be set to sizeof the structure
  int iSize;	
/// Must be set to \ref ADL_DL_DISPLAYPROPERTY_TYPE_EXPANSIONMODE or \ref ADL_DL_DISPLAYPROPERTY_TYPE_USEUNDERSCANSCALING
  int iPropertyType;
/// Get or Set \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_CENTER or \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_FULLSCREEN or \ref ADL_DL_DISPLAYPROPERTY_EXPANSIONMODE_ASPECTRATIO or \ref ADL_DL_DISPLAYPROPERTY_TYPE_ITCFLAGENABLE
  int iExpansionMode;
/// Display Property supported? 1: Supported, 0: Not supported
  int iSupport;
/// Display Property current value 
  int iCurrent;
/// Display Property Default value
  int iDefault;			
} ADLDisplayProperty;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about Clock.
///
/// This structure is used to store the clock information for the current adapter 
/// such as core clock and memory clock info.
///\nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLClockInfo
{
/// Core clock in 10 KHz.
    int iCoreClock;
/// Memory clock in 10 KHz.
    int iMemoryClock;			
} ADLClockInfo, *LPADLClockInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about I2C.
///
/// This structure is used to store the I2C information for the current adapter.
/// This structure is used by the ADL_Display_WriteAndReadI2C() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLI2C
{
/// Size of the structure
    int iSize;
/// Numerical value representing hardware I2C.
    int iLine;
/// The 7-bit I2C slave device address, shifted one bit to the left.
    int iAddress;
/// The offset of the data from the address.
    int iOffset;
/// Read from or write to slave device. \ref ADL_DL_I2C_ACTIONREAD or \ref ADL_DL_I2C_ACTIONWRITE or \ref ADL_DL_I2C_ACTIONREAD_REPEATEDSTART
    int iAction;
/// I2C clock speed in KHz.
    int iSpeed;
/// A numerical value representing the number of bytes to be sent or received on the I2C bus.
    int iDataSize;
/// Address of the characters which are to be sent or received on the I2C bus.
    char *pcData;              
} ADLI2C;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about EDID data.
///
/// This structure is used to store the information about EDID data for the adapter.
/// This structure is used by the ADL_Display_EdidData_Get() and ADL_Display_EdidData_Set() functions.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayEDIDData
{
/// Size of the structure
  int iSize;
/// Set to 0
  int iFlag;
  /// Size of cEDIDData. Set by ADL_Display_EdidData_Get() upon return
  int iEDIDSize;
/// 0, 1 or 2. If set to 3 or above an error ADL_ERR_INVALID_PARAM is generated
  int iBlockIndex;
/// EDID data
  char cEDIDData[ADL_MAX_EDIDDATA_SIZE];
/// Reserved
  int iReserved[4];
}ADLDisplayEDIDData;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about input of controller overlay adjustment.
///
/// This structure is used to store the information about input of controller overlay adjustment for the adapter. 
/// This structure is used by the ADL_Display_ControllerOverlayAdjustmentCaps_Get, ADL_Display_ControllerOverlayAdjustmentData_Get, and
/// ADL_Display_ControllerOverlayAdjustmentData_Set() functions.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLControllerOverlayInput
{
/// Should be set to the sizeof the structure
  int  iSize;
///\ref ADL_DL_CONTROLLER_OVERLAY_ALPHA or \ref ADL_DL_CONTROLLER_OVERLAY_ALPHAPERPIX
  int  iOverlayAdjust;	
/// Data.
  int  iValue;
/// Should be 0.
  int  iReserved;			
} ADLControllerOverlayInput;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about overlay adjustment.
///
/// This structure is used to store the information about overlay adjustment for the adapter. 
/// This structure is used by the ADLControllerOverlayInfo() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAdjustmentinfo
{
/// Default value
  int iDefault;
/// Minimum value
  int iMin;
/// Maximum Value
  int iMax;
/// Step value
  int iStep;
} ADLAdjustmentinfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about controller overlay information.
///
/// This structure is used to store information about controller overlay info for the adapter.
/// This structure is used by the ADL_Display_ControllerOverlayAdjustmentCaps_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLControllerOverlayInfo
{
/// Should be set to the sizeof the structure
  int					iSize;
/// Data.
  ADLAdjustmentinfo	    sOverlayInfo;
/// Should be 0.
  int					iReserved[3];
} ADLControllerOverlayInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync module information.
///
/// This structure is used to retrieve GL-Sync module information for
/// Workstation Framelock/Genlock.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGLSyncModuleID
{
/// Unique GL-Sync module ID.
	int		iModuleID;
/// GL-Sync GPU port index (to be passed into ADLGLSyncGenlockConfig.lSignalSource and ADLGlSyncPortControl.lSignalSource).
	int		iGlSyncGPUPort;
/// GL-Sync module firmware version of Boot Sector.
	int		iFWBootSectorVersion;
/// GL-Sync module firmware version of User Sector.
	int		iFWUserSectorVersion;
} ADLGLSyncModuleID , *LPADLGLSyncModuleID;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync ports capabilities.
///
/// This structure is used to retrieve hardware capabilities for the ports of the GL-Sync module
/// for Workstation Framelock/Genlock (such as port type and number of associated LEDs).
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGLSyncPortCaps
{
/// Port type. Bitfield of ADL_GLSYNC_PORTTYPE_*  \ref define_glsync
	int		iPortType;
/// Number of LEDs associated for this port.
	int		iNumOfLEDs;
}ADLGLSyncPortCaps, *LPADLGLSyncPortCaps;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync Genlock settings.
///
/// This structure is used to get and set genlock settings for the GPU ports of the GL-Sync module
/// for Workstation Framelock/Genlock.\n
/// \see define_glsync 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGLSyncGenlockConfig
{
/// Specifies what fields in this structure are valid \ref define_glsync
	int		iValidMask;
/// Delay (ms) generating a sync signal.
	int		iSyncDelay;
/// Vector of framelock control bits. Bitfield of ADL_GLSYNC_FRAMELOCKCNTL_* \ref define_glsync
	int		iFramelockCntlVector;
/// Source of the sync signal. Either GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_* \ref define_glsync
	int		iSignalSource;	
/// Use sampled sync signal. A value of 0 specifies no sampling.
	int		iSampleRate;
/// For interlaced sync signals, the value can be ADL_GLSYNC_SYNCFIELD_1 or *_BOTH \ref define_glsync
	int		iSyncField;
/// The signal edge that should trigger synchronization. ADL_GLSYNC_TRIGGEREDGE_* \ref define_glsync
	int		iTriggerEdge;
/// Scan rate multiplier applied to the sync signal. ADL_GLSYNC_SCANRATECOEFF_* \ref define_glsync
	int		iScanRateCoeff;
}ADLGLSyncGenlockConfig, *LPADLGLSyncGenlockConfig;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync port information.
///
/// This structure is used to get status of the GL-Sync ports (BNC or RJ45s)
/// for Workstation Framelock/Genlock.
/// \see define_glsync 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGlSyncPortInfo
{
/// Type of GL-Sync port (ADL_GLSYNC_PORT_*).
	int		iPortType;
/// The number of LEDs for this port. It's also filled within ADLGLSyncPortCaps.
	int		iNumOfLEDs;
/// Port state ADL_GLSYNC_PORTSTATE_*  \ref define_glsync
	int		iPortState;
/// Scanned frequency for this port (vertical refresh rate in milliHz; 60000 means 60 Hz).
	int		iFrequency;
/// Used for ADL_GLSYNC_PORT_BNC. It is ADL_GLSYNC_SIGNALTYPE_*   \ref define_glsync
	int		iSignalType;
/// Used for ADL_GLSYNC_PORT_RJ45PORT*. It is GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_*.  \ref define_glsync
	int		iSignalSource;	

} ADLGlSyncPortInfo, *LPADLGlSyncPortInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync port control settings.
///
/// This structure is used to configure the GL-Sync ports (RJ45s only)
/// for Workstation Framelock/Genlock.
/// \see define_glsync 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGlSyncPortControl
{
/// Port to control ADL_GLSYNC_PORT_RJ45PORT1 or ADL_GLSYNC_PORT_RJ45PORT2   \ref define_glsync
	int		iPortType;
/// Port control data ADL_GLSYNC_PORTCNTL_*   \ref define_glsync
	int		iControlVector;	
/// Source of the sync signal. Either GL_Sync GPU Port index or ADL_GLSYNC_SIGNALSOURCE_*   \ref define_glsync
	int		iSignalSource;
} ADLGlSyncPortControl;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync mode of a display.
///
/// This structure is used to get and set GL-Sync mode settings for a display connected to
/// an adapter attached to a GL-Sync module for Workstation Framelock/Genlock.
/// \see define_glsync 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGlSyncMode
{
/// Mode control vector. Bitfield of ADL_GLSYNC_MODECNTL_*   \ref define_glsync
	int		iControlVector;			
/// Mode status vector. Bitfield of ADL_GLSYNC_MODECNTL_STATUS_*   \ref define_glsync
	int		iStatusVector;
/// Index of GL-Sync connector used to genlock the display/controller.
	int		iGLSyncConnectorIndex;
} ADLGlSyncMode, *LPADLGlSyncMode;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing GL-Sync mode of a display.
///
/// This structure is used to get and set GL-Sync mode settings for a display connected to
/// an adapter attached to a GL-Sync module for Workstation Framelock/Genlock.
/// \see define_glsync 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLGlSyncMode2
{
/// Mode control vector. Bitfield of ADL_GLSYNC_MODECNTL_*   \ref define_glsync
	int		iControlVector;			
/// Mode status vector. Bitfield of ADL_GLSYNC_MODECNTL_STATUS_*   \ref define_glsync
	int		iStatusVector;
/// Index of GL-Sync connector used to genlock the display/controller.
	int		iGLSyncConnectorIndex;
/// Index of the display to which this GLSync applies to.
	int		iDisplayIndex;
} ADLGlSyncMode2, *LPADLGlSyncMode2;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the packet info of a display.
///
/// This structure is used to get and set the packet information of a display. 
/// This structure is used by ADLDisplayDataPacket.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct  ADLInfoPacket
{
	char hb0;
	char hb1;
	char hb2;
/// sb0~sb27
	char sb[28]; 
}ADLInfoPacket;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the AVI packet info of a display.
///
/// This structure is used to get and set AVI the packet info of a display.
/// This structure is used by ADLDisplayDataPacket.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAVIInfoPacket  //Valid user defined data/
{
/// byte 3, bit 7
   char bPB3_ITC;
/// byte 5, bit [7:4].
   char bPB5;             
}ADLAVIInfoPacket;

// Overdrive clock setting structure definition.

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the Overdrive clock setting.
///
/// This structure is used to get the Overdrive clock setting.
/// This structure is used by ADLAdapterODClockInfo.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLODClockSetting
{
/// Deafult clock
	int iDefaultClock;
/// Current clock
	int iCurrentClock;
/// Maximum clcok
	int iMaxClock;
/// Minimum clock
	int iMinClock;
/// Requested clcock
	int iRequestedClock;
/// Step
	int iStepClock;
} ADLODClockSetting;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the Overdrive clock information.
///
/// This structure is used to get the Overdrive clock information.
/// This structure is used by the ADL_Display_ODClockInfo_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAdapterODClockInfo
{
/// Size of the structure
	int iSize;
/// Flag \ref define_clockinfo_flags
	int iFlags;
/// Memory Clock
	ADLODClockSetting sMemoryClock;
/// Engine Clock
	ADLODClockSetting sEngineClock;
} ADLAdapterODClockInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the Overdrive clock configuration.
///
/// This structure is used to set the Overdrive clock configuration.
/// This structure is used by the ADL_Display_ODClockConfig_Set() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAdapterODClockConfig
{
/// Size of the structure
  int iSize;
/// Flag \ref define_clockinfo_flags
  int iFlags;
/// Memory Clock
  int iMemoryClock;
/// Engine Clock
  int iEngineClock;
} ADLAdapterODClockConfig;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about current power management related activity.
///
/// This structure is used to store information about current power management related activity.
/// This structure (Overdrive 5 interfaces) is used by the ADL_PM_CurrentActivity_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPMActivity
{
/// Must be set to the size of the structure
	int iSize;
/// Current engine clock.
	int iEngineClock;
/// Current memory clock.
	int iMemoryClock;
/// Current core voltage.
	int iVddc;
/// GPU utilization.
	int iActivityPercent;
/// Performance level index.
	int iCurrentPerformanceLevel;
/// Current PCIE bus speed.
	int iCurrentBusSpeed;
/// Number of PCIE bus lanes.
	int iCurrentBusLanes;
/// Maximum number of PCIE bus lanes.
	int iMaximumBusLanes;
/// Reserved for future purposes.
	int iReserved;								
} ADLPMActivity;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about thermal controller.
///
/// This structure is used to store information about thermal controller.
/// This structure is used by ADL_PM_ThermalDevices_Enum.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLThermalControllerInfo
{
/// Must be set to the size of the structure
  int iSize;	
/// Possible valies: \ref ADL_DL_THERMAL_DOMAIN_OTHER or \ref ADL_DL_THERMAL_DOMAIN_GPU.
  int iThermalDomain;
///	GPU 0, 1, etc.
  int iDomainIndex;
/// Possible valies: \ref ADL_DL_THERMAL_FLAG_INTERRUPT or \ref ADL_DL_THERMAL_FLAG_FANCONTROL
  int iFlags;						
} ADLThermalControllerInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about thermal controller temperature.
///
/// This structure is used to store information about thermal controller temperature. 
/// This structure is used by the ADL_PM_Temperature_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLTemperature
{
/// Must be set to the size of the structure
  int iSize;	
/// Temperature in millidegrees Celsius.
  int iTemperature;  
} ADLTemperature;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about thermal controller fan speed.
///
/// This structure is used to store information about thermal controller fan speed.
/// This structure is used by the ADL_PM_FanSpeedInfo_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLFanSpeedInfo
{
/// Must be set to the size of the structure
  int iSize;	
/// \ref define_fanctrl
  int iFlags;
/// Minimum possible fan speed value in percents.
  int iMinPercent;
/// Maximum possible fan speed value in percents.
  int iMaxPercent;	
/// Minimum possible fan speed value in RPM.
  int iMinRPM;
/// Maximum possible fan speed value in RPM.
  int iMaxRPM;
} ADLFanSpeedInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about fan speed reported by thermal controller.
///
/// This structure is used to store information about fan speed reported by thermal controller.
/// This structure is used by the ADL_Overdrive5_FanSpeed_Get() and ADL_Overdrive5_FanSpeed_Set() functions.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLFanSpeedValue
{
/// Must be set to the size of the structure
  int iSize;
/// Possible valies: \ref ADL_DL_FANCTRL_SPEED_TYPE_PERCENT or \ref ADL_DL_FANCTRL_SPEED_TYPE_RPM
  int iSpeedType;
/// Fan speed value
  int iFanSpeed;
/// The only flag for now is: \ref ADL_DL_FANCTRL_FLAG_USER_DEFINED_SPEED
  int iFlags;				
} ADLFanSpeedValue;

////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing the range of Overdrive parameter.
///
/// This structure is used to store information about the range of Overdrive parameter.
/// This structure is used by ADLODParameters.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLODParameterRange
{
/// Minimum parameter value.
  int iMin;
/// Maximum parameter value.
  int iMax;	
/// Parameter step value.
  int iStep;	
} ADLODParameterRange;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about Overdrive parameters.
///
/// This structure is used to store information about Overdrive parameters.
/// This structure is used by the ADL_Overdrive5_ODParameters_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLODParameters
{
/// Must be set to the size of the structure
  int iSize;	
/// Number of standard performance states.
  int iNumberOfPerformanceLevels;
/// Indicates whether the GPU is capable to measure its activity.
  int iActivityReportingSupported;
/// Indicates whether the GPU supports discrete performance levels or performance range.
  int iDiscretePerformanceLevels;
/// Reserved for future use.
  int iReserved;	
/// Engine clock range.
  ADLODParameterRange sEngineClock;	
/// Memory clock range.
  ADLODParameterRange sMemoryClock;
/// Core voltage range.
  ADLODParameterRange sVddc;	
} ADLODParameters;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about Overdrive level.
///
/// This structure is used to store information about Overdrive level.
/// This structure is used by ADLODPerformanceLevels.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLODPerformanceLevel
{
/// Engine clock.
  int iEngineClock;
/// Memory clock.
  int iMemoryClock;
/// Core voltage.
  int iVddc;
} ADLODPerformanceLevel;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about Overdrive performance levels.
///
/// This structure is used to store information about Overdrive performance levels.
/// This structure is used by the ADL_Overdrive5_ODPerformanceLevels_Get() and ADL_Overdrive5_ODPerformanceLevels_Set() functions.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLODPerformanceLevels
{
/// Must be set to sizeof( \ref ADLODPerformanceLevels ) + sizeof( \ref ADLODPerformanceLevel ) * (ADLODParameters.iNumberOfPerformanceLevels - 1)
  int iSize;
  int iReserved;
/// Array of performance state descriptors. Must have ADLODParameters.iNumberOfPerformanceLevels elements.
  ADLODPerformanceLevel aLevels [1];	
} ADLODPerformanceLevels;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the proper CrossfireX chains combinations.
///
/// This structure is used to store information about the CrossfireX chains combination for a particular adapter.
/// This structure is used by the ADL_Adapter_Crossfire_Caps(), ADL_Adapter_Crossfire_Get(), and ADL_Adapter_Crossfire_Set() functions.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLCrossfireComb
{
/// Number of adapters in this combination.
  int iNumLinkAdapter;
/// A list of ADL indexes of the linked adapters in this combination.
  int iAdaptLink[3];
} ADLCrossfireComb;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing CrossfireX state and error information.
///
/// This structure is used to store state and error information about a particular adapter CrossfireX combination.
/// This structure is used by the ADL_Adapter_Crossfire_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLCrossfireInfo
{
/// Current error code of this CrossfireX combination.
  int iErrorCode;
/// Current \ref define_crossfirestate
  int iState;
/// If CrossfireX is supported by this combination. The value is either \ref ADL_TRUE or \ref ADL_FALSE.
  int iSupported;
} ADLCrossfireInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about the BIOS.
///
/// This structure is used to store various information about the Chipset.  This 
/// information can be returned to the user.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLBiosInfo
{
	char strPartNumber[ADL_MAX_PATH];	///< Part number.
	char strVersion[ADL_MAX_PATH];		///< Version number.
	char strDate[ADL_MAX_PATH];		///< BIOS date in yyyy/mm/dd hh:mm format.
} ADLBiosInfo, *LPADLBiosInfo;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about adapter location.
///
/// This structure is used to store information about adapter location.
/// This structure is used by ADLMVPUStatus.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAdapterLocation
{
/// PCI Bus number : 8 bits 
	int iBus;
/// Device number : 5 bits
	int iDevice;
/// Function number : 3 bits
	int iFunction;
} ADLAdapterLocation,ADLBdf;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about MultiVPU capabilities.
///
/// This structure is used to store information about MultiVPU capabilities.
/// This structure is used by the ADL_Display_MVPUCaps_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLMVPUCaps
{
/// Must be set to sizeof( ADLMVPUCaps ).
  int iSize;
/// Number of adapters.
  int iAdapterCount;
/// Bits set for all possible MVPU masters. \ref MVPU_ADAPTER_0 .. \ref MVPU_ADAPTER_3
  int iPossibleMVPUMasters;
/// Bits set for all possible MVPU slaves. \ref MVPU_ADAPTER_0 .. \ref MVPU_ADAPTER_3
  int iPossibleMVPUSlaves;
/// Registry path for each adapter. 
  char cAdapterPath[ADL_DL_MAX_MVPU_ADAPTERS][ADL_DL_MAX_REGISTRY_PATH];
} ADLMVPUCaps;

/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about MultiVPU status.
///
/// This structure is used to store information about MultiVPU status.
/// Ths structure is used by the ADL_Display_MVPUStatus_Get() function.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLMVPUStatus
{
/// Must be set to sizeof( ADLMVPUStatus ).
  int iSize;
/// Number of active adapters.
  int iActiveAdapterCount;
/// MVPU status.
  int iStatus;
/// PCI Bus/Device/Function for each active adapter participating in MVPU.
  ADLAdapterLocation aAdapterLocation[ADL_DL_MAX_MVPU_ADAPTERS];
} ADLMVPUStatus;

// Displays Manager structures

///////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about the activatable source.
///
/// This structure is used to store activatable source information
/// This information can be returned to the user. 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLActivatableSource 
{ 
	/// The Persistent logical Adapter Index. 
    int iAdapterIndex; 
	/// The number of Activatable Sources. 
    int iNumActivatableSources; 
	/// The bit mask identifies the number of bits ActivatableSourceValue is using. (Not currnetly used)
	int iActivatableSourceMask;
	/// The bit mask identifies the status.  (Not currnetly used)
	int iActivatableSourceValue;
} ADLActivatableSource, *LPADLActivatableSource; 

/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about display mode.
///
/// This structure is used to store the display mode for the current adapter 
/// such as X, Y positions, screen resolutions, orientation, 
/// color depth, refresh rate, progressive or interlace mode, etc.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////

typedef struct ADLMode
{
/// Adapter index.
    int iAdapterIndex;
/// Display IDs.
    ADLDisplayID displayID;
/// Screen position X coordinate.
    int iXPos;
/// Screen position Y coordinate.
    int iYPos;
/// Screen resolution Width.
    int iXRes;
/// Screen resolution Height.
    int iYRes;
/// Screen Color Depth. E.g., 16, 32.
    int iColourDepth;
/// Screen refresh rate. Could be fractional E.g. 59.97
    float fRefreshRate;
/// Screen orientation. E.g., 0, 90, 180, 270.
    int iOrientation;
/// Vista mode flag indicating Progressive or Interlaced mode.
    int iModeFlag;
/// The bit mask identifying the number of bits this Mode is currently using. It is the sum of all the bit definitions defined in \ref define_displaymode
    int iModeMask;			
/// The bit mask identifying the display status. The detailed definition is in  \ref define_displaymode
    int iModeValue;
} ADLMode, *LPADLMode;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about display target information.
///
/// This structure is used to store the display target information.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayTarget
{
	/// The Display ID.
	ADLDisplayID displayID; 

	/// The display map index identify this manner and the desktop surface.
	int iDisplayMapIndex; 

	/// The bit mask identifies the number of bits DisplayTarget is currently using. It is the sum of all the bit definitions defined in \ref ADL_DISPLAY_DISPLAYTARGET_PREFERRED.
	int  iDisplayTargetMask; 

	/// The bit mask identifies the display status. The detailed definition is in \ref ADL_DISPLAY_DISPLAYTARGET_PREFERRED.
    int  iDisplayTargetValue; 

} ADLDisplayTarget, *LPADLDisplayTarget;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display SLS bezel Mode information.
///
/// This structure is used to store the display SLS bezel Mode information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct tagADLBezelTransientMode
{
	/// Adapter Index
    int iAdapterIndex;

	/// SLS Map Index
    int iSLSMapIndex;

	/// The mode index
    int iSLSModeIndex; 

	/// The mode
	ADLMode displayMode;

	/// The number of bezel offsets belongs to this map 
    int  iNumBezelOffset; 

	/// The first bezel offset array index in the native mode array 
    int  iFirstBezelOffsetArrayIndex; 

    /// The bit mask identifies the bits this structure is currently using. It will be the total OR of all the bit definitions.
    int  iSLSBezelTransientModeMask; 
	
    /// The bit mask identifies the display status. The detail definition is defined below.
	int  iSLSBezelTransientModeValue; 
	
} ADLBezelTransientMode, *LPADLBezelTransientMode;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about the adapter display manner.
///
/// This structure is used to store adapter display manner information
/// This information can be returned to the user. Alternatively, it can be used to access various driver calls to
/// fetch various display device related display manner settings upon the user's request.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLAdapterDisplayCap
{
	/// The Persistent logical Adapter Index.
    int iAdapterIndex; 
	/// The bit mask identifies the number of bits AdapterDisplayCap is currently using. Sum all the bits defined in ADL_ADAPTER_DISPLAYCAP_XXX
    int  iAdapterDisplayCapMask;
	/// The bit mask identifies the status. Refer to ADL_ADAPTER_DISPLAYCAP_XXX
    int  iAdapterDisplayCapValue; 
} ADLAdapterDisplayCap, *LPADLAdapterDisplayCap;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about display mapping.
///
/// This structure is used to store the display mapping data such as display manner.
/// For displays with horizontal or vertical stretch manner, 
/// this structure also stores the display order, display row, and column data.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLDisplayMap
{
/// The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1. 
	int iDisplayMapIndex; 
	
/// The Display Mode for the current map
	ADLMode displayMode; 

/// The number of display targets belongs to this map\n
	int iNumDisplayTarget; 
	
/// The first target array index in the Target array\n
	int iFirstDisplayTargetArrayIndex; 
	
/// The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.
 	int  iDisplayMapMask; 
	
///The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.
	int  iDisplayMapValue; 

} ADLDisplayMap, *LPADLDisplayMap;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about the display device possible map for one GPU
///
/// This structure is used to store the display device possible map
/// This information can be returned to the user. 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPossibleMap
{
	/// The current PossibleMap index. Each PossibleMap is assigned an index
    int iIndex;
	/// The adapter index identifying the GPU for which to validate these Maps & Targets
	int iAdapterIndex;
	/// Number of display Maps for this GPU to be validated
    int iNumDisplayMap;   
	/// The display Maps list to validate
    ADLDisplayMap* displayMap;  
	/// the number of display Targets for these display Maps
    int iNumDisplayTarget;   
	/// The display Targets list for these display Maps to be validated.
    ADLDisplayTarget* displayTarget; 
} ADLPossibleMap, *LPADLPossibleMap;


/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about display possible mapping.
///
/// This structure is used to store the display possible mapping's controller index for the current display.
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPossibleMapping
{
    int iDisplayIndex;				///< The display index. Each display is assigned an index.
	int iDisplayControllerIndex;	///< The controller index to which display is mapped.
	int iDisplayMannerSupported;	///< The supported display manner.
} ADLPossibleMapping, *LPADLPossibleMapping;

/////////////////////////////////////////////////////////////////////////////////////////////
/// \brief Structure containing information about the validated display device possible map result.
///
/// This structure is used to store the validated display device possible map result
/// This information can be returned to the user. 
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPossibleMapResult
{
	/// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. 
    int iIndex; 
	// The bit mask identifies the number of bits   PossibleMapResult is currently using. It will be the sum all the bit definitions defined in ADL_DISPLAY_POSSIBLEMAPRESULT_VALID.
	int iPossibleMapResultMask;  
	/// The bit mask identifies the possible map result. The detail definition is defined in ADL_DISPLAY_POSSIBLEMAPRESULT_XXX.
	int iPossibleMapResultValue;   
} ADLPossibleMapResult, *LPADLPossibleMapResult;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display SLS Grid information.
///
/// This structure is used to store the display SLS Grid information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLSLSGrid
{
/// The Adapter index.
	int iAdapterIndex; 

/// The grid index.
	int  iSLSGridIndex;	
	
/// The grid row.
	int  iSLSGridRow;	       
	
/// The grid column.
	int  iSLSGridColumn;	

/// The grid bit mask identifies the number of bits DisplayMap is currently using. Sum of all bits defined in ADL_DISPLAY_SLSGRID_ORIENTATION_XXX
	int  iSLSGridMask;	
	
/// The grid bit value identifies the display status. Refer to ADL_DISPLAY_SLSGRID_ORIENTATION_XXX
	int  iSLSGridValue;	

} ADLSLSGrid, *LPADLSLSGrid;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display SLS Map information.
///
/// This structure is used to store the display SLS Map information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct	ADLSLSMap
{
	/// The Adapter Index
	int iAdapterIndex; 

	/// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. 
    int iSLSMapIndex; 

	/// Indicate the current grid
    ADLSLSGrid grid;  

	/// OS surface index
	int  iSurfaceMapIndex;

	 ///  Screen orientation. E.g., 0, 90, 180, 270 
     int iOrientation;

	/// The number of display targets belongs to this map 
    int  iNumSLSTarget; 
   
	/// The first target array index in the Target array 
    int  iFirstSLSTargetArrayIndex; 
 
	/// The number of native modes belongs to this map
	int  iNumNativeMode; 

	/// The first native mode array index in the native mode array 
    int  iFirstNativeModeArrayIndex; 

	/// The number of bezel modes belongs to this map 
	int  iNumBezelMode; 

	/// The first bezel mode array index in the native mode array 
    int  iFirstBezelModeArrayIndex; 

	/// The number of bezel offsets belongs to this map 
	int  iNumBezelOffset; 

	/// The first bezel offset array index in the  
    int  iFirstBezelOffsetArrayIndex; 

	/// The bit mask identifies the number of bits DisplayMap is currently using. Sum all the bit definitions defined in ADL_DISPLAY_SLSMAP_XXX.
    int  iSLSMapMask; 

	/// The bit mask identifies the display map status. Refer to ADL_DISPLAY_SLSMAP_XXX 
    int  iSLSMapValue;
	
      
} ADLSLSMap, *LPADLSLSMap;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display SLS Offset information.
///
/// This structure is used to store the display SLS Offset information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLSLSOffset
{
	/// The Adapter Index
	int iAdapterIndex; 

	/// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. 
    int iSLSMapIndex; 
      
	/// The Display ID.
	ADLDisplayID displayID; 
    
	/// SLS Bezel Mode Index
	int iBezelModeIndex;

	/// SLS Bezel Offset X 
	int iBezelOffsetX;  

	/// SLS Bezel Offset Y
	int iBezelOffsetY;  
    
	/// SLS Display Width 
	int iDisplayWidth;  

	/// SLS Display Height
	int iDisplayHeight;  
	
	/// The bit mask identifies the number of bits Offset is currently using.
	int iBezelOffsetMask; 
      
	/// The bit mask identifies the display status. 
	int  iBezelffsetValue; 
} ADLSLSOffset, *LPADLSLSOffset;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display SLS Mode information.
///
/// This structure is used to store the display SLS Mode information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLSLSMode
{
	/// The Adapter Index
	int iAdapterIndex; 

	/// The current display map index. It is the OS Desktop index. For example, OS Index 1 showing clone mode. The Display Map will be 1. 
    int iSLSMapIndex; 

	/// The mode index
	int iSLSModeIndex; 

	/// The mode for this map.
    ADLMode displayMode; 

	/// The bit mask identifies the number of bits Mode is currently using. 
    int iSLSNativeModeMask; 
 
	/// The bit mask identifies the display status. 
	int iSLSNativeModeValue; 
} ADLSLSMode, *LPADLSLSMode;




/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the display Possible SLS Map information.
///
/// This structure is used to store the display Possible SLS Map information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPossibleSLSMap
{
	/// The current display map index. It is the OS Desktop index. 
	/// For example, OS Index 1 showing clone mode. The Display Map will be 1. 
    int iSLSMapIndex; 

	/// Number of display map to be validated.
    int iNumSLSMap;  

	/// The display map list for validation
    ADLSLSMap* lpSLSMap;  

	/// the number of display map config to be validated.
    int iNumSLSTarget;  

	/// The display target list for validation.
    ADLDisplayTarget* lpDisplayTarget; 
} ADLPossibleSLSMap, *LPADLPossibleSLSMap;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the SLS targets.
///
/// This structure is used to store the SLS targets information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLSLSTarget
{
	/// the logic adapter index
    int iAdapterIndex; 

	/// The SLS map index
    int iSLSMapIndex; 

	/// The target ID
    ADLDisplayTarget displayTarget; 
    
	/// Target position X in SLS grid
	int iSLSGridPositionX; 

	/// Target position Y in SLS grid
    int iSLSGridPositionY; 

	/// The view size width, height and rotation angle per SLS Target 
	ADLMode viewSize; 

	/// The bit mask identifies the bits in iSLSTargetValue are currently used
    int iSLSTargetMask; 

	/// The bit mask identifies status info. It is for function extension purpose
    int iSLSTargetValue; 

} ADLSLSTarget, *LPADLSLSTarget;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about the Adapter offset stepping size.
///
/// This structure is used to store the Adapter offset stepping size information.  
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLBezelOffsetSteppingSize
{
	/// the logic adapter index
    int iAdapterIndex; 

	/// The SLS map index
    int iSLSMapIndex; 

	/// Bezel X stepping size offset
	int iBezelOffsetSteppingSizeX; 

	/// Bezel Y stepping size offset
	int iBezelOffsetSteppingSizeY; 

	/// Identifies the bits this structure is currently using. It will be the total OR of all the bit definitions.
	int iBezelOffsetSteppingSizeMask; 

	/// Bit mask identifies the display status.
	int iBezelOffsetSteppingSizeValue; 

} ADLBezelOffsetSteppingSize, *LPADLBezelOffsetSteppingSize;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about driver supported PowerExpress Config Caps
///
/// This structure is used to store the driver supported PowerExpress Config Caps
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPXConfigCaps
{
    /// The Persistent logical Adapter Index.
    int iAdapterIndex; 

    /// The bit mask identifies the number of bits PowerExpress Config Caps is currently using. It is the sum of all the bit definitions defined in \ref ADL_PX_CONFIGCAPS_XXXX.
    int  iPXConfigCapMask; 

    /// The bit mask identifies the PowerExpress Config Caps value. The detailed definition is in \ref ADL_PX_CONFIGCAPS_XXXX.
    int  iPXConfigCapValue; 

} ADLPXConfigCaps, *LPADLPXConfigCaps;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about an application
///
/// This structure is used to store basic information of an application
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct _ADLApplicationData
{
	/// Path Name
	char strPathName[ADL_MAX_PATH];
	/// File Name
	char strFileName[ADL_APP_PROFILE_FILENAME_LENGTH];
	/// Creation timestamp
	char strTimeStamp[ADL_APP_PROFILE_TIMESTAMP_LENGTH];
	/// Version
	char strVersion[ADL_APP_PROFILE_VERSION_LENGTH];
}ADLApplicationData;


/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information of a property of an application profile
///
/// This structure is used to store property information of an application profile
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct _PropertyRecord
{
	/// Property Name
	char strName [ADL_APP_PROFILE_PROPERTY_LENGTH];
	/// Property Type
	ADLProfilePropertyType eType;
	/// Data Size in bytes
	int iDataSize;
	/// Property Value, can be any data type
	unsigned char uData[1];
}PropertyRecord;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about an application profile
///
/// This structure is used to store information of an application profile
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct _ADLApplicationProfile
{
	/// Number of properties
	int iCount;
	/// Buffer to store all property records
	PropertyRecord record[1];
}ADLApplicationProfile;

// @}

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about an OD5 Power Control feature
///
/// This structure is used to store information of an Power Control feature
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct ADLPowerControlInfo 
{
/// Minimum value.
int iMinValue; 
/// Maximum value.
int iMaxValue;
/// The minimum change in between minValue and maxValue.
int iStepValue;  
 } ADLPowerControlInfo;

/////////////////////////////////////////////////////////////////////////////////////////////
///\brief Structure containing information about an controller mode
///
/// This structure is used to store information of an controller mode
/// \nosubgrouping
////////////////////////////////////////////////////////////////////////////////////////////
typedef struct _ADLControllerMode
{
    /// This falg indicates actions that will be applied by set viewport
    /// The value can be a combination of ADL_CONTROLLERMODE_CM_MODIFIER_VIEW_POSITION,
    /// ADL_CONTROLLERMODE_CM_MODIFIER_VIEW_PANLOCK and ADL_CONTROLLERMODE_CM_MODIFIER_VIEW_SIZE
    int iModifiers;            

    /// Horizontal view starting position
    int iViewPositionCx;       

    /// Vertical view starting position
    int iViewPositionCy;       

    /// Horizontal left panlock position
    int iViewPanLockLeft;      

    /// Horizontal right panlock position
    int iViewPanLockRight;     

    /// Vertical top panlock position
    int iViewPanLockTop;       

    /// Vertical bottom panlock position
    int iViewPanLockBottom;    

    /// View resolution in pixels (width)
    int iViewResolutionCx;     

    /// View resolution in pixels (hight)
    int iViewResolutionCy;     
}ADLControllerMode;

      
#endif /* ADL_STRUCTURES_H_ */