use crate::stackblur::stack_blur_pass::StackBlurWorkingPass;
use crate::unsafe_slice::UnsafeSlice;
use crate::util::ScratchBuffer;
use std::arch::aarch64::*;
pub(crate) struct HorizontalSveStackBlurPassQ0_31<const CN: usize> {}
impl<const CN: usize> Default for HorizontalSveStackBlurPassQ0_31<CN> {
fn default() -> Self {
HorizontalSveStackBlurPassQ0_31::<CN> {}
}
}
#[derive(Clone, Copy, Default)]
#[repr(C, align(16))]
struct SveVectori32x4([i32; 4]);
impl<const CN: usize> StackBlurWorkingPass<u8, CN> for HorizontalSveStackBlurPassQ0_31<CN> {
fn pass(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe { self.pass_impl(pixels, stride, width, height, radius, thread, total_threads) }
}
}
impl<const CN: usize> HorizontalSveStackBlurPassQ0_31<CN> {
#[target_feature(enable = "sve2", enable = "sve")]
fn pass_impl(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
let min_y = thread * height as usize / total_threads;
let max_y = (thread + 1) * height as usize / total_threads;
let div = ((radius * 2) + 1) as usize;
let mut _xp;
let mut sp;
let mut stack_start;
let mut scratch_buffer = ScratchBuffer::<[SveVectori32x4; 4], 2048>::new(div);
let stacks = scratch_buffer.as_mut_slice();
let pv_cn = svwhilelt_b32_u32(0u32, CN as u32);
const Q: f64 = ((1i64 << 31i64) - 1) as f64;
let recip_scale = Q / ((radius as f64 + 1.) * (radius as f64 + 1.));
let mul_value = svdup_n_s32(recip_scale as i32);
let wm = width - 1;
let div = (radius * 2) + 1;
let mut yy = min_y;
while yy + 4 <= max_y {
let mut sums0 = svdup_n_s32(0i32);
let mut sums1 = svdup_n_s32(0i32);
let mut sums2 = svdup_n_s32(0i32);
let mut sums3 = svdup_n_s32(0i32);
let mut sum_in0 = svdup_n_s32(0i32);
let mut sum_in1 = svdup_n_s32(0i32);
let mut sum_in2 = svdup_n_s32(0i32);
let mut sum_in3 = svdup_n_s32(0i32);
let mut sum_out0 = svdup_n_s32(0i32);
let mut sum_out1 = svdup_n_s32(0i32);
let mut sum_out2 = svdup_n_s32(0i32);
let mut sum_out3 = svdup_n_s32(0i32);
let mut src_ptr0 = stride as usize * yy;
let mut src_ptr1 = stride as usize * (yy + 1);
let mut src_ptr2 = stride as usize * (yy + 2);
let mut src_ptr3 = stride as usize * (yy + 3);
let src_pixel0 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr0));
let src_pixel1 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr1));
let src_pixel2 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr2));
let src_pixel3 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr3));
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize);
svst1_s32(pv_cn, stack_value.as_mut_ptr().cast(), src_pixel0);
svst1_s32(pv_cn, stack_value[1..].as_mut_ptr().cast(), src_pixel1);
svst1_s32(pv_cn, stack_value[2..].as_mut_ptr().cast(), src_pixel2);
svst1_s32(pv_cn, stack_value[3..].as_mut_ptr().cast(), src_pixel3);
let w = i as i32 + 1;
sums0 = svmla_n_s32_x(pv_cn, sums0, src_pixel0, w);
sums1 = svmla_n_s32_x(pv_cn, sums1, src_pixel1, w);
sums2 = svmla_n_s32_x(pv_cn, sums2, src_pixel2, w);
sums3 = svmla_n_s32_x(pv_cn, sums3, src_pixel3, w);
sum_out0 = svadd_s32_x(pv_cn, sum_out0, src_pixel0);
sum_out1 = svadd_s32_x(pv_cn, sum_out1, src_pixel1);
sum_out2 = svadd_s32_x(pv_cn, sum_out2, src_pixel2);
sum_out3 = svadd_s32_x(pv_cn, sum_out3, src_pixel3);
}
for i in 1..=radius {
if i <= wm {
src_ptr0 += CN;
src_ptr1 += CN;
src_ptr2 += CN;
src_ptr3 += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize);
let src_pixel0 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr0));
let src_pixel1 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr1));
let src_pixel2 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr2));
let src_pixel3 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr3));
svst1_s32(pv_cn, stack_ptr.as_mut_ptr().cast(), src_pixel0);
svst1_s32(pv_cn, stack_ptr[1..].as_mut_ptr().cast(), src_pixel1);
svst1_s32(pv_cn, stack_ptr[2..].as_mut_ptr().cast(), src_pixel2);
svst1_s32(pv_cn, stack_ptr[3..].as_mut_ptr().cast(), src_pixel3);
let w = radius as i32 + 1 - i as i32;
sums0 = svmla_n_s32_x(pv_cn, sums0, src_pixel0, w);
sums1 = svmla_n_s32_x(pv_cn, sums1, src_pixel1, w);
sums2 = svmla_n_s32_x(pv_cn, sums2, src_pixel2, w);
sums3 = svmla_n_s32_x(pv_cn, sums3, src_pixel3, w);
sum_in0 = svadd_s32_x(pv_cn, sum_in0, src_pixel0);
sum_in1 = svadd_s32_x(pv_cn, sum_in1, src_pixel1);
sum_in2 = svadd_s32_x(pv_cn, sum_in2, src_pixel2);
sum_in3 = svadd_s32_x(pv_cn, sum_in3, src_pixel3);
}
sp = radius;
_xp = radius;
if _xp > wm {
_xp = wm;
}
src_ptr0 = CN * _xp as usize + yy * stride as usize;
src_ptr1 = CN * _xp as usize + (yy + 1) * stride as usize;
src_ptr2 = CN * _xp as usize + (yy + 2) * stride as usize;
src_ptr3 = CN * _xp as usize + (yy + 3) * stride as usize;
let mut dst_ptr0 = yy * stride as usize;
let mut dst_ptr1 = (yy + 1) * stride as usize;
let mut dst_ptr2 = (yy + 2) * stride as usize;
let mut dst_ptr3 = (yy + 3) * stride as usize;
for _ in 0..width {
let scaled_val0 = svqrdmulh_s32(sums0, mul_value);
let scaled_val1 = svqrdmulh_s32(sums1, mul_value);
let scaled_val2 = svqrdmulh_s32(sums2, mul_value);
let scaled_val3 = svqrdmulh_s32(sums3, mul_value);
svst1b_u32(
pv_cn,
pixels.get_ptr(dst_ptr0),
svreinterpret_u32_s32(scaled_val0),
);
svst1b_u32(
pv_cn,
pixels.get_ptr(dst_ptr1),
svreinterpret_u32_s32(scaled_val1),
);
svst1b_u32(
pv_cn,
pixels.get_ptr(dst_ptr2),
svreinterpret_u32_s32(scaled_val2),
);
svst1b_u32(
pv_cn,
pixels.get_ptr(dst_ptr3),
svreinterpret_u32_s32(scaled_val3),
);
dst_ptr0 += CN;
dst_ptr1 += CN;
dst_ptr2 += CN;
dst_ptr3 += CN;
sums0 = svsub_s32_x(pv_cn, sums0, sum_out0);
sums1 = svsub_s32_x(pv_cn, sums1, sum_out1);
sums2 = svsub_s32_x(pv_cn, sums2, sum_out2);
sums3 = svsub_s32_x(pv_cn, sums3, sum_out3);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize);
let stack_val0 = svld1_s32(pv_cn, stack.as_ptr().cast());
let stack_val1 = svld1_s32(pv_cn, stack[1..].as_ptr().cast());
let stack_val2 = svld1_s32(pv_cn, stack[2..].as_ptr().cast());
let stack_val3 = svld1_s32(pv_cn, stack[3..].as_ptr().cast());
sum_out0 = svsub_s32_x(pv_cn, sum_out0, stack_val0);
sum_out1 = svsub_s32_x(pv_cn, sum_out1, stack_val1);
sum_out2 = svsub_s32_x(pv_cn, sum_out2, stack_val2);
sum_out3 = svsub_s32_x(pv_cn, sum_out3, stack_val3);
if _xp < wm {
src_ptr0 += CN;
src_ptr1 += CN;
src_ptr2 += CN;
src_ptr3 += CN;
_xp += 1;
}
let src_pixel0 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr0));
let src_pixel1 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr1));
let src_pixel2 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr2));
let src_pixel3 = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr3));
svst1_s32(pv_cn, stack.as_mut_ptr().cast(), src_pixel0);
svst1_s32(
pv_cn,
stack.get_unchecked_mut(1..).as_mut_ptr().cast(),
src_pixel1,
);
svst1_s32(
pv_cn,
stack.get_unchecked_mut(2..).as_mut_ptr().cast(),
src_pixel2,
);
svst1_s32(
pv_cn,
stack.get_unchecked_mut(3..).as_mut_ptr().cast(),
src_pixel3,
);
sum_in0 = svadd_s32_x(pv_cn, sum_in0, src_pixel0);
sum_in1 = svadd_s32_x(pv_cn, sum_in1, src_pixel1);
sum_in2 = svadd_s32_x(pv_cn, sum_in2, src_pixel2);
sum_in3 = svadd_s32_x(pv_cn, sum_in3, src_pixel3);
sums0 = svadd_s32_x(pv_cn, sums0, sum_in0);
sums1 = svadd_s32_x(pv_cn, sums1, sum_in1);
sums2 = svadd_s32_x(pv_cn, sums2, sum_in2);
sums3 = svadd_s32_x(pv_cn, sums3, sum_in3);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize);
let stack_val0 = svld1_s32(pv_cn, stack.as_ptr().cast());
let stack_val1 = svld1_s32(pv_cn, stack[1..].as_ptr().cast());
let stack_val2 = svld1_s32(pv_cn, stack[2..].as_ptr().cast());
let stack_val3 = svld1_s32(pv_cn, stack[3..].as_ptr().cast());
sum_out0 = svadd_s32_x(pv_cn, sum_out0, stack_val0);
sum_out1 = svadd_s32_x(pv_cn, sum_out1, stack_val1);
sum_out2 = svadd_s32_x(pv_cn, sum_out2, stack_val2);
sum_out3 = svadd_s32_x(pv_cn, sum_out3, stack_val3);
sum_in0 = svsub_s32_x(pv_cn, sum_in0, stack_val0);
sum_in1 = svsub_s32_x(pv_cn, sum_in1, stack_val1);
sum_in2 = svsub_s32_x(pv_cn, sum_in2, stack_val2);
sum_in3 = svsub_s32_x(pv_cn, sum_in3, stack_val3);
}
yy += 4;
}
for y in yy..max_y {
let mut sums = svdup_n_s32(0i32);
let mut sum_in = svdup_n_s32(0i32);
let mut sum_out = svdup_n_s32(0i32);
let mut src_ptr = stride as usize * y;
let src_pixel = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr).cast());
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize);
svst1_s32(pv_cn, stack_value.as_mut_ptr().cast(), src_pixel);
sums = svmla_n_s32_x(pv_cn, sums, src_pixel, i as i32 + 1);
sum_out = svadd_s32_x(pv_cn, sum_out, src_pixel);
}
for i in 1..=radius {
if i <= wm {
src_ptr += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize);
let src_pixel = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr).cast());
svst1_s32(pv_cn, stack_ptr.as_mut_ptr().cast(), src_pixel);
sums = svmla_n_s32_x(pv_cn, sums, src_pixel, radius as i32 + 1 - i as i32);
sum_in = svadd_s32_x(pv_cn, sum_in, src_pixel);
}
sp = radius;
_xp = radius;
if _xp > wm {
_xp = wm;
}
src_ptr = CN * _xp as usize + y * stride as usize;
let mut dst_ptr = y * stride as usize;
for _ in 0..width {
let scaled_val = svqrdmulh_s32(sums, mul_value);
svst1b_u32(
pv_cn,
pixels.get_ptr(dst_ptr),
svreinterpret_u32_s32(scaled_val),
);
dst_ptr += CN;
sums = svsub_s32_x(pv_cn, sums, sum_out);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize);
let stack_val = svld1_s32(pv_cn, stack.as_ptr().cast());
sum_out = svsub_s32_x(pv_cn, sum_out, stack_val);
if _xp < wm {
src_ptr += CN;
_xp += 1;
}
let src_pixel = svld1ub_s32(pv_cn, pixels.get_ptr(src_ptr).cast());
svst1_s32(pv_cn, stack.as_mut_ptr().cast(), src_pixel);
sum_in = svadd_s32_x(pv_cn, sum_in, src_pixel);
sums = svadd_s32_x(pv_cn, sums, sum_in);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize);
let stack_val = svld1_s32(pv_cn, stack.as_ptr().cast());
sum_out = svadd_s32_x(pv_cn, sum_out, stack_val);
sum_in = svsub_s32_x(pv_cn, sum_in, stack_val);
}
}
}
}
}