use crate::neon::{load_u8_s32_fast, store_u8_s32, store_u8_s32_x4};
use crate::stackblur::neon::NeonVectorI32x4;
use crate::stackblur::stack_blur_pass::StackBlurWorkingPass;
use crate::unsafe_slice::UnsafeSlice;
use crate::util::ScratchBuffer;
use std::arch::aarch64::*;
pub(crate) struct HorizontalNeonStackBlurPass<const CN: usize> {}
impl<const CN: usize> Default for HorizontalNeonStackBlurPass<CN> {
fn default() -> Self {
HorizontalNeonStackBlurPass::<CN> {}
}
}
impl<const CN: usize> StackBlurWorkingPass<u8, CN> for HorizontalNeonStackBlurPass<CN> {
fn pass(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
let min_y = thread * height as usize / total_threads;
let max_y = (thread + 1) * height as usize / total_threads;
let div = ((radius * 2) + 1) as usize;
let mut _xp;
let mut sp;
let mut stack_start;
let mut scratch_buffer = ScratchBuffer::<[NeonVectorI32x4; 4], 2048>::new(div);
let stacks = scratch_buffer.as_mut_slice();
let mul_value = vdupq_n_f32(1. / ((radius as f32 + 1.) * (radius as f32 + 1.)));
let wm = width - 1;
let div = (radius * 2) + 1;
let mut yy = min_y;
while yy + 4 <= max_y {
let mut sums0 = vdupq_n_s32(0i32);
let mut sums1 = vdupq_n_s32(0i32);
let mut sums2 = vdupq_n_s32(0i32);
let mut sums3 = vdupq_n_s32(0i32);
let mut sum_in0 = vdupq_n_s32(0i32);
let mut sum_in1 = vdupq_n_s32(0i32);
let mut sum_in2 = vdupq_n_s32(0i32);
let mut sum_in3 = vdupq_n_s32(0i32);
let mut sum_out0 = vdupq_n_s32(0i32);
let mut sum_out1 = vdupq_n_s32(0i32);
let mut sum_out2 = vdupq_n_s32(0i32);
let mut sum_out3 = vdupq_n_s32(0i32);
let mut src_ptr0 = stride as usize * yy;
let mut src_ptr1 = stride as usize * (yy + 1);
let mut src_ptr2 = stride as usize * (yy + 2);
let mut src_ptr3 = stride as usize * (yy + 3);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0).cast());
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1).cast());
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2).cast());
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3).cast());
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize);
vst1q_s32(stack_value.as_mut_ptr().cast(), src_pixel0);
vst1q_s32(stack_value[1..].as_mut_ptr().cast(), src_pixel1);
vst1q_s32(stack_value[2..].as_mut_ptr().cast(), src_pixel2);
vst1q_s32(stack_value[3..].as_mut_ptr().cast(), src_pixel3);
let w = vdupq_n_s32(i as i32 + 1);
sums0 = vmlaq_s32(sums0, src_pixel0, w);
sums1 = vmlaq_s32(sums1, src_pixel1, w);
sums2 = vmlaq_s32(sums2, src_pixel2, w);
sums3 = vmlaq_s32(sums3, src_pixel3, w);
sum_out0 = vaddq_s32(sum_out0, src_pixel0);
sum_out1 = vaddq_s32(sum_out1, src_pixel1);
sum_out2 = vaddq_s32(sum_out2, src_pixel2);
sum_out3 = vaddq_s32(sum_out3, src_pixel3);
}
for i in 1..=radius {
if i <= wm {
src_ptr0 += CN;
src_ptr1 += CN;
src_ptr2 += CN;
src_ptr3 += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2));
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3));
vst1q_s32(stack_ptr.as_mut_ptr().cast(), src_pixel0);
vst1q_s32(stack_ptr[1..].as_mut_ptr().cast(), src_pixel1);
vst1q_s32(stack_ptr[2..].as_mut_ptr().cast(), src_pixel2);
vst1q_s32(stack_ptr[3..].as_mut_ptr().cast(), src_pixel3);
let w = vdupq_n_s32(radius as i32 + 1 - i as i32);
sums0 = vmlaq_s32(sums0, src_pixel0, w);
sums1 = vmlaq_s32(sums1, src_pixel1, w);
sums2 = vmlaq_s32(sums2, src_pixel2, w);
sums3 = vmlaq_s32(sums3, src_pixel3, w);
sum_in0 = vaddq_s32(sum_in0, src_pixel0);
sum_in1 = vaddq_s32(sum_in1, src_pixel1);
sum_in2 = vaddq_s32(sum_in2, src_pixel2);
sum_in3 = vaddq_s32(sum_in3, src_pixel3);
}
sp = radius;
_xp = radius;
if _xp > wm {
_xp = wm;
}
src_ptr0 = CN * _xp as usize + yy * stride as usize;
src_ptr1 = CN * _xp as usize + (yy + 1) * stride as usize;
src_ptr2 = CN * _xp as usize + (yy + 2) * stride as usize;
src_ptr3 = CN * _xp as usize + (yy + 3) * stride as usize;
let mut dst_ptr0 = yy * stride as usize;
let mut dst_ptr1 = (yy + 1) * stride as usize;
let mut dst_ptr2 = (yy + 2) * stride as usize;
let mut dst_ptr3 = (yy + 3) * stride as usize;
for _ in 0..width {
let casted_sum0 = vcvtq_f32_s32(sums0);
let casted_sum1 = vcvtq_f32_s32(sums1);
let casted_sum2 = vcvtq_f32_s32(sums2);
let casted_sum3 = vcvtq_f32_s32(sums3);
let j0 = vmulq_f32(casted_sum0, mul_value);
let j1 = vmulq_f32(casted_sum1, mul_value);
let j2 = vmulq_f32(casted_sum2, mul_value);
let j3 = vmulq_f32(casted_sum3, mul_value);
let scaled_val0 = vcvtaq_s32_f32(j0);
let scaled_val1 = vcvtaq_s32_f32(j1);
let scaled_val2 = vcvtaq_s32_f32(j2);
let scaled_val3 = vcvtaq_s32_f32(j3);
store_u8_s32_x4::<CN>(
(
pixels.get_ptr(dst_ptr0),
pixels.get_ptr(dst_ptr1),
pixels.get_ptr(dst_ptr2),
pixels.get_ptr(dst_ptr3),
),
int32x4x4_t(scaled_val0, scaled_val1, scaled_val2, scaled_val3),
);
dst_ptr0 += CN;
dst_ptr1 += CN;
dst_ptr2 += CN;
dst_ptr3 += CN;
sums0 = vsubq_s32(sums0, sum_out0);
sums1 = vsubq_s32(sums1, sum_out1);
sums2 = vsubq_s32(sums2, sum_out2);
sums3 = vsubq_s32(sums3, sum_out3);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize);
let stack_val0 = vld1q_s32(stack.as_ptr().cast());
let stack_val1 = vld1q_s32(stack[1..].as_ptr().cast());
let stack_val2 = vld1q_s32(stack[2..].as_ptr().cast());
let stack_val3 = vld1q_s32(stack[3..].as_ptr().cast());
sum_out0 = vsubq_s32(sum_out0, stack_val0);
sum_out1 = vsubq_s32(sum_out1, stack_val1);
sum_out2 = vsubq_s32(sum_out2, stack_val2);
sum_out3 = vsubq_s32(sum_out3, stack_val3);
if _xp < wm {
src_ptr0 += CN;
src_ptr1 += CN;
src_ptr2 += CN;
src_ptr3 += CN;
_xp += 1;
}
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2));
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3));
vst1q_s32(stack.as_mut_ptr().cast(), src_pixel0);
vst1q_s32(stack[1..].as_mut_ptr().cast(), src_pixel1);
vst1q_s32(stack[2..].as_mut_ptr().cast(), src_pixel2);
vst1q_s32(stack[3..].as_mut_ptr().cast(), src_pixel3);
sum_in0 = vaddq_s32(sum_in0, src_pixel0);
sum_in1 = vaddq_s32(sum_in1, src_pixel1);
sum_in2 = vaddq_s32(sum_in2, src_pixel2);
sum_in3 = vaddq_s32(sum_in3, src_pixel3);
sums0 = vaddq_s32(sums0, sum_in0);
sums1 = vaddq_s32(sums1, sum_in1);
sums2 = vaddq_s32(sums2, sum_in2);
sums3 = vaddq_s32(sums3, sum_in3);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize);
let stack_val0 = vld1q_s32(stack.as_ptr().cast());
let stack_val1 = vld1q_s32(stack[1..].as_ptr().cast());
let stack_val2 = vld1q_s32(stack[2..].as_ptr().cast());
let stack_val3 = vld1q_s32(stack[3..].as_ptr().cast());
sum_out0 = vaddq_s32(sum_out0, stack_val0);
sum_out1 = vaddq_s32(sum_out1, stack_val1);
sum_out2 = vaddq_s32(sum_out2, stack_val2);
sum_out3 = vaddq_s32(sum_out3, stack_val3);
sum_in0 = vsubq_s32(sum_in0, stack_val0);
sum_in1 = vsubq_s32(sum_in1, stack_val1);
sum_in2 = vsubq_s32(sum_in2, stack_val2);
sum_in3 = vsubq_s32(sum_in3, stack_val3);
}
yy += 4;
}
for y in yy..max_y {
let mut sums = vdupq_n_s32(0i32);
let mut sum_in = vdupq_n_s32(0i32);
let mut sum_out = vdupq_n_s32(0i32);
let mut src_ptr = stride as usize * y;
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize);
vst1q_s32(stack_value.as_mut_ptr().cast(), src_pixel);
sums = vmlaq_n_s32(sums, src_pixel, i as i32 + 1);
sum_out = vaddq_s32(sum_out, src_pixel);
}
for i in 1..=radius {
if i <= wm {
src_ptr += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize);
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
vst1q_s32(stack_ptr.as_mut_ptr().cast(), src_pixel);
sums = vmlaq_n_s32(sums, src_pixel, radius as i32 + 1 - i as i32);
sum_in = vaddq_s32(sum_in, src_pixel);
}
sp = radius;
_xp = radius;
if _xp > wm {
_xp = wm;
}
src_ptr = CN * _xp as usize + y * stride as usize;
let mut dst_ptr = y * stride as usize;
for _ in 0..width {
let casted_sum = vcvtq_f32_s32(sums);
let scaled_val = vcvtaq_s32_f32(vmulq_f32(casted_sum, mul_value));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr), scaled_val);
dst_ptr += CN;
sums = vsubq_s32(sums, sum_out);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize);
let stack_val = vld1q_s32(stack.as_ptr().cast());
sum_out = vsubq_s32(sum_out, stack_val);
if _xp < wm {
src_ptr += CN;
_xp += 1;
}
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
vst1q_s32(stack.as_mut_ptr().cast(), src_pixel);
sum_in = vaddq_s32(sum_in, src_pixel);
sums = vaddq_s32(sums, sum_in);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize..);
let stack_val = vld1q_s32(stack.as_ptr().cast());
sum_out = vaddq_s32(sum_out, stack_val);
sum_in = vsubq_s32(sum_in, stack_val);
}
}
}
}
}