use std::{
io,
path::{Path, PathBuf},
};
use nom::IResult;
use tracing::{error, trace, warn};
use super::ParsableLibraryData;
use crate::{
data::{Game, GamesResult, Launcher, SupportedLaunchers},
linux::launchers::heroic::{
get_heroic_config_path, get_launch_command_for_heroic_source, parse_all_games_from_library,
},
macros::logs::{debug_path, warn_no_games},
parsers::{parse_value_json, parse_value_json_unquoted},
utils::{clean_game_title, some_if_dir, some_if_file},
};
const LAUNCHER: SupportedLaunchers = SupportedLaunchers::HeroicGamesSideload;
#[tracing::instrument(level = "trace", skip(file_content))]
fn parse_game_from_sideload_library(file_content: &str) -> IResult<&str, ParsableLibraryData> {
let (file_content, app_id) = parse_value_json(file_content, "app_name")?;
let file_content_checkpoint = file_content;
let (_, is_installed) = parse_value_json_unquoted(file_content, "is_installed")?;
if is_installed == *"false" {
return parse_game_from_sideload_library(file_content);
}
let (file_content, title) = parse_value_json(file_content_checkpoint, "title")?;
let (file_content, install_path) = parse_value_json(file_content, "folder_name")?;
Ok((
file_content,
ParsableLibraryData {
app_id,
title: clean_game_title(title),
install_path,
},
))
}
#[derive(Debug)]
pub struct HeroicSideload {
path_sideload_library: PathBuf,
path_icons: PathBuf,
is_using_flatpak: bool,
}
impl HeroicSideload {
pub fn new(path_home: &Path, path_config: &Path) -> Self {
let (path_heroic_config, is_using_flatpak) = get_heroic_config_path(path_home, path_config);
let path_sideload_library = path_heroic_config.join("sideload_apps/library.json");
let path_icons = path_heroic_config.join("icons");
debug_path!("sideloaded apps library JSON file", path_sideload_library);
Self {
path_sideload_library,
path_icons,
is_using_flatpak,
}
}
#[tracing::instrument(level = "trace")]
fn parse_sideload_library(&self) -> Result<Vec<ParsableLibraryData>, io::Error> {
trace!(
"{LAUNCHER} - Parsing sideload library file at {:?}",
self.path_sideload_library
);
parse_all_games_from_library(
&self.path_sideload_library,
parse_game_from_sideload_library,
)
.inspect(|data| {
if data.is_empty() {
warn!(
"{LAUNCHER} - No games were parsed from the Legendary library file at {:?}",
self.path_sideload_library
)
};
})
}
}
impl Launcher for HeroicSideload {
fn is_detected(&self) -> bool {
self.path_sideload_library.exists()
}
fn get_launcher_type(&self) -> crate::data::SupportedLaunchers {
LAUNCHER
}
#[tracing::instrument(level = "trace")]
fn get_detected_games(&self) -> GamesResult {
let parsed_data = self.parse_sideload_library().map_err(|e| {
error!("Error parsing the Heroic Games Legendary library file: {e}");
e
})?;
if parsed_data.is_empty() {
warn_no_games!();
};
Ok(parsed_data
.into_iter()
.map(|parsed_data| {
let ParsableLibraryData {
app_id,
install_path,
title,
} = parsed_data;
let launch_command = get_launch_command_for_heroic_source(
"sideload",
&app_id,
self.is_using_flatpak,
);
trace!("{LAUNCHER} - launch command for '{title}': {launch_command:?}");
let path_game_dir = some_if_dir(PathBuf::from(install_path));
let path_box_art = some_if_file(self.path_icons.join(format!("{app_id}.jpg")));
trace!("{LAUNCHER} - Game directory for '{title}': {path_game_dir:?}");
trace!("{LAUNCHER} - Box art for '{title}': {path_box_art:?}");
Game {
title,
launch_command,
path_box_art,
path_game_dir,
path_icon: None,
source: LAUNCHER.clone(),
}
})
.collect())
}
}
#[cfg(test)]
mod tests {
use test_case::test_case;
use super::*;
use crate::{error::GamesParsingError, linux::test_utils::get_mock_file_system_path};
#[test_case(false, ".config"; "standard")]
#[test_case(true, "invalid/data/path"; "flatpak")]
fn test_heroic_epic_launcher(
is_testing_flatpak: bool,
path_config: &str,
) -> Result<(), GamesParsingError> {
let path_file_system_mock = get_mock_file_system_path();
let launcher = HeroicSideload::new(
&path_file_system_mock,
&path_file_system_mock.join(path_config),
);
assert!(launcher.is_detected());
assert!(launcher.is_using_flatpak == is_testing_flatpak);
let games = launcher.get_detected_games()?;
assert_eq!(games.len(), 2);
assert_eq!(games[0].title, "Resistance - Fall of Man");
assert_eq!(games[1].title, "Little Big Planet 3");
assert!(games[0].path_game_dir.is_some());
assert!(games[1].path_game_dir.is_none());
assert!(games[0].path_box_art.is_some());
assert!(games[1].path_box_art.is_some());
Ok(())
}
}