#include "util/testutil.h"
#include "util/random.h"
namespace leveldb {
namespace test {
Slice RandomString(Random* rnd, int len, std::string* dst) {
dst->resize(len);
for (int i = 0; i < len; i++) {
(*dst)[i] = static_cast<char>(' ' + rnd->Uniform(95)); }
return Slice(*dst);
}
std::string RandomKey(Random* rnd, int len) {
static const char kTestChars[] = {'\0', '\1', 'a', 'b', 'c',
'd', 'e', '\xfd', '\xfe', '\xff'};
std::string result;
for (int i = 0; i < len; i++) {
result += kTestChars[rnd->Uniform(sizeof(kTestChars))];
}
return result;
}
Slice CompressibleString(Random* rnd, double compressed_fraction, size_t len,
std::string* dst) {
int raw = static_cast<int>(len * compressed_fraction);
if (raw < 1) raw = 1;
std::string raw_data;
RandomString(rnd, raw, &raw_data);
dst->clear();
while (dst->size() < len) {
dst->append(raw_data);
}
dst->resize(len);
return Slice(*dst);
}
} }