libblur 0.24.0

Fast image blurring in pure Rust
Documentation
/*
 * // Copyright (c) Radzivon Bartoshyk. All rights reserved.
 * //
 * // Redistribution and use in source and binary forms, with or without modification,
 * // are permitted provided that the following conditions are met:
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 * // 1.  Redistributions of source code must retain the above copyright notice, this
 * // list of conditions and the following disclaimer.
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 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
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/// Declares preferred convolution precision mode for integer storage types.
#[derive(Copy, Clone, Ord, PartialOrd, Eq, PartialEq, Default)]
pub enum ConvolutionMode {
    /// Exact precision, f32 accumulator and weights will be used.
    Exact = 0,
    /// Convolution in numerical approximation,
    /// this is faster than exact convolution but may change result.
    ///
    /// Estimated error not less than 1-2%.
    #[default]
    FixedPoint = 1,
}

/// Specifies the preferred convolution precision mode for IEEE 754 binary32 (`f32`) data.
#[derive(Copy, Clone, Ord, PartialOrd, Eq, PartialEq, Default)]
pub enum IeeeBinaryConvolutionMode {
    /// Exact precision, f32 accumulator and weights will be used.
    Normal = 0,
    /// High precision using `f64` for intermediate accumulation.
    /// This significantly reduces numerical error in convolution results.
    #[default]
    Zealous = 1,
}