use crate::sse::{load_u8_s32_fast, store_u8_s32};
use crate::stackblur::stack_blur_pass::StackBlurWorkingPass;
use crate::unsafe_slice::UnsafeSlice;
use crate::util::ScratchBuffer;
#[cfg(target_arch = "x86")]
use std::arch::x86::*;
#[cfg(target_arch = "x86_64")]
use std::arch::x86_64::*;
pub(crate) struct VerticalSseStackBlurPass<const CN: usize> {}
impl<const CN: usize> Default for VerticalSseStackBlurPass<CN> {
fn default() -> Self {
VerticalSseStackBlurPass::<CN> {}
}
}
impl<const CN: usize> VerticalSseStackBlurPass<CN> {
#[target_feature(enable = "sse4.1")]
fn pass_impl(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
let div = ((radius * 2) + 1) as usize;
let mut yp;
let mut sp;
let mut stack_start;
let mut scratch_buffer = ScratchBuffer::<i32, 1024>::new(4 * div * 4);
let stacks = scratch_buffer.as_mut_slice();
let v_mul_value = _mm_set1_ps(1. / ((radius as f32 + 1.) * (radius as f32 + 1.)));
let hm = height - 1;
let div = (radius * 2) + 1;
let mut src_ptr;
let mut dst_ptr;
let min_x = (thread * width as usize / total_threads) * CN;
let max_x = ((thread + 1) * width as usize / total_threads) * CN;
let mut cx = min_x;
while cx + 8 <= max_x {
let mut sums0 = _mm_setzero_si128();
let mut sums1 = _mm_setzero_si128();
let mut sum_in0 = _mm_setzero_si128();
let mut sum_in1 = _mm_setzero_si128();
let mut sum_out0 = _mm_setzero_si128();
let mut sum_out1 = _mm_setzero_si128();
let mut src_ptr = cx;
{
let src_pixel0 = _mm_loadu_si64(pixels.get_ptr(src_ptr).cast());
let lo0 = _mm_unpacklo_epi8(src_pixel0, _mm_setzero_si128());
let i16_l0 = _mm_unpacklo_epi16(lo0, _mm_setzero_si128());
let i16_h0 = _mm_unpackhi_epi16(lo0, _mm_setzero_si128());
for i in 0..=radius {
let stack_ptr = stacks.as_mut_ptr().add(i as usize * 4 * 4);
_mm_storeu_si128(stack_ptr as *mut _, i16_l0);
_mm_storeu_si128(stack_ptr.add(4) as *mut _, i16_h0);
let j0 = _mm_madd_epi16(i16_l0, _mm_set1_epi32(i as i32 + 1));
let j1 = _mm_madd_epi16(i16_h0, _mm_set1_epi32(i as i32 + 1));
sums0 = _mm_add_epi32(sums0, j0);
sums1 = _mm_add_epi32(sums1, j1);
sum_out0 = _mm_add_epi32(sum_out0, i16_l0);
sum_out1 = _mm_add_epi32(sum_out1, i16_h0);
}
}
{
for i in 1..=radius {
if i <= hm {
src_ptr += stride as usize;
}
let stack_ptr = stacks.as_mut_ptr().add((i + radius) as usize * 4 * 4);
let src_pixel0 = _mm_loadu_si64(pixels.get_ptr(src_ptr));
let lo0 = _mm_unpacklo_epi8(src_pixel0, _mm_setzero_si128());
let i16_l0 = _mm_unpacklo_epi16(lo0, _mm_setzero_si128());
let i16_h0 = _mm_unpackhi_epi16(lo0, _mm_setzero_si128());
_mm_storeu_si128(stack_ptr as *mut _, i16_l0);
_mm_storeu_si128(stack_ptr.add(4) as *mut _, i16_h0);
let vj = _mm_set1_epi32(radius as i32 + 1 - i as i32);
let j0 = _mm_madd_epi16(i16_l0, vj);
let j1 = _mm_madd_epi16(i16_h0, vj);
sums0 = _mm_add_epi32(sums0, j0);
sums1 = _mm_add_epi32(sums1, j1);
sum_in0 = _mm_add_epi32(sum_in0, i16_l0);
sum_in1 = _mm_add_epi32(sum_in1, i16_h0);
}
}
sp = radius;
yp = radius;
if yp > hm {
yp = hm;
}
src_ptr = cx + yp as usize * stride as usize;
let mut dst_ptr = cx;
for _ in 0..height {
let casted_sum0 = _mm_cvtepi32_ps(sums0);
let casted_sum1 = _mm_cvtepi32_ps(sums1);
let a0 = _mm_mul_ps(casted_sum0, v_mul_value);
let a1 = _mm_mul_ps(casted_sum1, v_mul_value);
let scaled_val0 = _mm_cvtps_epi32(a0);
let scaled_val1 = _mm_cvtps_epi32(a1);
let jv0 = _mm_packus_epi32(scaled_val0, scaled_val1);
_mm_storeu_si64(
pixels.get_ptr(dst_ptr),
_mm_packus_epi16(jv0, _mm_setzero_si128()),
);
dst_ptr += stride as usize;
sums0 = _mm_sub_epi32(sums0, sum_out0);
sums1 = _mm_sub_epi32(sums1, sum_out1);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack_ptr = stacks.as_mut_ptr().add(stack_start as usize * 4 * 4);
let stack_val0 = _mm_loadu_si128(stack_ptr as *const _);
let stack_val1 = _mm_loadu_si128(stack_ptr.add(4) as *const _);
sum_out0 = _mm_sub_epi32(sum_out0, stack_val0);
sum_out1 = _mm_sub_epi32(sum_out1, stack_val1);
if yp < hm {
src_ptr += stride as usize; yp += 1;
}
let src_pixel0 = _mm_loadu_si64(pixels.get_ptr(src_ptr));
let lo0 = _mm_unpacklo_epi8(src_pixel0, _mm_setzero_si128());
let i16_l0 = _mm_unpacklo_epi16(lo0, _mm_setzero_si128());
let i16_h0 = _mm_unpackhi_epi16(lo0, _mm_setzero_si128());
_mm_storeu_si128(stack_ptr as *mut _, i16_l0);
_mm_storeu_si128(stack_ptr.add(4) as *mut _, i16_h0);
sum_in0 = _mm_add_epi32(sum_in0, i16_l0);
sum_in1 = _mm_add_epi32(sum_in1, i16_h0);
sums0 = _mm_add_epi32(sums0, sum_in0);
sums1 = _mm_add_epi32(sums1, sum_in1);
sp += 1;
if sp >= div {
sp = 0;
}
let stack_ptr = stacks.as_mut_ptr().add(sp as usize * 4 * 4);
let stack_val0 = _mm_loadu_si128(stack_ptr as *const _);
let stack_val1 = _mm_loadu_si128(stack_ptr.add(4) as *const _);
sum_out0 = _mm_add_epi32(sum_out0, stack_val0);
sum_out1 = _mm_add_epi32(sum_out1, stack_val1);
sum_in0 = _mm_sub_epi32(sum_in0, stack_val0);
sum_in1 = _mm_sub_epi32(sum_in1, stack_val1);
}
cx += 8;
}
while cx + CN < max_x {
let mut sums = _mm_setzero_si128();
let mut sum_in = _mm_setzero_si128();
let mut sum_out = _mm_setzero_si128();
src_ptr = cx;
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
for i in 0..=radius {
let stack_ptr = stacks.as_mut_ptr().add(i as usize * 4);
_mm_storeu_si128(stack_ptr as *mut __m128i, src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(i as i32 + 1)),
);
sum_out = _mm_add_epi32(sum_out, src_pixel);
}
for i in 1..=radius {
if i <= hm {
src_ptr += stride as usize;
}
let stack_ptr = stacks.as_mut_ptr().add((i + radius) as usize * 4);
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
_mm_storeu_si128(stack_ptr.cast(), src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(radius as i32 + 1 - i as i32)),
);
sum_in = _mm_add_epi32(sum_in, src_pixel);
}
sp = radius;
yp = radius;
if yp > hm {
yp = hm;
}
src_ptr = cx + yp as usize * stride as usize;
dst_ptr = cx;
for _ in 0..height {
let result = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(sums), v_mul_value));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr), result);
dst_ptr += stride as usize;
sums = _mm_sub_epi32(sums, sum_out);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack_ptr = stacks.as_mut_ptr().add(stack_start as usize * 4);
let stack_val = _mm_loadu_si128(stack_ptr as *const __m128i);
sum_out = _mm_sub_epi32(sum_out, stack_val);
if yp < hm {
src_ptr += stride as usize; yp += 1;
}
let src_ld = pixels.get_ptr(src_ptr);
let src_pixel = load_u8_s32_fast::<CN>(src_ld as *const u8);
_mm_storeu_si128(stack_ptr as *mut __m128i, src_pixel);
sum_in = _mm_add_epi32(sum_in, src_pixel);
sums = _mm_add_epi32(sums, sum_in);
sp += 1;
if sp >= div {
sp = 0;
}
let stack_ptr = stacks.as_mut_ptr().add(sp as usize * 4);
let stack_val = _mm_loadu_si128(stack_ptr as *const __m128i);
sum_out = _mm_add_epi32(sum_out, stack_val);
sum_in = _mm_sub_epi32(sum_in, stack_val);
}
cx += CN;
}
const TAIL: usize = 1;
while cx < max_x {
let mut sums = _mm_setzero_si128();
let mut sum_in = _mm_setzero_si128();
let mut sum_out = _mm_setzero_si128();
src_ptr = cx;
let src_pixel = load_u8_s32_fast::<TAIL>(pixels.get_ptr(src_ptr));
for i in 0..=radius {
let stack_ptr = stacks.as_mut_ptr().add(i as usize * 4);
_mm_storeu_si128(stack_ptr as *mut __m128i, src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(i as i32 + 1)),
);
sum_out = _mm_add_epi32(sum_out, src_pixel);
}
for i in 1..=radius {
if i <= hm {
src_ptr += stride as usize;
}
let stack_ptr = stacks.as_mut_ptr().add((i + radius) as usize * 4);
let src_pixel = load_u8_s32_fast::<TAIL>(pixels.get_ptr(src_ptr));
_mm_storeu_si128(stack_ptr as *mut __m128i, src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(radius as i32 + 1 - i as i32)),
);
sum_in = _mm_add_epi32(sum_in, src_pixel);
}
sp = radius;
yp = radius;
if yp > hm {
yp = hm;
}
src_ptr = cx + yp as usize * stride as usize;
dst_ptr = cx;
for _ in 0..height {
let result = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(sums), v_mul_value));
store_u8_s32::<TAIL>(pixels.get_ptr(dst_ptr), result);
dst_ptr += stride as usize;
sums = _mm_sub_epi32(sums, sum_out);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack_ptr = stacks.as_mut_ptr().add(stack_start as usize * 4);
let stack_val = _mm_loadu_si128(stack_ptr as *const __m128i);
sum_out = _mm_sub_epi32(sum_out, stack_val);
if yp < hm {
src_ptr += stride as usize; yp += 1;
}
let src_pixel = load_u8_s32_fast::<TAIL>(pixels.get_ptr(src_ptr));
_mm_storeu_si128(stack_ptr as *mut __m128i, src_pixel);
sum_in = _mm_add_epi32(sum_in, src_pixel);
sums = _mm_add_epi32(sums, sum_in);
sp += 1;
if sp >= div {
sp = 0;
}
let stack_ptr = stacks.as_mut_ptr().add(sp as usize * 4);
let stack_val = _mm_loadu_si128(stack_ptr as *const __m128i);
sum_out = _mm_add_epi32(sum_out, stack_val);
sum_in = _mm_sub_epi32(sum_in, stack_val);
}
cx += TAIL;
}
}
}
}
impl<const CN: usize> StackBlurWorkingPass<u8, CN> for VerticalSseStackBlurPass<CN> {
fn pass(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
self.pass_impl(pixels, stride, width, height, radius, thread, total_threads);
}
}
}