//! A library for reading and writing the [BCSV File Format](https://www.lumasworkshop.com/wiki/BCSV_(File_format)).
//! For most people, the [`types::BCSV`] struct is what you'll be using.
//! For some, the [`hash`] and [`csv_parse`] modules may have more.
//! Either way, this library exists as a way to better understand this semi-obscure Nintendo format.
// Default mods and exports
/// The hashing functions used by Nintendo.
/// The inner types of the BCSV format.
/// The module to parse csv files and convert them to BCSV.
/// The module to handle the BCSV string table.
pub type BcsvError = ;
pub use Endian;
pub use binrw;
// Crate only exports
use *;
use Error;
// Feature only mods
/// C exported functions of the library.
/// C++ exported functions of the library.
/// [`serde::Serialize`] and [`serde::Deserialize`] implentaions for the crate.