use lib_myfltk::fltkutils::*;
fn main() {
let app = fltk::app::App::default();
let labels = vec!["flamingo".to_string(), "tiger".to_string(), "lion".to_string()];
let choice = fltk_checkbox_menu(app.clone(), &labels);
println!("\n choice: {:?} \n", choice);
app.run().unwrap();
}